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IsabellaRose

Platinum Dreamer
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Everything posted by IsabellaRose

  1. Guilty-ish. I've traveled some, but I would probably enjoy more... though I'm not as adventurous as I once was. The next person would do something illegal to become independently wealthy.
  2. It's great to see someone else here with similar interests and style. Perhaps we'll get to play some time when I get back to active roleplaying. Either way, welcome to the site!
  3. I knew there was something else that we had in common. Turns out it's the wonky Palladium system for TMNT and Other Strangeness. I fell in love with Transdimensional TMNT back in the day and spent entirely too much time adventuring in alternate dimensions and throughout history using that book and Beyond the Supernatural.
  4. Hey everyone! I just got into Myrtle Beach at 3:00am after driving 14 hours. I can’t remember if I let everyone know I was going to be gone for a week or not, but if you didn’t know before, now you do! I may post from here, but this trip is all work and no play (well, a couple days of play) as I’m taking my niece to visit colleges in South Carolina and Florida. It’s all driving and touring campuses and sleeping in a new hotel every night. So yeah.. no rest for the Izzy!
  5. She's been described physically, that's for sure, but I don't know anything about her as a character other than how she looks. To be honest, unless you're describing her for an artist or AI to generate an image, that feels like way too much physical detail. For starters, I'd probably rewrite her intro into something a little less technically detailed. Maybe something like: "A tall, striking woman entered, her movements fluid and self-assured, carrying an unmistakable air of quiet power. Her skin, a deep ruby with a faint metallic sheen, caught the light as she moved, highlighting the strength in her sculpted frame. Six arms shifted with effortless grace, lending her presence something both mesmerizing and unsettling. From her back, vast leathery wings unfolded, their dark red membranes edged with clawed joints that glinted with small pieces of jewelry. They could just as easily enfold her as they could dominate the space around her. Behind her head, a crown of sleek, tentacle-like tendrils fell to her waist, framing a sharp, elegant face with high cheekbones and softly curved lips. Her eyes, black as voids and lit by a glowing ruby iris, fixed on the world with unsettling intensity. She wore black leather that clung and crossed over her torso, paired with short-cut bottoms and high boots that accentuated her long legs. A slender tail curved behind her, ending in a wicked stinger that swayed with quiet intent. Rings and small adornments of gold and silver caught the light as she moved, each detail reinforcing the same impression: She was beautiful, dangerous, and entirely in control." Beyond that... who is she? What's her core identity, her background, her role in the world? What is her personality like - her temperament, habits, quirks, mannerisms? How does she treat others? What are her external and internal goals? Her motivation? Her flaws and strengths? What external and internal conflict will she face? What relationships does she have - allies, enemies, power dynamics? Essentially, we need enough character details to tell us why we should care about all of those physical details. If you only define a few things, make it these: what she wants, why she wants it, what’s stopping her, what’s wrong with her (flaw), how she changes. That should be the bare bones to build a compelling character.
  6. Might be fun to play that with the roommate coming home and joining in ;)
  7. Above the stage, Kojo moved carefully along the narrow iron catwalks while Billy and Carter hovered nearby, lantern light trembling across beams and ropes. The air smelled faintly of grease and dust, the ordinary scent of stage machinery... except for the addition of the scent of blood. Carter pointed to the prints, which were unmistakably a woman’s heeled shoes, small and narrow. They began directly above the place where Silas Ward had fallen and continued toward the junction where two catwalks met. Just before that junction hung the first real revelation. Suspended in the darkness was a stage harness, the sort used in flying acts and theatrical illusions, but of a make unlike any owned by the Rebirth Hall. Thin cables, almost invisible, held it aloft. Kojo had to squint to follow them as they ran upward through a series of compact pulleys mounted in the rafters. Whatever material they were made from, it was not the thick rope or common steel used by the theater crew. These lines could have hauled a body upward in seconds, lifting whoever wore the harness straight into the darkness above the curtains while remaining all but invisible to anyone watching. The bloody prints continued. They led toward the meeting point of the catwalks where another clue had been left behind. There, sprawled across the metal grating, lay a bundle of heavy round wires, thick cables terminating in enormous round plugs of unfamiliar design. All of the plugs had been gathered together in a tight cluster, as though they had once been connected to a single device that had since been removed. Kojo could see where the cables ran afterward, threading upward into the ceiling and spreading out in every direction, vanishing into the rafters like the strands of a vast mechanical web. Whatever had been here… it had not belonged to the theater. Below, the hall had grown quieter as the crowd thinned. Deputy Boone lingered near the stage when a new presence arrived beside him, cool and composed. Kirsa Autenrieth stepped forward with the ease of someone who expected obedience without raising her voice. She took in the scene in a single sweep of her eyes before looking upward toward the catwalk. “Mr. Amankona,” she called calmly. “You have done quite enough.” Her tone was not hostile, but it carried the unmistakable authority of someone accustomed to being obeyed. “Please come down now and leave the investigation to the professionals.” - - - Across town, the Golden Stag Casino glowed with warm lamplight, its velvet and polished brass a stark contrast to the chaos left behind at the music hall. TIAL-V stood beside and a step behind Edmund Blackwood, posture impeccable, voice calm as ever while he delivered his report. “Regarding Sheriff Joshua Thane,” the automaton said, hands folded behind his back. “He has held the position for approximately one year. Publicly, he is regarded as a decisive authority figure with strong support among the rail interests and the mining syndicates. Privately, however, there are numerous reports, unsubstantiated but persistent, regarding his treatment of women in his custody or under his protection.” The automaton paused before continuing with clinical precision. “There are allegations of intimidation, coercion, and forced compliance. None have resulted in formal charges.” He tilted his head slightly, as if accessing another layer of information. “Two women in particular are worth noting. Both disappeared within the last three years. Both were last known to have been under Sheriff Thane’s supervision shortly before their disappearance.” He took another brief pause. “My analysis places the probability that Sheriff Thane is responsible for their disappearance at sixty-three percent.” Within moments of the report being delivered, the doors of the Golden Stag opened again, admitting another visitor. Aldert Helsink entered with several men right behind him. He paused by the doorway as if for dramatic effect, and then approached Edmund with the poise of a nobleman entering a drawing room rather than a saloon. His men remained near the door or headed toward the bar. He inclined his head in a courteous bow, one hand resting lightly over his chest. “Mr. Blackwood,” he said in a smooth European accent, “permit me first to extend my apologies for the… unpleasantness earlier this evening.” His eyes flicked briefly toward TIAL-V before returning to Edmund. “You must understand that my actions were motivated entirely by concern for the safety of this town. The young lady in question is… dangerous. Far more dangerous than she appears.” He spread his hands lightly, as though offering a simple truth. “But do not worry. I will prove it to you before I make accusations again. In time you and everyone in this town will understand my caution and my hunt. When you do, you will gladly assist in ensuring that such a creature is handled properly.” His smile was courteous. “And permanently.” - - - On the road toward the hills where the wealthy had built their homes, the night air carried the scent of dust and pine from the hills beyond the town. Shadows pooled between buildings where lantern light did not quite reach. One of those shadows shifted. Jack Beckett stepped forward from the mouth of an alley, tipping his hat politely as Alicia and Missy passed. “Begging your pardon, Miss Alicia,” he said quietly, gesturing toward the dark line of trees just up the hill. “But there’s men waiting just inside them trees… and they don’t look too friendly.” His eyes flicked down to Alicia’s blood-stained dress, going momentarily wide. “Are you both all right?” His eyes took them both in, and when it seemed that they were both actually fine, he let himself breathe. But still, he hesitated, clearly unaware of the incident at the music hall. “What happened?” Then he straightened slightly, determination settling in his posture. “And… how can I help?”
  8. Thane owes no debts to the casino. He rarely if ever gambles and when he does he either wins or only gambles what he has on him and never carries a debt. It is rumored that his family has very deep pockets. He has never been rough with any of the women working at the Stag, but rumors of his cruelty to women abound despite a lack of any proof, and two women went missing since he’s arrived in town, reportedly last seen with Thane, but no one has ever come forward with actual accusations or evidence.
  9. You could write his entrance there and tell us who's there, maybe intro some staff NPCs. You don't have to... up to you.
  10. Isn't it obvious when Optimus says "roll out"?
  11. Isn't belief the death of reason?
  12. Well, color me curious. Odd always gets my attention... Give some examples, please.
  13. Would you know what I meant if I said #EBB9DF, #E55E99, #FFAFCC, #FFC8DC, and #CDB4BA?
  14. Now I'm picturing one guy out in the lobby arguing with a box office attendant about getting his money back while everyone else runs in fear.
  15. I could write my own wall of text to put my feelings out there, but as Chiyako's post pretty much hit all the points I would want to make, I'll let her post speak for me.
  16. Is it as hard it to pick just one for everyone else as it is for me?
  17. Well. I missed a lot having to be in meetings in the office all day.
  18. Remember the dice mechanics: Roll 2d6+Stat. Your result ranges are: 6 or less = Miss (negative consequences) 7–9 = Weak Hit (success with cost/complication) 10 or more = Strong Hit (full success) So if someone is getting +3 to a roll, the LOWEST they could get is 5. Statistically they have an 8.33% chance to roll a total of 2 or 3 for a result of 6 or less, so they have a 91.67% chance of success EVERY time they roll. That person is going to kick ass with that stat, often with unforeseen side consequences (33.33% of the time), but they'll still succeed. Conversely, someone with a -1 to a stat will fail (roll a total of 6 or less) 58.33% of the time.
  19. Hard highlighted. @DreamsnThings - Jasmine gets to pick my other highlighted stat. Let me know what you choose! :)
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