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  1. CupcakeTheAnime

    Male Needed - Doki Doki RP

    Hello! I am Cupcake. I want to do a rape roleplay (can include things like mindbreak and even things like pregnancy and/or birth if you’d like) based on Doki Doki Literature Club. I will be RPing as Natsuki, and I need a male to RP with me! Please message me if you’re interested!! *By the way, you don’t really have to know DDLC to do this RP.*
  2. Craethiel Kingdom (Photographer Steve Highfield) The Craethiel Kingdom is a wild, and untamed land where the monsters and animals of the land rule with an iron fist. Where legends stalk the lands like giants, and myths are the way of the world. A land filled with beauty and wonder, that the unwary traveller would find enchanting and irresistible. A land where the Eldyr’s travelled at will without fear. A land that had seen wars that would strike fear into the sturdiest of souls. It is unwise for an adventurer to strike forth alone for there is little protection beyond the walls of the Great City of Selil, or any of the towns and villagers that dot this harsh and unforgiving land. To the North, lies the huge, imposing peaks of the Therarr Mountains that tower high into the air, as if striving to touch the very heavens themselves. A perfect symbol for the land of Craethiel. Beautiful. Enchanting. Untamable and traversable by only a few. To the East sits the Dynx desert. A barren land of blistering heat and little water. The desert is nearly uncrossable at times due to rolling sand storms and below freezing temperatures at night. To attempt the feat is almost as possible as climbing to the very tallest of the Therarr peaks. To the South lays the forest of Rosayia, a deep thick curtain of darkness that seems to go on for an eternity. Hidden within its depths, are mysteries beyond comprehension, and creatures that would make your nightmares seem tame. For citizens, and travellers alike, this land is filled with wonder and danger. For some, it seems that there is nowhere safe. Be wary, dear traveller, of the land that sings its siren song. You might just meet your end... Skill lever: Advanced Relevant Links: Extra Information (A must read) Character ID Out of Character Rules: EcchiDreams Standard Roleplay Rules, plus: Posts must be at least one paragraph long, with a good amount of detail and with good grammar and spelling (barring mistakes). Anything less than a paragraph, such as a one line post, will be removed and the member in question requested to not do that again. If you consistently post less than a paragraph, then your posts will be removed and you will be asked to leave the roleplay. No one can make a character that is of one of the Epsian/UFF species without my strict permission. Also, non-Epsian/UFF species will not be allowed to wander onto the property of Epsian/UFF species without permission. If a character attempts to trespass, they will be met with potentially lethal hostility. No one can RP as the human King who owns the land. If he is needed for anything, then I will roleplay with them providing that it’s a good plot that doesn’t ruin the flow of the RP. If you want a location put onto the map, then you’re going to need to message me with the details. If I don’t think the suggestion is good enough, or that the extra information you provide is lacking, then I might refuse.
  3. Welcome to the land of the Dead; Ashaea. A once thriving and bustling country that was leading the world in innovation and technology. Now now it lies as a wasteland, its cities and towns in ruins. Its streets swarm with the hordes of the dead, who relentlessly hunt down anyone that survives to either eat them, or recruit them to their growing army of undead. This is the world that your characters have found themselves in, and it will be tough for them to survive. They will be constantly hunted, and there is always the chance that when they wake up in the morning, it will be in their last day. Every day will be a struggle to survive. Can they escape the hordes, and make it to safety? Or can they build themselves a safe shelter? Your actions as a roleplayer will determine if your characters survive this harsh and unforgiving land. Be mindful of your decisions, and be mindful of the actions you take for your characters. Be warned! This roleplay can result in permanent character death. Skill level: Expert due to the rules, but roleplayer skill can be Advanced level. I am quite new to this kind of roleplay so mistakes are bound to be made, and improvements to be had. Please give me constructive feedback! Relevant links: Lore Thread Rules Character ID The Bunker (OoC) Joining this roleplay. In order to join this roleplay, you must have a Character ID that is complete. Read the rules. It is very important that you read the rules before participating in this roleplay.
  4. The Bunker The Bunker is a place for roleplayers to gather and talk about the Blackberry Falls: Zombies roleplay. Here we can discuss our characters, and plots that we may want to make or currently have going. If you are new to roleplaying in Blackberry Falls: Zombies, then this is the perfect place to come and meet your fellow roleplayers and get to know them. You're also welcome to advertise a character that you would wish to roleplay with, but currently have no roleplaying partner for. Just please remember that anything discussed here in the Bunker cannot be known by your characters inside of the roleplay however, if you with to interact with other roleplayers in a roleplaying format (Such as RPing yourself in first person), feel free to. Come in, sit down as you natter away. We’re safe here in the Bunker. Also please note that double posting is allowed here. Please enjoy your stay here in the Bunker Relevant links: Blackberry Falls: Zombies Roleplay Character ID Lore Thread
  5. From the album: Neptune's Characters

    Character Identity Information Name: Daedrin Eldyrannth. Age: He appears to be in his mid-to-late twenties. Gender: Kae Religion: Daedrin is deeply, and extremely religious. While not fanatical in the sense that he would cut the head off of anyone who speaks bad about it, he cannot be convinced that his religion is wrong. He will not speak much about it, even when pushed about it. He is a follower of The Order. Species: Daedric/Eldyrannth hybrid Origin: Vorserend, Vorserend’s Stand System, Order Galaxy. Nationality: Eldyrannthian. Occupation: Joint-CEO of the Factual Historical Information Temporal Agency (FHITA) however in Craethiel is works as a blacksmith that crafts the best quality tools and weapons in Selil. Rank/Title: In Craethiel he is a Master Blacksmith, but with the Eldyrannth he is a Prince. Physical Appearance Height: 6ft4 Weight: 173lbs. Eye Colour: He was originally born with black eyes, but at the moment he has deep red eyes. Hair Colour: Jet black. Physical Description: For this time period, Daedrin is a very tall, youthful looking man. He is a slender body build but despite his slimness, he is quite well muscled but not overly so. It gives him a strong, toned appearance with a well formed six pack. His hips have a defined curve to them, being slightly wider in proportion to males which lead into his long slender and toned legs. He has a slim, effeminate face and piercing blood red eyes. His hair is jet black in colour, cut short just below the ear. He liked to keep it short so it doesn’t interfere with his work. Despite the fact that he is an Eldyrannth, at least in part, he lacks their distinctive almost elf-like ears. Instead, his ears are human in shame and design, because he has changed the shape of his ears to disguise himself. Also, unlike Eldyrannth from this time period, he lacks gauntlets on his arms and hands. Instead, he has a ring on each hand which can grow out into a gauntlet. This has a holographic interface and can show a display which for obvious reasons he doesn't use any of this in public. Everyone seeing him will simply think that he is a human. He does have an Eldyr form, which he is highly unlikely to reveal to anyone except for his sister. Like all Eldyrannth, it is a western-type dragon with six sets of limbs; front legs, a pair of wings, and back legs. His body is covered by extremely hard scales, that swords and arrows have a hard time being able to break through. They are a blood red in colour, and are highly reflective making it look as if he is covered with millions of rubies. His scales, when compared to other Eldyrannth, are larger and a lot sharper. He also has overlapping scales on the underside of his throat that go down to cover his stomach. His wings are, proportionately, four times the length of his body to help sustain his weight during flight. Essentially, he looks like a more demonic form of a normal Eldyrannth Eldyr form. Personality, Traits and Abilities General Overview: To the citizens of Craethiel, he seems like a kind young man that is easily approachable. He has a good listening ear and will happily sit and listen to someone as they pour their heart out to him. He never takes advantage of these people, and acts like a balm to their frustration. He will also occasionally give out pieces of advice which are never to be ignored, although he only gives advice suitable to their time Era. Daedrin comes across as quite quiet, thoughtful and has a good command of his emotions rarely giving into anger or happiness. He has a deep fascination with History and has long dreamed to study it in intimate detail, so he is living his dream. He loves his twin sister, Erickavana, deeply and will not let any harm come to her. He would protect her viciously. He is also not the jealous type, not caring if his wife had sex with other people. Despite his nice and kind exterior, he has a hidden dark side. Due to the fact that he is a Daedric Eldyrannth, he has daedric influence on his personality. When angered, he can become merciless. He has been known to go as far as killing someone if they were endangering someone he cared for or was taking away someone's Right to Life without their consent. He will only become this dark if he feels it is morally right to do so. Otherwise he would always try and find another way to settle things although when truly enraged he will see nothing but red, and will attack anything, and anyone, stupid enough to get in his way. Strengths, Skills and Abilities: Eldyr form: Being an Eldyrannth he has his dragon form, however in Craethiel it is very unlikely he will ever use this form. It would be a deep red colour, the same colour as his eyes. This form is extremely dangerous, with the ability to breath a napalm-like fire along with razor sharp claws and teeth. Not only is he powerful offensively, but he also has a strong defense when it comes to his scales which are harder than diamonds. Gauntlet: His gauntlets are always hidden from view, due to the fact that they are technologically very advanged. They seem like normal gold rings on his fingers. However, they are filled with a liquid crystal which allows him to use the entire range of Eldyrannth crystals (See extra information for more information in the crystals). He normally doesn’t use these, except in subtle ways such as his work as a blacksmith as he can easily manipulate metal, as well as help make fires hotter or cooler. Strength: He is physically very strong, with more strength than several humans. He uses this fact and the fact that he is good at hand to hand combat as well as using weapons of many Eras to defeat opponents. Telepathy: As an Eldyrannth, he an extremely powerful telepath. He can easily overwhelm minds of about every species currently in Craethiel. He can speak into the mind of another as well as be able to reach their thoughts in return even if the other person isn't even remotely telepathic. He can also defend himself against another telepath and prevent them from accessing his mind. He can be vicious in protecting his mind as he has knowledge that he would rather not be around, especially in this Time Era. When someone is touched by his mind, it will almost feel like a huge mountain towering above them. It could send many people mad with the strength of his mind. So he usually keeps his mind to himself, and will only let Erickavana into his mind. It is possible to speak to someone without exposing them to the true force of his mind, but he can only speak and read thoughts. Telekinesis: He is extremely skilled with telekinesis, and is stronger than the average Eldyrannth. He can lift up to several tonnes in weight and move it around with ease. Blacksmith: Daedrin is a very talented blacksmith that can make a wide range of tools and weapons which he sells onto customers. He can even make something to order, but custom orders like that tend to be a lot pricier. Weaknesses: He is simply pretending to be like any other human, so to prevent exposure he wouldn't use his full abilities. To someone with advanced enough technology of weaponry could use that to take advantage of him. If he were to ingest part of the Lemoa Flower, it will cause the Inchor in his blood to swell and expand. This causes blocking of vital arteries and severe haemorrhaging throughout his entire body, quickly killing him. This flower poisons them through scent or through ingestion. As a result, this flower can be made into a soup (which is known to be delicious) and given to an Eldyrannth without them knowing. The scent of the Okelo flower will make him fall into a deep sleep that will last about a day. Nothing will wake him up, even if someone is cutting his limbs off. As such, he can easily be overpowered using this humble flower and either killed or easily captured. If someone puts him in the same room as his flower, he will not wake up until a day after the flower is removed or dies. His Daedra physiology does not protect him from the effects of these two flowers despite the flowers being Daedric in origin. Ambitions (Hopes/Dreams): He wants to see History as it really happened. He Co-founded Factual Historical Information Temporal Agency [FHITA] with his twin sister, Erickavana. So right now, he and his wife are living their dreams. Hobbies and Interests: His deepest passion is History and he is fascinated by it and wants to know the truth as to how everything happened. He also loves being a Blacksmith and crafting what he considers ancient weapons. He can also make tools and various metal objects with enough skill to make him well known throughout Craethiel as one of the best Blacksmiths. He owns his own Blacksmith and employs apprentice Blacksmiths that he trains with the finest skills equal to that time Era. He knows how to make better weapons, but does not want to advance the citizens of Craethiel further than they were. In his spare time at home, he often does carpentry. It is his form of meditation as it keeps his hands busy, allowing his mind to think clearly. He often makes very beautiful wooden objects and makes high quality furniture. Every piece of furniture in his and Erickavana's home is made by him. Personal Sexual Information Sexual Orientation: Aliea-Pansexual Turn ons: Being promiscuous and having sex with a lot of people. Having unprotected sex, especially if it leads into pregnancy although he uses a special birth control that prevents him from putting viable sperm into anyone. Well experienced partners. Not only does he liked someone who knows what they are doing, but not many people can handle his cock and he finds really tight orifices to be uncomfortable. Fucking someone roughly. The rougher the better. He loved being able to fuck someone until they pass out. He likes to dig his nails into their skin, spank them, slap them, pull on their head and choke them along other things. Daedrin is, just like his fathers, a sadist. He is a mix between the two, liking to do both psychological and physical torture to inflict pain and suffering onto his target. This side he will only reveal to special people who show to like that kind of thing, as this would be too much for most people to handle. Turn offs: Pain. He cannot stand to be in pain, and it can be a very quick turn off for him. Penis Length: He sports a 20" Eldyrannth cock and has a 11 inch circumference. Breast Size: N/A Sensitivity: He has average sensitivity around his cock, however his arse is extremely sensitive. It’s why he tends not to let people touch his arse because of how sensitive it is. He also doesn’t tend to sit down for long periods of time due to how uncomfortable it is. Additional Sexual Information: Running along the bottom of the penis is a spine that makes several hard protrusion along the lower part of the cock that the Eldyrannth can make pulsate at will. This usually makes it feel like he is coming inside of a female, and it can sometimes be so powerful that it feels like his entire dick is vibrating inside of her. It is a biological trick that he, as a Kae Eldyrannth, uses to trick a female Eldyrannth into heat and to drive her wild in mating lust. The head is also rather large and is slightly pointed so that it is easier to get the penis into the female vagina. Ringed behind the head of the dick like the ribs of a spine, going down to about mid-shaft while getting smaller each time, is a ring of hard flesh that pulsates much like their shaft. Each ring wraps around the entire shaft to the spine that runs along the underside of the penis. STD History: Clean, despite how promiscuous he is. Extra Information Father: He doesn’t have a singular father. Genetically, he has four, due to the fact that the sperm used for the father genes, was genetically spliced from four parents. Talrin Eldyrannth and Temaelrin Eldyrannth along with their Daedra forms; Tal’aar and Temael’aar. These four gene sets were spliced together, before fertilising the egg of the mother to create Daedrin. Mother: Talivana Eldyrannth. Siblings: Erikavana Xeno'rannth Grandparents: Jyravana Eldyrannth and Kayrin Eldyrannth Children: None. He has not had children in a long time. Grand-children: None. House: They own a rather large house with a fair few empty bedrooms in Upper Selil. Pet: There seems to be a Wolf, that lives there and acts like a domesticated dog, and a well trained one at that. It's actually a Fen'rar from Neptune, Neptune's Soul. Which is a perfectly sentient wolf like creature. It doesn't have a name, but Erickavana calls him Wolfy (Not to be confused with Wolfie or Wolfii), and it is intentional like a 'Nod' to Wolfie. History Awards/Commendations: EPSI Federation Permit to Time Travel for historical research - Granted. But in the current century he has none. Criminal Record: EPSI Federation: Clean. | Commonwealth: Clean. | Tau'ri: None. | Human 1200s: None. | Keza'maraki Sin-Clan Royal Family 1200s: Clean. Medical Record: He is currently on Stage IV of Inchor Crystallisation. Bio: Daedrin was not born in this century, and is in fact a Time Traveller who has come back to make an accurate record of History while trying to keep his interaction with it to a minimum. He will give a story that he and his wife had always lived in Selil, and will even produce identification that will apparently back that claim up. His claimed history is that he was apprenticed to a blacksmith some years ago and learned the trade from him and eventually took over the shop. While that seems like a lie to most people, it is more of a half truth. His parents, particularly Talivana and Talrin, originated from the Kingdom of Craethiel, although from the city of Vorserend. He does actually hold citizenship in Selil, from the Keza State, under the Sin Clan. He was indeed apprenticed to a blacksmith within the city, where he was taught some skilled of the human trade. Much of his skill though comes from learning from the very best Eldyrannth blacksmiths, of both old and new techniques. However he has learnt the skills of this era so that he can better disguise himself. While his sister works a gardener for the Sin Clan Royal Palace, he has purchased a blacksmith in Selil’s Marketplace Square so that he can carry out his trade with his apprentices in relative peace.
  6. Temaelrin

    Three Word Replies Roleplay!

    So after a bit of a joke on the EcchiDreams Unofficial Discord server, where we were speaking about a horror story of writing a really long descriptive sex post only to have the person who replied just post "*moans*", and similar stories found. I revealed that for me, writing a post that short would actually be a pain in the arse, and a challanging one at that. Then I thought about turning it into a forum game... With some tweaking to the idea from @XenoSera who suggested it should be three words, the idea was a done deal... And thus:- Three Word Replies Roleplay... is born. This "roleplay" (This is not a serious roleplay) has three simple rules: You have to be lazy in replies, no more than three words, including speech and actions, and no; hyphenating a load of words or not putting in spaces, does not count as one word, nor does posting multiple times in order to up your word count, one reply at a time (No double posting). Violate this and your post will be ignored. You roleplay as your forum account - no character ID required. There is no OOC either. The story line doesn't have to make sense, and standard roleplaying rules do not apply. I will start this off: ~walks in~ Hello!
  7. ArdillaVerde93

    fanfiction Nightmares

    The following story contains foul language, depictions of mental disorders, depictions of suicide, and rape. If you find any of these subjects disturbing, TURN AWAY NOW!!!! What follows is a bit of a summary of several roleplays I've done privately with the wonderful @SMFoxy. The story is told by a Jirachi who mistakenly and tragically wasn't careful when granting wishes, and who now has a wish of her own. To make things right with her victims. This is the second time tonight. The second time I've woken up, screaming bloody murder and drenched in sweat. I can't sleep anymore. Not without the nightmares. They won't stop; every fucking night, they come back to haunt me, like ghosts! What did I do to deserve this? Sure, I haven't been perfect, but nobody has! Dammit, I was just doing my job! Arceus put me here to grant wishes, and that's what I did. Can I really be blamed for the times they went wrong? How could I have known their intentions? I'm a Legendary, sure, but there are still things I don't know. I assumed they could relate. I assumed everybody could! I... I just didn't realise the effect I could have on them. 7 acquaintences became victims. Victims of an old saying. "Be careful what you wish for." In one fell swoop, I ruined the lives of a trainer and 6 Pokémon. If I could take it all back, I would. I can. They just need to ask. But they won't. I've caused them too much pain for them to wanna seek my help. But I'd love a chance to apologise. Anything to stop these damned nightmares! They're in them. Always dying. Always dying! Fuck me; I'll never unsee those nightmares, if I live to be 100 years old! The storm that started everything. Was it supernatural? That, I can't answer. The weather is outside of my jurisdiction. But it came from nowhere, and battered Goldenrod City mercilessly. I saw 6 Pokémon huddled around their trainer, in a closet. They begged for safety. But not for themselves. They wanted their trainer to survive. They all survived; so did the house, by some miracle. But I watched them intently that night. They surrounded the boy with affection. He treated them well. Even after everything I've done to them, I'll stand by this until the day I die; he was never abusive to those Pokémon. Quite the opposite, in fact. Rarely does a Pokémon legitimately enjoy waiting on their "master." But all 6 of them did. Their trainer fell asleep long before the storm subsided, but they still kept a close eye on him. It was honestly adorable. They each made a wish. And it was easy for me to grant them; the wishes were all the same. They whispered with each other how much they wanted to repay their master's love. It warmed my heart. I knew I had to help them, so I did. Finally, they settled on a wish. They wanted to be able to serve him properly. They eventually fell asleep, same as their trainer. It was... I think it was a half hour later. Not that it matters. I got started as soon as I was sure they were asleep. Fur and scales became hair and clothing. Their bodies, depending on species, either stretched or shrank. By the time the physical transformations had been completed, all 6 of the former Pokémon were mostly human. They still had their tails, and some other features. Their trainer could already understand them when they spoke their native tongues, but, since it'd be rather odd for them to walk around in public yipping and cooing like the creatures they were moments before, I altered their voices, as well, so they would speak English. This process, by the way, is not painless. None of them were; there's a reason why I waited until they were asleep. By the time I expected they would wake up, most or all of the pain would've gone away. But I wasn't finished yet. They wanted to serve; didn't they? They were all females. Their trainer isn't sexist. He just doesn't care for burly, musclebound brutes. His preference is for femininity, and it showed in his team. Not that he was ever sexually involved with them. He used to use them in battles, like the majority of trainers do. And, before you ask, no. I don't object to battles. There's a difference between contests of strength and skill, and brutal beatings. Yes, there are occasionally injuries from battles. But accidents can happen from the most innocuous of activities. Sweet, innocent Chansey Scouts trip and fall sometimes. It hurts, you cry, you get a bandage and/or a lollipop, and you go about your day. But I digress. The trainer of the Pokémon I had just transformed held a spot in the Johto Hall Of Fame, which he earned when his team defeated the six battle-hardened, vicious Pokémon of the former champion, a trainer who thwarted terrorist attacks, traversed the entire Johto and Kanto regions, and tamed even the guardian of the sea and the sacred winged rainbow. But he didn't battle with them after his victory. Following that tremendous upset, he left competitive battling to focus on the medical field. A passion of his for a long time. In fact, even before the championships were a blip on the radar, he showed decent skills, being able to repair minor wounds, and cure minor ailments. To make extra money, he would moonlight at Pokémon Centres. By the time he was considering going to the Indigo Plateau, he barely needed Pokémon Centres for healing his beloved companions; he could fix everything from cuts and stings to broken bones. It seemed like just the natural progression of things; forgive me, but it brings to mind another old saying. "What're you going to do now?" "I'm going to Disney World!~" He used his fame from winning the championship to secure a job at the Pokémon Centre in his hometown. This boy became one of my victims. He has nothing now. The 6 Pokémon I transformed were a Bellossom, a Goodra, a Pachirisu, a Sylveon, a Vaporeon, and a Wigglytuff. To grant their wishes to be able to serve their master, I turned them into maids. I thought it would go over well with everyone. At least I was right in that respect. For a while, anyway. When they awoke the next morning, they all eagerly began their chores. Vaporeon had the poor luck to be the one to awaken the boy. They had been made to think their roles had always been theirs. I didn't think - damn; that's a theme - I would need to hypnotise him, too. He was furious. Not from being woken up by a beautiful anthropomorphic Vaporeon. But from being waited on. Trainers can sometimes forget that, were it not for the Pokémon they care for, they wouldn't be trainers. Nor can the Pokémon be champions without trainers to teach them the finer points of combat. Everyone has to work together. Of course, every partnership is different; in some cases, the trainer may have a disability, and their Pokémon have to work harder to come out on top. Or vice versa. I've seen deaf trainers win matches because their Pokémon could understand sign language. I've seen Pokémon with impaired vision use their other senses to outwit and topple opponents. But, at the core of everything, it boils down to teamwork. And these 6 girls were well-versed on the subject, before and after their transformations. As crazy as this is going to sound, after all of the praise I've just given their trainer, it's him that doesn't understand that. But the misunderstanding in this case is probably the opposite of what you might expect. See, he doesn't expect these Pokémon to do everything for him; he would prefer to be the one serving them. I should explain that I knew this boy before the storm. Well, saying that I knew him is a bit of an understatement. I would go so far as to say we were friends. I'm not going to reveal his name; I've revealed too much about him already. In fact, to be fair, he was submissive with me, too, so I suppose his behaviour towards his Pokémon shouldn't be so surprising to me. But he explained that it's because I'm a Legendary Pokémon. One of many that keep this world balanced. So maybe he has a point. But he spoiled those Pokémon rotten when he was still a trainer. Not that there's anything wrong with that. I guess, since I grant wishes, I do more or less the same thing anyway. He devoted his life to the care of Pokémon. Studying, healing, and training. But it all came crashing down around him when he tried to play Arceus. The trainer was born fully human; during a rescue mission, he accidentally bonded his soul to an artifact that fused his DNA with that of a female Cinccino. Still, he went on with his life, and even grew to love his new fluff. Until he was raped for it, that is. That was my first mistake; I should've stepped in. I offered him a wish to console him, but couldn't give him what he wished for. With all of his Pokémon being female, he wished to be feminised. Could I have done it? Without a shadow of a doubt. Child's play. But he held a very important job back then - he specialised in emergency medicine when he was a doctor - that would be put in jeopardy if he showed up in a dress and makeup. So I had to refuse. As horrible as this sounds, if he asked again, I'd grant his wish in a heartbeat, now that he's lost his job. Not granting his wish was my second mistake. And, unfortunately, soon after that, he managed to get in far over his head. His mission was noble; the species he had recently become a member of was, and unfortunately remains, severely endangered. The next time I offered him a wish, he made it right away. His wish was for a massive increase in their population. That was a good bit harder. I can warp bodies, minds, inanimate objects, and more. But creating life is something I'm not at all well-versed in. Mew and Shaymin handle that; in retrospect, I should've asked one of them. Preferably Mew; Shaymin didn't get along well with the boy. I knew I owed him, though, so I tried doing things myself. I won't go into specifics, but I messed up. Big time. Again, I should've asked Mew. My name was certainly mud with the boy and his former Pokémon after that, not that I blame them. But, with that, I struck out with the trainer. As ironic as this sounds, I wish the troubles had ended there. Of course, they didn't. The trainer was ruined, but the girls were in good health. Unfortunately, that was about to change. Starting with Vaporeon. Vaporeon, objectively, was hit the hardest. But they all suffered. Those poor girls lost their minds, and a good bit more. Even I couldn't have predicted the horrors that would befall them. In a way, it angers me; it really, truly does. So many evil people in this world, yet an innocent boy and 6 innocent Pokémon were harmed, just for making wishes! A wish to help a loved one, and a wish to save an endangered species. Not exactly scandalous. "But Jirachi! Just make everything better!" Believe me, I want to. But I can't do anything unless the request is worded as a wish. Arceus added that rule. And no, I can't just make the wish myself; it doesn't work. I've tried. As for what happened to the girls - the "horrors that befell them" - it seems each one bears a different curse. Bellossom constantly exudes a ludicrously strong floral scent. Pachirisu cries at the drop of a hat. Wigglytuff is a glutton. Vaporeon is the opposite; she starves herself. Sylveon is addicted to cosmetics. And Goodra is convinced she's the doting mother of her trainer. Huh? Bellossom's fate doesn't sound so bad? She's scrubbed herself raw trying to remove the stench. To no avail. Goodra doesn't sound like she got a bad deal, either. But you don't see her. She has absolutely gone insane. She fills her bedroom with what she insists are framed pictures of the trainer and her. They're all blank. The victim I see in my dreams changes often, but they die the same way each time! And the deaths, in stark contrast to the victims, aren't pretty. Wigglytuff collapses in agony, dead of a heart attack before reaching the Pokémon Centre. Bellossom is mauled by wild Pokémon. She cries out, but nobody is willing to bear her stench to rescue her. Sylveon is taken into an alleyway, raped, then beaten to death after being drugged while on a date. Vaporeon takes a final, shaking breath in her bed before her organs give out from starvation. Pachirisu, the poor dear, has an emotional breakdown and commits suicide by drinking various cleaning chemicals. And Goodra dies of shock upon finding her "child" hanging from a ceiling fan. 7 images, counting the trainer, that I don't think I'll ever get out of my head. For fuck's sake, every fucking dream is a snuff film! I can't take this much longer! I can't help them; I want to. I really, really want to! But I can't unless they make wishes, or someone makes wishes for them. Vaporeon was helped by a kind Delphox who wished her back to good health, but her mind is fried; I have absolutely no doubt that she's still gonna starve to death unless someone wishes her shattered psyche back together. I don't blame the Delphox, though. He and his daughter have hearts of gold, the both of them. I'll go to my grave insisting that he had Vaporeon's best interests at heart. As for his daughter, her wish broke my heart. Her mother died when she was too young to remember her. All she knew of her mother was stories, as though she was brought into this world by a fairytale princess. Of course, she wished for her mother back. And, of course, I granted her wish. Sort of. As it happens, her mother was a Cinccino. I can't resurrect the dead, but I can revive their souls. The poor trainer of the 6 ill-fated girls used to have a Cinccino, whom he had recently rediscovered was living comfortably in a nature preserve after being released. Sacrifices were made, and that Cinccino was given the memories of the young lady's mother. Both of them, and the Delphox, still live happy, healthy lives to this day; lucky them. But for the Delphox and his daughter, I probably would've eaten a shotgun shell quite some time ago. The blood of 7 innocent victims is on my hands, and I can't help them until they ask for it! The Delphox and the trainer are close friends. That's lovely; otherwise, I have a sneaking suspicion the trainer would've been found hanged with his own tail. Maybe that Delphox can turn things around. But, just in case, let me broadcast a plea to everyone reading this. If any of you see a male Cinccino anthro, or any of the 6 maids I mentioned, I beg you. Please, for the love of Arceus, tell them everything will be alright. And tell them I'm sorry, and that I'll do whatever I can to make everything up to them. Oh, and, if you see me, wish for something that benefits one of them. I promise, if you do, I'll give you a second wish. Whatever you want. That's a promise, literally in writing, from a Legendary. Just make the nightmares stop. If you don't feel sorry for me, which you probably shouldn't, at least do something for their sake. As badly as my nightmares have scarred my mind, at least they end when I wake up. I can't say the same for them.
  8. Mary’s House of Pleasure This is the thread where the roleplaying surrounding Mary’s House of Pleasure. Due to the nature of this location, this is an open-ended Side Story thread where characters are free to come and go as they please. If one of the NPC whores are available, then feel free to message me about roleplaying them with your character. If you wish to roleplay with one of the whores, that is a character of another Dreamer, ask them beforehand if they would oblige you with your character. All sex takes place within this thread, and it is not necessary to move to another side story unless it is a scene not relating to the whore house (For example one of the owned whores moves off location to spend time with another character). Please note that the NPCs here are tied to this location, and no matter how much you ask, will not be roleplayed outside of this thread. Rules for this thread: If characters cause scenes, or commit illegal acts, then they will be thrown out by the guards or handed over to the City Guards. A character must ask a whore for their services. While they will allow some touching and groping, they will not allow things to progress further than that without money being shown. If a whore that you’re eyeing up is already occupied, then you should either wait or spend time with another. Characters that wonder into out-of-bound areas such as Mary’s office, or the kitchen, then they will be thrown out by the guards. These areas are always guarded. The information about this establishment is in this thread here: If you wish to have your character work here, please contact me as per the instructions at the end of the information thread!
  9. Warning: This Side Story will contain scenes of a graphic nature. This includes, but is not limited to, Heterosexual sex, rape, reluctance, Male Domination. If you find either of these themes distasteful, then please do not read. Participants: Devlyn and Aria. Description: After accidentally ripping his top, Devlyn went to Aria’s shop in order to get it repaired however he refused to pay for her service, but didn’t tell her of this fact until after she had finished the repair. Aria attempted to get him to pay, to no avail and now Devlyn has decided that he wants her as his pet. -x-x-x-x-x-x-x- Devlyn’s dark smile only grew when she seemed to stop her resistance, her eyes closing and a single tear escaping down her face. Her sweet pleading had no effect on him. He had already made up his mind, and there was nothing she was going to say or do that was going to change it. He turned her head back towards him so that she was looking back up into his eyes once more as he smirked down at her, “Don’t worry. If you’re a good little girl, I will take care of you. Providing that you’re a good girl and you please my every desire.” He then chuckled softly before he reached out with his free hand and took hold of her clothing before he tore it from her body as easily as tearing paper. He looked her body up and down, his white eyes glinting with approval, “Mmm… yes… absolutely lovely…” He purred in delight. With one hand still on her neck, keeping her pinned down on the floor but without choking her, as he wanted her fully aware of what he was doing, he cupped her breast with his hand, groping it gently in his hand as his thumb ran over the nipple of her exposed body. He loved having this kind of power over someone. There was no way that she could resist and get away from. And even if she did, she would spend the rest of her life in ridicule. She had no choice but to accept his ownership if she wanted to keep some kind of dignity in her life. His thumb ran over the nipple, encouraging it to hardness before his hand moved down further to between her legs. He pressed his fingers against her clit and began to rub it gently to stimulate the sensitive bundle of nerves. He smirked as he watched her face, at this point having no idea just how experienced she was when it came to sex. But then she didn’t appear to be married, and this culture frowned upon people having sex before they were married. Granted, that didn’t stop people from fooling around out of wedlock, and in fact Devlyn had fucked a few of the unmarried people in the village and only a fraction had been virgins. He hoped that this one would be a virgin, so that he was the very first to use her cunt. But he wouldn’t mind if she wasn’t. Humans had cocks pathetically small compared to his, and he would no doubt out-fuck anyone she had, had before in her life. He then ordered her, “Open your legs nice and wide for me because I’m going to fuck you nice and deep right here and now.”
  10. Neptune

    Talivana Eldyrannth

    From the album: Neptune's Characters

    Character Identity Information Name: Talivana Eldyrannth Age: 3315 Gender: Female Species: Eldyrannth Origin/Nationality: She originates from the lost city of Vorserend, which was destroyed in 1200 AD (Human Calender), located in the Craethiel Kingdom. She is now a UFF citizen. Occupation: Prime Minister of the United Federation of Families (UFF). Physical Appearance Height: 6’4”, or 195cm Weight: 154lbs, or 69.85Kg Eye Colour: Gold Hair Colour: Pitch black, slightly curly and to the waist. It is sometimes tied up at the neck with a golden hair tie. Physical Description: Human form: Talivana is slender, yet she has the body of a fighter with toned muscles. She has a full and curvy figure with D-cup breasts, flat stomach and lush thighs on her long legs. She is very beautiful looking- delicate and exotic, almost cat like with a graceful looking angled face. Her eyes are slightly angled with a nose that has a small flick at the end, and full mouth that are proportional to the rest of her face. She has pointed ears which are large enough to reach the top of her head, with a few bone spikes along the lower rim of the ear. On her arms are gold gauntlets that go up to her elbow. They cover the back of the hands and cover her fingertips. Embedded in the gauntlets are various coloured crystals. Eldyr form: Just like all Eldyrannth, she also has a dragon form, commonly referred to as their Eldyr form. This looks like a western type dragon, with four legs and two wings. Her entire body is covered with hard scales that glitter whenever light reflects off of them making it appear as if she is covered with gems. Her Eldyr form is quite muscular, and looks to be extremely powerful in the sense of physical strength. The horns that emerge from the top of her head curve backwards in a great arch with a slight flick upwards towards the end. The two horns are long and very sharp. Her scales are a snow white in colour but her horns, claws, wing membrane, and spikes are golden, the same colour as her eyes. From the nose to the tip of her tail, she is 66 metres in length. From tip to tip, her wings are 264 metres (she is slightly smaller than the Boeing 747-8 Intercontinental Jumbo Jet, with a wingspan almost 3x the wingspan of the Boeing 747-8 Intercontinental aircraft). Personality, Traits and Abilities General Overview: Talivana is a rather calm person, rarely allowing her emotions to get the better of her. She will rarely raise her voice, or use a hostile tone even when someone is being aggressive towards her. She will always think before speaking and will always strive to keep situations calm, especially if there is the potential for an explosion of emotion, or violence. She is rather centred, as she knows her own limits well, and knows her purpose in life which is to help drive the UFF forward. She is very content with how her life is at the moment as she has the job that allows her to help the UFF, and she has a loving family. She isn’t very materialistic in nature, thus she never strives to surround herself with material wealth as it means little to her. She does not derive happiness from it, and instead gets her happiness from helping others and making them happy. Talivana is very disciplined; never allowing her emotions or impulses to control her. She is not easily distracted from whatever task she is doing and will rarely allow herself to be pulled away unless it is something a lot more urgent. She has a very strong sense of duty to those she considers her people (The UFF) and will refuse to give up in this task. This duty is very deeply ingrained in her from her earliest childhood, thus she will not accept it when someone attempts to make her forget it. Talivana is rather independent, and self reliant. She is comfortable with her own company, and doesn’t feel the need to have people around her all the time. Before she makes up mind about something, or someone, she prefers to have all the information presented to her. She is very honest, with both herself and others. She will never lie to someone, although she may decline to answer or not reveal everything. She does not like it when people are dishonest with her and will make it very well known if someone is. Talivana will own up to any mistakes that she has done, and apologise for them but she will thank someone for being honest especially in a difficult situation. Talivana is very friendly, and will usually greet people warmly and will often invite them into her home. She always sets aside time for her friends to come and talk to her, about any problem. She will patiently sit and listen to them, and offer any advice if she feels that it might help them. She is always polite, and she rarely swears or raises her voice. Talivana is also quite kind and gentle with those she cares about. If they are in need, she will not hesitate to offer her help for example if they are sick, she will help nurse them back to health. As stated before, she will rarely raise her voice, and usually speaks in a calm, gentle tone. She is also quite generous, and will give freely to those that have less than herself especially in terms of help, time, or even money. People often think of her as unselfish, she she will never take from others and will always offer things to people first. If there is a situation where a load of food is being shared between her and others, she will always allow others to take first. Along with her independent nature, Talivana is quite confident. She will take criticism well, and will not become upset if she has something that she clearly needs to improve upon. She thinks of none as her inferiors, and none as her superiors. She treats everyone around her as equals. She is not afraid to face unknown situations. She does not allow others to intimidate her, no matter their power, stature or wealth. If she lacks education in a certain area, then she will do her best to make up for it. She is never afraid to try something new, within reason. Talivana is also very courteous towards others. She treats others with kindness, and she always has good manners towards others and treats everyone with respect. She is rarely rude, and will apologise if she seems to be, especially due to some of the communication problems she has with other people. Talivana is also very diplomatic, listening to all sides of a situation and being able to help guide them towards an agreeable solution. She always speaks in a tactful manner in these situations, and always tries to avoid it becoming too emotional and possibly aggressive. While she is very honest, she always tries to put it across in a way that is kind and tactful. Talivana is a very honourable person, along with her strong sense of duty. She is extremely loyal to the UFF, and will even die if it meant protecting the people. She will never lie to anyone, and will be completely open with her intentions, and her reasons behind them. She will never hide anything from the people especially if it affects their lives. She will always help those less fortunate than herself, offering a helping hand even if the person doesn’t ask for it. That said, if they refuse she will respect their need for distance. If she makes a promise, she will never break it, thus she makes her promises carefully and she will always keeps to them. She accepts full responsibility for her actions, even when things go wrong. She will own up to it. Talivana is also quite humble, and will never boast or use her status or superior knowledge to look down on others. She will always give credit where it is due, and will not accept people trying to foister credit onto her that she did not earn. She is also very patient with others, making her a good listener as she can patiently sit there for hours. Talivana never rushes things, and tends to take her time especially if she wants to do a good job of things. She can remain calm even under strain or a large amount of pressure, as she knows that becoming excited will only cause more harm than good. Due to her age, many consider Talivana to be wise and mature, as she has many years of experience to draw upon and that time has allowed her to become an introspective thinker. She has realised her faults and has strived towards improving upon them. She tends to see the world as it really is, without the comfort of a false lense that would prevent her from seeing what is really going on. Instead of rushing into things, Talivana prefers to think her way through it before taking action. She always takes a chance to learn something knew, and to expand her knowledge as she is of the opinion that no matter how old you get, you never stop learning. She can set aside all emotions to look at a situation in an objective manner, as emotions can sometimes lead to disastrous results. Even though at times she seems like a serious and sombre person, she does know how to laugh and, more importantly, she feels, and she can laugh at herself. Talivana is very hospitable, and will not hesitate to welcome someone into her home and offer them food and drink. She doesn’t mind various people coming over to visit, no matter what the reason is. Her home usually has numerous people at any given time, even when she isn’t there. As long as they respect her home, and the people that do live there, she doesn’t mind them visiting and doesn’t mind them eating her food. Sometimes Talivana may appear a little vain. She does not like to have a messy appearance, and does not like going out if she looks anything less than good. Similarly, she does not like to have a messy home and will always take time out of her schedule to make sure that it’s tidy. Talivana is a very tolerant person, and will accept the beliefs and ideas of other people, even when they oppose her own. Due to her studious nature, and her natural curiosity, she will seek to try and understand opposing opinions to try and understand where they are coming from. She might sometimes debate with others, but she will never try and force someone to change their mind or opinions. That said, the one thing she does not tolerate in regards to ideas and beliefs, is those ideas and beliefs being forced upon her even when she disagrees with them. She will resist very strongly. Talivana is very supportive of close friends and family. As stated with other personality traits, she is an attentive listener and gathers all of the facts before deciding on a course of action, or deciding on what advise. She will sometimes call someone out of the blue just to see how they’re doing and to just talk to them. She does a lot of charity work, often offering to take part and helping raise money. She is very kind and compassionate with those that are close to her but she will give tough love where it is needed, if it helps them in the long run. Talivana has lived a long life that has been filled with war, grief and hardship. As a result, she has become courageous in the face of hardship. She will face them head on, and will strive to go about improving the situation. She will always do what is right, even if it isn’t the easiest thing to do. If others remain silent on an issue that she feels needs to be addressed, she will not hesitate to speak up and out about it to make others aware of the problem. She is very resilient in the face of problems and hardships, and will not allow her failures to dissuade her. She will persist until she has overcome any hurdles. One of the most known about traits with Talivana, is the fact that she is merciful. She has shown forgiveness for things that most people could never do, for example she forgave Devlyn after he had killed her people and destroyed the only Eldyrannth City, essentially wiping them from Earth History. She will give out justice, but she is able to do so with compassion. She would rather someone learn from their mistakes, than to just give out justice as she feels that everyone deserves a chance to be able to better themselves and improve. She will always help those in need, and would prefer to help raise people instead of tearing them down. Talivana has a very strong sense of justice, and will not tolerate someone violating the rights of another person. If she witnesses a violation then she will speak out about it although she would gather as much information on the situation before doing so, as it could be more complicated than it seems. She doesn’t like including feelings, or emotions, in a court of law. In her eyes, the only thing acceptable is the Truth, and nothing but the Truth. With her sense of justice, she will never actively seek to harm others, or to restrict their rights. She wants people to be as free as possible, without infringing upon others. If she feels that justice if not being met, then she will speak out. For example if the Police aren’t doing their jobs and people are hurt as a result. That said, Talivana is very discreet. If someone discloses private information to her, she will not tell others unless express permission is granted. She deeply respects the privacy of others and will never seek to disturb it. She will not ask personal questions unless she needs to or she is told it is alright to. Even though her telepathic abilities would allow her to sense the emotions of others, she usually cannot use it due to how dangerous it is for the person she would be reading from. However, she is empathetic in nature; easily understanding and relating to the emotions of others. She can understand their pain and their happiness. She can sometimes sense when someone is not being genuine with their emotions and trying to cover up their real ones. Talivana is also a very nurturing person, especially when it comes to children. She desires to see them grow and mature into good, stable adults. This goes hand in hand with many of her other character traits such as being empathetic and supportive. She will help anyone that needs it, whether it’s children that need a new home or adults that want to try and improve themselves. Talivana holds herself as a very proper and professional person. She will always speak in a controlled manner, keeping her emotions in check. She will always speak with proper grammar, making her sound almost posh, no matter the language. Her home, and her appearance are very tidy, as she cannot stand to have her home, or her appearance, being a huge mess. She takes her responsibilities very seriously and will not allow herself to fail at them. Not only does she take her job seriously, but she also gets involved with the community around her. She always offers a hand to help anyone within her neighbourhood if they need it. She is usually very well dressed and does not tend to wear anything too revealing. The most she would go is to wear a dress but even then most of the obvious features are covered up. People sometimes tend to think of her as sophisticated, as she is very well read from subjects all over the world. She speaks multiple languages and her clothes are always very proper and professional. Some observe her as being very ‘polished’ as she will always sit in a graceful manner, and being careful not to allow her clothes to become unmanageable. Talivana is a sensible person that always puts her responsibilities and duties above herself. She will always look at all the possible options before coming to a final decision. She always puts aside emotion in order to deal with a situation in an objective manner. Often she replies on common sense, or practicality, to help her arrive to a decision. She never overindulges, such as drinking or eating too much, as she knows that it would have a negative effect on her which she honestly doesn’t want to deal with. Another of her very notable traits is that she can put aside all of her personal feelings, beliefs and bias in order to reach an objective decision, or opinion. She rarely jumps to conclusions and prefers to have as much information as she can, especially if it is objective facts. Her emotional control of herself really helps in these situations as she can easily hold it back and decide on a course of action without the emotions influencing her. Talivana can be very perceptive, noticing new details about people such as a new hairstyle or colour, or a change in clothes style. She can read people well, often being able to gauge their mood as well which allows her to be able to deal with them in a manner that is the most friendly and diplomatic. She can get a lot of information from just a small period of observation which she can use to her advantage especially with interactions with others. Sometimes she might see something that others do not, so sometimes she might come out with something that sounds outrageous but later becomes true. One of the things that people find most surprising about Talivana is the fact that she is quite creative and imaginative in the artistic sense. She has a love for art, especially paintings although she doesn’t seem to be impressed with ‘modern’ art. She loves to immerse herself in art, especially when she is feeling creative. Sometimes the urge to paint will hit her out of nowhere, and little can curb that urge. She can come up with some creative and imaginative solutions to problems that people might not expect. She can always picture in her mind the art that she wants to create and she is able to paint it without aid from sketches or other pictures. Talivana can be quite optimistic at times, seeing things in the best possible light such as thinking of the best possible negotiation deal and striving towards it. It helps that she is not easily dissuaded by failure; in fact she sees failure as a chance to try and again and improve. When Talivana sets herself a goal, she will persist towards it in an almost single-minded fashion even if she knows that there will be setbacks in the future. That said, she isn’t so driven that she will refuse to listen to the advice of others. If she is doing something wrong, she would much prefer to know about it. With failures and setbacks, she will persist on finding a way around it so that she can continue on towards her goal. She never gives up, unless it’s for a good reason such as she is doing more harm, than good. Talivana is also adaptable. She is able to think quickly on her feet and adapt herself to new situations. She has no fear of facing the unknown and is always prepared to think quickly. Talivana is an intelligent woman, who is naturally curious and inquisitive. She loves to learn new things, and will go out of her way to do so. She relies on logic, reasoning and objective evidence. She likes to have intelligent conversations with people, on a wide range of topics. She especially loves talking about something she doesn’t know so that she can have the chance to learn something new. As an Eldyrannth, she is extremely good at being able to process information; far better than other Earth species. Especially if there are other Eldyrannth around that can spread the workload. When Talivana gets into a project, or task, she becomes extremely focused. It is hard to distract her from the work at hand and even harder to pull her away from what she is doing. If she can, she will always plan ahead, and plan for contingencies just in case anything goes wrong. When it comes to her work as the Prime Minister, she is very industrious. Even when she is outside of office hours, she will always accept calls in regards to it, and will always make herself available to people. She works extremely hard at her job, and is extremely dedicating, even to the point of forgetting to eat when she is extremely busy. As mentioned before, Talivana loves to learn, and she is quite studious in regards to it. She always loves to learn something new, and will strive to learn as much as she can about it. She loves to engage in open debates, especially with those with an opposing opinion. She absolutely loves reading, and will read her way through various books in an attempt to understand and learn more. When given information, Talivana can be analytical; she prefers the hard raw numbers to shift through and analyse. This is made easier for her, due to the processing abilities of her Eldyrannth brain. When she encounters new ideas and theories, she will not take them onboard unless she has conclusive proof. She is a big believer in the motto of many UFFians ‘Trust, but Verify’. Talivana is a very organised individual. She always plans in advance, and tries to prepare for every eventuality and always looks at the smallest of details and will draw up lists to ensure that everything is done in a timely, organised manner. She always keeps the places that she occupies neat and tidy, so that she can easily find everything again. When dealing with her work, she prefers to make quick, decisions, that have no delay and begin things moving quickly although she will not allow for a poorly organised decision to go through but she prefers things being done as quickly as possible. Due to the emotional control Talivana has over herself, many people mistake her for having little to no emotions. Nothing could be further from the truth. She is very deeply emotional, and passionate. In fact sometimes her emotions are so profound that people cannot even begin to understand their complexity. When she is involved in a project, she focuses in an almost single-minded intensity and will persist at it until she has completed it. Talivana is a pensive person; sometimes being lost in thought or thinking deeply about something. She values the opinions of others, even if she doesn’t agree with them, and seeks to understand why they think that way. She always thinks her way through something, whether it’s an idea, or action, and always second-thinks herself to try and look at it from all angles. Strengths, Skills and Abilities: Strengths: In terms of physical strength, she is several times stronger than an average human male which means that she can easily overcome them. Her reaction times are faster, and she can move quicker on her feet so it would be extremely difficult for a human to gain an advantage over her. Eyesight: Her eyes are extremely powerful and and can see for miles in any given direction. If she was to be sitting on an aeroplane, she can easily see a mouse moving about the grass. Thus there is not much that she misses. She can also see in a much broader colour range than humans can as she has six types of colour receptor cells within her eyes. Multi-liqual: Talivana can speak several languages fluently including; Epsian, Eldyrannthian, English, French, German and Russian. Turn into an Eldyr dragon: She is 66 metres [216.6ft] in length and has 264metre [886.1ft] wingspan. In this form, she can breathe fire, fly and use her claws for lethal attacks. Her tail, with the shark like fin, can be used as a rudder to steer in both aquatic and aerial situations and is extremely powerful. Crystals [For more information, consult the Extra Info]: The coloured crystals that she has are as follows: White: This crystal vastly improves the telekinetic abilities of the user when energy is supplied to it, allowing them to lift objects that they normally wouldn’t be able to move. While this crystal is in use, there is a marked decrease in their physical strength as well as stamina. Grey: This crystal vastly improves the telepathic ability of the user when energy is supplied to it. When used along with a control crystal, it would allow them to interface on a telepathic level with their crystals, allowing them to interact with their technology on a telepathic level. While this crystal is in use to enhance the telepathic ability, there is a marked decrease in their physical strength as well as stamina. Pink: When attached to a gauntlet, it acts as a portable storage device, allowing them to carry around data from one place to the other. Has no other function other than that. Can be linked to a control crystal to allow for information transfer or to use as programming storage. Gold: Arguably one of the most important crystal attached to the gauntlets. When integrated with a Grey crystal, it allows the gauntlet user greater control over their crystals. It allows them to channel energy more efficiently and to program their crystals to do certain functions like programming their Red crystals to allow them to create fire tornados. It also allows for greater customisation on their abilities. Orange: This is a common crystal used by gauntlet that can be used to store extra energy that they can use to prolong the use of other crystals. They can transfer energy from an outside source, or in their free time use their own energy to feed into it to store for another time as they can recover the lost energy. Spectrum colours in irregular veins: This type if crystal is usually crushed into a fine powder and laid in special wires inside of the gauntlet, allowing for easier energy transfer as well as much more efficient energy transfer. Black: When connected to other crystals to change its properties, this crystal can be used to put up a defensive shield around the user, and anyone they want. The more energy they pour into the crystal, the larger the shield. This can be used to defend against a wide variety of attacks. Black with white veins: This crystal is seen on every gauntlet. It allows them to change the metal encasing their fingers so that they can touch surfaces with their fingertips. The fingers are completely covered due to the nano-scale hairs that cover them, allowing them to stick to surfaces. Light purple: When energy is channelled through this crystal, it allow them to create a beam of focused energy, or a less focus blast of energy. This allows them to attack enemies and injure them severely. Deep Keza Blue: When this crystal is used in the gauntlets, it allows the user to scan the surrounding area. There is a limit to this, as the more area they scan, the more energy it uses. This crystal can be integrated with other crystal to scan for specific things. For example, it can be integrated with the Healing crystal to scan wounds and do a body scan to determine the severity of injuries. Azure: Allows the user to create a pulse of energy that is strong enough to push people away, but not enough to harm them severely unless they fell into something. When integrated with other crystals, the type of pulse can be altered such as being able to create a pulse of fire, or even an electromagnetic pulse. Dark grey: The primary use of these crystals in gauntlets is to open up a rift between their dimension and the dimension of Hell. With this they can send Daedra back to their own dimension. Brown: This crystal allows for the manipulation of the element ‘Earth’. Yellow: This crystal allows for the manipulation of the element ‘Air’. Red: This crystal allows for the manipulation of the element ‘Fire’. This crystal in particular can be used in combination with other elemental crystals, even ones that most would think of as incompatible such as Water. This is because it isn’t really manipulation of fire, but of heat. This can give the illusion of controlling fire, however the effects are a lot more wide spread and an Eldyrannth can take heat away as well as put it into an environment. Eldyrannth have been known to use both red and blue crystals to use the element of ice, which is a perfect example of the way that the crystals can be combined. Blue: This crystal allows for the manipulation of the element ‘Water’. Hand to Hand combat: She can fight hand to hand and in tight quarters, she is very athletic, however, she is not good at long range fighting. This can be used in conjunction with hand held weapons like daggers. Telepathy: As a naturally Hive mind race, Talivana is an extremely powerful telepath. She can handle the weight of tens of thousands of active minds. She can also communicate with people not of her species, but rarely opens her mind to them for fear of the damage it could do to them. She can also bridge a non-telepathic mind into the mind of another (Either telepathic or not). With her being a Royal Eldyrannth, she has more enhanced telepathic abilities than other Eldyrannth. Telekinesis: She is able to move objects that are as much as ten times her weight. She has to concentrate very hard otherwise she will not be able to do it, or at least not very well. It is so precise that she could rupture a vein or artery inside someone's brain. However she has never used this ability due to the moral and ethical ramifications. Fly high and tolerate low oxygen levels: Due to her one way breathing system (Like a bird), she is able to fly higher than other winged creatures as she is able to tolerate lower oxygen environments as she is able to extract oxygen more efficiently than beings with a two way breathing system (Like a human). Scales: Her scales are as hard as diamond. You would need a lot of energy to break through the scales. The scales are small and layered in such a way that allows her to move. The scales themselves are not flexible. These are pigmented. Skeleton and Super-Human strength: Strengthened skeletal structure that has a high tensile strength and yet is nearly 20% lighter than a mammalian skeleton. In human form she can lift about 4 times her weight and in her dragon form she can lift twice her weight. Ichor and healing: When she bleeds the scab forms a resin looking covering over the wound (like a tree). This is to protect the wound from infection. She can heal in nearly a fraction of the time of a human and this includes broken bones. The Inchor in her blood is broken down to Chor (What she uses for the fire. See extra info for more detail) and stem cells. When in a battle and breathing fire a lot, her body goes into overdrive to produce more Chor. This in turn produces more stem cells for healing, and thus heals slightly faster. However this puts a huge tax on the bodies resources. Fire: Her body breaks down Inchor into stem cells and Chor. The stem cells go off to heal while the Chor reacts further to produce the flammable Gas of Chor. This is stored in a gland at the edge of the lungs, with tubes going up the throat to the top of the mouth. There is a small spark producer here, that ignites the gas to produce the flame. Inchor can he spat out alongside the gas, creating lethal napalm effect. The vapour from the liquid is also a heavy irritant and any unprotected eyes can be affected. This is why when producing flame the Eldyrannth closes their third eyelid which they have in both forms. The third eyelid is used in both aquatic and aerial activities. They can also spit out Inchor without igniting it to put a waterproof layer in something. However this is highly flammable. Stomach Acid: Their heart contains a left aortic valve so they can, willingly, redirect blood flow to essential organs like the brain. Also they can redirect it to the stomach increasing their stomach acidity so they can digest bone. When they produce too much they will sometimes throw it up. As they can do this on command they can use their own digestive juices as a defensive option. Senses: She have very keen eyesight and have advanced night vision. She has sensitive hearing and they have a sensitive sense of smell. Not only this, they can use their tongues like a snake and further distinguish scents from each other. They can do this on land as well as in water making them deadly hunters of all environments. Flexibility: She is very flexible and can climb trees easily, which she very much does enjoy doing. Weaknesses: Dragon Form: The under-belly is her weak spot as it is not made from the same material that the rest of the scales are made of. It is more softer and more hide like to allow easier breathing without hindering her performance. If she were to be struck at the right place (in between the rib bones and into the heart) it would mean instant death. Or a slow, painful one if the Inchor glands were struck as the Inchor is essentially their immune system. She cannot remain in this form for very long periods of time as she becomes more animalistic the more time she spends in this form. Flying: When flying, she is using up her energy and working her muscles. She must fly often to keep her endurance up so that she is able to fly for extended periods of time, and even then she needs to stop to prevent passing out or straining her muscles. Her wings may become damaged which will impede her ability to fly. If they are damaged severely enough, she will not be able to fly and will have to wait for the membrane to re-grow before she can fly once again. Cold (In dragon form)/Hot(In humanoid form): She slows down in colder weather, but also suffer when it becomes too hot. This is due in part of her cold blood as she does require the sun to regulate her temperature and if she is too cold, she tends to slow down. In hot weather, she becomes sluggish as she gets to hot and must cool herself down some way as she does not sweat like other humanoids. If she does not cool down, it could potentially be life threatening. Inchor and the Crystals: In return for the large amount of power gained from using the powers, over time, the crystals power turns the Inchor into crystal itself from the exotic radiation that the crystals give off every time they are used. As Inchor is a constant presence in the blood, this essentially crystallises the blood. In the later stages of this illness, as the blood thickens and the crystals scratch them from the inside out, it can become very painful. If death does not occur soon, the victim can ask another to end their life to end the suffering. The more the Eldyrannth uses their crystals, the quicker the blood turns to crystal. They are also more susceptible to infections the further down the illness they are. Most hope that they die of a virus then the crystallisation of their blood. Stomach Acid: This can burn their throat and leave it raw and irritated for a few hours or even longer making it painful to eat or drink. Combat: She is not a good long range fighter, so she is vulnerable to an attack from far off. Crystals: In order to use the crystals, she will need energy to do so. The more she uses them, the more energy she uses up. If she exhausts herself, she can pass out and leave her open to attack. Or she will lose so much energy that she no longer has enough to keep her heart beating and die. Telepathy: The Eldyrannth are a race that has a natural, telepathic, hive mind. This means that Talivana is an extremely powerful telepath and can hear a thousand voices at once. With people not of her species, she will not open her mind to them unless they gave her express permission. Her mind can overwhelm other races, and they can become lost in her mind easily. Telekinesis: If she tries to move more then she can handle, she can use up a lot of energy and pass out, even strain her mind. To be able to use telekinesis if she concentrates and if someone distracts her, she can lose what grip she had. Also, she may accidentally trigger it when she is angry and cause the person she is angry at fly away from her. Her telekinesis can be so precise that she can use it to crush veins and arteries inside someone else's mind. This can be taxing on her due to the fine control, but she never likes using this ability anyway. Fire: She only has a limited amount of Inchor at one time and must wait for her body to produce more. Ambitions (Hopes/Dreams): To lead the UFF into the next Golden Age. Hobbies and Interests: In her spare time, she likes to spend time with her family and friends. She also loves to spend her time in study, and learning new things so she might often spend some time on the Internet or reading books to learn as much as she can in the time that she has. One of her favourite hobbies is painting. Her style is a realistic style, painting people, objects and landscapes with as much accuracy as possible. She isn’t one to like abstract, or modern art, so trying to get her to compliment some will be a fruitless endeavour. Sexual Orientation: Bi-sexual (Males and Kays only). Personal Sexual Information Turn ons: Having unprotected sex, especially if it results in pregnancy. Having loving, romantic sex with someone she loves. Having sex with a stranger. Hard, almost animalistic sex especially with a Mako or Zeta. Having sex with an Eldyrannth in their Eldyr form, in both her Tarunoid and Eldyr form. She especially loves being chased. Turn offs: Gore and Vore. Scat and golden showers. Her partners being violent or controlling. Being degraded and humiliated. Penis Length: N/A Breast Size: D-cup Sensitivity: She has usual Eldyrannth sensitivity. Additional Sexual Information: Like all Eldyrannth females, her breasts and pussy are more sensitive than Tau’ri. As an Eldyrannth, she has the nanohairs on her hands and she will only hold hands if she is being intimate with someone she loves. She doesn’t do it with those she doesn’t. In sex, she’s more of an equal partner and doesn’t submit easily. STD History: Clean. Extra Information Father: Kayrin, a Professor at the Vorserend University. Deep purple eyes. Deceased. Mother: Jyavana, the Queen of the Eldyrannth. Golden eyes. Deceased. Siblings: Lyravana, her older sister, Golden eyes. Presumed Deceased. She also has a twin brother that she refuses to speak about. Grandparents: Zaeravana, ex-Queen of the Eldyrannth. Golden eyes. Deceased. Graerin, Eldyr High Guard Leader. Blue eyes. Deceased. Children: One daughter, Triavana Eldyr'maraki (Talivana and Tripp Keza'maraki). Golden eyes. One male, born 2011, Zairin Eldyr'demeri (Talivana and Zaine Mako'demeri). Rainbow eyes. Grand-children: One male, born in 2011; Dezrin Eldyr'maraki (Triavana and Tripp Keza'maraki). Deep Keza blue eyes. House: Owns a Keza Corp: Housing Estate Agents property on the Unity Estate. Car: None. Pet: None. Additional information: On her desk in the PM office, is a small Crystal tree. The crystal trunk is clear in colour, with gold and white leaves. It is about twelve inches high and looks like a fully grown tree (Think Bonsai tree). She often sings to this tree, songs that usually sound sad, and rarely she will sing something that sounds happy. While she does not sing often, she has a remarkable singing voice but this is not unusual for an Eldyrannth. History Awards/Commendations: None. Criminal Record: Clean. Medical Record: Talivana is in Stage III of Inchor Crystalisation. Stage III is an mildly advanced stage of the Inchor Crystalisation. 16-22% of the Inchor in their blood system has crystalised by this point. Cutting of the blood vessel walls happened often, resulting in internal bleeding. There are still enough stem cells around to heal as these occur. Risk of other complications such as a stroke is between 2-4%. Bio: DOB: 4th January, 1300 BC. (Bio temporarily removed due to Description limitations with IPS)
  11. Rules The rules of this roleplay will differ from that of my other roleplays. In some ways, they will be more restrictive, due to the fact that we want to run this game based more on chance so the Game Master may force things such as zombie attacks. Otherwise, characters are free to do what they wish within the confines of the roleplay. This Roleplay will follow the EcchiDreams Standard Roleplaying Rules plus a number of additional rules; It is possible for characters within the roleplay to die, from a number of circumstances such as a life threatening injury, their health dropping to zero percent, becoming infected and thus turning into a zombie among others. This is a permanent thing and will result in that character being unable to be roleplayed unless it’s due to special circumstances. However these will need to be approved by the Game Master. But there is nothing stopping you from creating a new character, to begin again. However you cannot have your playable character slaughter another without the other roleplayers consent. Only the Game Master and the Admins of the club can trigger random encounters, as well as zombie hordes. There are strictly defined routes that a character can travel to move around the roleplay world. Characters are not allowed to wander off of these defined routes which are clearly stated out on the map of the roleplay. Not all of these routes will be through populated areas, or over roads. Some of them are across countryside’s, so they give a range of environments for characters to travel in. Characters have a choice of starting in either Delwore, Taiom or Havenborough. They cannot start in any of the other towns or Blackberry Falls City. Characters are allowed to have special abilities, however we do ask that you keep them quite low key, as we don’t want a situation where a single character is able to kill an entire horde of zombies with little effort. It takes away from the fun, and it takes away from the challenge of other characters. Characters will start with four item slots. The items that they will have will be determined by the Game Master, or the Admins who will use a twenty-sided die (1-20) to pick the items that your character will be receiving. Sometimes, the one picked will be nothing (See Lore thread for details). If you wish for your character to start off with a special item, please contact the Game Master or the admins to request a special exception however it will take up one of the item slots so you will need to decide which item slot to sacrifice. You can only do this once per character. The Game Master and Admins are able to randomly trigger events such as a zombie encounter, or a character encountering loot. This will often be determined by the roll of the die, or dice so it is likely down to pure luck what your character gets. The staff of the roleplay will play no favourites, and there is no way to buy favouritism. Due to rolls of the die, injuries may also be enforced by the Game Master or Admin. When a character encounters places where loot can be found, what loot they will receive will be determined by the Game Master and the Admins who, again, will roll the dice to determine the amount of loot, and what loot a character will get. Stats of a character, as well as the items they have (the lootable items listed in the Lore thread) should be clearly stated at the beginning of each post. If there is a change in stats or items during the post, put the changes at the bottom of the post. List at the top of the post: List of changes at the bottom of the post: Places of Interest that a character encounters, the Game Master or Admin will often do a ‘Game Masters Post’ where they will describe the environment as well as pieces of information that a character encounters such as story pieces, which characters are then free to react to and move around in the environment.
  12. Craethiel Kingdom Beastiary. This is a list of the creatures and monsters that inhabit the Craethiel Kingdom. Anyone can post a monster or creature here, if it is for public use. It can be of your own creation or from a book, movie or TV that you like. Just complete the little form below and reply to the topic. Easy! Any creatures or monsters that you mention in the roleplay, do not need to be placed in here. It's entirely up to you, especially if you wish to share a version of a creature or monster with other roleplayers. Rules of this thread. Anyone may submit a monster to this thread. Fill out the template below and respond to the thread. A reply should reflect a general or average specimen of monster. A short summary of them as a species and general behavior. While the author of a post is credited with the monster this thread and anything in it is for public use on EcchiDreams. You will not be asked for permission before the monster you have posted is used, however anyone using a monster featured in this thread must adhere to what the author posted. Anyone may take what is written here as inspiration and modify it to fit their needs. If you wish to create a monster that is not for public use post it as a new thread here in the extra information section. Such post remain the property of the author and permission must be obtained before they are used. Monsters in Craethiel are not limited to this list and are not required to be placed in here once you have created them. Name: The type of monster Region: The area it can be found in Diet: Food it eats Description: General look, behavior, method of operation ect. Intelligence: What level of intelligence do they have Weaknesses: Known common weaknesses Hostile: Are they aggressive towards people Danger: The danger it poses to people
  13. Mary's House of Pleasure. Mary's House of Pleasure resides near the Marketplace within the Capital City of Selil, just within the border of the Upper District. They accept people who are both poor and rich, however give preferential treatment to the customers that pay more but they will allow anyone within their establishment if they have the money. The House was set up by Mary Baker once she had found herself husband-less and homeless, wondering the streets. She had been forced to turn to prostitution in order to pay her way in the world. It had always been a dangerous job, and she wanted somewhere safe for herself, other prostitutes as well as for the clients. She saved as much money as she could, before buying the house and hiring new girls to work for her. When a customer enters the house, they come into what appears to be a tavern of sorts with a bar along with tables and chairs for them to sit at. Alcohol and food is even served here. However the staff running the tavern are all women. There are hired guards that ring around the room, however generally the atmosphere is cheery and the guards are friendly as long as customers are not causing problems. A customer can approach any of the female staff and ask for their services in exchange for money. They will often ask for the money up-front as these girls are known to be honest and not steal money, and they will refuse service if their request is refused. If an agreement is met, then they go up stairs to where there are several bedrooms for this purpose. Each room has a double bed with a straw mattress as well as a chest of drawers that usually contains clothes for the prostitute to wear to impress their client. Often costumes, like a Nun, or even a pirate. Not every customer has to be bold or brazen. They are allowed to wear masks when they enter the establishment in order to hide their identity. The girls will also keep their mouths shut about the identity of their clients as it comes as part of the service. They can wear the mask for the entire time they are there. The staff are not picky to the gender or species of their clients. Mary will also allow other women to come and sell themselves inside of her House, however a half of their earnings must go towards Mary, and she will make sure that they pay up. These women are also allowed to hide their identity using a mask. None of the girls working there live there; they all have their own home. This is, apart from Mary who lives in the House as it is her home, as well as any prostitutes of special circumstances (You will have to ask me, but the answer is likely to be no unless it is a very good reason/idea). Women who work here have to give a quarter of what they earn to Mary, as she charges them to use the safety of her house. Mary Baker, the Owner of the House Name: Mary Baker Age: 35, and despite her age, is in very good health and condition of someone from this time era. Nationality: Craetharian Species: Neko. Height: 5ft8 Weight: 116lbs Sexuality: Heterosexual, but will very happily have sex with another woman for the right price. Breast size: D-cup. Occupation: Owner of Mary's House of Pleasure. Information: She grew up in the city of Selil in the lower district. She had many brothers and sisters, many of which did not survive till adulthood. When she was 16, she married the man she thought she was going to spent the rest of her life with. On their wedding night, he impregnated her with his child, and the two were happy for a time. When she was a few months into her pregnancy, her husband died in a fatal work accident, leaving her alone with her unborn child. She grieved heavily for his loss, and hoped that she would be able to raise her child. However just weeks after the birth of her son, he died. She was forced to turn to prostitution in order to have enough money to live. It was a dangerous life, and she wondered how she had never died. Every time she worked, she always put aside some money, hoping to buy her own home and live her life happily despite the tragedies in her life. When she was able to afford her own home near Merchants Lane when she was 21, she realised that she could do something to help other women like herself. She invited other prostitutes to come and use her home, charging them a small cut of their earnings so that she could pay for upkeep. It also gets enough money from selling food and drinks that she was becoming quite well off. Mary is very kind towards any prostitutes that work under her roof, however will not allow herself to be used by anyone for personal gains. She will take any bullshit from anyone if they abuse her trust. At this point in her life, she doesn't usually sell herself to anyone that walks into her house, however if they offer her a lot, then she would be more agreeable. Played by: Featured NPC. Played by Neptune upon request. Profile link: N/A. Elizabeth Baker. Name: Elizabeth Baker Age: 18 Nationality: Craetharian Species: Kitsune. Height: 5ft1 Weight: 95lbs Sexuality: Hetero-sexual but will have sex with a woman if she pays. Breast size: C-cup. Occupation: Whore. Information: Elizabeth was raised by Mary, which is why she shares the same last name, and currently lives at the House of Pleasure. She is very kind, friendly and loving towards others. She's intelligent, and will happily discuss a topic of interest. Due to her loving nature, she is best suited to a customer that wants a more intimate and loving experience. While she likes being fucked hard and fast, she doesn't like being hit or strangled. She can also play a girlfriend for a customer, however she often charges a lot for that. Played by: Neptune. Profile link: Link! Abigail Caldwell Name: Abigail Caldwell Age: 21 Nationality: Craetharian. Species: Bunny girl. Height: 5ft7 Weight: 109lbs Sexuality: Bi-sexual. Breast size: C-cup. Occupation: Whore. Information: Abigail is a sweet, loving woman that will do anything for a customer, no matter how kinky or dirty. She loves to please everyone and would never say a bad word about anyone. She has been working at the Pleasure House for several years now and is not shy about accepting money for sex. She has absolutely no interest in any romance; she loves working as a whore as she is a nymphomaniac and is only interested in the sex. She has a husband that is fine with her job, even if she ends up getting pregnant from a customer. The two have been childhood sweethearts and have a rather open relationship, where they both see other people. Played by: NPC. Played by Neptune upon request. Profile link: N/A Hannah Lewis Name: Hannah Lewis Age: 23 Nationality: Craetharian. Species: Human. Height: 5ft3 Weight: 102lbs Sexuality: Heterosexual, but will willingly service a female customer, but really she loves cock. Breast size: E-cup. Occupation: Whore. Information: Like Abigail, Hannah is very kind and sweet on the surface. She loves having a good laugh, and is always happy to see a smile. However in the bedroom she is a minx and loves rough, hard fucking. She loves being slapped, her hair pulled, and being choked. It turned her on a lot, and is very good for a customer who loves very roughly fucking a whore. She is quite the masochist, but she does have the limit that customers cannot do anything that causes permanent harm to her. Played by: NPC. PLayed by Neptune upon request. Profile link: N/A. Melissa Baker Name: Melissa Baker Age: 20 Nationality: Craetherian (not yet a full citizen) Species: Medusa variant Height: 1.55 m (5') Weight: 56 kg (125 lb) Sexuality: Bisexual (prefers taking it) Breast size: C Occupation: Whore and artist (pottery and sculpting) Information: Melissa is a depraved masochist coming to turns of her kinks. She doesn't like to admit it, however, but her customers swear by it that she squeals like a pig when being punished and turns wet when being humiliated. She hides her snake-hair in a colourful head wrap and wears tinted glasses to hide her gaze. She's an immigrant to Craethiel, but chose to hid her nature when applying to become a citizen. She's new to being a whore as well - she used to work full-time as a potter and sculptor but her patron discovered her nature and blackmailed her to continue her commissions for free. Having ran out of options, she chose to become a whore due to her... abilities... She heard of how Mary's House of Pleasure allowed the workers to hide their identities, so this was the perfect opportunity. However, depraved sex with her has lead to her disguise being ripped off in a moments of passion... Still, no none has reported her, but some may be looking to take advantage of her. In her youth, Melissa was a bratty tomboy that played rough with the boys in her village. But as her body developed to become a natural beauty, she enjoyed teasing them, excited over the power she had over them as they would blush and bulges would grow. That is until a cruel demon became angered as he witnessed this. 'Women are only good for rutting and breeding. Nothing more. Nothing less' he thought. So he visited her one day when she was slacking off from helping her parents in the bakery. He took her innocence by force and placed a twisted curse on Melissa, inspired from a punishment from a legend he heard. She became a Medusa, but her gaze did not turn people to stone - instead it aroused them. Her natural beauty was now mixed with tainted sensuality, her skin like silk, and her snake hair velvet to the touch. Her sight alone would arouse men and women, and her gaze would turn their members hard as 'stone'. The villagers chased her out for they saw a monster, and her parents disowned her for they could not recognise their sweet innocent girl... Played by: Hope Profile link: Link! If you wish to have a character working here as one of the whores, then please send me an EcchiText, filling out this information about the character in question; Name: Age: Nationality: Species: Height: Weight: Sexuality: Breast size: Occupation: Information: There are currently no males working at the House, but I might make an exception if I like the look/sound of them. Mary has no problem with accepting a male worker, as long as they commit themselves just as hard as her other workers.
  14. Neptune

    Elizabeth Baker

    From the album: Neptune's Characters

    Character Identity Information Name: Elizabeth Baker. Age: 18 Gender: Female. Religion: Christian. Species: Kitsune. Origin: City of Selil Nationality: Craetharian. Occupation: Prostitute at Mary's House of Pleasure. Rank/Title: She is a lowly poor citizen. Physical Appearance Height: 5ft1 Weight: 95lbs. Eye Colour: Deep blue. Hair Colour: Strawberry blonde. Physical Description: Elizabeth is a slim, well toned woman with slender arms and long legs. She is naturally very skinny, and even if she eats a lot, does not seem to put on weight. She has large Kitsune ears on the top of her head as well as a long, bushy Kitsune tail. Her face is small and pretty, with attention grabbing blue eyes that most men cannot refuse. She has modest C-cup breasts that can be cupped in the hands easily. Her skin is naturally very pale, as if she has never been out in the sun before. She doesn't tan, either, but she can become sunburned so she usually avoids spending long periods of time outside anyway. Personality, Traits and Abilities General Overview: Elizabeth is kind, sweet and caring. She's very open and friendly as well, easily engaging people in conversation and befriending them. Within the house she is flirty and will allow men to have a feel of her goods before commiting to paying up. However she does know when to tell them to stop if she feels uncomfortable. She likes to read and learn new things even though she doesn't often have the chance to put what she learns to good use. She is a fast learner, and picks things up easily. Even though she is a practising Christian, she has a fascination of finding out how things work, instead of relying on the excuse that God did it. She feels that God may have created the world around them, there had to be a way that he had done it and she wants to find out how without the unsatisfying answer that 'God did it. End of.' Elizabeth is not afraid to give her opinion, and loves having a good argument about subjects. Strengths, Skills and Abilities: The only exotic seeming ability she has, is the ability to turn herself into a small fox with the same colour fur as her ears and tail. This can be used as a means to escape a tricky situation as it will allow her to escape places her humanoid form cannot, such as underneath a fence. She doesn't know much fighting moves as she prefers to avoid conflict. She has the ability to take cocks of a very large size and she hasn't come across any cock that she couldn't handle. Her pussy will also feel tight or loose depending on her partners preference. She isn't sure how this happens, but her pussy always seems to meld itself to the cock that she is currently fucking. She has a very sensitive body with many sensitive spots that make her melt. It is very easy to make her climax, when when just playing with her breasts. Weaknesses: She's quite weak in strength and due to the fact that she has no fighting ability, she can be very easily overpowered. As a mortal, she can be killed by any number of means. Her kind and caring nature can be used against her, as someone can easily trick her due to the fact that she always tries to see the best in everything and everyone. When she turns into a fox, her clothes do not change with her so when she turns back into her humanoid form again she will be completely naked. Ambitions (Hopes/Dreams): She hopes to one day to fall in love, get married, have lots of children and live her life in peace. Hobbies and Interests: Elizabeth loves to spend her time reading books, and visiting the library. She was taught to read and write by Mary when she was younger, which allowed her to absorb information from books. Other than that, she doesn't have any hobbies. When she isn't working, she is usually reading. Personal Sexual Information Sexual Orientation: Hetero-sexual but will have sex with a woman if she pays. Turn ons: Unprotected sex. She loves the feeling of cum filling her pussy up. Anal sex, which works to her advantage as she uses it as a means of birth control. When she is in heat, she goes for an anal-only policy. Making love with people, including strangers she has never met before as she loves the illusion of intimacy. She likes it when a man gets rough in his fucking of her, but not too rough that it hurts her badly. She will accept nails digging into her hips, her hair being pulled and being choked to the point where her breathing is restricted. Giving oral sex. Dressing up for her customer and pleasing them. Turn offs: Too much pain being inflicted upon her. Scat, golden showers, gore and vore. Penis Length: N/A Breast Size: C-cup. Sensitivity: Sensitive. Additional Sexual Information: She has a pussy that fits cocks of all sizes, from the very large to the very small. It will also feel loose or tight depending on her partners preference. She can only become pregnant when she is in heat. STD History: She has no idea if she has one or not. Extra Information Father: Unknown. Mother: Unknown. Siblings: Unknown. Grandparents: Unknown. Children: None. Everytime she is in heat, she switches to an anal only policy. House: She lives with Mary at Mary's House of Pleasure. Pet: None. History Criminal Record: None. Awards/Commendations: None. Medical History: She has been very healthy her entire life and hasn't even broken a bone. At least, not that she remembers. Bio: Elizabeth does not know much about her early life. Her first real memory was when she was six years old, and being found by Mary Baker. From before that, she has sketchy images of her begging for food and money. She also remembered the sensations of being very cold, and very hungry. Mary took her to her home, and raised her like her own daughter. Despite the fact that she was only 6 years old, Mary employed her to help clean the rooms, do the washing and other odd jobs. Elizabeth did this happily, getting engrossed into what she was asked to do, grateful for having a warm bed to sleep in and warm, filling meals. While she was still very young, Mary taught her how to read and write, explaining that her father had taught her, and knowing how to read and write may one day get her a well paying job that didn't involve prostitution. But for now, Elizabeth used this new skill to begin reading any book that she could get on her hands, absorbing the information. She often bored Mary as she retold the kind of things she read about. When Elizabeth was ten, she discovered the small library that was nearby her home, and she visited it as often as she could. She still helped with anything Mary asked her to, however Mary was beginning to teach her techniques in pleasuring a man. She reasoned that Elizabeth will need a job and when she was older, she could work here at the House. She would need to save up money somehow anyway. Mary got Elizabeth to social as much as she could, so that she could be comfortable around strangers who she knew much be interested in having sex with her. When Elizabeth began to enter her teens, she began to help out at the bar, carrying drinks to paying customers. She got used to the leers and the occasional groping and began learning how to flirt with a man to drive him crazy. At that time, she had to refuse customers sex as Mary had told her that she wasn't old enough. When Elizabeth was 16, Mary auctioned off her virginity to the highest paying customer. It was then that Elizabeth has sex for the first time, and thanks to Mary's teaching, it went very well for her and she loved every moment. Her first time was actually with two men, who paid together to fuck her, giving her the most intense sex she had ever experienced and despite never seeing them since, she would often think about them and wish they would return like they promised her to do one day. Afterwards, she insisted on working full time, eager to please as many people as she could using her body. She is saving up money that she hopes will one day buy her a nice home and security for years to come.
  15. Welcome to the Town of Dragons Eye The Town of Dragons Eye has existed in Craethiel for a long time, since around 1200BC which is roughly 2400 years before the start of this roleplay. It has not changed much during that time, other than new buildings to replace the old and crumbling ones but its purpose and spirit remain the same. It is an idyllic trading town located in the Terarr Mountains, nestled within a deep valley, close to the river Ageon as it emerged from its mountainous origins and down by the Dynz desert. It has grown from a small trading outpost, to the town it is this day. Most of the buildings are made solidly from stone and are actually made up of a mix of architecture from several species including human, Keza’maraki, Zeta’muluri, Coda’zotoxi and Mako’demerian. As the main purpose of this town is trading, there are a large number of warehouses that traders and merchants are able to rent out to store their goods while waiting for them to be sold. There are also a number of shops in Dragons Eye, and they even have their own blacksmith, and butcher due to how large the town is and how prosperous it is. This town is uniquely build and designed to accommodate traders, with large storage barns, stables and a market square which allows for traders to set up their wares to sell them. There is only a small amount of permanent residents, who are people such as tavern owners, shop owners and the mayor of the town. Otherwise the population of the town is quite fluctuating, due to the number of traders that come and go. The town has been here long enough that they have carved out an easily navigable path from the Ildgara forest, on the opposite side of the river from Delwore. It is large enough for traders to bring through wagons lead by teams of horses. Characters are free to come and go from this town, but troublemakers will face consequences of their actions. History. The Town of Dragon’s Eye began as a small trading post around 1200BC. This occured when the reigning Queen of Vorserend, Jyravana the Sixth, decided to put aside the Eldyrannth’s policy of isolation after being convinced by her new King, Temaelrin the First, who used persuasive arguments to point out the folly of complete and utter isolation. This allowed other species within Craethiel to travel to their City to trade with them, an opportunity that most were drooling over and it wasn’t long before they were flocking towards the city not only to trade things to the Eldyrannth, but to trade things from them. But, they were quite conscious and aware that they did not want to crowd the Eldyrannth too much and nor be too much underfoot. So a number of Zeta’s, Mako’s, Coda’s and Keza’s set up a small outpost which acted as a halfway point between the rest of Craethiel and Vorserend, especially since it sits in the middle of the only path through the mountains which can get you to the ancient city. The Town is only a few hours walk away from Vorserend, and thus allows traders to come to the Town and rent a room to spend the nights, while spending a few hours in Vorserend to sell their wares. As such, the Town has rather extensive accommodations that are rentable for short periods of time, and only a small number of permanent housing. The town not only acts as a means to trade with the Eldyrannth, but the Zeta’s as well as they are rather isolated on their nearby volcanic island so they use the town as a means to trade. Due to this, the outpost rather quickly evolved into a town with a bustling, fluctuating population. The Eldyrannth were not actually aware of the existence of this town until the young Crown Prince, Talrin, and his friend Leametrin came across it on their way to a cave that was close by as they had wanted to explore it. As they were walking along the path, they encountered the town and informed the King and Queen to its existence. King Temaelrin came along, and inspected the town to determine its purpose and its threat level to the City of Vorserend. But he found that the town was quite peaceful, and they were only interested in trade so the Eldyrannth had no problem with the town being there, and allowed for it to continue despite its close proximity to their beautiful mountain city. Since then, the town has continued to flourish due to the large amount of trade that it becomes involved in, and is the central hub for trade when it comes to the Zeta’muluri and Eldyrannth. However, since the start of the roleplay the Town has had a major setback in the fact that Vorserend was completely destroyed. They had heard the fighting from their town, but were powerless to do anything and were even too afraid to go and have a look, until the current Crown Princess (And technically new Queen at this point), Talivana came along afterwards with the news that Vorserend had fallen. The town still remains, as the Zeta’muluri still use it for their own trade, but it is not as prosperous as it once was.
  16. Non-Playable Characters This thread has several purposes. The first of which, is to inform you of how Craethiel Kingdom deals with NPCs, and even Featured NPCs. While NPCs are often random figures such as a woman at a reception desk of some office building, a Featured NPC is an individual that is owned by a Roleplayer but isn't a fully formed character. This individual serves the purpose of driving a roleplay forward and for helping in the development of our characters, thus they are roleplayed only in specific circumstances. These featured NPCs, depending on how the owner wishes for it to be, can either be generally roleplayed by all players or restricted to the owner. The first place that NPCs can be found are Lore threads, such as the Craethiel Kingdom one which has images of the human King that runs Craethiel from his throne in Selil. These are featured NPCs of the roleplay and are restricted to being controlled by the Game Master; Me. But these are figures that can be referenced by other characters, as well as spoken about. Another place to find featured NPCs would also be Locations, where these NPCs would be tied to the location, such as shop assistants, or even servants for other characters like a Butler. Featured NPCs can also be tied to a character within their ID. However this thread is for NPCs that don't fall into any of these categories. At the moment, it's the only solution to keep them in one place since I currently cannot create a single album which allows everyone to post pictures in it. So post the images in the Library Paintings (Extra Information images), and post them up in this thread along with this simple template: Name: Date of Birth: Age: Species: Height: Weight: Nationality: Occupation: Information: Of course, you are free to add or change any of the fields if they are more suitable to your NPC. Double posting is allowed within this thread, as with all Extra Information threads.
  17. Disclaimer: This species profile only contains the need to know information. More information may be added in the future ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Race: Mēfwa (Pronounced Meef-wa)  Clan Name: None Species Age: 2,065 years (47 BC) Average individual Age: 110 years Origin/Location: America History: - Pre-history: Mēfwas were a rarely seen phenomena in ancient times, often considered to be Mythical creatures by the natives. Not much is known about how they came into existence, but they have often believed to have been blessed by the goddess of cats, Hartho, who had been lost to time - Modern history: Mēfwa are more commonly seen nowadays, and are often mistaken for Nekos. There are currently around four million Mēfwa in existence Culture: Their culture varies depending on where they were born. Communication/Language: The Mēfwa have no unique languages. Food and Drink: They eat anything that normal humans can eat, but they can also eat raw meat without getting sick. Sports/games and other pastimes: They are not allowed to participate in the same sports as humans due to their unfair advantages. They do enjoy hunting to an extent Hierarchy: There is currently no known hierarchy in the Mēfwa race due to them spreading out and blending in with human society What the race consider as insulting/rude/ shameful: Females: Flicking their tails towards the another as they turn away Hissing at each other Gently dragging their claws down one's back when not locked in sexual intercourse (basically slut shaming) Males: Cracking knuckles towards a loved one. Hissing at each other Lowering one ear (basically saying that the other isn't strong enough to touch them) What the race consider as Respectful: Bowing towards an elder Keeping each ear up in the presence of a male Misconceptions/Myths/legends/Old wives tales: Myths: It was once said that if you gave a Mēfwa a loaf of bread, they would grant one wish. Farmers believed that Mēfwa would bring good harvest if one so decided to stroll through their farmlands. Doctors believed that Mēfwa were miracle workers and could bring good healing to any sick, injured patient and that their presence alone would allow a sterile woman or man complete fertility Name Style: None General Race Behaviour: They act like humans except for the noises that they make when they are happy, pleasured, scared, or angry Love: Mēfwa choose one person to love and then stick with them until one or the other dies. They grieve and wait until they have moved on before finding another love. They are only partly monogamous when it comes to partners Religion: Their religion depends on what they choose to believe in Laws: Their laws depend on where they happen to be living Rituals - Mating (The Ritual, not the act): The females will send out a smell similar to that of cinnamon to attract males, and she will have her own free choice of who she likes better. Once the partner is chosen, they like to find a nice secluded area and commence with the mating. The mating will last for an entire seven days, to ensure that every ounce of semen is poured into the female to ensure a successful pregnancy. The female will not mate again until their child has matured. - Birthing and pregnancy celebration: Once the female is confirmed to have been impregnated, they will have a small item of theirs, preferably one taken everywhere with them, blessed for good luck and a successful delivery. When the baby is delivered, they normally have the leader of their religious group to bless their child with health - Birthing Day: They celebrate birthdays just like any human would in their culture. - Death: When a Mēfwa passes, they are buried with a material item from each family member that connected said family member to them. Genetic Diseases/ Common Ailments/ - Common Mental problems: Mēfwa can develop any mental illness that a human can, from Schizophrenia to Stockholm Syndrome - Genetic Diseases: None, other than STDs passed on from mating humans (when it does happen) - Common Ailments: Mēfwa can get colds and some illnesses that humans can get. It isn't very often due to a highly evolved immune system Anatomy and Physical Appearances: - General look of the race: All Mēfwas have white/silver hair and Cobalt to sky blue eyes. Their skin color is often a slightly paler complexion that whites. They also have particularly sharp fangs that develop a year after being born - Hearing: Mēfwas have cat ears, which greatly enhance their sense of hearing to 2 octaves higher than that of a human. - Smell: Mēfwa have an acute sense of smell, which helps males with finding a mate. - Eyesight: The eyesight of the Mēfwa is so good that they can see the light of a burning candle thirty miles away (three times that of a human) - Touch: There is nothing special about how Mēfwa perceive touch - Feeding: Other than the fact that they can any raw meat without catching a virus or sickness (due to strong stomach acids that kill malicious bacteria), there is nothing special about how Mēfwa feed - Organ Function: The same as humans - Sexual Organs: The same as humans - Features: Cat ears and tail Mating: - Impregnation: Mēfwa are impregnated the same way a human is. - Pregnancy: The pregnancy of a Mēfwa only takes six months until the child is ready to be birthed Offspring: The offspring mature both sexually and mentally at the age of 15, but they are prohibited from having sexual intercourse until after 18 years of age to fit in with the laws of the humans. They are raised by their mothers (and a father if one is bonded to the mother), and they are sent to school for education. Abilities/ Powers and weaknesses: Abilities Speed: A Mēfwa can travel on foot up to about thirty miles per hour without breaking a sweat. The fastest recorded speed for a Mēfwa was seventy four miles per hour Strength: Mēfwa, even though some may lack expected muscle mass, can lift up to ten times the weight that the average human can. Only a few can break that limit. The most weight recorded to be lifted by a Mēfwa was 1.2 tonnes Enhanced senses: Mēfwa can hear 2 octaves higher than a human, and they can see three times better. Their smell is about ten times better than a human's Weaknesses: Speed: If they're not careful, they can end up seriously injuring themselves by hitting or tripping over things Enhanced Senses: If they are overly exposed to things that trigger their senses, said sense can be impaired temporarily or permanently RP Interaction: - Basic Interaction: Unless they are provoked, Mēfwa are very nice and caring people. The always look out for their family and friends - Fighting: Mēfwa are dangerous fighters, using their brains and muscles to seriously disable their opponent when they feel the need to - Sex with: Mēfwa females are very loud moaners. Both males and females tend to purr and growl in pleasure. A simple touch to the ears or tail are a great way to turn them on immediately. The vagina of a female is very soft, and so is the skin of the penis on a male. - Being a Female: Females are usually quite shy and tend to keep to themselves until mating season. It is rare to find a female Mēfwa that actively seeks to be around others. - Being a Male: Males are a less shy version of the females, but they are far more competitive when they are challenged.
  18. From the album: Neptune's Characters

    Character Identity Information Name: Yamura Hru’Rakthan Age: 50 Gender: Female Religion: The Texts of Jrackyrhza Species: Dreshza Origin: Unknown. Nationality: Unknown. Occupation: Daedra Worshipper, spy and assassin. Rank/Title: Black-Ops assassin. Physical Appearance Height: 5’11” Weight: 61.5kg Eye Colour: Blue Hair Colour: Blue Physical Description: Yamura is quite a tall women when compared to most females in this day and age, standing almost as tall as men. She is very slender, with a very lithe appearance with long, slim legs. She has a deceptively cute face that is framed by her blue hair, with piercing blue eyes with a well formed nose above luscious lips. Her hair is quite long, going down to just beyond her arse with some caught up with a bow. She wears a range of clothing, from dresses to completely black outfits with form revealing tops and trousers. It is entirely dependant on the situation at hand, and which will be more appropriate. She has a secondary form; her Thunderbird form. She stands ten metres in the shoulder and is twenty-four metres in length from the beak to the tail feathers. Her wingspan is forty-eight metres from wingtip, to wingtip. The feathers are an electric blue colour, and her eyes are a piercing blue much like her humanoid form. Personality, Traits and Abilities General Overview: Yamura is a cold and calculating women. She lacks any form of empathy and compassion, meaning she will never sympathise with anyone nor does she form any kind of last attachment. Even if she has upset someone, she will be truthful with the fact that she does not care that she’s upset them. She is only interested in carrying out her work with Devlyn in the obedience of her Daedric Masters. She has a disdain towards all inhabitants of Craethiel, and is not afraid of letting other people know just how lowly she thinks of them. She can also be quite selfish, and doesn’t tend to share her possessions with others including food and water. Strengths, Skills and Abilities: Thunderbird: She can turn into a large thunderbird, 10 metres at the shoulder and 24 metres in length from beak to the tail feathers. Her wingspan is 48 metres from wingtip to wingtip. In this form she can attack with her powerful beak and talons which can shred enemies apart with ease. She can also summon lightning storms with a single cry. This produces heavy rain, lightning and thunder. She is also able to control where the lightning strikes, so he can strike down an enemy if she so wishes. Not only can she control the lightning around her in the storm, but she can fire lightning bolts out of her mouth which she can direct towards a target, but due to the electric nature of lightning it isn’t that accurate so metal can cause the lightning to be attracted to it instead of the intended target. (She also has this ability in his human form, except she fires it from her hand instead of her mouth). The downside of the storm summoning is that the rain waterlogs her feathers, so it reduces her ability to fly at fast speeds. She is also able to fly at the speed of sound, but she can only do this for a half an hour at a time, unless it is in the storm, then the water filled feathers reduces her sped considerably. As she has limited hearing in this form, enemies can come up behind her without her hearing them. This is also because her eyes are focused on the front and she cannot turn his head 180o. She has eyesight that is twice that of a hawk, but this means that she is long sighted and cannot see objects near her easily, as it is blurred and unfocused. It also presents a problem if there is a lot of movement on the ground that can distract her from the target that she is looking upon, but she has managed to train herself so that this does not happen easily. The feathers on her wings can harden and become razor sharp. She can jerk her wing in the direction of her target and send these razor sharp feathers at her enemy. There is, however, a limit to the amount she has as she does need her feathers to fly. It takes a few days for them to re-grow. Along with being able to fire these razor sharp feathers, she can flap her wings to create a gust of wings that she can use to blow away her enemies with ease. She can also allow the razor sharp feathers to intermingle with the wind to make a deadly gust. Assassin Skills: Yamura has a range of skills which she utilises for her assassination job. This ranges from impressive sneaking skills that allow her to move around silently, to being able to poison someone without them noticing. She is also extremely skilled with a range of weapons, in particular dual wielded sabre swords that she is extremely proficient with. She is also quite good with hand to hand combat. Speed and Agility: She can not only fly at impressive speeds, but she can run faster than a human and can run a full day without the need for rest, showing an impressive stamina as well. Daedric Blessing: She can let out a piercing cry that causes people to freeze in their tracks and to become paralysed. It sends people into a state of shock that leaves them vulnerable to attack. Super Human Strength: She is 3x stronger than a human in her humanoid form. Weaknesses: Assassin Skills: Those with superior fighting abilities can counter any attacks she makes, and gain advantage over her. She always tries to use the element of surprise to her advantage, but that is lost if someone anticipates her actions. Not only that, but there are ways that people can ward against poisons, such as antidotes, noticing that the food they have is spiked, or using some kind of ward or spell to guard against it. Not only that, but when her stealth abilities, someone with a sharp sense of smell, or hearing might be able to detect her presence. Daedric Blessing: In order to keep the paralysed state, she must frequently keep up the cry to keep her enemies in place. Those with very limited hearing, or cannot hear at all are more resistant to this attack. Ambitions (Hopes/Dreams): To carry out the orders of her Daedric Masters to turn the citizens of Craethiel to the worship of Diomedes. Hobbies and Interests: Sex and Daedra Worships are her main pastimes. But she also loves being able to practice with her swordsmanship, especially on live opponents. Personal Sexual Information Sexual Orientation: Pansexual, although she has a marked preference for men. Turn ons: Unprotected sex, although she will avoid getting pregnant from a non-Dreshza species. Rough, lust-filled sex of which the purpose is to get off and reach climax repeatedly. Basically loveless sex that lacks any sense of intimacy. She doesn’t care about her partners, and only cares for the pleasure she gets. Dominating others, no matter their gender. Multiple partners, especially if they are there to please her. Turn offs: Being dominated by a non-Dreshza. While she likes it rough, she is not a masochist and she does not like being deliberately harmed. Penis Length: N/A Breast Size: C-cup. Sensitivity: Average. Additional Sexual Information: Her vagina is more textured than that of a human, which causes more stimulation on any cock that is inside of her. STD History: Clean as far as she is aware. Extra Information Father: Jyrakna Hru’Rakthan Mother: Kyranack Hru’Rakthan Siblings: She has many siblings however she doesn’t know most of them, and nor does she care to. Grandparents: M’hraktha Hru’Rakthan and Helliasa Hru’Rakthan. Children: Since maturing at the age of 40, she has had a few clutches but the moment they are old enough to be sent off, she gets rid of them. Ultimately, she doesn’t care about them. Grand-children: None. House: She has no home in Craethiel. Pet: None. Additional information: She is a heavy drinker. History Awards/Commendations: None. Criminal Record: Attempted Genocide of the Eldyrannth. Medical Record: She has been healthy her entire life. Bio: She originated from Earth from an island in the Caribbean, spending her fifty years being raised and becoming one of the youngest top level Black-Op assassins within her clan. She has worked hard her entire life to reach this rank and is one of the most devout followers of their religion. Since the age of 40, she has been carrying out missions for the Daedra as well as the other clan. She has travelled around the world, eliminating targets she had been assigned and gathering quite the reputation. She was then approached by Devlyn and Diomedes, charged with a rather unique mission which would get her many rewards if she managed to complete it. Her mission was to go back to Craethiel with Devlyn, eliminate the Eldyrannth species and convert the people of the land to Daedra worship. She wasn’t sure why they would want lowly humans to worship them, but she didn’t think too much into it. She never did when it came to her Daedric Masters. All they needed from her was unquestioning obedience. She agreed, and was sent back in time with Devlyn where she helped him destroy the city and its inhabitants, killing all but Talivana.
  19. Sunstone

    What was your first Roleplay?

    Don't have to go into too many specifics if you do not wish to. I was just wondering where we all began...if we can remember the beginnings of our Roleplaying careers. xP Was your first RP on EcchiDreams? Outside of EcchiDreams? How long ago? What did you do in it? o.o So many questions~! For me, the very first Roleplay I ever did was here, on EcchiDreams, in the first week I joined. I did a Steven Universe RP with @SMFoxy, with the characters Lapis Lazuli and Peridot. ^.^ Looking back on it now, it's quite astounding just how far I have come and how much more 'adapted' I have become to Roleplaying. It's a bit tricky to explain, but I'm sure you know what I mean. It's been an experience!
  20. Welcome to the Blackberry Café The Blackberry Café is a place for roleplayers to gather and talk about the Blackberry Falls roleplay. Here we can discuss our characters, and plots that we may want to make or currently have going. If you are new to roleplaying in Blackberry Falls, then this is the perfect place to come and meet your fellow roleplayers and get to know them. You're also welcome to advertise a character that you would wish to roleplay with, but currently have no roleplaying partner for. Just please remember that anything discussed here in the Café cannot be known by your characters inside of the roleplay however, if you with to interact with other roleplayers in a roleplaying formet (Such as RPing yourself in first person), feel free to. Come in, sit down, order a drink as you natter away. Also please note that double posting is allowed here. Please enjoy your stay here in the Café Relevant links: Blackberry Falls Roleplay Extra Information Character ID
  21. Neptune

    Drake Woodsworth

    From the album: Neptune's Characters

    Name: Drake Woodsworth Age: 21 Sex: Male Species: Dragon Height: 5’2” Weight: 46kg Eye Colour: A deep blue, that can sometimes look purple in certain light. Hair Colour: Black Nationality: British Physical Description: Drake has two forms. The first one that most people will encounter is what will look like a pure human. Due to the fact that, for a dragon, he is quite young, Drake is quite small. He only stands just above five feet tall and he also looks quite young, almost like a teenager. His black hair is cut to a medium length, going down to the bottom of his neck at the back, but he has some long strands framing his face which he sometimes uses to hide his facial features. His face is quite effeminate with a smooth jawline and high cheekbones. His mouth is rather small, and feminine along with a small nose that has a very distinct flick at the tip. His eyes are slightly almond shaped, and at a slight angle which goes towards his feminine appearance. His eyebrows are straight and well maintained, which can sometimes give him a rather intense look. His body is like any other humanoids with two arms, two legs and a torso. His overall body build is slim and almost delicate, although appearances can be deceptive with him. He seems to have little muscle mass, and his arms and legs have a rather feminine appearance to him to suit with his face. Again, his torso is a little feminine, and he even has a little curve to his hips. His cock is also rather like a humans, too. It is six inches long and is reasonably thick, but it does have a little veinage to it. He has another form as well, which is the form he was actually born in. His true form is that of a blue, western-type dragon. His body has two front legs, two digigrade back legs and a pair of leathery wings. His skin is almost leather-like, however it is tougher and harder to pierce. It moves easily with his movements, allowing him a lot of maneuverability while in this form. It is primarily blue in colour, aside from some strange markings that appear on the front of his front legs, his shoulder, neck, cheeks, the side of his torso going down his tail. It’s a rather complex, swirled pattern that has a number of black markings along with light blue ones that actually glow faintly from some kind of bioluminescence. He does have some scales on him, protecting the most vulnerable parts of his body. He has light blue, overlapping plates that go down from the back of his jaw, down his throat and covering his stomach before leading to the underside of his long tail. He has no spikes on his back, and his tail ends with a white feathering (fur). His head is triangular in shape, ending in an almost beak-like point. His nostrils are small, and on either side of his muzzle. His mouth stretches back to underneath his eyes, and are filled with razor sharp teeth. His eyes as positioned in such a way that he can see both in front, and to the side of him, giving him a good amount of vision. His eyes are a light, almost ice-blue in colour. He has two graceful horns that grow out of the top of his head, which curve outwards slightly before curving back in to end in a sharp point. He also has two fin-like appendages that grow from the back of his jaw, on either side of his head. He also has a fin that emerges from the top of his head, going down the back of his neck and onto his back only to stop between his wings. Due to his young age, Drake is a small dragon. He stands at 48 inches at the shoulder, which is almost 122 cm. That is roughly the size of a Welsh Pony. Hobbies/Interests: He likes to study humans as his main Interest in life, as he finds them fascinating as he had never grown up around any. He likes to listen to music, or read books when he’s alone. Personality: Drake is extremely shy, and is usually extremely nervous around those that he doesn’t know. He will never start conversations with strangers, and is even reluctant to do so with friends. If someone wants to get to know him, they have to be the ones to talk to him. This isn’t out of any hate of anyone, it’s because Drake cannot seem to get over his shyness to be able to talk to others. He is extremely quiet and introverted, thus meaning that he doesn’t require socialisation in order to be happy in life. He can sometimes be very content to stay at home for the night while others are out partying. It also means that he prefers a small group of good friends, than a large group of friends that don’t really care much about each other. With those he is friends with, he is very kind and very caring. He doesn’t like seeing people in trouble, and will do his best to try and help them, even to his own detriment. He’s very unselfish, and will happily share things with those less fortunate than he is, including food from his own plate. He is endlessly curious and can sometimes find himself in a loop of looking things up. For example, he could be reading an article on biology, but come across terms he doesn’t recognise or references to other article subject. He will then go and have a look at them, which in turn will lead to more things. His curiosity is how he ended up pretending to be a mere human warehouse worker for a supermarket chain. Due to his young age, he may sometimes display rather childish, playful behaviour and loves to play games. Power(s): Dragon form: Limited Shapeshifting: Drake was born as a dragon, but he has a very limited Shapeshifting ability. Currently, the only other form he is able to assume, is a human male. He is still very young and thus his experience with the ability is very limited. He might be able to assume other forms later in life, but currently he only has two. His true form, and his human form. Firebreath: Drake has a secondary stomach that is filled with hydrogen-producing bacteria. He has a symbiotic relationship with these bacteria, where he provides them warmth and food, in exchange for the gas that they give off. At the back of his mouth, he has a small organ that acts like a spark-plug, creating a small electrical spark. If he burps up hydrogen, and causes a spark to occur, it will cause the gas to set alight and allow Drake to fire it out to burn anything within his path. His mouth is strengthened against the heat of the fire to prevent burns occuring to himself. Not only that, but his throat can close up to prevent the fire from backing down his throat to cause serious harm. Teeth and claws: His teeth and claws are natural weapons and are made from a material similar to Ivory seen on elephants. It is extremely strong, and both his teeth and claws are incredibly sharp. They are designed for tearing and slicing, and do both of their jobs very well. He can easily cause very serious injuries to others.. Flight: Due to his wings, Drake has the ability to fly in his dragon form. The fact that he has a stomach that is usually filled with hydrogen also helps, as its secondary purposes is that of a flight bladder. It makes him lighter and thus able to fly higher, as well as faster. As he is still quite small, he is highly flexible and thus able to do a number of intricate maneuvers in the air. Disease resistance: In his dragon form, Drake is naturally resistant to most diseases due to the fact that his immune system is extremely aggressive and attacks anything foreign. Human form: Enhanced eyesight: Despite being an actual human in this form, Drake has a much better eyesight than most humans. He can see further, and he can also see more colours. He also has better night vision than humans do. Super-human strength: His slim frame is very deceptive, as he is stronger than the average human male. He is able to easily lift weights that the strongest human struggles with. He will begin to struggle when it comes to over 200kgs, but this means that he can easily lift and carry individuals around. Sexual Orientation: Homosexual Turn Ons: Due to the fact that he is inexperienced when it comes to sex, he doesn’t actually know what his main kinks are past actually having sex, and preferring to be the receiving partner. Turn Offs: Despite his inexperience, Drake doesn’t think he would find the thought of having pain inflicted upon him. He also knows he is adverse to the thought of vore, gore, necrophilia and scat. Sensitivity: His arsehole is quite sensitive, making him quite a bit of a moaner when taking it. The sides of his neck are sensitive to the touch, as it serves as one of his erogenous zones. Additional Sexual Info: When it comes to his partners, he prefers being the submissive in the relationship and in sex. He doesn’t make a very good top as he isn’t a very assertive person. In his human form, his cock is the same shape as a humans. In his dragon form, it is long and pointed at the tip looking almost like a dolphin in that regard. He has hard nubs that run along the underside of his cock as well as along the sides. Penis Length/Girth (Males/Futas): Six inches long and four inches in girth in his human form. In his dragon form is is larger at ten inches long, and six inches in girth. Breast Size (Females/Futas): N/A Father: He has never known his father. Mother: Drakaecia. Siblings: He has a brother and a sister, whom had decided to remain completely wild. Grandparents: He has never met his grandparents. Car: None. Pet: None. Criminal Record: Clean. Medical Record: He has no medical record as he has never seen a Doctor. Bio: Drake wasn’t born as the human that he appears to be. He was in fact hatched from an egg, as a dragon. He is one of the very few dragons that exist in his world, and he was lucky that he had a mother that was able to care for him for the first few years of his life. He was raised in the mountains that run through the centre of England, hidden from the view of humans. His mother would often be gone for days, hunting down food in which to bring back to feed him and his two siblings; a brother and a sister. He loved both of them dearly, and became very close to them when he was young, as they were the only company he had when their mother was gone. She had to search far in order to find food to bring back to them, without bringing any attention to her offspring as she knew that they would be captured and experimented upon if they were discovered. As he grew older, his mother taught him all the tricks he needed to know, in order to survive in the human world including shapeshifting to look like one and to also hide his young from them. When Drake was ten years old, which was close to the age where he would have left his mother anyway, she went out hunting for them but never came back. They waited for weeks, with no sign from her. Eventually, they were forced to leave their nest to hunt their own food. They never found where their mother had disappeared off to, and they had come to the conclusion that she had perhaps been killed, or captured. They were on their own. Drake’s brother and sister decided to remain wild and continue living in the mountains that they grew up in. Despite the fact that he was very shy, Drake was also very curious. He wanted to learn about the humans he had to avoid so much. So he assumed the form of the black haired, blue eyed human male and went among them. He would only work small, low paying jobs which got him enough money to get by and to feed himself nicely. He studied humans, and wrote many books on them, writing down his observations about their behaviour and habits. He wanted to make it his life’s work, because he wished that one day dragons would be able to walk freely without fear of being killed, or captured and experimented upon. They were just as intelligent and aware of themselves as humans, but humans did not seem to want to recognise these facts. It has made Drake very scared about revealing who he really is. He came to be at the resort by a competition that was being run by the warehouse bosses of the supermarket that he was working out. It was a random lot between the top five workers, for a holiday at the world famous Lucent Isle Resort. After the initial announcement, Drake had completely lost interest because he didn’t think there was any way that he would win. To his shock, he was the winning draw meaning that he would be going to a resort he had never even dreamed about going to.
  22. Sola Haze

    Anne Roy

    From the album: Sola's Private Roleplay Characters

    Basic Information Preferred Name: Anne Roy Age: 19 Race: Human Gender: Female Sexuality: Straight Nationality: Canadian Titles: Pilot Officer Affiliations: RCAF - Royal Canadian Air Force Prior Affiliations: N/A Occupation: Pilot Appearance Appeared Age: 19 Height: 5"4' Weight: 130lbs Build: Between slim and average Skin Color: White Eye Color: Hazel Hair Style: Braid Hair Color: Brown Fashion: Military uniform Abnormalities: N/A Tattoos: N/A Faceclaim: Isuzu - Log Horizon Personality Base Alignment: Neutral Good Personality description: Anne is a level-headed and modest woman who doesn't like to be the center of attention, but that doesn't mean she's shy. She didn't join the military to be on the front lines, which is why she was a pilot. She would rather be doing something meaningful behind the scenes, but she feels it's her job to support her fellow Allies, and her morality drives her to always try her best. Storyline: Captured by enemy forces in some kind of War scenario (written for WWII) Roleplays used in: 1
  23. NickWantsToRP

    Greetings from Nick

    Hi, I'm Nick. I joined a couple of days ago and I thought I should introduce myself. I'm very new to roleplaying, but I already did one on here. It was fun! So I'll be sticking around like a boner at an inopportune moment. My most prominent skill in life is art. I'm decent at drawing. If you ask nicely, I'll make you a sketch of your RP character or a moment from our RP. Please check my roleplay preferences to see what I will or won't roleplay. I'm up for most things and I'm ok playing either gender. As a reward for making it all the way to the end of this post, have a picture I drew of MEI from Overwatch.
  24. So I've been curious about something. What makes you all tick when it comes to roleplay. Is it the Sex scenes? The buildup of the story? A mixture of both perhaps? The getting to be someone else in your own little world? All of you spill the beans!!! GO!!!!
  25. Dreshza This race profile is for a special that I have created. To my knowledge, I haven't stolen any ideas from anywhere. If you with to RolePlay a Dreshza, then you will need to send me an EcchiText and ask politely. A 'yes' is not guaranteed as I would have to be confident that you can RP a Dreshza properly. Anyone found making a Dreshza character without permission will have the character removed by staff and possible infractions. Race: Dreshza (Homo binesi) Clan Name: There are thirteen clans within this race, all specialising in different areas of their culture. A member of the clan takes the clan name as their second name. They are listed below. Rakthan: The Stealth Clan. They specialise in stealth operations as well as assassinations for their clan and their species. Clan members can be hired by members of other clans to assassinate one another in power struggles. Ulra: The Authority Clan. They are the police version of this species. They tend to be extremely vicious to law breakers and will not hesitate to kill over the smallest of crimes. Fenla: The Technology Clan. They are responsible for developing new technology and making sure that current ones operate at peak efficiently. Orgrud: The Intelligence Clan. They deal with Intelligence gathering and sell information to other clans. They usually alert the Rakthan Clan is there is a target to assassinate. Hanruk: The Entertainment Clan. They specialise in the Entertainment part of the society. From putting on shows to running clubs and pubs. Drakhu: The Hard Labour Clan. They are responsible for hard labour such as farming and building new structures and making sure that the cities are structurally sound. They also make sure that the cities are supplied with power to keep them running. Many are too proud for this, and tend to capture other species and use them as slaves. XyGoth: The Fighter Clan. They specialise in fighting, and is the largest clan of them all. They are set up into groups where they specialise in long range, short range and using vehicles. Karane: The Trade and Financial Clan: They are a small clan that keep an eye on the economy and run the banks that contain all of their currency. They also set up trade to expand the empire and boost their economy. This ranges from buying items from other countries and setting up shops. They also sell products to make money for their country. Varorsorth: The Religious Clan. They run the religious buildings in the cities and are responsible for the teachings of their religion [Look below for details.] as well as religious activities. Sothdruk: The Medical Clan. They are responsible for keeping the populace healthy. Rendha: The Scientific Clan. They are responsible for all the research that goes on and all the Scientific experiments that go on. These usually involve experiments that would be questionable to other paces. Karuk: The Scholar Clan. This clan specialises in keeping the records of their history as well as teaching the young of the race. Eldyrack: The ‘Royal’ Clan. They are the ones that rule the race and make sure that the kingdom is running smoothly. They make up the government of the race. Species Age: 5.7 million years. They were one of the Homo races that split off from the apes, however unlike races like the Homo erectus; this race of Homo has not been extinct. It is currently unknown to the Homo sapiens race as the Dreshza pretend that they are human due to their uncannily similar appearance. Average individual Age: 150 Earth years. Origin/Location: An unknown island in the Caribbean. It is a medium sized island with an inactive volcano on it. There is a small mountain range where their city is built into to hide them from the prying eyes of the rest of the world. This is where they live and train their elite Clans. History: Pre-history: The Dreshza are one of the many homo species that evolved from the ape species. Unlike the other species, they did not become extinct. They went on to evolve like the Homo sapiens. When the species was 3 million years old, they were beginning to form the beginnings of their own society. They were a nice, kind species. However, that was all to change. One day, a demon came from the pits of hell and whispered temptations into the hearts and mind of the Dreshza people. Swayed by the promise of power and glory, they stepped into the demons trap. Now the species are the demons slaves, existing for one purpose and that is to serve Lucifer, the Devil himself. They were granted powers beyond their imagination but at the heavy price. For a few thousand years, the Dreshza did the demons bidding, corrupting the hearts and minds of the human race. Modern history: They largely remain hidden from the rest of the world. No human knows what they are. They are still subtly corrupting other races that exist on Earth. Usually when a Dreshza is around, Death is quick to follow. There are some conspiracy theorists calling them the “Black Blade” but many of the theories are very hit and miss. There is one individual, called Devlyn, that existed in modern times. However he was sent back in time by Diomedes to attempt the genocide of the ancient and powerful race known as the Eldyrannth. Culture: Overall they are civil with each other, but they are extremely racist and fearful of other races. Most of their existence is spent training and making sure that they can support their fighting class in any shape or form. They are rather withdrawn from others and very secretive as they are very prideful. When they are not working, fighting or training, they indulge in what the Christian faith refer to as ‘sins’ such as out of marriage sex and binge drinking, so they have a very established nightlife. Communication/Language: Their language is an ugly one that consists of different sounds rather then words. They can make high pitched squawks, clicks, growls, hisses and other such hostile sounds. But it seems to be the way they communicate with one another, a language that no other race on Earth can decipher. They do, however, have the ability to learn the languages of other races so will speak them when needed. Food and Drink: Consists of mainly meat, with very few greens. They hunt wild animals and usually serve it raw, but cook it on occasion. They have a popular alcoholic drink which they drink a lot of the time. It is 68% proof, stronger then a number of human drinks. It is made using a grape like fruit which they ferment over a few years. To add flavour, they add several chemicals which also add as giving them a quick energy boost. Also, animal carcases are added to add more flavour to it, to give it a more meaty taste. A less energy filled drink is usually served in bars, with the energy one being used on the battle field for an extra boost. Sports/games and other pastimes: Being up in the mountains, there is not much for the Dreshza to do. Most of their time is spent drinking, training, learning or working. There are a few sports which they like to indulge in, like racing in the air. This puts members of the species against each other in a test of speed, agility and indulgence in their other form. They do it in small tournaments or in larger, public events. Swordplay is considered another sport, done with sharp swords so that the loser learns from his mistakes. Death is common, but that does not stop them from doing this as a pastime. They fight each other until one submits, or death occurs. Due to their proud nature, they tend to never submit. Hunting is also sometimes made into a sport where they let loose a creature and hunt it. Either on foot or by air, usually with only basic tools. A hunt can last from days to weeks, but the members involved enjoy the hunt as it helps to heighten their sneaking techniques and survival skills. Music is one of the favoured pastime on the island, as they are cut off from the rest of the world and they let out their creativeness by music, however it is the equivalent to the humans Heavy Metal and Scremo. Hierarchy: The Governing Clan is the Eldyrack Clan. They are the equivalent to the Royalty of the Dreshza race. Beneath them, there are the Clan Heads and then there are ranks underneath them which are as follows [Which are in English as there are no words for the ranks, so their English equivalent is listed below.]: Rakthan: Clan Head: They deal with giving orders to the assassins and spies that are under them. Top Assassin: The best Assassins there are in the Clan. This is a much sort out position among members of this clan but only a few gain the privilege as it requires the very highly skilled. High of these assassins is extremely expensive, but they always get the job done. Assassin: A common rank among members of this Clan. They are sent on average level and paid assassin jobs. Apprentices: The lowest rank of this Clan. They are the ones learning the trade to be an assassin. They are generally not sent out on jobs, but occasionally they are hired, but it is low paid. Ulra: Clan Head: The Head of the Clan, they are responsible for assigning jobs to the force to keep order. Detective: They investigate into serious crimes. Guards: They guard places like prisons and Eldyrack offices to protect them. Police officer: They are the main force of the Ulra clan. They deal with the small crime and arresting criminals. Apprentice: The trainee members of the Clan. They can be trained in any of the above ranks. Fenla: Clan Head: Ordering members of the clan about to make certain projects etc. Researchers: They research new technologies from household items to weapons. Engineers: They keep current technology working at its peak efficiency. Apprentice: The trainee members of the Clan. They can be trained in any of the above ranks. Orgrud: Clan Head: They are responsible for telling spies what missions to go on etc and the selling on of information to other clans. Sorters: They sort gathered information by the spies into relevant sections and pass it onto the Clan Head. Spies: They do the spying and report any information back to the Sorters. Apprentice: The trainee members of the Clan. They can be trained in any of the above ranks. Hanruk: Clan Head: They are responsible for making sure that members of the clan are doing their job and making sure that the population is happy. Performers: They perform shows. Hosts: They own places similar to our cinema’s and arcades. The most common of this rank. Musicians: They play the music of the race. Apprentice: The trainee members of the Clan. They can be trained in any of the above ranks. Drakhu: Clan Head: Responsible for telling clan members what to do. Contractors: Do things such as build and decorate a house as well as do things like repair paths etc. Cleaners: Keeping the cities clean. Farmers: Farming animals and the plant used for their drinks as well as the very few greens that the race eat. Stone Cutters: They cut stone used for building materials as well as carving into caves. Apprentice: The trainee members of the Clan. They can be trained in any of the above ranks. XyGoth: Clan Head: The equivalent to Generals so they order the troops and making strategies. Soldiers: They are the main fighting force, having experience in both short and long range. They prefer an areal attack over the ground as the air is their strong point. Apprentice: The trainee members of the Clan. They can be trained in any of the above ranks. Karane: Clan Head: They run the banks and make the decisions as to what trades there are and what countries to trade with. Tradesmen: They are the ones that negotiate trades etc. Financial: They keep an eye on the economy and run the equivalent of banks of the cities. Apprentice: The trainee members of the Clan. They can be trained in any of the above ranks. Varorsorth: Clan Head: The equivalent of the High Priest. Priest: They teach others in the ways of the religion and worship their deity. Apprentice: The trainee members of the Clan. They can be trained in any of the above ranks. Sothdruk: Clan Head: Run the medical facilities of the cities. Doctors: Treat the patients like the human doctors do. Nurses: Looks after the patients like the human nurses do. Surgeons: Operate on patients like the human surgeons do. Other: This includes things like Midwives and physiologists. Apprentice: The trainee members of the Clan. They can be trained in any of the above ranks. Rendha: Clan Head: Dictate what is researched and studied and decides if it is good enough to carry forward on. Scientists: Do the studying. They specialise in many fields. Researchers: Research into new things. Apprentice: The trainee members of the Clan. They can be trained in any of the above ranks. Karuk: Clan Head: They make sure that the Scholar’s and Teachers are doing their job. They also dictate where their clans money is going. Scholar: Keeps records of the species history. Teachers: Teach the young things they know to go further in their clans. There are specialist teachers for each clan. Apprentice: The trainee members of the Clan. They can be trained in any of the above ranks. What the race consider as insulting/rude/ shameful: Kindness such as helping with a project as it shows that the person cannot do it themselves and must have help from others. Giving gifts as it means that the person is to poor to get it themselves. ‘Kissing someone’s arse’. Something that is frowned upon due to their prideful nature. A gesture where the person puts their forefinger and middle fingers of their right hand into the palm of the left had. If shown to an individual, you are calling them a coward and disrespecting their clan name. What the race consider as Respectful: Bowing to show authority that you respect it. Can be bowing of the body or the head. Allowing a member to do their task without interfering as it shows that you know that they are more than capable to do it themselves. Misconceptions/Myths/legends/Old wives tales: That the Thunderbird, their other form, can make the sound of thunder from a flap of their wings, but they can however, create violent lightening storms which can also produce weather such as tornados. It is also believed that they came from North America, although a period of their history was spent there when they were whispering words into the minds of humans to make them violent, this is not the case. They have evolved on the Caribbean island and only travel out when they need to. Name Style: They have a first name which is followed by “Hru’” And then the Clan name. For example, a member of the Rendha Clan would be like this, “Traliu Hru’Rendha.” The word “Hru’” Means “Of the.” So the name translates as “Tralie of the Rendha.” General Race Behaviour: They are rather hostile and aggressive towards other races, being quite rude and abrasive. They have no respect for other races and tend to treat them as if they are dirt upon their shoes. To each other they are a bit more civilised, working together to gain a goal, but they are still somewhat aggressive and fights can often break out. They love fighting and will do anything for a good fight, even if they loose. They can be described as ‘sore losers’ and will get their revenge in any way that they can. They can be unfair in fights and often find a way to cheat so that they win. Love: They do not love like humans do, but they can become possessive over the one that they are mates with at that time. However once they break off the mating, they act as if nothing has happened so there are no complicated love stories in their race. They have been stripped of this emotion by the demons as it gets in the way of their goals. Religion: Their religion is based around the fact that the demons gifted them with powers beyond their imagination. It is based on a book, written in honour of the demons, called Jrackyrhza which means “Worship to the Gods.” The gods being the demons that changed them. Over the millennia, they have been warped to worship the demons through this book. The book speaks of the history of their race, saying how they were once lost and the demons showed them the right way to go, giving them rewards like their other form. The book also speaks of in the future where the world is run by the demons and they are their favourite race on the planet where all other races will be killed or enslaved. They would be given slaves and pets by the demons as rewards for their work in helping them open hells gates upon the Earth. The book also speaks of Heaven being over-run and destroyed, where all the souls would be taken down to hell for an eternity of pain and suffering. The book also speaks about the Christian Faith, in reference to people like Jesus Christ, and calling all other faiths on the planet ‘dirty, immoral and filthy’, highlighting the fact that anyone not following this faith need to be eradicated or converted. There are several religious ceremonies which they must abide by: On the 25th of December, Christmas day: They take a human virgin and sacrifice her in one of their temples. She is stripped naked and tied spread eagled on a stone table in front of a fire. Then, when she is still alive, they cut her chest open and remove her heart. The priest then turns and puts it on a metal plate which one of his assistants hold. The heart is then cut up and shared between the Clan Heads, who devour the heart piece raw. The body is then stripped of its meat and shared out with the worshippers in the temple for them to each raw. Individuals who are unable to witness this, have a raw meat at home, of any kind of meat which they eat. The rest of the day is spent reading from the Jrackyrhza before the evening is spent drinking and praying to the demons, praising them for giving them such power and strength. This ceremony is because they believe that the Virgin Mary was not a Virgin as in the sexual sense, but in fact a raging whore that slept with many people, as well as being a young girl under the age of sixteen. They see this as the God of Heaven lying to the people, something that the demons would never do, and they condemn the God by doing that. Easter. The Day of Turning: The same time that Jesus was said to come back to life, the demons came down to the Dreshza people and offered them power for their souls. They get up at sunrise and until midday, pray to the demons and thank them for the wonderful gift that they have received. They then eat a dinner of raw meat, freshly killed before reading from the Jrackyrhza about the day that the demons turned their kind into what it is now. The evening is then spent in their leisure, such as partying and drinking until they can no longer walk. Many times this usually dissolves into an orgy or large fights. Both are accepted. The race generally have blue eyes, however there are a few that have pure white eyes. This is because they were chosen by the demons for a special task and given extra abilities. Theses people are worshiped by the population as the chosen ones. They are given what they want and treated better than royalty. Laws: The laws of this race are pretty lax in most areas, such as murder or mugging, but as they are so strong they are able to defend themselves from that kind of thing which usually results in the death of one or both, so it is rare that it happens as they do not want the dishonour of dying by their neighbours hands. The only exception to this is that no one may harm a White Eye, since they are specially chosen by the demons for the benefit of their race. Anyone caught helping other species, or worshipping ‘God’, then they are killed on the spot to save the species any wrath from the demons. The laws are decided by the demons, so it’s a case of obeying the demon in charge at the time, which can change depending on what demon it is. Rituals: Mating: In the mating season the males make their homes all nice and attractive for potential mates. They then transform into their bird form, sitting above their houses and sing potential mates to their home. If a female is impressed, she sings back to him before going inside of his home. The male turns back into his human form and follows her where they mate. Outside of their species, they treat sex as nothing special, and something only for pleasure and stress relief. The male mates with a female before the female leaves. The male then goes back to attracting more mates so that they can mate with as many as they can. The ratio of females:males is 5:1. Birthing and pregnancy celebration: There is nothing celebrated as children are not treasured as humans are. Birthing Day: Again, nothing celebrated. Death: Nothing is celebrated. All that is known is that sometimes they do not let the body go to waste and devour it. But those are only rumours, right? Genetic Diseases/ Common Ailments/ Common Mental problems: Genetic Diseases: None. Any child showing any defects is killed the moment of birth. Common Ailments: Illnesses like colds, and flues, but they are generally a healthy race. Common Mental Problems: There have been common cases of things such as psychosis, however these people are not treated and in fact their condition is fuelled so that a number of mental issues can arise like Schizophrenia and becoming a sociopath. Anatomy and Physical Appearances: General look of the race: They are generally good looking and attractive, due to their curse, which has earned them attention from other species when they choose to venture out of their island. They are mainly slim and toned due to training or the work that they do. The males and females are of the same height, 6ft+ with no one any smaller. They have blue hair and blue eyes, but there are some individuals with white eyes [Explained in Religion section]. Overall, they look just like humans so they can blend in extremely easily. This gives them an advantage when manipulating the human race, especially as they use their looks to their advantage. Hearing: Their shape of the ears are similar to that of the humans; however they can hear a wider range of pitches, similar to that of a Dog. This does however mean that really high pitches that humans cannot hear hurts them like a dog whistle. Smell: Their sense of smell is the same as humans. Eyesight: Due to having their other form, they have hawk like vision, so they never have the need for glasses or other eyesight aids. They have 1,000,000 per square mm photoreceptors, a very high number of nerves connecting the receptors to the brain, a second set of eye muscles not found in other animals, and an indented fovea which magnifies the central part of the visual field. Touch: They touch in the same way that humans do, by the skin which is covered by nerves. Feeding: They feed the same way that humans do, with their mouths which are located in the same location as humans. Organ Function: Their organs are the same as that of humans with no extra organs for extra function. Their stomach, however, has a stronger stomach acid due to the fact that they eat raw meat. Sexual Organs: On average the male penile anatomy is 12”. There are larger and smaller then that, but that is the general average. The thickness is on average 4” in diameter and they are extremely veiny with veins that bulge out across the entire cock. The female anatomy is large enough to accommodate the male penile anatomy. Features: None. Thunderbird form: General look of the race: A large bird standing five metres at the shoulder. It is twelve metres from the beak to the tail feathers. The wingspan is twenty four metres wingtip to wingtip. The feathers are blue in colour with white, fierce looking eyes. The feathers sometimes can have a white shimmer to them, however that is only the case if the human form has white eyes. The beak is a massive one metre long itself, looking extremely sharp and is enough to bite a car in half. The talons are large and can pierce metal a metre thick. They can easily carry objects about the size and weight of a blue whale, the largest of the whale species. Hearing: Their ears are hidden underneath the feathers where they are out of sight. Their hearing is not as good as in their human form as they rely more on sight. Smell: Their sense of smell is the same as their human form. Eyesight: Their sight is twice that of a hawk, being able to see anything moving on the ground in massive detail. They are however long sighted so close objects are blurred. They have 2,000,000 per square mm photoreceptors, twice that of their human form. Touch: They can feel the different air pressures around them so that they are able to catch any winds to save energy. This is due to special sensors being on their skin which feel the smallest of movements in the feathers. Feeding: They feed by the large mean looking beak which they possess. Organ Function: The same as their human form. Sexual Organs: They do not have any visible sexual organs in this form as they have no need to breed in this form and it might be a weakness in battle if they had sexual organs in this form for the enemy to target. Features: None. Mating: Impregnation: The male produce sperm and semen like humans do which they plant in the female during sex. In the mating season, the pair may mate several times to ensure conception. Pregnancy: The gestation period is 23 weeks before the offspring is born. They experience the same symptoms as that of humans with the hormones running through their body and the young growing inside of them. During this period they cannot shift into their bird form as it would cause miscarriage. Offspring: After they are born, they are looked after by the mother until they reach the age of ten. Once at that age, they are sent off to the ‘school’ where they stay for ten years learning their clans techniques and are trained in the rank they wish to do. They do not reach sexual maturity until they reach fourty years of age. Once they hit sexual maturity they are moved from the Apprentice rank to their desired rank. The offspring age twice as slow as that of humans as they have a longer life span and they have two bodies in which to become accustomed to as being in their Thunderbird form does not come completely natural to them, and just like hatchlings they have to learn to fly. Abilities/ Powers and weaknesses: Turn into a Thunderbird: This is their main ability. This form was given to them by the demons as part of their ‘gift’ of power. It is through this form that the demons control them as the demons could take it away just as easily. This would kill them as this form is as much part of them as their heart or brain. In this form they can attack with their powerful beak and talons which can shred enemies apart with ease. They can also summon lightening storms with a single cry. This produces heavy rain, lightening and thunder. They are able to control where the lightening strikes, so they can strike down an enemy if they so wish. The downside is that the rain waterlogged their feathers, so it reduces their ability to fly at fast speeds. They are also able to fly at the speed of sound, but they can only do this for a certain amount of time. The older, the longer they are able to fly for. And in the storms they summon, they cannot fly this fast. As they have limited hearing in this form, enemies can come up behind them without hearing. This is also because their eyes are focused on the front and they cannot turn their head 180o. They have eyesight that is twice that of a hawk, but this means that they are long sighted and cannot see objects near them easily. It also presents a problem if there is a lot of movement on the ground that can distract them from the target that they are looking upon. The feathers on their wings can harden and become razor sharp. They can jerk their wing and send these razor sharp feathers at their target. There is, however, a limit to the amount they have as they do need their feathers to fly. It takes a few days for them to regrow. Along with being able to fire these razor sharp feathers, they can flap their wings to create a gust of wings that they can use to blow away their enemies. They can also allow the razor sharp to intermingle with the wind to make a deadly gust. Fighting abilities: In their human form they are very skilled fighters with a range of skills depending on what their Clan and Rank are. If they are in the fighter Clan, then they will be trained in a range of range weapons like guns, as well as melee weapons. They will also be trained in close, hand to hand combat with their own fighting style which is currently unknown. Those that are in the Stealth Clan are more specialised in sneak attacks and being able to spy on their targets. They can also escape from a battle by using their intuition to distract their enemy and make a hasty escape. They are trained in long and melee weapons, but they prefer guns such as snipers and weapons such as blades which they can make small quick jabs at their enemy. Their fighting style is different from that of the fighter clan as it is more fluid and relies more on speed and agility rather then brute strength. Control of electricity: They have some power over the element of electricity. They can control its flow and electrocute people. They can fire a bolt of lightening from their hand towards their target, but it is not always accurate as it is attracted to anything positive. The Thunderbird form can do this except from out of their mouth. Agility and Speed: In both forms, they are extremely agile and fast with a great deal of stamina. They can run twice the speed of a human and run for a whole day without needing rest. White Eye: This is members of the species that have the pure white eyes. They have a special, extra ability given to them by the demons that they worship at birth. It is revealed to them when they are twenty so that they train in the use of it before they reach sexual maturity. This varies from White Eye to White Eye so the specific ability cannot be noted down. RP Interaction: Basic Interaction: Members of this species are very rude and very racist, so they come across as insulting and rude. They appear to be sly and cunning, exuding a malicious aura. And this is when they are in a good mood. When they are in a foul mood, it is best to avoid them as they would not hesitate to break someones neck. If a member of this species comes across as nice, then they are clearly up to something and are wanting to use their target for their own advantage. Fighting: As they are a Warrior race, fighting one of these is extremely hard, especially if they are in another form. Only beings able to fight them are ones that have similar advantages then they do and if not, then the person fighting them is extremely hard, if not impossible. Sex with: Sex with this race can be extremely intense, but very pleasurable and satisfying. Not only do they have, by human standards, large dicks that can harm their partner, but they also fuck purely for the pleasure and use their lightening fast speed to their advantage. When having sex with this species, do not expect them to hang around, unless it’s for seconds, as they will up and go as they have done what they wanted and will have nothing more to do with their partner. If pregnancy occurs, as they do not use protection, do not expect them to stay around and care for it, or help financially. Being a Female: Unlike humans, females are not as emotional, or hormonal unless they are pregnant with young. They do not have monthly cycles like humans do, but instead yearly ones. Around the time of mating, they get the urge to look around for the strongest mate. Once they have chosen one, then they mate and get pregnant with the young. Other then that, there are few differences from being a human or a male of this species. Being a Male: Around the time of mating, they get the urge to spruce up their house and go on top of their house and display. They then mate with as many females as they can during the mating season. Once it is over they then carry on as normal with either working, training or partying. Again. This is an Original Creation which is protected under site rules. So send me an EcchiText, asking my permission if you wish to RP as one!
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