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Neptune
Posted (edited)

Rules

The rules of this roleplay will differ from that of my other roleplays. In some ways, they will be more restrictive, due to the fact that we want to run this game based more on chance so the Game Master may force things such as zombie attacks. Otherwise, characters are free to do what they wish within the confines of the roleplay.

This Roleplay will follow the EcchiDreams Standard Roleplaying Rules plus a number of additional rules;

  1. It is possible for characters within the roleplay to die, from a number of circumstances such as a life threatening injury, their health dropping to zero percent, becoming infected and thus turning into a zombie among others. This is a permanent thing and will result in that character being unable to be roleplayed unless it’s due to special circumstances. However these will need to be approved by the Game Master. But there is nothing stopping you from creating a new character, to begin again. However you cannot have your playable character slaughter another without the other roleplayers consent. Only the Game Master and the Admins of the club can trigger random encounters, as well as zombie hordes.
  2. There are strictly defined routes that a character can travel to move around the roleplay world. Characters are not allowed to wander off of these defined routes which are clearly stated out on the map of the roleplay. Not all of these routes will be through populated areas, or over roads. Some of them are across countryside’s, so they give a range of environments for characters to travel in.
  3. Characters have a choice of starting in either Delwore, Taiom or Havenborough. They cannot start in any of the other towns or Blackberry Falls City.
  4. Characters are allowed to have special abilities, however we do ask that you keep them quite low key, as we don’t want a situation where a single character is able to kill an entire horde of zombies with little effort. It takes away from the fun, and it takes away from the challenge of other characters. 
  5. Characters will start with four item slots. The items that they will have will be determined by the Game Master, or the Admins who will use a twenty-sided die (1-20) to pick the items that your character will be receiving. Sometimes, the one picked will be nothing (See Lore thread for details). If you wish for your character to start off with a special item, please contact the Game Master or the admins to request a special exception however it will take up one of the item slots so you will need to decide which item slot to sacrifice. You can only do this once per character.
  6. The Game Master and Admins are able to randomly trigger events such as a zombie encounter, or a character encountering loot. This will often be determined by the roll of the die, or dice so it is likely down to pure luck what your character gets. The staff of the roleplay will play no favourites, and there is no way to buy favouritism. Due to rolls of the die, injuries may also be enforced by the Game Master or Admin.
  7. When a character encounters places where loot can be found, what loot they will receive will be determined by the Game Master and the Admins who, again, will roll the dice to determine the amount of loot, and what loot a character will get. 
  8. Stats of a character, as well as the items they have (the lootable items listed in the Lore thread) should be clearly stated at the beginning of each post. If there is a change in stats or items during the post, put the changes at the bottom of the post. 
    List at the top of the post:
    Top list.png
    List of changes at the bottom of the post:
    Bottom list.png
  9. Places of Interest that a character encounters, the Game Master or Admin will often do a ‘Game Masters Post’ where they will describe the environment as well as pieces of information that a character encounters such as story pieces, which characters are then free to react to and move around in the environment.
Edited by Neptune
Rule update

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