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WritesNaughtyStories

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Everything posted by WritesNaughtyStories

  1. Not sure what you specifically want feed back on, but point bu point here's my take: Non-con. As far as I'm concerned, go ahead. Sometimes the fiction needs bad things to happen to the good guys. I can take it, though I do not presume to answer for anyone else. Spoilers. I don't need them. If things take a turn I'm not interested in, I can happily skim over and get to what does interest me. Again, if it's easier, more accessible and comfortable for everyone, use whatever spoilers you want. I will say that one minor gripe with ED is that you can't tag a spoiler. Super handy feature available on another play by post site I frequent. As for art of scenes, "Yes, please."
  2. Can't wait to read it. Anyone else have some kind of resistance vs oppression dynamic they want to explore in a forum rpg?
  3. The next question is, have you scratched that itch or do I need to think about a game and a way to track blood and arousal?
  4. All the rest of us do is watch in awe, we are in no way mad. Well, except with jealousy.
  5. It's a fun twist on the sexy vampire. I like the idea of the addiction - the vampires' psychic abilities give them direct access to their cattle's pleasure centers. They can give you orgasms so soul-shatteringly powerful that it's almost instantly addictive. Unfortunately, the vampire only enjoys it as much as it damages you - it's a delicate balancing act that doesn't hurt the vampire to be wrong about. But their egos are remarkably human - having the cattle beg you to bleed them, "ooh, transcendently luscious. Makes their blood so much sweeter, the bloodgasm so much more intense...." The vampires try to cut it close, just because the more they do, the more addicted and eager the bloodbag gets, and the more intense the experience. It's just way less permanent for the vampires if they fuck it up. Meat dies and you get a new one. And that's why the thralls aren't allowed to feed - makes it to hard for the master to tell how much they can get.
  6. Well, I'm having pho. You're welcome to come if you want. As for a game, oppression is where I am too. Eendurance, the bonds of shared resistance... Dark, claustrophobic streets and greedy, hungry vampire overlords and their simpering, slavering lackies?
  7. I'm with you, Izzy. I know the tone I want but not quite how to pull it off. I want coal wars, but sexy, with a generous side of cozy eldritch horror. But when I frame it that way it sounds - dumb? insane?
  8. Both? Either? The game I am thinking about GMing (and GMing to me is play, just a slightly different kind), regardless of setting, will use 3F. It will almost certainly not be fantasy. If you want a fantasy game, or a game using your various dice system, run it. Obviously I can't run your system and I have no intention of running a fantasy game in the foreseeable future. It appears you have a clear idea of what you want to play (and/or GM). That's great, it's more than I can say, I have little more than a vague notion of fists (and legs, nearly as frequently) in the air. Rebellion, resistance and revolution seem to be where my head's at (can't imagine why). What I do know is that running a game featuring magic, elves and the rest of the usual fantasy tropes has no appeal for me at the moment. Playing in BBB will cover my need for fantasy. If thaf kind of fantasy appeal to you: go, do that. I will root for it to be a success, enjoy kind of following along if it happens where I can see it, but it doesn't interest me enough to invest in playing it. It was the same with Izzy's Cortex game - it took a turn that didn't appeal, so I opted out. Some very cool stuff was shaping up, but it was a thing I didn't really connect with. Dresden Files is the same; people love it but I'm pretty meh on it. Y'all go, Harry Dresden it up if that's your thing. I'll sit on the couch and watch for a minute, but I'm probably going to go shoot pool at the first commercial.
  9. If you want to run a fantasy game, by all means, do. I'm unlikely to play but that shouldn't stop you from playing what you like.
  10. Ooh, yeah, no. None for me thanks. "King" sounds like fantasy to me, but with BBB starting up, I've got my fantasy fix. Again, if that's what anyone else wants to do, y'all have fun.
  11. I'm not entirely sure what "skullgirls" are but if it's what it say on the box, it has no appeal for me. I've run Black Crusade here and the whole line of Fantasy Flight Games' 40k series in other forums - I'm good on mechanical combat posts. However, if that's what everyone wants to do, I'll read along and cheer from the sidelines.
  12. I meant a setting. I have a vague notion of some kind of resistance. Is that anti-colonial taken from something like Burn the Fort or a disparate coalition fighting off the forces of an oppressive state like A|State or Sigmata? Fighting the vampire overlords a la Hammer and Stake? I don't know - splatter punk seems like it might be fun too, Pandemonio for Hallowe'en, anybody? I want intimacy, individuals who may not always like each other trying to figure out how to get along to do something more than just survive. So, what have y'all got?
  13. That was the design goal of 3F: rules that are clear and simple, with as little bookkeeping as possible. The damage tracks are simple enough that they can be a header on a post. Hell, practically the whole character can be a header (especially if you skip skills). The point was to make something tailored for play by post. Now, I suppose, the question is, do we want to talk about a game? I have a couple of vague notions, but nothing more than "a vibe".
  14. My concern with something like that is it sounds like there's a lot of "which dice get awarded to what things" and bookkeeping as things get used. At a physical table this sounds really fun - I love dice rolling mechanics (anyone else a fan of 1st edition CthulhuTech's FrameWerk Yatzee/poker mashup?
  15. Connie the Cummerian 21, she can buy booze EVERYWHERE Female Barbarian (duh) Slap 4 Legs 2 Uhm 4 Tits 4 Abilities: Flash, DTF, Oh No You Di'n't! Weapon: Halberd, dagger Outfit: Skin tight black leather studded top, bottoms and thigh high skin tight black leather boots. [url=http://roll.coyotecode.net/lookup.php?rollid=303248]S L U: 1D6 = [4] = 4 1D6 = [2] = 2 1D6 = [4] = 4 [/url]
  16. I'll copy Connie over here and when Rob4ix gets the Witch of Dayet moved I'll get the OOC thread hidden and on the admins' list of things to delete.
  17. Let's not clog up the general discussion thread with game-specific posts. Go ahead and use the OOC I started until @Melethron gets their thread up. We can copy anything over and I can get the admins to delete my thread. @Rob4ixthe only upside to being a talentless (though skilled prompt technician) AI slop farmer is speed. Make no mistake, I covet both your talent and craft.
  18. As in , "C'mere, Connie!" Get your dirty mind out of my hauberk. She's what it says on the tin. Barbarian.
  19. Here's a gold star on your report card!
  20. I don't want to derail the Busty Barbarian Bimbos idea, but Izzy gave me an idea that rounds out a system I've been toying with for quite awhile. I love TTRPGS but they can be difficult to use in a play-by-post setting. Since I play by post a lot, I have been looking for something that works well in a forum, but really haven't found anything, so I cooked one up: 3F. Flexibility, Force and Fortitude. They're all both mental and physical. It steals from PbtA in they have values from -2 to +2. Assign what values you like that total 1 (-2,1,2 or 0,0,1 for example) Resolution is 2d6 + stat, 2-6 failure, 7-9 partial success, 10-12 success, 12+ spectacular success. Damage is tracked as mental, physical and social, all start at 6, Mark one to take damage, can be healed over time by "healing" activities, like rest, communing with loved ones or community service. Accumulate 6 unhealed damage and take a scar, reset the track. Scars are permanent truths in the fiction. Stress track (scar = phobia or neurosis) Body track (scar = permanent injury) Merit track (scar = NPC enemy) (Depravity track for Ecchi (scar = new kink)) If you want to lower stats and add more granularity, drop the stat total to 0 and add a skill stack: Skill stack: (customized to the game) 3 that use stat 2 that get +1 1 that get +2 Each character creates a location where they sleep every night, a place they go and an NPC who frequents that place (the store owner, the librarian, the barista etc). All the characters also add a short description (a word or short phrase) that describes how they feel about each other character.
  21. I can think of a couple of ways to do that. I think the best way is use a meta currency like karma that increases horniness.
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