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Private Roleplaying Characters


Rules for this section
  • Standard Gallery Rules Apply - See Section 18 and Section 18 - Subsection 1 of the Terms of Service

If you want to upload your personal RP characters, without having to make a new album for the Private Roleplay Section then this is the place to upload them to.

Please note that the new rules apply to this category.


Albums

  1. Scarlet Ruby

    Character and Image Reference for my ultimate craving .
    Do you have what it takes for Adonia's dark side?
    • Album created by adonia
    • Updated
    • 5 images
    • 5 images
  2. Catherine

    A demon who has returned to earth for a chance to earn her wings. Proper, fussy, but overall devoted, Catherine will make a loving wife, mother, or simple servant.
    **faceclaim is labrynth of the silver castle from yu-gi-oh!
    • Album created by tinydoll
    • Updated
    • 4 images
    • 4 images
  3. Wucifia

    Raised by her clan she had the gift of magic when a sorcerer came and promised her grand illusions. This was a lie he led her down a dark path of which she feels there is no way back. Hunted made obedient through fear. She travels taking small jobs as her magic slowly eats at her soul.
     
    • 1 image
  4. Ai

    A young, popular girl who seems to be living the perfect life- but underneath the surface, some darkness lurks. Ai would make a perfect older/younger sister, classmate, student, or pop idol.
    **Faceclaim is Sayaka from Danganronpa!
    • Album created by tinydoll
    • Updated
    • 4 images
    • 1 album comment
    • 4 images
    • 1 album comment
  5. Missi!~

    A good girl~ Just a good little futasub who likes to get footjobs~
    • Album created by KoitheToi
    • Updated
    • 1 image
    • 1 image
  6. Holly~

    Holly is a mythical animal, a humanoid grphyn of some kind. She is a pet that can cook, she is small but not short so be very careful not too break her.
    • Album created by KoitheToi
    • Updated
    • 1 image
    • 1 album comment
    • 1 image
    • 1 album comment
  7. Yul B. Allwright

    The result of what happens if evolution escalates exponentially.
    • Album created by Mini Magi
    • Updated
    • 1 image
    • 1 image
  8. Nolan Vale

    An adventurer with hopes for a better future.
    • Album created by Mini Magi
    • Updated
    • 1 image
    • 1 image
  9. Arish Reynard. (Free to RP) (Midnight Meetings)

    Foxgirl Maid. She works mainly in a lounge, taking care of cleaning rooms and making beds.
    • Album created by Warning
    • Updated
    • 1 image
    • 2 album comments
    • 1 image
    • 2 album comments
  10. Slime Sera-Chan. (Free to RP)

    Sera, the foxgirl but reincarnated as a slime.
    • Album created by Warning
    • Updated
    • 1 image
    • 1 image
  11. Saphayla. (Free to RP)

    Saphayla, the blue fox girl who happened to be a fallen star from the infinite void of space. Confined within a crystal until the day when she would open her eyes to the world for the first time upon landing into it and causing her crystal to break, she had never experienced what being alive was like.
    • Album created by Warning
    • Updated
    • 1 image
    • 1 album comment
    • 1 image
    • 1 album comment
  12. "Phantom Myst" Alissa Bright

    Alissa Bright is a rather unassuming high school girl. Once a far more innocent-minded ally to those around her, she frequently sought to serve her community as charitably as she could. She tried to be as open, honest, and understanding with those around her as possible and would rather spend her time helping others than working to improve her own living conditions.
    Her family isn't particularly well-off, nor would they be generally be considered poor. She often feels guilty when comparing her own living conditions to those of her less fortunate peers which drove her charitable nature.
    However, it didn't take long for this charitable nature to become preyed upon by those who sought to manipulate her. For a while, she was blind to these tendencies, shrugging her doubts off as her own selfishness trying to get in the way. But things started to change when she found herself compromising on too many of her personal values. Though she once sought love, she soon fell into the lustful trap of man after man, and even some women, garnering her an unpleasant reputation among her classmates. 
    Not wanting to be known just for her sexual favors, and especially noticing the advances were getting in the way of her focus in other areas of the community, she started to turn down sexual favors at which point she was only met with hostility ultimately culminating in her rape.
    This traumatic experience has led to a dramatic shift in her view on the world. Though she remains friendly and optimistic on the surface around her peers, she's noticeably more withdrawn and has adopted a far more cynical viewpoint toward the world. 
    After months of steadily growing social isolation, she eventually came to develop a desire to protect others from similar fates to her. This desire led her to form a pact with a mysterious spirit of the night, granting her new alias as a superheroine: "The Moonlit Masquerade -- Phantom Myst"
    --------------
    When Alissa had made up her mind that she wanted to stand up to protect the defenseless, she had no idea how to go about doing so until she was visited by a mysterious kitsune spirit who shared in her plight. The spirit sought to keep the innocent safe by protecting them from the evils of the world. The spirit had the fighting prowess but lacked the intellect to properly wield it. Alissa, as a human, much better understood humanity and could more easily get inside the minds of evildoers in order to figure out how to counter them. Together, the two formed a pact and Alissa's body became the host for the Kitsune spirit, giving rise to the city's new hero: The Midnight Masquerade -- Phantom Myst!
    While the spirit of the kitsune is active within her, Alissa's pink hair and blue eyes turn a soft midnight purple. She becomes far more skillful in hand-to-hand combat and is even capable of transforming parts of her body into water vapor in order to protect against incoming blows. Her normally rather dismal personality also becomes much more cheeky and confident, though Alissa soon came to understand these traits were not lent from the spirit but rather the freedom of her alias as Phantom Myst has helped her to understand who she truly was all along and consequently assisted her in rebuilding her social life in spite of her trauma with a new outlook. It was a breath of fresh air being able to fight crime and watch predator turn into prey under the thick fog of her mist. She loves to taunt and toy with the criminals she tries to stop, knowing that as long as they don't understand her powers, they can do nothing to hurt her.
    However, Phantom Myst is anything but invincible. Her spirit can only remain active while her body is bathed in direct moonlight, meaning her powers are entirely useless during the day and mostly useless indoors. In addition, in arid environments, or when she is dehydrated, her mist spreads thin much quicker and she becomes unable to convert her body into water vapor to avoid incoming attacks or move as freely. Because of this, she mostly resorts to fighting in the city streets at night. If she ever has to deal with indoor crimes, she often uses a variety of scare tactics to herd her targets into locations where her powers can be useful. Overcast nights are difficult for her to fight in as partially obscured moonlight weakens her kitsune spirit as well.
    Alissa is well aware that she is unable to defend herself during the day, so while fighting crime, she takes advantage of her change in hair color to disguise her identity by wearing a kitsune mask she'd purchased at a con to hide her face. This offers the secondary benefit of instilling the fear of God in her ill-informed enemies when they see her ominous inhuman silhouette within her signature cloud of mist.
    In addition to fighting crime while her powers are active, the thrill of fighting has also encouraged her to practice self defense in her own time in case push comes to shove and she has to fight without her powers.
    • Album created by Aura
    • Updated
    • 2 images
    • 2 images
  13. Gina Sumpter

    Name : Gina Sumpter
    Age : 17
    Sex : Female
    Sexuality : Pansexual
    Bio : Gina is a straight-A honors student who has had it drilled into her head from a young age that, as a woman, she has to work extra hard to prove herself capable in a sexist, male-dominant society. She's always placed herself under tremendous stress to succeed in everything she does which has caused her to break down under the pressure several times and ultimately causes her to drop any hobbies she tries to develop, deciding instead all of her efforts are best spent studying. She is dual-enrolled in high school and a local community college and leaves herself little time for socializing. She feels the need to prove once and for all that women are more than capable of not only performing as well as, but even better than any man before. She believes that by succeeding, she can not only prove to men that women should be given the same amount of consideration as men in her field, but inspire other women to follow in her footsteps in other fields of work.
    Gina is studying to become a surgeon, and has already received many offers for scholarships to promising post-graduate universities, but these only pile on the pressure she feels to never fail and always get perfect scores because she's terrified one slip-up will cause her to get complacent and cause everything to fall apart.
    During her freshman year of high school, Gina tried to take a Theatre class where she met her only friend Felicia Quinn who tried, but failed, to encourage her to open up. Despite the friendly encouragement of Felicia and the rest of their classmates, she felt humiliated after stumbling through an improv scene and hastily left the class. Even after the fact, Felicia stayed close to her and the two continued to talk whenever they had the chance.
    In her Sophomore year, she found herself distracted by a longing for intimacy after noticing other students pairing off and the way they would smile and laugh together. She ended up getting some lines mixed up in her notes which ultimately led to her getting a B on an AP history test. Even though the grade was still solid, she'd had perfection drilled into her head for so long that she was mortified.
    When Felicia noticed how badly she was reacting, she forced Gina to take the rest of the day off. Felicia took Gina with her and the two went to a local park where Felicia started to play some songs for Gina. Between Felicia's music and jokes mixed with the ambience of nature and the setting sun, Gina, for the first time, truly felt connected to another person. It was a truly magical experience for her.
    Unfortunately, the experience was quickly soured when Felicia was met with what she felt was excessive disapproval from her teachers when she didn't have her homework finished early nor have all the answers prepared for the lecture. She had to double down on twice the amount of work the following night and instantly regretted wasting the entire day with Feliica. Ever since, the two slowly started to drift apart to Felicia's confusion.
    • Album created by Aura
    • Updated
    • 1 image
    • 1 image
  14. Felicia Quinn

    Name : Felicia Quinn
    Age : 16
    Sex : Female
    Sexuality : Pansexual
    Bio : Felicia spends most of her time keeping to herself. She doesn't really have a plan for her life and takes each day as it comes. She's a hobbiest musician an has ultimately decided that's probably the direction her career will take her since she feels music just comes naturally to her. She's a fairly emotional teenager who likes to deflect her problems with humor because she believes life is too short to get bogged down in all the details. Anything she can put off for the next day she will if it means another day of just enjoying life and she refuses to buy into any lifestyle that she deems stressful in any way. She holds a naive belief that she can find a way to live a stress-free life in a way nobody else has before by rejecting society's traditional views on work and hustle.
    While she won't let herself be bogged down in stressful situations, she hates nothing more than anyone needlessly spreading negativity. She won't hesitate to shout at somebody across the room to fuck off and has gotten herself in trouble more times than she can count for it. With her values on stress-free living, it drives her mad to see other people intentionally trying to make another's life more stressful for no reason. She sees stress as a killer and the enemy of humanity and has decided to take up war against it. Metaphorically, of course.
    Her parents are both alcoholics. Her mother was driven to alcoholism by her father's abusive nature. She and her mother both had to suffer through a lot of misogyny from her father. Felicia's conception was a result of her father impregnating her mother as a means of guilting her into staying in the abusive relationship and forcing her to feel obligated into marrying him due to her religious upbringing. The knowledge of the circumstances of Felicia's birth makes her especially suspect of manipulative people and incredibly suspicious around men.
    Though she pities her mother's situation, she still can't help but resent her for putting up with her father's cruel treatment for so long. She's never been able to talk sense into the woman who just allows him to treat them both like animals. Felicia herself has been insulted, hit, and even had opportunities sabotaged by her father.
    Due to having to endure her father's abuse along with her mother's neglect, from a young age she's had to learn to find joy in life by her own means. She avoids her parents most of the time and often makes jokes at their expense to find some sense of humor in her twisted environment. She spends a lot of time playing her acoustic guitar (not pictured) in abandoned buildings or at friend's houses.
    When she's not in her room or playing her guitar, she's mostly roaming the streets of her hometown. She's learned a lot of street smarts over the years. She's extremely quick to take a suspicious stranger down when they approach her with intent to attack. She's privy to keep valuables secured and she can hold her own in a fair fight. She also knows when to give up and let things go so as not to let things escalate, but mostly avoids any possibility for that to happen. For the most part, though, these things are unlikely to happen as she often befriends most people she meets. She's naturally very charismatic much like her mother supposedly was when she was young. She loves to get to know people and is surprisingly forgiving despite her inability to forgive her parents. She believes they are simply incapable of changing.
    She follows slightly in her mother's footsteps. She is somewhat religious as she finds the mercy of God to be a source of peace and a means to forgive and forget her own mistakes as well as those of people around her. She wants to one day be able to face her parents peacefully, but she's ultimately lost hope in her ability to communicate with either of them. Her mother just brushes her off and her father only gets angrier. So, she just assumes it's not her place to help them.
    Unlike her mother, however, she believes strongly in trusting that her path would not involve constant stress and anxiety, or subjecting anyone around her to such a fate. She follows her faith in a unique way to most. She focuses less on abstaining from things she's not supposed to do and more on leaning into God's mercy, understanding, and forgiveness. This pattern of belief often leads her astray, but she doesn't allow herself to be concerned with that. She often rejects the opinions of other Christians in favor of her own personal relationship with God, even when she is in the wrong. And she was certainly anything but clean, as she was no stranger to shoplifting from chain supermarkets and other petty crimes in her younger days, though she was very mindful of who she stole from. And being friendly with so many people meant she was no stranger to drugs and alcohol, either. But she quickly came to realize how badly certain drugs were affecting her and chose to stay away from them, a lingering addiction to cigarettes and alcohol does still tug at her occasionally, especially when hanging out with the wrong crowds.
    People are often surprised to find out about her faith. She's fascinated by tattoos, she's openly pansexual and regularly flirts with both sexes and she's no stranger to the bedroom, either. She sees sex like a game, a challenge to see who can outlast the other. She usually wins. But she isn't a slut by any means. She has a lot of respect for her body and only puts out to men and women she feels she can trust on a personal level.
    Among her many friends, one in particular has always stood out to her: Gina Sumpter. Something about the girl intrigued her. She met Gina in her freshman year when they had a Theatre class together. Gina was very quiet, reserved, and a bit nerdy. She always thought her shyness was endearing, especially the way she'd get red-faced and start stuttering when she didn't know what to say next in a scene. But it seemed to bother the girl a lot and she suddenly quit the class.
    Felicia was concerned when she noticed the girl stop appearing and started to seek her out in the halls and cafeteria. The two started to talk more and she came to understand Gina was very much the opposite of herself. Where Felicia didn't care much at all about things like grades and making mistakes, it seemed to mean the world to Gina. It almost hurt to watch Gina beat herself up so badly over even the smallest of mistakes.
    The whole issue reached a boiling point their Sophomore Year when she noticed Gina start to break down over something as silly as getting a B on a test. It hurt too much to watch Gina worry herself sick over something so meaningless, so she forced Gina to let go of everything for the rest of the day. She took the girl out for a day of relaxation. They ate together, loitered around some stores, and settled down at a local park where they would share some small talk, mostly Felicia talking to Gina about random things she liked while playing some music on her guitar.
    The ending of that day was always magical to her. She remembered looking up and seeing Gina smiling at her. It had struck her then how she'd never seen the girl smile before, and how sweet her face looked. That one smile caused feelings to stir in Felicia she'd never experienced before and she quickly developed a crush on her. From that moment, Felicia decided she wanted to fight to protect that smile.
    Unfortunately, as quickly as it came, it seemed to fade. Suddenly the next day Gina started seeming to avoid her as much as possible. She could never understand why. She'd helped her to feel happy like she'd never felt before. For one day she wasn't a total robot! She knew that smile wasn't fake, so she desperately wracked her brain to try and figure out why in the world Gina would suddenly avoid her so harshly. Who or what was so deeply woven into her head that she couldn't keep pursuing the things that made her happy?
    Felicia would go on to try and stay close to Gina, who would continue to try her best to ignore her. They would occasionally make small talk, but it just was never the same. Like Gina was always keeping her at arm's reach. It broke her heart not just because of her newfound love for the girl, but because she understood that there was something seriously screwed up going on in Gina's life to mess with her priorities so bad. The girl just went right back to worrying herself sick over due dates, tests, and homework and all Felicia could really do was just accept that she must have a completely different worldview than her. She tried her best to go back to the way her life was before but always kept Gina in her eyes, hoping she could find some opportunity to help her.
    • Album created by Aura
    • Updated
    • 1 image
    • 1 image
  15. Iliad V'rei

    Name:  Illiad V'rei
    Age:  24
    Sex:  Female
    Bio: 
    Iliad is one of few survivors of a bloody massacre of her people. The elven kingdom was completely demolished by humans who had assaulted them with vile plagues and curses that drained them of their magic.
    When she was young, she always wondered why her people never simply made peace with the humans they always seemed so afraid of. She was always told humans were vile, greedy beings who wanted nothing more than to seize total domination of the world. She never fully understood why that was a bad thing. If the whole world was ruled under one people, there would be no more war or fighting and it'd be like everyone was one big family. It made sense in a child's mind, anyway.
    In her childhood, Iliad was an adventurous young girl. She would often go on explorations through the forests surrounding her kingdom. At one point, she discovered an abandoned human settlement. She would bring her friends there and imagine being a part of human society. They would gather items from the forest and pretend to run stores or play house together. As she matured, she would use this place as a getaway, she had her first kiss and even lost her virginity here to a young elven boy.
    But when the massacre of her people began and she watched countless men and boys die in vain trying to protect their wives, daughters, mothers, and sisters... only for those very same women to be dragged away screaming and begging in shackles, a battle they stood zero chance of winning from the beginning, she understood all to clearly why peace was never an option.
    There is nothing Iliad wants to do more than to raise hell on humanity. She would feel no shame in painting the streets of human cities red with the blood of everything that breathes. But she's smart enough to understand that her pure hatred alone isn't enough to win her any battles. She spent many years dawning a hood to cover her distinctive ears and slipping into human cities. She searched high and low for any signs of elven slaves. She searched brothels, towns, private homes, perhaps the largest incident was a time when she completely destroyed a slave auction with cleverly placed explosives. All of this with the intention of liberating her people from the tyrannical clutches of humanity. Unfortunately, any elven slaves have had their magic permanently sealed away with markings across their necks. Without magic, these slaves are nearly incapable of fighting and most completely lack the spirit of rebellion having lost everything they've lived for already. Iliad spends most of her time stealing from the wealthy among the humans to feed the many slaves she's freed and relocated to the abandoned settlement she discovered in her youth. She'd renamed it Ur'ada after the elven word for heart, blood, and life. It would now serve as a refugee village for liberated slaves. Many train to fight without magic. Though they are physically weak, there are a select few willing to fight for revenge alongside Iliad. However, even the strongest of them know they stand no chance if Iliad were to get caught and lose her magic, too.
    • Album created by Aura
    • Updated
    • 1 image
    • 1 image
  16. Nyx

    Nyx is a playful young boy who isn't always great at following directions. If you're looking to break a puppy in, he's the one for you!
    • Album created by tinydoll
    • Updated
    • 5 images
    • 5 images
  17. Ashlin

    A tinkerer, obviously.
    • Album created by DonutRex
    • Updated
    • 1 image
    • 2 album comments
    • 1 image
    • 2 album comments
  18. Adonia Lyka

    Character Appearance and References for Adonia Lyka
    • Album created by adonia
    • Updated
    • 13 images
    • 13 images
  19. Khalida

    A dragon. Generally bubbly/always positive. Maybe a little too daft to notice when someone is being mean.
    • Album created by DonutRex
    • Updated
    • 2 images
    • 2 images
  20. Willow Fairchild

    Name:  Willow "Willie Widget" Fairchild
    Race:  Human
    Age:  19
    Sexuality:  questioning
    Experience:  limited to a few unwelcome gropes and a quick unwelcome fuck from a drunk
    Description:  Willow is a young, beautiful red-haired woman with an enthusiastic smile and a twinkle of curiosity in her eyes. She has long red hair that she usually wears pinned or twisted up in a messy pile and a petite frame. She typically dresses in practical clothing, donning a pair of worn leather boots, a sturdy pair of trousers, and a fitted waistcoat adorned with pockets filled with tools.
    Background:  Willie was just old enough before The Fall that she knew what life was supposed to be like. She knew about schools, happy families, eating out at restaurants, going on vacations, all the things she would never have. Instead she had hunger, loneliness, the grinding tedium of unending work, and a mechanical aptitude that made her invaluable to the same men that would otherwise see her as just another female body.
    She had saved herself from the worst in men by knowing enough and being skinny enough to reach and fix the places they could not. It had made her valuable for more than her looks and soft flesh. She made fixing things her identity. They called her "Willie Widget", and that was fine by her, because as long as they saw her as an anomaly and a tool, it meant they didn't see her as a toy. Every other girl from the Smokestacks had it worse than Willie by far.
    But then, after making a name for herself, her name had been discovered. Her true name. Her ticket out of the Smokestacks and into polite society. She was Willow Fairchild, granddaughter of Horace P. Fairchild, the sole inheritor of his vast fortune, and now that she'd been discovered, she was being presented to society at her very own debutante ball. 
    Weeks of learning how to walk in those ridiculously high heeled shoes, which fork to use for which course, what to say to whom, and how to address every rank of nobility that strangely still existed in this broken world had left her head swimming. Machines were so much easier. But here she was, in those shoes with her hair done up and her face made up and this gown that barely covered anything on top and nearly dragged on the floor at the bottom... how were people meant to move in these things? Here she was, at her ball, with every eligible bachelor in the Protectorate about to descend upon her like vultures.
    • Album created by IsabellaRose
    • Updated
    • 2 images
    • 1 album comment
    • 2 images
    • 1 album comment
  21. Cyrena Gravois

    𝙱𝙰𝙲𝙺𝙶𝚁𝙾𝚄𝙽𝙳:
        𝙲𝚢𝚛𝚎𝚗𝚊'𝚜 𝚙𝚊𝚛𝚎𝚗𝚝𝚜 𝚋𝚎𝚕𝚘𝚗𝚐𝚎𝚍 𝚝𝚘 𝚊 𝚙𝚛𝚎𝚜𝚝𝚒𝚐𝚒𝚘𝚞𝚜 𝚐𝚎𝚗𝚎𝚛𝚊𝚝𝚒𝚘𝚗 𝚘𝚏 𝚛𝚎𝚗𝚘𝚠𝚗𝚎𝚍 𝚠𝚊𝚛𝚛𝚒𝚘𝚛𝚜. 𝚆𝚑𝚎𝚗 𝚜𝚑𝚎 𝚠𝚊𝚜 𝚊 𝚌𝚑𝚒𝚕𝚍, 𝚑𝚎𝚛 𝚏𝚊𝚝𝚑𝚎𝚛 𝚠𝚊𝚜 𝚜𝚕𝚊𝚒𝚗 𝚙𝚛𝚘𝚝𝚎𝚌𝚝𝚒𝚗𝚐 𝚝𝚑𝚎𝚒𝚛 𝚑𝚘𝚖𝚎 𝚏𝚘𝚕𝚕𝚘𝚠𝚎𝚍 𝚋𝚢 𝚑𝚎𝚛 𝚖𝚘𝚝𝚑𝚎𝚛 𝚋𝚎𝚒𝚗𝚐 𝚎𝚡𝚎𝚌𝚞𝚝𝚎𝚍 𝚖𝚎𝚛𝚌𝚒𝚕𝚎𝚜𝚜𝚕𝚢 𝚋𝚎𝚏𝚘𝚛𝚎 𝚑𝚎𝚛 𝚎𝚢𝚎𝚜. 𝙰𝚏𝚝𝚎𝚛 𝚋𝚎𝚌𝚘𝚖𝚒𝚗𝚐 𝚊𝚗 𝚘𝚛𝚙𝚑𝚊𝚗, 𝚜𝚑𝚎 𝚠𝚊𝚜 𝚜𝚎𝚗𝚝 𝚝𝚘 𝚕𝚒𝚟𝚎 𝚠𝚒𝚝𝚑 𝚑𝚎𝚛 𝚍𝚒𝚜𝚝𝚊𝚗𝚝 𝚐𝚛𝚊𝚗𝚍𝚙𝚊𝚛𝚎𝚗𝚝𝚜. 𝙷𝚎𝚛 𝚐𝚛𝚊𝚗𝚍𝚏𝚊𝚝𝚑𝚎𝚛 𝚙𝚞𝚝 𝚑𝚎𝚛 𝚝𝚑𝚛𝚘𝚞𝚐𝚑 𝚎𝚡𝚝𝚎𝚗𝚜𝚒𝚟𝚎 𝚝𝚛𝚊𝚒𝚗𝚒𝚗𝚐 𝚝𝚘 𝚑𝚘𝚗𝚎 𝚝𝚑𝚎 𝚜𝚔𝚒𝚕𝚕𝚜 𝚑𝚎𝚛 𝚊𝚗𝚌𝚎𝚜𝚝𝚘𝚛𝚜 𝚑𝚊𝚍 𝚖𝚊𝚜𝚝𝚎𝚛𝚎𝚍 𝚐𝚎𝚗𝚎𝚛𝚊𝚝𝚒𝚘𝚗𝚜 𝚋𝚎𝚏𝚘𝚛𝚎. 𝚂𝚑𝚎 𝚗𝚊𝚝𝚞𝚛𝚊𝚕𝚕𝚢 𝚏𝚘𝚕𝚕𝚘𝚠𝚎𝚍 𝚑𝚎𝚛 𝚋𝚕𝚘𝚘𝚍𝚕𝚒𝚗𝚎'𝚜 𝚍𝚎𝚜𝚝𝚒𝚗𝚢 𝚘𝚏 𝚋𝚎𝚌𝚘𝚖𝚒𝚗𝚐 𝚍𝚒𝚜𝚌𝚒𝚙𝚕𝚒𝚗𝚎𝚍 𝚏𝚒𝚐𝚑𝚝𝚎𝚛𝚜. 𝙴𝚟𝚎𝚗𝚝𝚞𝚊𝚕𝚕𝚢 𝚠𝚒𝚝𝚑 𝚊 𝚏𝚎𝚠 𝚎𝚡𝚑𝚊𝚞𝚜𝚝𝚒𝚗𝚐 𝚢𝚎𝚊𝚛𝚜, 𝚜𝚑𝚎 𝚠𝚊𝚜 𝚊𝚋𝚕𝚎 𝚝𝚘 𝚎𝚡𝚌𝚎𝚎𝚍 𝚎𝚟𝚎𝚗 𝚑𝚎𝚛 𝚏𝚊𝚝𝚑𝚎𝚛'𝚜 𝚊𝚋𝚒𝚕𝚒𝚝𝚒𝚎𝚜.
        𝙾𝚗𝚌𝚎 𝚜𝚑𝚎 𝚠𝚊𝚜 𝚘𝚕𝚍 𝚎𝚗𝚘𝚞𝚐𝚑, 𝚜𝚑𝚎 𝚓𝚘𝚒𝚗𝚎𝚍 𝚊 𝚋𝚊𝚛𝚋𝚊𝚛𝚒𝚌 𝚜𝚎𝚕𝚎𝚌𝚝𝚒𝚘𝚗 𝚙𝚛𝚘𝚌𝚎𝚜𝚜 𝚝𝚑𝚊𝚝 𝚠𝚊𝚜 𝚊 𝚝𝚛𝚞𝚎 𝚝𝚎𝚜𝚝 𝚏𝚘𝚛 𝚝𝚑𝚘𝚜𝚎 𝚠𝚑𝚘 𝚠𝚎𝚛𝚎 𝚌𝚘𝚗𝚏𝚒𝚍𝚎𝚗𝚝 𝚎𝚗𝚘𝚞𝚐𝚑 𝚝𝚘 𝚙𝚛𝚘𝚝𝚎𝚌𝚝 𝚝𝚑𝚎𝚒𝚛 𝚛𝚞𝚕𝚎𝚛. 𝙲𝚢𝚛𝚎𝚗𝚊 𝚎𝚊𝚜𝚒𝚕𝚢 𝚍𝚎𝚜𝚝𝚛𝚘𝚢𝚎𝚍 𝚑𝚎𝚛 𝚌𝚘𝚖𝚙𝚎𝚝𝚒𝚝𝚒𝚘𝚗, 𝚎𝚊𝚛𝚗𝚒𝚗𝚐 𝚑𝚎𝚛𝚜𝚎𝚕𝚏 𝚊 𝚜𝚙𝚘𝚝 𝚒𝚗 𝚑𝚎𝚛 𝚛𝚞𝚕𝚎𝚛'𝚜 𝚋𝚊𝚗𝚍 𝚘𝚏 𝚠𝚊𝚛𝚛𝚒𝚘𝚛𝚜. 𝚂𝚑𝚎 𝚌𝚕𝚒𝚖𝚋𝚎𝚍 𝚝𝚑𝚎 𝚛𝚊𝚗𝚔𝚜 𝚊𝚜 𝚜𝚑𝚎 𝚍𝚒𝚜𝚙𝚕𝚊𝚢𝚎𝚍 𝚑𝚎𝚛 𝚜𝚔𝚒𝚕𝚕𝚜 𝚝𝚑𝚛𝚘𝚞𝚐𝚑 𝚝𝚑𝚎 𝚏𝚎𝚠 𝚠𝚊𝚛𝚜 𝚝𝚑𝚊𝚝 𝚋𝚛𝚘𝚔𝚎 𝚘𝚞𝚝 𝚒𝚗 𝚑𝚎𝚛 𝚌𝚘𝚞𝚗𝚝𝚛𝚢. 𝙽𝚘𝚠, 𝚜𝚑𝚎 𝚠𝚊𝚜 𝚑𝚎𝚛 𝚛𝚞𝚕𝚎𝚛'𝚜 𝚛𝚒𝚐𝚑𝚝 𝚑𝚊𝚗𝚍 𝚠𝚘𝚖𝚊𝚗. 𝙷𝚎𝚛 𝚊𝚌𝚌𝚘𝚖𝚙𝚕𝚒𝚜𝚑𝚖𝚎𝚗𝚝𝚜 𝚠𝚎𝚛𝚎 𝚗𝚎𝚟𝚎𝚛-𝚎𝚗𝚍𝚒𝚗𝚐, 𝚝𝚑𝚎 𝚝𝚛𝚞𝚎 𝚐𝚎𝚖 𝚘𝚏 𝚑𝚎𝚛 𝚏𝚊𝚖𝚒𝚕𝚢'𝚜 𝚗𝚊𝚖𝚎.
     
    𝙰𝙱𝙸𝙻𝙸𝚃𝙸𝙴𝚂:
        𝚆𝚎𝚊𝚙𝚘𝚗 𝙼𝚊𝚜𝚝𝚎𝚛𝚢: 𝙺𝚎𝚗𝚓𝚞𝚝𝚜𝚞 𝚒𝚜 𝚞𝚜𝚎𝚍 𝚊𝚜 𝚑𝚎𝚛 𝚖𝚊𝚒𝚗 𝚒𝚗𝚜𝚙𝚒𝚛𝚊𝚝𝚒𝚘𝚗 𝚒𝚗 𝚋𝚊𝚝𝚝𝚕𝚎. 𝙷𝚎𝚛 𝚋𝚕𝚘𝚘𝚍𝚕𝚒𝚗𝚎 𝚑𝚊𝚜 𝚙𝚎𝚛𝚏𝚎𝚌𝚝𝚎𝚍 𝚝𝚑𝚎 𝚊𝚗𝚌𝚒𝚎𝚗𝚝 𝚌𝚛𝚊𝚏𝚝 𝚘𝚏 𝚜𝚠𝚘𝚛𝚍𝚜𝚖𝚊𝚗𝚜𝚑𝚒𝚙. 𝙰𝚕𝚝𝚑𝚘𝚞𝚐𝚑 𝚝𝚑𝚎 𝚙𝚛𝚊𝚌𝚝𝚒𝚌𝚎 𝚑𝚊𝚜 𝚋𝚎𝚐𝚊𝚗 𝚝𝚘 𝚟𝚊𝚗𝚒𝚜𝚑 𝚒𝚗 𝚙𝚘𝚙𝚞𝚕𝚊𝚛𝚒𝚝𝚢, "𝚝𝚑𝚎 𝚝𝚎𝚌𝚑𝚗𝚒𝚚𝚞𝚎 𝚘𝚏 𝚝𝚑𝚎 𝚜𝚠𝚘𝚛𝚍" 𝚛𝚎𝚖𝚊𝚒𝚗𝚜 𝚒𝚗 𝚑𝚎𝚛 𝚏𝚊𝚖𝚒𝚕𝚢'𝚜 𝚞𝚙𝚋𝚛𝚒𝚗𝚐𝚒𝚗𝚐𝚜. 𝙷𝚎𝚛 𝚐𝚛𝚊𝚗𝚍𝚏𝚊𝚝𝚑𝚎𝚛 𝚝𝚊𝚞𝚐𝚑𝚝 𝚑𝚎𝚛 𝚛𝚎𝚜𝚒𝚕𝚒𝚎𝚗𝚌𝚎, 𝚍𝚒𝚜𝚌𝚒𝚙𝚕𝚒𝚗𝚎, 𝚝𝚛𝚊𝚗𝚚𝚞𝚒𝚕𝚒𝚝𝚢, 𝚊𝚗𝚍 𝚊 𝚏𝚒𝚎𝚛𝚌𝚎 𝚜𝚎𝚗𝚜𝚎 𝚘𝚏 𝚜𝚎𝚕𝚏 𝚌𝚘𝚗𝚝𝚛𝚘𝚕. 𝙼𝚘𝚕𝚍𝚒𝚗𝚐 𝚝𝚘𝚐𝚎𝚝𝚑𝚎𝚛 𝚝𝚑𝚎 𝚝𝚎𝚊𝚌𝚑𝚒𝚗𝚐𝚜 𝚜𝚑𝚎 𝚖𝚊𝚜𝚝𝚎𝚛𝚎𝚍, 𝚜𝚑𝚎 𝚜𝚑𝚊𝚙𝚎𝚍 𝚑𝚎𝚛 𝚏𝚒𝚐𝚑𝚝𝚒𝚗𝚐 𝚜𝚝𝚢𝚕𝚎 𝚝𝚘 𝚠𝚘𝚛𝚔 𝚠𝚒𝚝𝚑 𝚑𝚎𝚛 𝚜𝚖𝚊𝚕𝚕 𝚏𝚛𝚊𝚖𝚎. 𝙰𝚕𝚝𝚑𝚘𝚞𝚐𝚑 𝙲𝚢𝚛𝚎𝚗𝚊 𝚒𝚜 𝚙𝚑𝚢𝚜𝚒𝚌𝚊𝚕𝚕𝚢 𝚜𝚝𝚛𝚘𝚗𝚐, 𝚑𝚎𝚛 𝚏𝚒𝚐𝚑𝚝𝚒𝚗𝚐 𝚜𝚝𝚢𝚕𝚎 𝚏𝚕𝚊𝚞𝚗𝚝𝚜 𝚑𝚎𝚛 𝚊𝚐𝚒𝚕𝚒𝚝𝚢, 𝚏𝚕𝚎𝚡𝚒𝚋𝚒𝚕𝚒𝚝𝚢 𝚊𝚗𝚍 𝚜𝚙𝚎𝚎𝚍.
        𝚄𝚗𝚗𝚊𝚝𝚞𝚛𝚊𝚕𝚕𝚢 𝚒𝚗𝚝𝚞𝚒𝚝𝚒𝚟𝚎: 𝙰𝚋𝚕𝚎 𝚝𝚘 𝚛𝚎𝚊𝚍 𝚙𝚎𝚘𝚙𝚕𝚎'𝚜 𝚒𝚗𝚝𝚎𝚗𝚝𝚒𝚘𝚗𝚜 𝚊𝚗𝚍 𝚙𝚊𝚜𝚝𝚜 𝚏𝚛𝚘𝚖 𝚋𝚘𝚍𝚢 𝚕𝚊𝚗𝚐𝚞𝚊𝚐𝚎 𝚊𝚏𝚝𝚎𝚛 𝚊 𝚏𝚎𝚠 𝚖𝚘𝚖𝚎𝚗𝚝𝚜 𝚘𝚏 𝚘𝚋𝚜𝚎𝚛𝚟𝚊𝚝𝚒𝚘𝚗. 𝙽𝚘 𝚘𝚗𝚎 𝚒𝚜 𝚚𝚞𝚒𝚝𝚎 𝚜𝚞𝚛𝚎 𝚠𝚑𝚎𝚛𝚎 𝚝𝚑𝚒𝚜 𝚘𝚍𝚍 𝚊𝚋𝚒𝚕𝚒𝚝𝚢 𝚜𝚝𝚎𝚖𝚜 𝚏𝚛𝚘𝚖. 𝙲𝚛𝚢𝚎𝚗𝚊'𝚜 𝚐𝚛𝚊𝚗𝚍𝚏𝚊𝚝𝚑𝚎𝚛 𝚌𝚕𝚊𝚒𝚖𝚜 𝚒𝚝 𝚠𝚊𝚜 𝚙𝚊𝚜𝚜𝚎𝚍 𝚍𝚘𝚠𝚗 𝚏𝚛𝚘𝚖 𝚑𝚎𝚛 𝚏𝚊𝚝𝚑𝚎𝚛. 𝚂𝚑𝚎'𝚜 𝚑𝚎𝚊𝚛𝚍 𝚜𝚝𝚘𝚛𝚒𝚎𝚜 𝚘𝚏 𝚑𝚘𝚠 𝚑𝚎𝚛 𝚏𝚊𝚝𝚑𝚎𝚛 𝚌𝚘𝚞𝚕𝚍 𝚜𝚎𝚗𝚜𝚎 𝚝𝚑𝚒𝚗𝚐𝚜 𝚋𝚎𝚏𝚘𝚛𝚎 𝚝𝚑𝚎𝚢 𝚑𝚊𝚙𝚙𝚎𝚗𝚎𝚍. 𝚂𝚞𝚌𝚑 𝚊𝚜 𝚎𝚗𝚎𝚖𝚒𝚎𝚜 𝚊𝚝𝚝𝚊𝚌𝚔𝚜, 𝚠𝚑𝚊𝚝 𝚜𝚘𝚖𝚎𝚘𝚗𝚎'𝚜 𝚙𝚞𝚛𝚙𝚘𝚜𝚎 𝚠𝚊𝚜, 𝚊𝚗𝚍 𝚘𝚗 𝚘𝚌𝚌𝚊𝚜𝚒𝚘𝚗 𝚎𝚟𝚎𝚗 𝚝𝚎𝚕𝚕 𝚝𝚑𝚎𝚒𝚛 𝚙𝚊𝚜𝚝 𝚜𝚒𝚖𝚙𝚕𝚢 𝚏𝚛𝚘𝚖 𝚝𝚑𝚎𝚒𝚛 𝚙𝚊𝚝𝚝𝚎𝚛𝚗 𝚘𝚏 𝚜𝚙𝚎𝚎𝚌𝚑.
     
    𝙸𝙽𝚅𝙴𝙽𝚃𝙾𝚁𝚈:
        𝚆𝚑𝚎𝚗 𝚗𝚘𝚝 𝚒𝚗 𝚋𝚊𝚝𝚝𝚕𝚎, 𝙲𝚢𝚛𝚎𝚗𝚊 𝚑𝚊𝚜 𝚊 𝚋𝚕𝚊𝚌𝚔 𝚜𝚑𝚎𝚊𝚝𝚑 𝚌𝚕𝚒𝚙𝚙𝚎𝚍 𝚜𝚗𝚞𝚐𝚐𝚕𝚢 𝚊𝚛𝚘𝚞𝚗𝚍 𝚑𝚎𝚛 𝚛𝚒𝚐𝚑𝚝 𝚝𝚑𝚒𝚐𝚑 𝚑𝚘𝚕𝚍𝚒𝚗𝚐 𝚊𝚗 𝚘𝚋𝚜𝚒𝚍𝚒𝚊𝚗 𝚝𝚊𝚕𝚘𝚗 𝚍𝚊𝚐𝚐𝚎𝚛. 𝚂𝚑𝚎 𝚑𝚊𝚜 𝚟𝚊𝚛𝚒𝚘𝚞𝚜 𝚙𝚞𝚜𝚑 𝚍𝚊𝚐𝚐𝚎𝚛𝚜 𝚑𝚒𝚍𝚍𝚎𝚗 𝚘𝚗 𝚑𝚎𝚛, 𝚋𝚞𝚝 𝚗𝚘 𝚘𝚗𝚎 𝚑𝚊𝚜 𝚎𝚟𝚎𝚛 𝚏𝚘𝚞𝚗𝚍 𝚠𝚑𝚎𝚛𝚎 𝚝𝚑𝚘𝚜𝚎 𝚊𝚛𝚎 𝚌𝚘𝚗𝚌𝚎𝚊𝚕𝚎𝚍.
        𝚆𝚑𝚎𝚗 𝚋𝚊𝚝𝚝𝚕𝚎 𝚒𝚜 𝚒𝚖𝚖𝚒𝚗𝚎𝚗𝚝, 𝚝𝚠𝚒𝚗 𝚝𝚊𝚗𝚝𝚘 𝚜𝚠𝚘𝚛𝚍𝚜 𝚑𝚊𝚗𝚐 𝚏𝚛𝚘𝚖 𝙲𝚢𝚛𝚎𝚗𝚊'𝚜 𝚑𝚒𝚙𝚜. 𝚃𝚑𝚎 𝚋𝚕𝚊𝚍𝚎𝚜 𝚘𝚏 𝚑𝚎𝚛 𝚜𝚠𝚘𝚛𝚍𝚜 𝚊𝚛𝚎 𝚋𝚕𝚊𝚌𝚔 𝚠𝚒𝚝𝚑 𝚊 𝚠𝚑𝚒𝚝𝚎 𝚎𝚗𝚐𝚛𝚊𝚟𝚒𝚗𝚐 𝚘𝚏 𝚊 𝚋𝚊𝚝𝚝𝚕𝚎 𝚙𝚛𝚊𝚢𝚎𝚛 𝚑𝚎𝚛 𝚋𝚕𝚘𝚘𝚍𝚕𝚒𝚗𝚎 𝚑𝚊𝚜 𝚊𝚕𝚠𝚊𝚢𝚜 𝚛𝚎𝚌𝚒𝚝𝚎𝚍. 𝙷𝚎𝚛 𝚐𝚛𝚊𝚗𝚍𝚏𝚊𝚝𝚑𝚎𝚛 𝚏𝚘𝚛𝚐𝚎𝚍 𝚝𝚑𝚎 𝚋𝚕𝚊𝚍𝚎𝚜 𝚜𝚙𝚎𝚌𝚒𝚏𝚒𝚌𝚊𝚕𝚕𝚢 𝚏𝚘𝚛 𝚑𝚎𝚛 𝚞𝚗𝚒𝚚𝚞𝚎 𝚜𝚝𝚢𝚕𝚎 𝚘𝚏 𝚜𝚠𝚘𝚛𝚍𝚜𝚖𝚊𝚗𝚜𝚑𝚒𝚙. 𝚂𝚎𝚟𝚎𝚛𝚊𝚕 𝚙𝚎𝚘𝚙𝚕𝚎 𝚜𝚊𝚢 𝚝𝚑𝚎 𝚜𝚠𝚘𝚛𝚍𝚜 𝚠𝚎𝚛𝚎 𝚋𝚕𝚎𝚜𝚜𝚎𝚍 𝚠𝚒𝚝𝚑 𝚒𝚝𝚜 𝚍𝚒𝚜𝚝𝚒𝚗𝚌𝚝𝚒𝚟𝚎 𝚌𝚘𝚕𝚘𝚛 𝚏𝚛𝚘𝚖 𝚝𝚑𝚎 𝚠𝚊𝚛 𝚍𝚎𝚒𝚝𝚢 𝙷𝚊𝚌𝚑𝚒𝚖𝚊𝚗.
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  22. (Futa)Maria Bollwrs. Age Range: 36-40.

    Maria Bollwrs is a very wealthy landlord of multiple mini mansions within and around the Beverly Hills in California. Her one and only child has finally gone off to college leaving her all alone. While she is somewhat sad to see her little girl leave and move on, she admittedly is also kinda excited. Now that she has time for herself once again, Maria plans on going out to hopefully find a new woman that can help relief all her pent up tensions.
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  23. Kazumi Kei - Kitsune Sorcerer 15

    Kazumi Kei (originally created for a high level Pathfinder 1 campaign)
    Female Kitsune Sorcerer 15 - CR 14
    True Neutral Humanoid (Kitsune, Shapechanger); Deity: Shelyn; Age: 28; Height: 5' 2"; Weight: 100 lb.
    Init +9, Senses Perception +3
    --------------------
    Defense
    --------------------
    AC 20 (Touch 18, Flat-Footed 17)
    HP 137
    FORT +14, REF +13, WILL +14
    --------------------
    Offense
    --------------------
    Speed 30 ft
    Melee +2 Dagger, Main Hand +10/+5 (1d4+3/19-20)
    Ranged +2 Dagger +12 (1d4+3/19-20)
    Bloodline Spell-Like Abilities (CL 15th; concentration +25)
       At will—fleeting glance (19 rounds/day)
       11/day—laughing touch
    Sorcerer Spells Known (CL 15th; concentration +25)
    7th (5/day)—limited wish, phase door , mass planar adaptation (DC 25)
    6th (7/day)—geas/quest, mislead (DC 24), symbol of persuasion (DC 26), true seeing
    5th (7/day)—dominate person (DC 27), permanency, symbol of sleep (DC 27), teleport, tree stride
    4th (8/day)—apparent treachery (DC 26), charm monster (DC 24), forgetful slumber ARG (DC 26), poison
    (DC 22), summon monster IV
    3rd (8/day)—deep slumber (DC 25), phantom steed, puzzle box (DC 25), stinking cloud (DC 21), summon
    monster III
    2nd (8/day)—burning arc (DC 20), compel tongue (DC 24), glitterdust (DC 20), hideous laughter (DC 24),
    invisibility, levitate
    1st (8/day)—charm person (DC 21), color spray (DC 19), entangle (DC 19), mage armor , magic missile,
    protection from evil
    0th (at will)—daze (DC 22), detect magic , light, mage hand, mending, message, prestidigitation, read magic , sotto voce (DC 18)
       Bloodline Fey
    --------------------
    Statistics
    --------------------
    STR 12, DEX 17, CON 18, INT 16, WIS 10, CHA 26
    BAB +7, CMB +8, CM Defense 26
    Feats: Craft Wondrous Item, Eschew Materials, Greater Spell Focus (Enchantment), Leadership (score 23), Persuasive, Piercing Spell, Quicken Spell, Realistic Likeness, Simple Weapon Proficiency - All, Skill Focus (Diplomacy), Spell Focus (Enchantment), Spell Penetration
    Traits: Charming, Focused Mind
    Skills: Acrobatics +3, Appraise +7, Bluff +21, Climb +1, Craft (calligraphy) +11, Craft (tattoo) +13, Diplomacy +31 , Disguise +20, Escape Artist +3, Fly +7, Heal +0, Intimidate +28, Knowledge (arcana) +10, Knowledge (nature) +10, Perception +2, Perform (sing) +12, Perform (string instruments) +12, Perform (wind instruments) +12 , Profession (courtesan) +4, Ride +3, Sense Motive +15, Spellcraft +15, Stealth +3, Survival +0, Swim +1, Use Magic Device +15
    Languages: Common, Sylvan
    SQ bloodline arcana (+2 DC for compulsion spells), change shape, fey magic, woodland stride
    Combat Gear: origami swarm; +2 dagger, dagger, amulet of natural armor +2, artisan's tools, masterwork (craft [calligraphy]), artisan's tools, masterwork (craft [tattoo]), bag of holding I, boots of the cat, circlet of persuasion, cloak of persuasion, cloak of resistance +5, gloves of elvenkind, headband of alluring charisma +6, inquisitor's monocle, ring of protection +5, ring of sustenance, robe of arcane heritage, sleeves of many garments, noble's outfit, 567 gp
    --------------------
    Special Abilities
    --------------------
    Bloodline Arcana: Fey (Ex) +2 to save DCs from spells of the Compulsion subschool.
    Change Shape (Su) Assume a single human form.
    Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
    Fey Magic (At will) (Su) Reroll CL check to overcome spell resistance (take 2nd).
    Fleeting Glance (19 rounds/day) (Sp) As a standard action, turn self invisible as greater invisibility.
    Greater Spell Focus (Enchantment) +1 to the Save DC of spells from one school.
    Laughing Touch (11/day) (Sp) As a standard action, if melee touch hits, foe can take only move actions for 1 rd.
    Quicken Spell Cast a spell as a swift action. +4 Levels.
    Realistic Likeness Change shape can mimic individuals you've met, gain a +10 bonus to Disguise to impersonate.
    Spell Focus (Enchantment) Spells from one school of magic have +1 to their save DC.
    Voice of the Sibyl Gain bonus to Bluff, Diplomacy, and Perform (oratory) checks
    Woodland Stride (Ex) Move through undergrowth at normal speed.
    --------------------
    Entourage
    --------------------
    With her leadership ability score of 23, Kazumi has an entourage consisting of:
    1 Level 13 cohort (Hai Linh Mai, Human Ninja 13) as well as the listed followers:
    1 Level 6 (Tamiko, Half-Elf Bard 6)
    2 Level 5 (Rai, Human Rogue 5 | Faith, Tiefling Magus 5)
    3 Level 4 (Ghuanayne, Drow Oracle 4 | Avi, Sylph Fighter 3, Rogue 1 | Finra, Undine Fighter 4)
    5 Level 3 (Vatu, Oread Fighter 3 | Zara, Ifrit Fighter 3 | Shandanna, Human Cleric of Shelyn 3 | Brigid, Human Fighter 3 | Kayla, Human Fighter 3)
    9 Level 2 (Myrina, Human Fighter 1, Barbarian 1 | Bellona, Elf Fighter 2 | Zika, Human Fighter 2 | Enyo, Human Fighter 2 | Tiefling Fighter | Human Fighter | Half-Orc Fighter | Human Fighter | Chinni, Sylph Alchemist 2)
    90 Level 1 (unnamed until needed), for a total of 110 followers and 1 cohort.
    --------------------
    History
    --------------------
    Upon attaining a position of power, Kazumi used her abilities and wealth the buy the freedom of any woman she found enslaved. She offered them a chance to earn generous wages as a follower or she will give them enough coin to return to their homes. Many start in her employ to earn coin and remain with her when they find her a generous and caring patron. Kazumi adventures to find treasure to fund her passion project of freeing women, and plans to stake a claim in the wilds of the greenbelt and build a stronghold which she hopes to expand into a town, a haven for those without a home, a safe place for women from across the kingdoms.
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  24. Amante Maritriza Vitima

    Age:  482 (appears to be in her late teens or early twenties)
    Gender:  Female
    Species:  appears human. (actually a magical construct composed of 99 different individuals merged together from species including: aasimar, amazon, andorian, angel, asari, chiss, drow, dryad, elf, erinyes, ex nihili, fae, falleen, human, korrigan, kymellian, mermaid, nagaraj, naiad, neko, nixie, nymph, orion, pixie, red martian, sakaraan, satyress, siren, succubus, sylph, tamaranian, tau, tiefling, togruta, twi'lek, vampire, werewolf, yokai, zabrak, and zeltron, among others)
    Origin:  Amante does not know the name of the place where she was created, and refers to it only as "home."
    Height:  5' 6"
    Weight:  115 lbs.
    Eye Colour:  blue (defaults to blue, but varies, see Shape Shifting under abilities/powers)
    Hair Colour:  brown (defaults to brown, but varies, see Shape Shifting under abilities/powers)
    Physical Description:  Amante appears as a lithe yet voluptuous young woman, with a tiny waist, curvy hips, perfectly shaped breasts, and long toned arms and legs. She is classically beautiful, but upon seeing her for the first time, your vision blurs and when she comes back into focus she seems even more attractive than you initially thought.
    Sexual Orientation:  Pansexual (Amante is attracted to anyone or anything that is attracted to her)
    Turn-ons:  (see Reciprocal Arousal under abilities/powers)
    Breast Size:  C cup (defaults to C cup, but varies, see Shape Shifting under abilities/powers)
    Sensitivity:  Exceptionally high everywhere to even the slightest touch (she was created to be a sex doll, and so her sensitivity and ability to be aroused are tweaked to the highest degree, making her easily and almost instantly susceptible to any attempts to arouse her. See also Reciprocal Arousal under abilities/powers)
    Abilities/Powers
    Shape Shifting:  Amante can change her appearance to use a portion of or the entire appearance of any of the ninety-nine original individuals from which she was created. She can change her facial features, height, and body shape as well. These changes are often subtle and nearly imperceptible, a slight increase in the fullness of her lips, her eyes appearing more almond-shaped, her hair appearing longer or shorter. She has no conscious control over her shape-shifting. Her appearance only changes when it would make her more attractive to the person she is with.
    Attractive Appearance:  Amante is designed to appear to each person in a form to which they are most attracted.
    Reciprocal Arousal:  If someone near her is aroused, she becomes aroused as well. If she is the cause of this arousal, she responds to it in kind. Her own excitement increases with that of her partner, though hers will likely continue even if the partner loses theirs.
    Impervious to Permanent Damage and Death:  Amante cannot be permanently marked or maimed, or even killed. Over the past several hundred years she has been tortured, lacerated, stabbed, shot, boiled alive, impaled, drawn and quartered, skinned, beheaded, burned alive in a lava flow, dissolved in acid, had all of her internal organs removed, had her skin flayed from her body, and been disintegrated. Several hours later she awakes near where she was apparently slain as good as new without a mark on her. Tattoos and scars are similarly impermanent for her. When she is tattooed, it disappears within several hours. Scars fade over a period of several hours. 
    Restrictions:  Amante cannot deny a request provided it will enhance the pleasure of another. There are some exceptions, most notably that she will not cause physical harm to come to any living thing. She seems to forget sexual encounters, and always acts innocent as if she had no idea of her own past.
    Skills:  Amante has skills as a lover rivaled by only the most experienced and expensive courtesans and concubines.
     
    History:  There was once an ancient mage, whose power was equaled only by his capacity for evil. His shadow fell across the land like a plague, and under his dominance, life was suffering. Freedom and virtue were replaced with enslavement and immorality, and the only justice was the enforcement of his whim as law. His power grew with his influence, and soon he ruled over all. But ruling was not enough. The hunger for power drove him to summon and control beings from other worlds and dimensions: demons, angels, alien creatures from other worlds as well as those from the hidden depths of his own. His slaves and servants were as many and varied as the stars in the sky, and he used them for his own, perverse pleasure. He made the men battle each other in violent and bloody games that left few living, and forced the women to please him in more and more depraved ways.
    When the fighting men bored him, he used his magic to merge fifty of the most powerful and skilled combatants into a single, ultimate warrior bound to his will. He named this creature Guerreiro. It could tap into the power of fifty different warriors in an instant, the skills of the best swordsmen, the dexterity of the most nimble acrobats, the strength of the most powerful monsters, the merciless nature of demons, the natural weaponry of dozens of creatures from as many worlds. He pitted his newest slaves against the creature and watched them die horrible deaths. His creation pleased him. Little did he know that Guerreiro would be the key to his downfall.
    After his success in the death matches, he turned his magic to his concubines. Over the centuries he had taken women from every race, from every world, as wide and varied in their looks and ability to please him as were the men he made fight. He merged them as well, ninety-nine women of various appearances, races, and capabilities, into one, perfect concubine. He named her Amante. The individual identities that made up her being were removed; her personal dreams and desires were subverted. Now, she found pleasure in pleasing others, felt valued when being used, and found herself unable to deny any request if it pleased another. She became aroused when someone else was attracted to her; the more aroused a potential partner became, the more aroused she became.
    Of course, the mage enjoyed corrupting innocence, so he imprinted Amante to remain perpetually innocent. Her memory of even the most depraved sexual acts, while technically accurate, never seemed to jade her. She remained hopeful and almost naive, and always seemed surprised when things became physical. But she also knew how to please a man, being imprinted with the skills of a dozen of the most experienced courtesans, concubines, and seductresses. Once he seduced her, once she became aroused enough to beg him to take her, her innocence was lost and she became an equal in his depraved games. This was her daily existence. She woke each morning a young, innocent woman uncertain of her surroundings. She was surprised by the attention of her paramour, shocked when he made suggestions or simply took what he wanted from her and tried to fight him off or escape, but as soon as she reached the height of arousal, she became a wild, unabashed siren.
    She was wandering the grounds late one night when she found Guerreiro. She approached his cage and felt pity for the creature. Guerreiro was attracted to her, and she reciprocated, as she was designed to do. She freed him and they found comfort in each others arms.  Over the next few weeks she found herself drawn to Guerreiro, and visited him nightly. Although she was incapable of feeling love, their physical bond somehow grew stronger until the night that she arrived battered and bloody from a particularly rough session with the mage.
    Guerreiro flew into a rage, and when she freed him from his cage, he made his way to the mages chambers.  He burst in and attacked the mage, squeezing his head in his massive hands. The mage awoke at Geurreiro's touch and cast a spell, opening a portal into which he hoped to toss his creation, but Guerreiro pulled the mage through with him as he crushed his head into a pulp. They both disappeared, never to be seen again. Amante was heartbroken for the rest of the evening, but then the magic of her creation wiped away the emotional impact. She awoke the next morning feeling a slight sense of loss, and wandered out of the castle, and into a new life.
    Since then, she has traveled from land to land, always at the mercy of the need to please that is the curse of her existence.
    • 5 images
  25. (Futa) Lucita Nilno. Age range 24-30.

    Lucita Nilno is a very wealthy and influential woman who lives in Italy and uses her assets to be a “trainer”. A trainer to and for what you may ask? Well for woman of course! Lucita runs a illegal(obviously) training ground at her home where other futa’s from around the world send her, or hire her to kidnap, females to break and train them to be there personal toys. The process can take anywhere from a month to a year depending on the  prisoner  STUDENT and there resolve. But all break eventually. Though she dose get a few females for her own to keep.
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    • 1 image
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