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Everything posted by IsabellaRose
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Apocalypse World OOC
IsabellaRose replied to WritesNaughtyStories's topic in TTRPG Club's Discussion
That absolutely could have been Violetta. We were lived at the same settlement for a time. When the guy who trained Violetta was killed, the settlement fell. We both left, perhaps not together, but we saw each other and coincidentally headed in the same direction. I saw what you did to survive, you saw what I did. Neither of us would have made the same decisions, but we didn’t judge each other; you do what you have to to survive. When someone tried to attack/kill you, I killed them. When someone left me for dead, you patched me up. It was coincidence, and we may not even like each other, but we know each other. I know you save people. You know I kill them. -
Apocalypse World OOC
IsabellaRose replied to WritesNaughtyStories's topic in TTRPG Club's Discussion
Okay, my sheet is updated with my Hx for everyone. I just need to have Violetta answer a Seraphina question if there are any left and I think I'm all set. -
What would you do if the person above you, enters your bedroom. ;D
IsabellaRose replied to Tema's topic in Forum Games
Make him sign the NDA first.- 1,069 replies
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What would you do if the person above you, enters your bedroom. ;D
IsabellaRose replied to Tema's topic in Forum Games
Shoo him out and have him enter the bedroom through the guest entrance for a better experience.- 1,069 replies
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Apocalypse World OOC
IsabellaRose replied to WritesNaughtyStories's topic in TTRPG Club's Discussion
If I'm reading correctly, then Jasmine has no questions (she just uses Leon's answers?)... did she answer my "do I trust you?" questions? I started scrolling back but wow that's a lot and I must have missed it if she did. So that means I just need to answer a question from Seraphina and I've answered one from everybody, and got my trust answer from everybody once Dreams answers my question. :) -
Apocalypse World OOC
IsabellaRose replied to WritesNaughtyStories's topic in TTRPG Club's Discussion
There were nearly twenty of them when they ambushed Kiyo, half as many when Violetta caught up to them. She picked them off one by one as they camped for the night. She didn't do it clean, leaving them to bleed out. That was the job: get the cargo back, make the bastards who did it suffer, make sure it's obvious they suffered, so no one thinks to try it again. -
Apocalypse World OOC
IsabellaRose replied to WritesNaughtyStories's topic in TTRPG Club's Discussion
I like the setup! Violetta was sent after the fact. Whoever hired Kiyo's crew found out too late to warn them that an ambush was planned. Violetta was the contingency, sent to get the shipment back no matter the cost. She found Kiyo's crew dead or bleeding out. There wasn't time to help the sole survivor, and she wasn't the mission nor was medicine her specialty, anyway. She did what she does best - hunted down the crew that ambushed Kiyo, killed them all, and got the cargo back. By the time she came back to let Kiyo know that she didn't need to seek vengeance, Kiyo was gone. Violetta was never told and never cared what was in the shipment. Her only job was the take out the ambush crew. What was being delivered and whether it would help or hurt others wasn't her concern. She only returned to let Kiyo know that her ambushers were all dead out of professional courtesy. -
Apocalypse World OOC
IsabellaRose replied to WritesNaughtyStories's topic in TTRPG Club's Discussion
I guess I approach it from the complete opposite perspective - jump on a question, see how the answer changes my idea of who my character is, let it help define something about them that I maybe didn't expect. Giving my character several viewpoints, past actions, and desires that oppose each other gives them internal conflict, and that just makes them more fun to play, especially when it's something that surprises me. I like when my characters surprise me, or did something in the past that doesn't seem to fit who I think they are. People do fucked up shit for weird (and sometimes no) reasons... sometimes they don't even know why. Giving my character something like that, leaving Kiyo bleeding and not helping when I didn't originally plan her to be that heartless... that's something. Why did she do that? Why wouldn't she have helped? There had to be a reason. She's not heartless, nor does she dislike Kiyo. So something else put her in a position where she felt it was more important to complete the mission than to help Kiyo. Now I have something about my character that doesn't fit, and a potential conflict with Kiyo later. Juicy! I love that kind of thing. It challenges my ideas about my character, and that makes her more fun to play. (That's my view on it, anyway, your mileage may vary.) -
Apocalypse World OOC
IsabellaRose replied to WritesNaughtyStories's topic in TTRPG Club's Discussion
Answering the question gives Hx to the person whose question you answered, not to you for answering. When you ask questions, you mark Hx on your sheet when someone answers. You use Hx to affect dice rolls pertaining to other characters, earn it at the end of a session from people who know you better or worse, and level up when you get enough + or - Hx. Not answering questions benefits no one. HX Every player’s character has Hx, history, with every other player’s character. Your Hx with someone says how well you know them. It’s based on specifc moments or episodes in your shared past. Your Hx with them, written on your character sheet, says how well you know them; theirs with you, on their sheet, says how well they know you. It doesn’t say how long you’ve known them, how much you like them, how positive your history together has been, or anything else necessarily, just how well you get them. If your Hx with somebody is negative, that means that you really don’t know them and can’t predict what they’ll do. Thus, you can’t effectively help them OR screw them over. Hx is asymmetrical - My character might know yours Hx+2, but yours might know mine Hx-1, or whatever. SESSION END At the end of every session, choose a character who knows you better than they used to. If there’s more than one, choose one at your whim. Tell that player to add +1 to their Hx with you on their sheet. If this brings them to Hx+4, they reset to Hx+1 (and therefore mark experience). If no one knows you better, choose a character who doesn’t know you as well as they thought, or choose any character at your whim. Tell that player to take -1 to their Hx with you on their sheet. If this brings them to Hx -3, they reset to Hx=0 (and therefore mark experience). -
Apocalypse World OOC
IsabellaRose replied to WritesNaughtyStories's topic in TTRPG Club's Discussion
It would have made more sense for Violetta to answer that one for Kiyo! Lol -
Apocalypse World OOC
IsabellaRose replied to WritesNaughtyStories's topic in TTRPG Club's Discussion
I already answered a Leon question- he’s been watching Violetta, and a Kiyo question. So that just leaves questions from Cassia and Jasmine for me to answer. With PbtA games it works best if you just grab a question, answer it, and build canon. So if you answer Leon’s question and run with it- you dislike him th most. Done. Now it’s canon. It doesn’t have to stay that way, but it gives you a starting point, something to use to build backstory with. -
Do you have any spare change?
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Apocalypse World OOC
IsabellaRose replied to WritesNaughtyStories's topic in TTRPG Club's Discussion
Just ask your question. If you want to answer mine, it's the same for everyone: can I trust you? -
Edmund Blackwood departed the hall without hurry and without looking back. He had extended the invitation as if it were the most natural thing in the world - his casino would be open, the night would continue elsewhere, and those who wished for calm could find it there. Then he was gone, the weight of his presence lifting from the stage like a pressure change. The shift was immediate. Deputy Boone straightened the moment Edmund’s back disappeared into the crowd. Boone’s shoulders rolled outward and his chin lifted again. He stepped down off of the stage proper, boots thudding against the steps, reclaiming space with a territorial ease that returned to him the instant true power vacated the room. “Right,” he said. He reached down and caught Millie under the arm, hauling her upright with a grip that was firm but not gentle. “Up you go,” he said, brushing dust from her sleeve with an unearned familiarity before releasing her. His eyes drifted toward Alicia again, lingering, but before he could leer properly, something caught his attention near the edge of the boards. Boone bent down. There, between scattered programs and a smear of drying blood lay a small, irregular fragment of metal. He picked it up slowly, turning it in his fingers. It was heavier than it looked, strange. It wasn't something from the theater, nor was it something he recognized. “Huh,” he muttered under his breath. From the far side of the hall, half-concealed in shadow, Willis Sloan saw it happen. He saw Boone lift the metal, saw him pocket it, knew that he didn't understand what he held. Willis’s face drained of what little color it had left. For a second he looked as though he might step forward, might say something, might claim it.... but instead, he did what he had already proven he was good at. He left. He slipped through the thinning crowd with a look that would have read as guilt to anyone watching closely. Boone never glanced up. Above them, the sound of boots scraped against metal and Billy’s voice rang down first. “Sheriff! There’s blood up here!” There was a pause, the scraping sound of something dragged across iron. “...and wires!” Carter called after him. “Whole mess of ‘em. Look like they was hooked to somethin’!” Billy leaned over the rail and spat the truth plainly into the hall. "Shit, Boone. Ain’t no ghost done this... they’s bloody footprints up here.” Boone’s jaw tightened. He looked from the catwalks to Kojo, then back to the stage as if seeing it for the first time. “All right,” he called upward. “Stay put. Don’t touch nothin’!” He turned to the three women gathered before him, Alicia streaked in blood, Missy steady, Millie shaken. “You all best clear out,” Boone said, jerking his chin toward the exit Edmund had taken. “Casino’s open. Least I know where to find you if I got questions.” He turned and his gaze settled on Kojo. “Not you.” He pointed toward the rigging overhead. “You know this theater. You’re stayin’. Maybe you can tell me what them wires was tied into.” The stage now felt like not only a crime scene, it felt like the beginning of something much worse. And somewhere beyond the hall, Jane Montgomery was being “protected” by Joshua Thane, out of sight, and very much unaccounted for...
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"to hard cocks!"
- 882 replies
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- game
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awkward humor
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Considered... guilty. Never even made it as far as vegetarian, though. The next person has a favorite meal that they love and could eat multiple times a week without complaint.
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college sweetheart
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We we need to cum to the truth?
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clinks their glasses
- 882 replies
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If you hear purring before you see her, don’t panic... that’s just Kitty. She’ll probably be in a compromising situation when you first encounter her, beneath the table peeking up at you from between your legs, hanging from a rooftop by her fingertips, bent over a railing with a wolf anthro balls deep in her from behind, or somehow entangled in a situation that looks about as wildly scandalous as it actually is. Be aware that she didn’t plan it. She never plans it. It just… happens. Kitty is a young woman who refuses to grow boring. She likes her cat ears and her fake tail. She likes attention, flirting, fucking, and the freedom to enjoy her own body, as well as the bodies of others, without apology. Once upon a very bad night involving heartbreak, humiliation, and one poorly timed phone call, Kitty fell (emotionally first, physically second) into a world filled with monsters, anthropomorphic hybrids, and creatures who take everything far too literally. Here, her playful persona reads less like a quirk and more like prophecy. Some think she’s a trickster spirit, others think she’s a temptress, some believe she's an avatar of divine eroticism, and a few are convinced she’s a curse. She insists she’s just a girl having a weird week. But she can't deny the changes that have happened since she arrived. She can't take her ears off anymore, and now they twitch now when she’s embarrassed. Her tail seems to be part of her and sways when she's annoyed. Her purr is uncontrollable and signals genuine affection... though she’ll deny that part if you ask directly. The line between costume and reality has blurred, and Kitty isn’t entirely sure whether she’s becoming something more… or finally becoming herself. She is bold. She is curious. She is usually in over her head. She believes pleasure isn’t shameful, affection shouldn’t come with ownership, and adulthood does not require surrendering joy. But beneath the teasing grin and black lingerie, she’s still learning the difference between being desired and being valued. If you meet her, expect chaos, misunderstandings, and very likely some no-strings-attached sex. And if she knocks something valuable off a table while maintaining eye contact? That part is absolutely intentional.
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From the album: Kitty
Kitty was surprised when the portal pulled her out of reality. -
From the album: Kitty
Upon arriving in the new world, Kitty was surprised to be in a land of nature instead of her apartment. -
From the album: Kitty
Kitty rapidly became comfortable in the new world, despite having nothing to wear but lingerie. -
From the album: Kitty
Kitty met the wolfmen first, and found that she very much enjoyed being prey to their hunter sensibilities... especially what happened when she got caught.