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  2. This step is “the things we want to make sure exist in the game for it to be fun.” So themes, scene, set pieces, technology, etc. in Pathways we’ll add specific NPCs, groups, locations, and events. What we add in pathways is definitely going to be in the game. So we want to cast broad strokes here, then get specific pinpoints in pathways. if everyone is more or less in agreement, I’ll setup the pathways chart and post the Pathways Step 1 instructions here once I’m back on my laptop. I’m playing Auntie Daycare at my nieces house right now and typing that out on the phone is going to be a nightmare.
  3. Wall of text ahead. tldr: Sarah's family gets killed. She's adopted by the First Nation band that killed them. Lives happily for years. Army kills her clan, tries to repatriate Saha to settlers life. She escaped, starved, beaten and exhausted then gets found by Ashborn. I guess becomes a kind of monk.
  4. Today
  5. Oh I think that'd be perfectly fine honestly. I'd even take acknowledgement of them even if the group never quite sees them just as news or something while they're traveling on the airships. Admittedly the Gliders is a holdover from the other group since...different world. I just copy and pasted lol but my intention was for them to be another glimpse at the future which is fast approaching rather than to totally remove anything cause Gliders are cool and fun but it did take a good while before the became planes which I do see is an exclusion.
  6. @IsabellaRose So if we have a full group and we have agreement in roughly what we want, what's the next step? I am not trying to rush anyone just eager toget started
  7. (I'm a little tired, so if I get the Cortex mechanics side wrong, sorry!) Would it scratch the itch when we get to the Pathways step if we put in a specific NPC or location that was 'the one guy who really believes gliders are the future'? I'm just hesitant to drop them in here because this step feels more like 'These are the defining things about this setting; The things we want the game to be about'
  8. Yesterday
  9. @WickedCadrach Honestly a bit of a mix between A and B. I wasn't really thinking a rival to trains or horses for sure. A new threat of encroaching tech that threatens to upend air travel but right now because of the capacity issue, elevation, spread, passenger capacity its in its infancy. You really couldn't ship stuff on gliders that well cause they couldn't handle that much weight and would likely need trains to actually get back to where they were so those industries could be friendly in places. I did say I think they should be rare cause they'd need to be built by eccentrics but in areas where they are (They weren't made on indust
  10. One of my favorite things about the old west setting is that communication can be fairly quick with the telegraph, but transportation takes time. You can’t just zip from point A to point B. so I’d be curious what your intention was for gliders. If it’s just a one off or novelty tech then I definitely have no problem with it.
  11. Welcome @AsBloodTurnsEverCold! I love your character idea, and I'm on board with 99% of what you've put up there. I do have a quick question on the gliders. How do you imagine them in the world? I'm trying to picture it and the setups I'm getting are... A) It's just this weird novel technology that's more gimmick than useful so far, so only the wealthy and eccentric own them. B) It's profitable enough that some entrepreneur has set up Glider Posts in a few cities that either have natural hills or towers/scaffolds to launch them from. So it's a rival to trains in a very limited sense. You can send a thousand-times the carg
  12. You know your stuff! I'd say still preforming just trying to control it but stopping isn't really an option a mix of hesitancy and compulsion. Music is their life and they can't just stop, but if they stop paying the music will just be in their head, playing eternally, and may drive them insane and doing the same thing to them it does to those who hear it. It seeps into much of what they do looking for an escape. It must be played in the same way the Zahir (If you've ever read that) must be looked at. Willpower helps extend the periods but there's no quite escaping the need and playing for people does help for a time. Shares it tho
  13. The King in Yellow and Erich Zahn meet Roy Rogers, it sounds like. Has he stopped performing?
  14. So we have our six people now! I'm still a little late on swotting up on the cortex bits but will try to do so ASAP!
  15. @MagnificentBastard Thank you! Oh for sure, the occasional machine around unless its someplace expensive would make sense to me but I definitely want em around.
  16. Welcome. I am a big fan of constructs/automatons, I do hope they are rare, don't want to fight many of them.
  17. @StarlitSiren Howdy! @WritesNaughtyStories Thanks for the welcome. Excited to play with y'all.
  18. Howdy folks! Migrating over from Group 2, but been keeping up with everything here. I've loved pretty much everything going on here! I'm just gonna post some statements I did have over from that group but most of them line up and I'm more than willing to go with everything already noted as it is. I know it says no planes but no idea if you count Gliders as part of that and it was brought up over there of the extraterrestrial remnants so that's what that part is about. As for the character Idea I was thinking of myself: An Ethnomusicologist (Depending on how you guys feel about Anachronisms given this discipline came abo
  19. Hi @AsBloodTurnsEverCold <3
  20. That is the rumor. Though, from what I understand, it was likely just part of the smear campaign against him. Good fodder for alt-history though!
  21. Happy to hear suggestions, if I recall correctly Rasputin was said to be a member.
  22. Just because I can never sit quietly and let other people figure out their own characters... If you're playing a European character knowledgeable in esoteric sex magic, you might also get some inspiration from the reputation of the Khlysty heresy, which would have been in its last decades around this time. The basic idea was "God is glorified by forgiving sins, therefore, the more we sin, the more God is glorified. Amen *start the orgy*" Other takes are that it was sort of the same logic as 'the Purge', "everybody get together and sin your hearts out for a night because we have to be godly the rest of the week." Ok. I'll try not to keep
  23. Welcome, @AsBloodTurnsEverCold! Glad to have you with us.
  24. I'm moving @AsBloodTurnsEverCold to Group 1. He's expressed interest in the original concept as I posted it I think he'll enjoy that group quite a bit. Game 1 is full up, now. I can't accommodate more than 6 players in 1 game. Group 2 is down to just 3 players now.
  25. I'm adding @AsBloodTurnsEverCold to this Group 1. He's on board with the original concept and likes what's been discussed here so far, so... welcome aboard! And with that, we're full up in Game 1.
  26. I want to say not guilty because the me I am now would never do that, BUT... 20-year-old me was just a messed up, jealous, insecure, untrusting jerkface and she definitely did that. Sigh. Some things you're not proud of... The next person hates mayonnaise.
  27. I repeat myself: fuck. For obvious reasons.
  28. I'll see eventually about getting at least a little more in on Azreal's thread too at some point. Ought to let him have a little fun before he gets stopped.
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