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Showing content with the highest reputation on 11/08/2025 in Posts

  1. Okay, so here's the confusing part. You start an NPC as an Extra (what they call NPC Resources), but as soon as another PC (called Leads in game terms) connects to them, you and the other Player get to decide if you want them to remain an Extra (a Resource) or become a Feature (an upgraded NPC with whom the Leads have Relationships). The confusing part is that it's not when another Lead is connected to the Extra, it's when an arrow is drawn from their Lead square TO the Extra. So Everybody could decide to connect a particular Extra to their own characters, but only when one of them makes a connection back TO that Extra is when they can be ele
    3 points
  2. update: moved both extras to resources with the specialties added if you want to check those! Extras d4 Willis Sloan (Business/intimidating) ("Slimy, hard-edged, and dangerous. He's got me and half the town at his mercy, not at the barrel of a gun, but the signing of a contract... not that he's opposed to shooting if he has to.") - Willis Sloan is as close to an outlaw as you can get while still balancing on the right side of legality. He owns and operates a trading post in (town name), but is involved in shady dealings and has his fingers in a whole bunch of the town's business interests, from min
    2 points
  3. Ill change it to your specifications later.
    2 points
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