Jump to content
  • Introductions: Crash Course in Roleplaying


    Table of Contents:

    1. Introduction
    2. Glossary of Abbreviations, Terminology, Jargon and their Definitions
    3. Types of Roleplaying
    4. Roleplaying Ground Rules
    5. Joining a Roleplay on EcchiDreams
    6. Creating a Roleplay on EcchiDreams


    If you’re new to roleplaying, or don’t know what it is at all, then look no further; here is a simple crash course in roleplaying so you can join the club. As such, this will be a concise as possible, but even then it’s a big guide. That said, the guide is split out into sections for easy reading, or scanning through if you already know something, or even just for use as a reference. We’ve attempted to strip out personal biases from this, but some may still remain. As usual if you have any comments and feedback, or even criticisms, please leave them in the comments below.

    This is also a good place in learning how to do things on EcchiDreams and ultimately, how they work. There will be links to other guides to help you get started on joining or even creating your own roleplay.

    So what is Roleplaying?
    According to Dictionary.com, Roleplay is a verb and it means “...to assume the attitudes, actions, and discourse of…” A character “...especially in a make-believe situation…” At the core; you play a character, and control their actions, personality, decisions, roles, and even their entire life history, in a fictional universe.

    Why do we do it?
    The reasons why people roleplay could be limitless: to some it’s an escape from the shit that real life throws at them, to some others it's a means of telling an interactive story with strangers, some people prefer it over video games, and the list goes on. Roleplaying is basically the act of taking a usually fictional character (or one based off yourself) and playing it, like a game, into a role or scenario. For some of us, myself included, it’s been a great way to think deeper on things, to do what I consider practically impossible; Socialise, and communicate ideas to another person, or to a group of people. 

    In truth there’s probably no one real reason as to why everyone roleplays, but if I had to sum it up… It’s because it’s fun.

    This guide was written by: @Neptune, @Manni, @SMFoxy and I, @Wolfie in a collaboration, on Google Docs. All four of us are roleplayers with a combined total of almost 50 years of experience under our belts - but we’re by no means demigod experts, or ‘elites’; we can only teach our experience in as much detail as possible.

    Glossary of Abbreviations, Terminology, Jargon and their Definitions



    Alternative Universe
    It is the in-roleplay exploration of something based on a canonical story or other roleplay, that is set in a non-canonical way. Typically such events may diverge from a key point in a canonical storyline, take for example a Star Trek based Roleplay. This can also be putting existing characters into a separate existing universe, though it is more used for direct storytelling in that context.


    A Biography; in this context is, an account of a character’s life written by its CO.


    Character ID (Identification) 
    Sometimes called a Character Profile, Character Sheet, Character Information, etc. It is the information that describes your character. EcchiDreams has a standard Character ID format that contains critical pieces of information that would suit the majority of the needs of most roleplays. However some can be far more complex, or far simpler. 


    Character Owner 
    Sometimes called a Puppet Master, Player Character or a Character Controller. The person who owns the character in question.


    Sometimes referred to as a ‘Joint Post’, we recommend Google Docs for this, as both @Neptune and I have found it to be very reliable. This joins a potential load of posts into one bigger post. 


    Game Master 
    Sometimes referred to on EcchiDreams as the Dream Master or Universe Master, and has a number of other names. The Game Master is the creator of a scenario in which people roleplay. They create the initial premise of that roleplay including all the lore, and basic plot. 


    Usually referring to a roleplayer who hasn’t been active a for a while, or has ceased responding to people. Although it can also refer to a roleplayer’s character that hasn’t been played in a long time. 


    In Character
    The opposite to OOC. 


    Leave of Absence
    Unique to EcchiDreams, in a sense. Expected inactivity from a roleplayer or fellow Dreamer on EcchiDreams. Usually the Dreamer could be away for a week or up to a month, if they’re dealing with drama in real life. 


    Non Playable Character
    A NPC is a character that is typically not roleplayed by anyone but the Game Master. 


    Not Safe For Work
    In roleplaying, NSFW content can be subjective to the individual but on here we typically mean things you probably shouldn’t look at, whilst at work. This can be sexual, or it can be violent, gory, some even consider drug use to be NSFW. Typically one should just consider the entirety of EcchiDreams NSFW.


    Original Character
    A character that is not based on a fanfiction, or any other kind of fiction: like a video game, manga, anime, hentai, TV show, book, etc… Some do use existing pictures from things from these places but the similarities between the characters usually cease at the picture. Quite often Original Characters can indeed be human, or to be even more original, they could be a part of a created fictional species. 


    Out of Character
    The opposite to IC. A term used in roleplaying circles when a person wants to step outside of their character for a minute and speak as themselves, this could be to communicate a number of things from issues with a post, to letting the roleplayers know that this is your final post for the day. In a Public Roleplays this should be used sparingly in IC sections; as there is usually an OOC topic, EcchiTexts, and even EcchiChat, where OOC can occur freely.


    Playable Character
    See Major Character; in Terminology. 


    According to Dictionary.com, Roleplay is a verb and it means “...to assume the attitudes, actions, and discourse of…” A character “...especially in a make-believe situation…” At the core; you play a character, and control their actions, personality, decisions, roles, and even their entire life history, in a fictional universe. 


    A person who roleplays. A person who is takes on the life of his or her character(s) when they roleplay.


    To be engaged in the act of roleplay, whether it is chat, or forum posting. 


    Roleplayers Preference Sheet 
    Really only used here on EcchiDreams. A roleplayers preference sheet outlines all of your preferences in roleplaying including genres, things you’ll roleplay, things you won’t, and so on. It’s a good place to put where on EcchiDreams you roleplay, if you do private roleplays, and so on.


    Safe For Work
    Not this site, that’s for damn sure. Opposite of NSFW. 



    Canon is a term meaning that a series of past events or characters are considered to be a part of the actual history of the roleplay involved, that which cannot be denied by people participating in the roleplay. It is short for canonical. Canon events and such are considered actually occuring history from the point of view of the characters in the roleplay and partly makes up what is called lore.

    Extra Information

    Extra Information is a feature of the Public Roleplay that allows both Game Masters and Players to put additional information about their Universe, Characters, and even Locations and Species. The level of detail, and the content, is completely up to the Game Master, as it is a tool made for you to put information that doesn’t fit into Roleplay Opening Posts or in Character IDs. In the Public Roleplays, for Roleplays that are Intermediate and above in difficulty, they require an Extra Information that outline the Universe of the roleplay. The higher the skill level, the more detail one can expect. Multiple Extra Information Threads can be tied together to help unclutter the main Extra Information, but again, typically they’ll either be linked to the original Extra Information topic or linked on the first page. 


    Lore is usually the body of traditions, culture and knowledge in a roleplaying universe. It is different from both plot and story, although some people often confuse the three. It is the background story of a roleplay, and the culture of the roleplay universe. It is a very detailed account of events, and background information that existed to lead up to an event. It is the way things are, or were, within that roleplay.

    Major Characters

    A Major Character is a Main Playable Character that a Roleplayer has, which they use within the Roleplay. These are their core characters that are roleplayed often and within the main plotline. These characters hold the most detail within their Character Sheets and are expected to be very detailed and deep. Major Characters can have Minor Characters (Terminology below) or Featured NPCs tied to them who are present to help push the Major Character forward and to assist in some plot devices, such as having to solve their puzzle in order to get to the next step.

    Minor Characters

    Minor Characters are essentially PCs that are tied to a Major/Main Character. They are almost like Featured NPCs that are controlled by the Player of the Main Character. Minor Characters usually do not play a huge role within the story, and are thus not always played. They are a tool as a means to further a plot or to add to any conflicts that are going on. These can be transferred to other players, but are played by the Player that has current control over them.


    The opposite of canon. It mainly refers to fan-fiction and fan-fiction style roleplays that don’t follow something that is established that is canon Universe. For example: a Fanfiction in which Commander Riker and Captain Picard are lovers, even if it follows the lore of Star Trek exactly, would still be non-canonical. 


    A one-liner is a short roleplay post, typically not having more than one sentence or a couple of sentences, and not taking up much more than a single line (depending on resolution you use, but that’s semantics). These are usually only ever seen in casual roleplays, as the more serious roleplayers prefer for longer posts. 


    The plot refers to a sequence of events within the Roleplay story, which effects the Universe they are in. The plot is the means to get from the beginning of the story to the end, through the principles of Cause and Effect; as in the Characters interactions with the Universe, that shape how the story unfolds, and the effects and ramifications of such interactions. Plots can be very simple or extremely complex, and of varying length. 

    Side Story

    The Side Stories are an area of the Roleplays that keeps things such as Fights, Sex and Adventures separate from the Main Roleplay Thread but are, nonetheless, linked back to the Main thread. This helps keep a Roleplay organised and neat, instead of all cluttered together. It also makes it easier to share and archive specific events, as there is a topic dedicated to that very plotline.

    Species Profile

    A species profile is similar to that of a character ID; except instead of an individual, it encompasses an entire race, and details things from abilities and physical appearance, to their law, history and even culture. For more information on this, and to have a guide as to how to create your own, click here.

    Strong consent based roleplaying environment

    This is the main bulk of roleplays on EcchiDreams, and indeed most other places too. Basically it’s a set of rules that protect your character from the actions of another roleplayer’s character. For example: Your character being killed or being acted upon in either property or person without your consent from you, the affected character’s owner. 


    It’s the “thing” that holds all the galaxies and planets within it. Similarly like in video games (The Elder Scrolls Universe, The Fallout Universe, etc) it’s used to describe the created universe (or Roleplay) with its own mechanics, lore and such, as well as species, extra information, and in some cases detailed histories. Some Universes could be an alternative universe. 

    Types of Roleplaying

    There are a myriad of ways that we can break down the different types and categories of roleplays on EcchiDreams. In the public roleplaying forums it’s typically broken down by skill level, and people are fully encouraged to tag the genres of the roleplay too, to make it easier for others to search. On top of that there are a number of ways in which one can roleplay on EcchiDreams.

    Skill Level

    First; the skill level. This is explained in a little more detail in this Roleplay Difficulty Guide. But the basic premise is this:

    • 0 - Mixed; this is for all skill levels.
    • 1 - Casual; this is typically for people who are starting out, or like to make short, concise posts, or speed roleplay. Sometimes can be a single line, or even a sentence.
    • 2 - Intermediate; typically more than just a single line or a sentence. Usually roleplayers who have been doing casual roleplays look at increasing their skill, and venture out into a slightly more challenging scenario. Typically, Extra Information on the roleplay is considered light reading.
    • 3 - Advanced; are somewhat more serious about roleplaying. There might be a lot of lore, plots or other extra information which might be required to be read first, or if the scope of the roleplay allows it in such a way, then there could be many plot lines and converging stories. 
    • 4 - Expert; are for the downright serious, dedicated roleplayers, and not for the faint of heart. A casual roleplayer will not do here, and even intermediates and advanced might struggle to keep up. There are incredibly detailed and often convoluted plots. Furthermore, an unrelated action committed by one person could have serious ramifications to another roleplayer. These are designed to be challenging, and require considerable post length, and detail.


    Next is Genre. There is no definitive guide on this yet, and there are a lot of genre’s to cover; so much so that we are actively taking suggestions on improving our Roleplayer Preferences to include new genres. Currently we have categorised the following Genres, which can be mixed and matched like ‘Sci-Fi, Adventure, Survival’ much like in video games:

    • Adventure - A genre that usually involves an exciting undertaking for the characters, that usually involve an element of risk. It forms the main storyline, and could be mixed and overlapped with many of the other genres. 
    • City Life - A city living type roleplay, there is a potential for many plots, jobs (such as firefighter, police officer and paramedic, as well Government jobs, rent collectors, business owners and ordinary citizens, students and children. (Example: Blackberry Falls City)
    • Dystopic - A type of roleplay that is set in a ‘dark nightmare’ type of scenario. It’s typically anti-utopian and challenges the fundamental assumption of human perfectibility with utopias; that humanity’s inherent flaws negate the possibility of constituting perfect societies. 
    • Fanfiction Roleplay - Usually an alternate universe-like roleplay where canon may or may not be respected. Observe any other tags such as ‘Alternate Universe’, ‘Canon’ and ‘Non-Canon’ as well as what the roleplay is a fanfiction about (e.g. Naruto Yaoi RP).
    • Fantasy - Be that magic, supernatural or, certain paranormal elements are twisted into a main plot and theme, or setting. Imaginary worlds where magic creatures and other strange oddities are common, and home. 
      • Please note: There are many different subgenres of fantasy, but the major two are High Fantasy (a completely fantasy world; e.g. Lord of the Rings - J. R. R. Tolkien), and Low Fantasy (the ‘real’ world, with magical elements; e.g. Harry Potter - J. K. Rowling).
    • Horror - We’ve not seen many ‘horror’ roleplays. Usually the characters are in a perpetual state - or at a drop of a hat can get into a state - of intense fear, dread, dismay and peril. 
    • Historical - Similiar to Medieval, however it doesn’t have to be that far back. It doesn’t have to be historically accurate either. 
    • Medieval - Any historical piece that is during the years 476AD to 1500AD. Can be mixed and matched (and usually is) with Fantasy. (Example: Craethiel Kingdom)
    • Post-Apocalyptic - Usually after some great catastrophic event that has plunged the world away from the old ways. This can be mixed and matched with sci-fi, horror and definitely survival. The event could be anything, impact from an asteroid, nuclear warfare, zombies, aliens, mass civil unrest that turned very ugly, and so on.
    • Romance - A genre in which the primary focus is on the relationship and romantic love between two (or more) people, which usually have an "emotionally satisfying and optimistic ending."
    • Sci-Fi - Science Fiction (sometimes also called SF or Speculative Fiction) usually revolves around the impact of actual or imagined science on individuals, or society as a whole. These usually have a strong scientific factor as is essential with this genre, even if it’s pseudo-science, which it usually, although probably unintentionally, is. (Example: Andromeda Trading Station)
    • Sex Only - Porn, usually without plot. Otherwise known as ‘cybering’, these are usually more common in one liner settings, but not always. 
    • Survival - This genre is one where the characters have to make concentrated efforts towards literal survival. It often overlaps with other roleplaying genres. (Example: Utopian Curse)

    Ways in which Roleplays are possible on EcchiDreams

    There are various ways in which one can roleplay on EcchiDreams, there are three sections, which cover Private, Public and Premium, although private can be done through one of two ways.

    A Private Roleplay is one that isn’t published to the forums, and shouldn’t be viewable - whilst it remains in your EcchiText - by anyone not a part of the conversation. For an instant messaging approach, players can go through EcchiChat to do one on one scenarios, or even make their own private chatroom in the EcchiChat App. I feel I must stress that it should not be considered completely private as either you or the person you’re roleplaying with could decide to post your Roleplay, or even use elements of it if and when you come over to Public Roleplays. For more information, click or tap here.

    A Public Roleplay is one that is published to the forums, typically from the get go. They are viewable by guests to our forum (with exception to Side Stories) as well as other Dreamers (who can view Side Stories). These are separated into skill levels, and they’re usually tagged by genres as well as other search terms to help people find their page. The opening post is considered the doorway into their Universe, as well as providing the potential roleplayer the information they need to roleplay in that forum, as well as links to any Character ID, Extra Information and OOC Topic links. For more information, click or tap here

    A Premium Roleplay these are styled from our old Scenario roleplays from back in the day. Things are done quite differently in there, and the Game Master has moderation rights over their section. The Game Master for these are usually Platinum Members that typically have contributed to EcchiDreams enough to get the EcchiCredits, or have had it gifted to them before the update. There is a potential for an extremely complex story, and plot with completely alien technology and ideas. They also have the ability to have their roleplay as Private, Invite Only, Application based or Open to the public, and you don’t have to be premium member at all to roleplay in one. For more information, click or tap here.

    Roleplaying Ground Rules

    Rules vary from site to site, even from roleplay to roleplay. There is, however, one thing that is common to most of them and their rules, which usually stem from one overarching theme, Godmodding (Sometimes accurately referred to as Godmode). Undoubtedly, nearly everyone who’s roleplayed, new or old, has broken one of these ‘cardinal sins’ of roleplaying. I have too, so have no fear, for we recognise where we went wrong and improve on ourselves, and make sure we don’t repeat the same mistake again.

    Godmoding and Godmodding are the same things, pretty much.

    For creators; there is a standard, universally known rule pack, that you can include in your roleplays as a Standard Rule Set, and you can even add rules to it in your own roleplay. To compound matters, breaking one of these rules can happen by genuine human error, and it’s important to realise that as both a roleplayer and as a moderator, and to not assume malicious intent. For more information about Roleplaying Etiquette; please see our Roleplaying Etiquette guide

    Godmodding is almost universally frowned upon, especially by more serious roleplayers, some even adopting a zero tolerance of it in their roleplays; but the problem is, Godmodding can manifest itself in a few ways, and some are far more subtle than others. The ways Godmodding can manifest itself are:

    Auto-Hitting and Power Playing

    This is usually a consent violation as a powerplayer (One who does powerplaying) controls another person’s character as well as their own, typically without the other person’s consent. 

    For example; ‘BigMeanJunker’ controls a character called Daniel, and he’s roleplaying with ‘Sally-Mays’ who controls the character, Jake. They’re doing a fight scene where BigMeanJunker replies with “Daniel swung a punch at Jake, when it hit him in the face, Jake was stunned by his blow.”

    This is bad, because BigMeanJunker who controls Daniel, doesn’t control Sally-Mays’  character, Jake. Yet BigMeanJunker decided for Sally-Mays what was going to happen, and even took control over her character to make it happen. This is usually seen in bad faith; and I’ve seen normally calm and rational people blow up at it… Not literally of course.

    But essentially, you cannot control other people’s characters unless you have permission to do so, and even then this should be used sparingly. If there is a lot of dialogue between your characters, consider doing a Collab post.

    This comes in many forms; such as:

    • Character A hitting Character B, without permission from Player B.
    • Auto-accepting, like a decision that’s not agreed to outside of the roleplay.
    • Auto-reacting, assuming the reaction of another character to something you said, thinking they’d do it is one thing, making them do it is another..
    • Character ID Related, which is where someone puts in their profile “When he flirts with women, they always fall for him, no questions asked.” If that’s what he experienced then awesome, but actually forcing this onto another roleplayer is downright frowned upon.
    • Best ways to avoid becoming that roleplayer:
    • Stick to describing your own character, and their past experiences if needs be.
    • Contact the other Roleplayer before making assumptions about their character; you never know, you could be surprised.
    • Rule of Thumb: When participating with another roleplayer; you cannot write your action and the outcome in one post. If it isn’t your character, and you don't have consent - keep your fingers off of it!

    Mary Sue / Gary-Stu

    A Mary Sue (Female) or Gary-Stu (Male) is a character who essentially is an idealised projection of the author. The character serves as a sort of fictional wish fulfillment. Both of these types are very common in roleplays, and it’s almost universally despised. In their efforts to create a unique character, they’re not; they’re unoriginal and shallow. Due to the nature of the personal and emotional connections these people have with their characters; when the error is pointed out they could react in a way that they perceive the fault being solely on you; this is what they are good at: Projection. Which makes dealing these these kinds of roleplayers difficult. Often, this type of character is almost always beautiful/handsome, smart, popular, rich, etc... In short, they’re the ‘perfect character’ who is so perfect it’s either borders annoying or is outright infuriating to some. 

    To put it bluntly, they are generally ‘perfect’ characters with extremely minor flaws, of which if there are any it’s usually portrayed as being ‘cute’. They have illogical powers and traits, lacking personality and usually being fulfillments of the power fantasies of the author, be that power, sexual, social, or economic.

    For example; From what I recall about Twilight. The main female protagonist (Bella) was, in my opinion a blatant self-insert. She’s shallow, plastic and one-dimensional yet her whole school fawns over her and no one has a bad word to say about her. Yet despite this she is ‘Unusual’ and ‘Doesn’t fit in’, which falls flat when you put it into context of what’s already said. When she is turned into a vampire she exhibits Lore breaking abilities such as being able to control her urges, like her hunger for blood. Skills are learnt quickly, when they would take a long time to master, and she talked about how bright she was countless times. Her only flaw isn’t really a flaw and is over the top to the point that it’s annoying rather than cute, which I think was supposed to be the intention. 

    If you weren’t sure who I was talking about, the character or the author, then that’s the problem. It’s clearly a self insert that does nothing but self-pleasure the author’s ego, other than surprisingly selling a shit load of books and merchandise, that is. You don’t need to look very far to see a male version of this either; just look at Edward. 

    This comes in many forms; such as:

    • Personality: One of the first things most people mention is that a character’s personality is no better than a cardboard cut out, it’s flat and lacks any depth of dimension and ultimately comes off as being cliché. 
    • Looks/Physical Appearance: They are either the best snowflake in all of Narnia but lack confidence and social skills, and basically lick windows, or they’re incredibly average looking and are pined after by the world over; hell even Aliens visit just to bang them. Doesn’t make sense, does it?
    • Economic: Despite not working a job in their lives, they somehow have billions of dollars from nowhere. You’d think they’d be running a drug empire; but no, they’re a student at a public school. 
    • Abilities/Weaknesses: They have a metric fucktonne of abilities and literally no weaknesses; or weaknesses such as “Might turn into a cry baby at a funeral”... or “Clumsy”.
    • Sexual: Where the character is somehow the best screw that another person’s character will ever have, despite the fact that the person usually has no idea who the other person’s character has had sex with or completely disregards their history. They have the ‘biggest’ sexual organs in all the land - despite never actually listing specifications and they’re always willing to go 24/7.
    • Omni-Perfect: They’re an embodiment of God. They are very literally Godmodding at this point. 

    Best ways to avoid becoming that roleplayer:

    • Properly balance your character. If you insist on having shit loads of real abilities this has to be counted with a shit load of real weaknesses, or very good ones.
    • Stop putting up conflicting personality traits. Not only is this illogical, but it’s lazy, for example: Someone who is a clean freak and punctual, but are always messy, never cleans up nor are they very organised. Sure; one somedays they might have the clean freak bug, and others they might be lazy, but to say they are both these things and nothing else in inaccurate.
      • Another example is an evil character who does good deeds; now perceived as evil is one thing. But a nice guy who is evil, doesn’t make sense.
    • Give her or him a trait that other people can poke fun at. Sometimes we like a character because there are endearing moments that others can jibe at, with them. Any in-depth character can perform actions that could be a source for such jokes that don’t denigrate the character at all. You don’t have to, of course, but this shows that they’re just like anyone else. 
      • And there’s no need to take these jokes personally. They’re not a scorn upon the heart of your character. If you feel that an innocent jibe is a heavy scorn that tarnishes your character’s name, that you must seek revenge for it, then perhaps you need to take a step back and get some perspective on things.
    • Human emotions aren’t weaknesses. Your character is not an emotional child if she or he cries in the funeral of their beloved or family member. They are a healthy human with human emotions. 
    • Avoid being cliché, like having cliché attire: How many people do you see walk around in full Lolita wear? How about adults who wear emo/goth wear? Fair enough if you, for example, have a species that has a culture which is more tied to goth/metal music than humans, though 
      • Also in Yaoi with the classic Uke/Seme, the Uke is usually clichéd at being effeminate; and this is literally overplayed to the point of ridiculousness and childishness. Again; I’m not saying you absolutely can’t, just try to avoid it. If you’ve got to make them effeminate for example; that’s fair enough, but to blush and giggle like a ‘japanese school girl’ and squealing ‘DesuDesu’ at the age of thirty-three is beyond a joke.
      • Is a thousand years old but looks 18. If there’s a specific reason then that’s fair enough… But there is no reason why a normal human being would be a thousand years old, let alone looking 18 at that age.
      • Rigid Characters. A character is supposed to grow and learn with the environment she or he is surrounded in, not remain set in their ways forever, as if nothing ever happened to them to make them question their previously held beliefs or assumptions. 
      • The complete "Loner" main characters. Have you always noticed that it’s the Emo and Goth characters that are the loners? This isn’t reality at all. As there are other Emos and other Goths, that socialise within their groups. I’m a Metalhead, and I got on great with Emos and Goths when I was in school, even if I disagreed with their world views. If it's integral to your story by all means, go for it. At least give them a best friend or something.
      • The Abused/Hated Child. This one isn’t as common as it once used to be, being abused or hated as a child is not a character flaw. All it really does is give you a tool for your character to show self-pity and self-martyrdom wherever possible, and it’s extremely unattractive, especially if the character never makes any effort to overcome this adversity and use it to improve themselves.


    This is, by far, one of the one of the things most prone to happen due to human error. This one is so easy to do by accident, and can appear in really subtle ways. Metagaming is the use of OOC information IC. This information can come from Character Sheets, OOC threads or general discussion between Players. Characters should only know the information that they are subjected to within the roleplay, and nothing more.

    This comes in many forms; for example:

    • Player A and Player B are having their characters, Jane and John respectively, interacting. Jane has a scar on her inner thigh that she doesn’t usually show people. John has never seen it, and Jane has never mentioned it however John brings it up in conversation. 
    • The Game Master has announced that as part of a plot, a certain area of their Universe (Where characters are located) will be in danger. Possibly destroyed which could result in the death or injury of characters. A player then suddenly makes an excuse to remove their character from the area to avoid them being caught up in the dangerous plot.
    • If a character originates from (for example) Medieval London, then they will not know anything about electricity, computers or even Quantum Physics. These are things that would need to be taught to them by a character that is knowledgeable about such things. 
    • Another form of Metagaming is Decision Metagaming. This is where you have two characters, Jane and John who get into an argument. Both characters are usually very aggressive and loud with their words and easily get into a scrappy fight. However, the player for Jane, reads in John’s profile that John has the same fighting style as her with a lot of brute-force hitting. With him being stronger than her, the player for Jane then changes her fighting style to become more quick and agile to avoid his attacks.
    • Character Jane knowing John’s inner feelings towards her, even if his demeanor and words are completely the opposite to what he is feeling. He could be showing her kindness and showering her with praise but inside feeling that he really didn’t like her. There is no way Jane can know these inner feelings of his and thus should not act according to the feelings.

    Best ways to avoid becoming that roleplayer:

    • Keep a record of the information that your character is subjected to, almost like a diary or list. Sometimes you can forget what your character does and doesn’t know, and it can be time consuming looking through previous posts to try and dig that information up. 
    • If you aren’t sure if your character knows something about another character, ask the player of the character in question. They might have a better idea than you do as to what information of their character is known within the Universe.
    • Read posts carefully, and make distinctions between information that is available and information that is not. For example, Jane telling John about her scar. Now that information is available. If she is merely thinking about the scar, that information is not available. This also applies to the example above in regards to thoughts and feelings of a character. There is a difference between the stated appearance and their inner feelings.
    • If you ever find yourself forgetting aspects of your character, re-read your character profile to refresh yourself on them. 
    • Remember that what you read on the forum is not what your characters knows. This also includes Universe areas, which your character will need to learn their way around. 

    Overt Godmodding

    God Modding is, in essence, when a character has the ability to do just about anything within the Universe. They are superior to other characters within the Universe, and practically nothing can touch them. Players do not like God Mod characters as they strip away any fun within the roleplay, as well as any challenge. God Mod characters tend to know how to deal with any kind of conflict scenario and overcome it. Any other characters are left in the dark and simply following the superior, all-powerful character. The Mary Sue/ Gary Stu character is one of the examples of a God Mod character, with the character being perfect, well desired and good at everything they do. But there are many ways that God Modding shows itself, such as Character Creation, Skill-based and Situation-based.

    This comes in many forms; for example:

    • Character Creation: A character that has mind reading powers has the ability to read the mind of every person on planet Earth, completely disregarding any counter-measures that others would develop such as teaching themselves to block out other minds. It’s also very God Mod to have it be that this character has no weaknesses in regard to this ability. So there is no distance limit, no energy limit and no limit to how deep they can delve into the minds of others. 
    • Skill-based: This is very similar to the Character Creation kind of God modding but in this instance it’s when the character is advancing an existing skill, or learns a new one in a period that is unbelievable. For example, a student in a school that is learning how to program on a computer and they somehow manage to learn how to develop a game at triple-A quality in less than a week. It’s unachievable.
    • Situation-based: This kind of Godmoding ignores certain facts of the Universe or a Character’s Situation. This can give an unfair advantage to a character, or to advance a plot further along than intended. Some examples are that during a fight, a character will dodge all attacks, making it so that they cannot be harmed. Sometimes the player would make it so that attacks do not even work, leaving their character with a huge advantage over the other. Another example is when a gathering of Characters require to get through a door which is locked. It is Godmodding to suddenly have one of the characters to have the exact key to get through the locked door. 

    Best ways to avoid becoming that roleplayer:

    • Balance your characters strengths and weaknesses. This helps create an all-round character that does not solve every puzzle within a heartbeat. This gives them things to strive towards, as not everything is handed to them on a plate. If a character has abilities that are extremely powerful, balance them out with equally debilitating weaknesses. Superman’s Kryptonite is a perfect example of this.
    • Consider what is appropriate for the setting of the Universe and your character’s situation and age. If they are say, twelve, they wouldn’t have a degree in Quantum Physics and work at one of the most prestigious Universities. If your character is in an post-apocalyptic setting, your character would not have access to an unlimited supply of ammo, weapons and medicine. 
    • Keep in mind how long it can take to realistically learn new skills. In regards to the programming examples above, it can take years to perfect coding to do a game of that level, as well as having to learn various other skills such as graphic design. One could never realistically do that within a week. 
    • Think about what is appropriate for your character to know. For example, a slave in ancient times would not know how to read and write while in the modern world, it’s more likely that even a poor person from a first world country would know how to read and write.
    • Keep track of what has already occurred so that you do not accidentally God Mod. This can also prevent you from Metagaming or Retconning by mistake as well. Even a simple list system would help.

    Retroactive Continuity - Retconning

    Retroactive Continuity is going back and changing the story. This can, but does not have to, conflict with pre-established facts and events. Think of it like a series reboot, where a different writer may establish a different backstory for a specific character or organisation. It does not necessarily have to be a negative thing, but it must be handled very carefully; if you have a genuine reason or good idea to add to your character, fair enough, but if you’re only retconning something in as a response to something in the Roleplay, see the section above on Metagaming (specifically Decision Metagaming).

    This comes in many forms; for example:

    • Jack likes Jill, but has numerous piercings. Jill does not like people with piercings, so the Jack’s character owner goes and retcons all mention of piercings out of his character. This could be a problem because many other characters may have commented previously on the piercings, meaning it can affect more than just those two individuals.
    • Stacey and Sam are a married couple, but end up getting divorced for whatever reason. One week later, they are back to being married, with no mention of the divorce or cause, and no mention of getting remarried. This could be an issue for the same reason as the first scenario, as characters could have discussed the divorce amongst themselves, or helped Stacey or Sam through their breakup. It’s also entirely possible that Stacy or Sam got married to someone else in the meantime.
    • Wolfie goes back in time, and has sex with Katie’s mother, making Wolfie the father of Katie (without permission/against their Character Profile). This type of scenario may be acceptable with permission, though.
    • It is possible, however, that you just want to add a little information to your character’s backstory that does not conflict with any previously established facts. For example, adding a scar or tattoo to their back, in a situation where no one has ever seen them naked, or at least not their back (since they got the wound/tattoo, at least).

    Best ways to avoid becoming that roleplayer:

    • Be careful what you change. As a general rule, if it has been mentioned or shown in the actual roleplay, avoid making alterations.
      • If you want to make changes for the first example; perhaps Jack goes through a period of change where he decides to get rid of the piercings, this is good for character development, as the transitioning stage is clearly seen. 
    • Don’t change things that could change established fact without a good reason. In the case of being married, getting divorced, and getting back together, at least state that you worked through the differences and chose to get remarried, rather than just because you “didn’t like the flow of where it was going”.
      • For the second example: perhaps Stacey and Sam should try and work their problems out rather than continue in unproductive circumstances. Again this would be fantastic for character development, and perhaps all parties involved can go forward and learn something new for the experience.
    • Overall, don’t mess about with changing things that affect others characters, or any plot points (especially major ones).
      • As for the example with Wolfie… Well; perhaps he should stop messing with the time continuum, and learn to keep it in his jeans (... Like that was ever going to happen).    

    Joining a Roleplay on EcchiDreams

    We realise that EcchiDreams has never exactly being the most intuitive thing to get straight away, and its rather vast amount of features and things can make it difficult for new Dreamers. Please don’t get discouraged, and please do ask the staff for any assistance you might need, seriously - there is no such thing as a ‘stupid question’. 

    It’s rather dependent on what you want to go for, really, the one thing we recommend time and time again is that you make a Roleplayer Preferences Sheet - so that others can see what you’re all about and what you want in a roleplay. The main thing you’ll really need, before joining any kind of roleplay, is a Character to play with, or in the case of private roleplaying, at least an idea in mind of what or even who you’ll be playing as. Click, or tap, here for a guide on how to create a Character. The next step is to pick the kind of roleplay that you want to participate in. If you’re completely new, you might want to start off small scale; perhaps Private where you roleplay with one other person. Below we highlight the different types of roleplay and how to become involved in each and every one of them.

    Private Roleplay

    If you’re looking for a Private Roleplay, go here and search through the page. The Private Roleplayers Bulletin Board Filters are helpful to find people who are ready to roleplay. Alternatively click here to search the bulletin boards. 

    You can browse through the threads that people have posted up, to see what they are either offering you or requesting. Depending on how other Dreamers wish to be contacted, either comment on their thread or send them an EcchiText. How the roleplay is then set up is between you and your roleplaying partners. If you’re after something in particular and you cannot find it during your searches, then don’t hesitate to throw up a post of your own, asking others to roleplay. Click here to see how to do just that.

    Public Roleplay

    Public Roleplays can be accessed through this link here.  If you’re looking for a Public Roleplay then again you can use the search system, or you can search based on the roleplay's policy. The Policy is how we categorise the public roleplays, this is a realitive new feature, which again was a suggestion from a Dreamer in our community. A description of them is below:

    • Open - Open to everyone. Just fill out a Character ID and you're good to go.
    • Invite Only - Typically you'll be asked to join this roleplay, one would supposed that you could ask, but there's a chance you might be told, no. This is for a group of fixed roleplayers, usually.
    • Apply to RP (Open) - It's open however you'll need to apply. The roleplayer should have application instructions in their Extra Information or OOC topic, that should contain further instructions.
    • Apply to RP (Full) - It's application based, however the roleplayer is no longer taking on anymore new applicants. 
    • No CID Required - Open to everyone and you can jump right in and start roleplaying without a Character ID. This is rare; and cannot be used with Intermediate Roleplays or higher.  If in doubt message a staff member first.

    Alternatively you can search by tags using the site’s search engine feature. But the important thing, is for you to look for what you want to be involved with, and to select a roleplay that suits your skillset. If there is no roleplay that suits you; then create one. Just look below. 

    For the roleplays that are intermediate and above in difficulty, there will be an extra information relating to it. Make sure to read through it carefully and take note of the information within, because you will be placing your character within the universe that another Dreamer has created. Take note of the rules, and any peculiarities within. If you are unsure, or hesitant, message the Dreamer that created the roleplay and ask them questions and seek their help or, if the game master isn’t around, others in the roleplay can help you; use their OOC topic if they have one. They should help you getting settled into the roleplay and creating your character to suit the Universe, as most roleplayers love having more others roleplaying with them. For more information please read Public Roleplaying and You!

    Premium Roleplay

    Premium Roleplays can be difficult to search through; for absolute beginners, it’s not usually recommended at all. On top of this, these roleplays come in all shapes and sizes, and can be locked out (private), invite only, application based (as in you need to apply), or just open and public. The manner in which you join one of these roleplays will vary from one roleplay to another, so your best bet is to speak to the creator and read any material that will give you instructions.

    Creating a Roleplay on EcchiDreams

    We absolutely do not recommend making a roleplay if you’re an absolute beginner. That said, this is still your prerogative, and we won’t stop you, if you are a beginner. You’ll want to read up on another guide, when it’s been written: Public Roleplaying; the Game Master’s Guide, as well as Public Roleplaying and You.

    Alternatively you might want to test the waters with a Private Roleplay; in which case you might want to read: Private Roleplaying and You

    Edited by Wolfie

    • Like 2

    User Feedback

    Recommended Comments

    this guide was actually pretty useful tho it was very long.... I might consider joining the Ecchitown RP for shits and giggles errrrr-I mean to try it out...... I've never role-played outside of the bedroom before. kinda nervous actually.

    Share this comment

    Link to comment
    Share on other sites

    Create an account or sign in to comment

    You need to be a Dreamer in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now