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  2. Ok. I think I've done this correctly? Missy Fisher should be fully set up in the character thread.
  3. Millicent ‘Missy’ Fisher Background: Outlandish Values d4 Honor (Caveat emptor. Contracts are like gravity: they’ll break your knees the second you forget they can.) d6 Glory (Everyone who’s brushed me aside is going to see how wrong they were.) d4 Passion (If I’m not having a good time, what’s the point of any of it?) d4 Justice (When we’re both holding iron, we can talk about what’s fair.) d6 Power (Everything in this room, it’s all mine—even you. Show me I’m wrong.) d4 Truth (Truth is a cold bed and a flat beer. People don’t want the truth.) Relationships d4 Millie Gearhart (Cle
  4. Kojo - Carlo Amankona Values d4 Honor (statement) d4 Glory (statement) d4 Passion (statement) d4 Justice (statement) d4 Power (statement) d4 Truth (statement) Relationships d4 Name (statement) Distinctions/Traits d4 Trait Name (description and SFX) Abilities/Powers d4 Ability (effect, descriptor(s), limits, and SFX) Signature Assets d4 Signature Asset (die rating, effect, descriptor(s), limits, and SFX) Resources 2d4 Resource (specialty 1, specialty 2)
  5. Yes, that works perfectly. It's really not super critical which one you choose, unless you're building an automaton, in which case you'd need to select Constructed. Otherwise it's just semantics, and the only difference is what options it gives you to build the character. You could have an Common-Born origin and still end up Wealthy, or vice versa. It's mostly just to try to help give you inspiration to create the character and think about their origin.
  6. Alicia von Vulf Values d4 Honor (statement) d4 Glory (statement) d4 Passion (statement) d4 Justice (statement) d4 Power (statement) d4 Truth (statement) Relationships d4 Name (statement) Distinctions/Traits d4 Trait Name (description and SFX) Abilities/Powers d4 Ability (effect, descriptor(s), limits, and SFX) Signature Assets d4 Signature Asset (die rating, effect, descriptor(s), limits, and SFX) Resources 2d4 Resource (specialty 1, specialty 2)
  7. So I am having a bit of issues with deciding on an Origin. Privileged works on paper but it isn't really what defines her, and she lost that status very early. At the moment she keeps up appearances of still holding that sort of status, but little more than that. Prodigy sort of works. She has always been scientifically gifted. But it hasn't been what has fully defined her either. If anything it has been what has kept her alive, but also gotten her into trouble. She has been on the run most of her life, never quite sticking to one place long enough due to misfortune and people attempting to track her down for any number of reasons.
  8. Today
  9. I went ahead and added a Characters thread for the game.
  10. Saha Sky Eyes Origin: Outlandish (Raised by Natives) Values d4 Honor (statement) d4 Glory (statement) d4 Passion (statement) d4 Justice (statement) d4 Power (statement) d4 Truth (statement) Relationships d4 Millicent Gearheart (Millie) d4 Millicent Fisher (Missy) d4 Viscount Edmund Blackwood d4 Kojo Amankona d4 Alicia von Vulf Distinctions/Traits d4 Trait Name (description and SFX) Abilities/Powers d4 Ability (effect, descriptor(s), limits, and SFX) Signature Assets d4 Signature Asset (die rating, effect, descriptor(
  11. Oh, and don't forget to add each of the other PCs as a d4 Relationship to your character sheet. I didn't include that in the instructions.
  12. This is perfect. Keep in mind, just because they're not on the sheet, doesn't mean they don't exist in the fiction. Family members, past lovers, etc. can and do all exist, even if they're not on the pathways map. The ones on the map are going to be connected to other locations, PCs, NPCs, and events placed on the map, often in ways you did not expect. You addition of Willis is pure gold. He's an NPC I can use, and I can't wait to see if and how he gets connected to others.
  13. From the initial post in this thread: 1. Start with the basics of worldbuilding. Working from that original description (in the very first post): Write down anything that YOU WANT to be in this game, concepts, set pieces, species, tech, etc., for you to enjoy it. If you want there to be Automaton's write it down. If you just think they'd be cool, but you don't really care one way or the other, don't write it down. This is the list of "I want this to be in the world!" Write down anything that you DO NOT WANT in the game. If zombies will ruin the setting for you, let us know. Once we get input from everyone, we set the
  14. Ok, so Millie has a sister and a father in her past. I'm actually going to create a character with a negative connection in the town, if that's acceptable? Willis Sloan is as close to an outlaw as you can get while still balancing on the right side of legality. He owns and operates a trading post in (town name), but is involved in shady dealings. Millie was forced to borrow money from Willis a few months back, and the interest is piling up. Of course, she could pay him back in a heartbeat if she were still at home, or with the help of her family, but fuck that. And as months tick by, so too does his patience tick down. I'll post the
  15. Yeah, was not reading theirs, but did notice they had been posting a lot more. Bigger team helps I’m sure, and guessing none of them had the hard time answering the initial question that I did. Not sure how helpful following their examples would be in figuring out what to start with. But right now we are just trying to figure out stuff we really do or do not want to be part of the world.
  16. I read the same but wanted to confirm I hadn't missed anything! Thanks!
  17. I think it's just one to start? That's what it says in the pathways step in the Rules thread
  18. question; should I be adding ONE person to my character's miro, or more than one if other appropriate folks from the past?
  19. When you add your NPC to the Miro board, click on the arrow and type your relationship to them. Something like "in love with" or "needs me to protect them" or whatever you think. Also, post here and let us know who that person is to you, and what things you've added to your sheet. If there's not a Distinction, Ability, or Heritage that fits what you have in mind listed, mention it here and we can custom-make one for you.
  20. Lucky Twice

    Emily Nightshade

    Emily Nightshade is a pokemon trainer of the... mean type. As a young kid she was made fun for being a futanari. Now that she's older, she treats others withequal ire. She's known as someone who is more like a Team Rocket grunt, rather than a goodie-goodie. Emily usually can be found on a trail, bullying anyone she managed to win against. Age: 18 Weight: slim Height: 5'5 Breast Size: C-Cup
  21. hehe i hope i have a good time too !!! i've just never interacted much with forums before !!
  22. No need to be nervous, most folks here are chill. Hope you have a good time
  23. HEWWOOOO!!! So excited to meet another person that likes the show!!!!
  24. Ah, a fellow Dungeon Meshi enjoyer. Welcome.
  25. Hello!! I am new to this website, and im pretty nervous already haha! I am SP! Or well- Espy! I am 21 years old and i am super into anime!! My current favs aaaare Dungeon Meshi and My Dress up Darling!! I've read both mangas, front to back several times over but Dungeon Meshi is the one i rp!!! I absolutely adore the series and i hope to rp it one day with someone here!! So please! If you're interested, please reach out!! I'm really excited and nervous!!
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