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  2. Well, it wouldn't just be posters. My character is a little more professional than that. I was thinking more like a tv ad of sort. Hologram screen ad in such fashion. For now, it's VERY late and I'm afraid that I have to go sleep. Unless I die then I won't be able to post at all. Some sort of big day tomorrow. I guess we will see how this goes later...
  3. Hmm... Maybe the ads are on like...holographic posters in the bar? Could be hung up behind the counter where Maray and others can see easily.
  4. I could do an introductory post where the company in question releases the system to be used and characters can always go "I'd like to try that." We know how it is if some hologram ads present it. Just an idea anyway. Emiko could always be in the same scene. Just not the same "plot". Notice ads, notice maid girl who looks out of place, things like that.
  5. Hm. I know I certainly want to use Maray to be dove into, but I don't know when I will be able to apply that...
  6. Just wanted to say hi!
      • 1
      • Woohoo
  7. A visit to the dive shop and yeah, have fun after that. Emiko was not planned to come as someone to dive into anyway. COULD be interesting. But yeah. I still have to think about what I want to do with her after this discussion but more and more, I could do something with this idea with some characters of mine. (The digital space mostly, for my part)
  8. Ah, got it. Could use a small intermission every few memories/events...
  9. 3 is probably the ideal group size. If you're able to manage your character sheets I'm completely fine with that. I haven't played savage worlds in ages so I can't really remember how it goes other than having really impactful mechanics.
  10. Well, that depends on the roleplayers. I don't make those stories. Just explaining how it works. You dive in their mind, feelings, past. It's up to the roleplayers to set what they see and how they find more about layers. Of course only few know about ar tonelico so I doubt it will be done in any way like I explained it but I guess it's good to dream. You don't have to spend an eternity in the cosmosphere. This is why Diving points were a thing in Ar tonelico. Every events you trigger cost DPs because such events put a strain on the dove partner's mind. After a while, they need a rest. But yeah, it's really up to the roleplayers. As for
  11. Today
  12. I see. How much time irl(roleplay irl) would each dive be?
  13. I'd love to join in as well, and I potentially know someone else who'd like to join as well, if you'd have us :3 I'm familiar with Pathfinder (though it's been a while since I last played), though unfamiliar with Savage World. With how numbers-crunchy PF can be, I'm willing to learn, though :p
  14. If we remove the whole reyvateil idea out and go more cyberpunk, that's basically it. A future way to help patients with mental health, therapy, etc. That's the benefit we could be thinking about. While it probably does other things but that's the main idea. It's no small fun trip since we dives into someone's memories and trauma, feelings, past, etc. To find about how we can help them. This could, in a way, be the update sale pitch for emiko. Since I think the only way to really find more about her (with how little she talks) is by diving.
  15. Perfect. Also, that could be their slogan. "Bring a trusted partner to mend your mind, with their help you will be able to get fixed and get stronger!"
  16. More "npcs" can be found in a mindspace. Like, if a someone memory is important to the one being dove into. But yes, the diver is only a visitor, really. Also, generally a problem solver. One who seek to deepen a bond or help someone with fixing something. But yes, in one layer, a story unfolds based on feelings and memories. There are a few ways to do this but this is why the cosmosphere is so different from just "visiting one's mind". It's a complex world that can also serve as a therapy for the one being dove into. Get fixed and get stronger.
  17. Oooh Yeah, I think I got it now. They dive and only meet the one being dove into once they find them within that memory. Decisions decisions...
  18. Point is, the subconscious version can sometimes think that they're playing a role in a memory. So they can have a fitting costume or body age for that memory. They are not necessarily WITH the diver in that mindscape. They can be wandering about if that's how their memories play. Only thing that change is how the diver affects that memory... The diver meets with that memory, learning about it. Sometimes, it can involve trying to help that memory solve a quest or a problem. In doing that, you deepen the bond with the person. If you stress the memory or consciousness of the person, it can lead to a bad end of sort and an ejection of the d
  19. Hmm.. I think I understand. They change in the mindscape but not outside, they can be recognized or not(depends on how well the diver can notice certain details like hair and stuff), and the one being dove into can let certain memories happen or not depending on trauma or if they simply don't want the diver to see. Yeah?
  20. Physically yes. BUT only in their soulspace. They're still "conscious" but inside that body. I don't exactly get the full technicality of it but it often comes with a personality and memory fitting of that form as well. Some soulspace event can get very weird but it's like a visit of someone's memory. They CAN or NOT recognize the diver at that moment, etc. Still, a part of their subconscious is aware of what is happening and can let it happen or not. It's very complex on that side but yeah, the person being dove into doesn't exactly control what their soulspace might show. But if the experience goes as planned without eject, it should d
  21. So, if the memory is that of the character as a child, they'd get younger? They pretty much just become the old them during that moment?
  22. Funny thing is. It also changes the "consciousness" form inside the mindscape in the game. Costumes. Lot of costumes. Certain memories could bring different costume on the one being dove into. In some instance, it can also change the "age" of the person as well, if a certain layer of memories visit a past of theirs. But yes, just to say that possibilities go far and beyond there. And as a "diving shop" thing, it's NOT forced on anyone if they don't want to. It's there for people who want to visit and do that. Which, I think, is great for options...?
  23. AP - Adventure Path - a 6 chapter adventure taking you from first level and evolve into a world ending threat ending at level 16-20 Savage Pathfinder - is a mod for Savage World to make it more compatible with the parhfinder playstyle. Less numbers, more flavour, but also less mechanical options
  24. Real quick, anybody know where I can read the stuff for dnd for free? Online I mean. I do wanna get into it but I see everybody has read quite a bit and I didn't know I needed to lol
  25. Well i have played exactly one pathfinder 1e campaign before and it was... very brief, and im not sure what AP means here... nore Savage pathfinder really? But i like playing in new systems so ill be happy to play ^-^
  26. Oh, I figured as much, but I meant that in a, "Dark troubled past or nah?", type of way lol.
  27. So to put something more concrete on the table it'd probably a premade adventure for pathfinder, maybe a simple module first, then an Ap, turned lewd, using Pathfinder first edition rules, or if we want to involve less dice run it with savage pathfinder. I'm familiar with golarion and pathfinder, as well as ran multiple APs so this would likeky the least straining on me.
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