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S.I.K

Welcome to the world of SIK: Slutty immortal Kombat. a world revolving around sexual incorporated fighting. the means oof the world is filled with services and goods and those goods are acquired threw current which specifically is only earned threw Sik matches or otherr forms of combat. and since im a systematic junky expect to be slightly Inconvenienced with a few systems and stats. though the focus of the club is fighting/battle rp not every rp has to be about fighting. what should remain undeniable is that whatever services, goods, items, rescores or property you try to obtain it will cost something... now some things to understand about SIK

 

  1. everyone in this thing is a slut in this either openly or privately or even closeted. thus naturally in a sik match the goal is to beat your opponent by fucking them to sexual exhaustion. doesn't matter how you do it as long as you get the job done
  2. every character in this is immortal, injury, death or absolute destruction you will comeback in some form or another, i don't have a in lore reason for this just go with it.
  3. kombat or combat, does not nessacarily mean a fist fight, it's simple a duel of somekind, magic, guns, swords, spaceships a classic thumb of war, its all on the table as long as you can find a way to incorparate sex during or after the battle.
  4. the reward of a sik match is both money and sex, so unless the winner says otherwise the loser likely will be fucked, either out in the open or during another time seprate from the match. because of this certain pairings might not get paired up for example 2 heterosexual men or women as neither would ever be comfortable with such a set up as such its important to make sure that both sides consent in the case that they lose before said match.

 

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LAWS

 

  1. When partaking in a sik match make sure both parties concent to the rules and kinks of stimilation you plan to use as all kinks are potentially on the table.
     
  2. this is a given i'm certain but respect each other and follow the site ToS.
     
  3. while there are fighting systems to choose from currenly being T-1 and the Sik system at the moment. you are in your right to use what works for you using one of or a combination of the systems provided or alternatively creating an entirely new fighting system that others can potentially use. regardless it does still need to be within the listed systems so people have time to study it and learn it rather then learning a whole new system on the fly.
     
  4. only the one being challaged may add additional rules unless they agree to let the challenger add additional rules to a fighting match.
     
  5. your stats are not just applicable inside combat but outside of combat as well less both parties decide not to use them.

 

[ this is all i have for right now more rules may be added in due time when needed]

 

 

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