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  1. DreamsnThings

    Platinum Dreamer


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  2. Icarian Dreams

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  3. SataiRolePlayingGuy

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Showing content with the highest reputation on 09/06/2025 in Posts

  1. 3 is probably the ideal group size. If you're able to manage your character sheets I'm completely fine with that. I haven't played savage worlds in ages so I can't really remember how it goes other than having really impactful mechanics.
    3 points
  2. I'm sure I have one somewhere. I'll see if I can't find it when I have a quiet moment
    2 points
  3. Yay, my idea got a lot of talk. Could be rather fun to see where that goes as we work out the details. One more piece that some characters may get involved with some may not. But yeah, like some of the stuff in the original idea of the club, before I took over, no one will be forced to do anything. Combination of probably trust, and needing the right hardware will help anyone who does not want to do anything with that piece of the setting. Exact details can be discussed by people involved. It is likely to a rather different experience for everyone character who dies do it. I haven’t played any of the games since they were new, but
    2 points
  4. I was contemplating running a super dramatic and very lewd game in either: an 1880s steampunk / mad science / wild west / supernatural world OR... a 1960's cold war espionage spytech type setting I'd be using Cortex to run it, so the setup would take a bit to get through the Pathways system. It's a very collaborative character and world building system where the players get to create their characters as well as NPCs, locations, powerful organizations both good and bad, etc. I'm curious if there's any interest in either of these settings.
    1 point
  5. All right. I'll cook up a separate thread and do like a session zero setup thing.
    1 point
  6. I have been summoned with the possibility of an enticing game possibility. Harroo ^~^ @roll to seduce icarian got a hold of me about this. Might I be able to join in as well? 5etools is a good spot for referencing stuff and going through rules. The interface can be a little weird when you first use it, but its not too complicated. Roll20 compendium can be useful and with 5e wiki for quickie looking up on stuff.
    1 point
  7. @roll to seduce Do you have a preference sheet or something similar I could look at? I need to know all your secrets and darkest desires >:D
    1 point
  8. Just wanted to say hi!
    1 point
  9. I'd love to join in as well, and I potentially know someone else who'd like to join as well, if you'd have us :3 I'm familiar with Pathfinder (though it's been a while since I last played), though unfamiliar with Savage World. With how numbers-crunchy PF can be, I'm willing to learn, though :p
    1 point
  10. AP - Adventure Path - a 6 chapter adventure taking you from first level and evolve into a world ending threat ending at level 16-20 Savage Pathfinder - is a mod for Savage World to make it more compatible with the parhfinder playstyle. Less numbers, more flavour, but also less mechanical options
    1 point
  11. Real quick, anybody know where I can read the stuff for dnd for free? Online I mean. I do wanna get into it but I see everybody has read quite a bit and I didn't know I needed to lol
    1 point
  12. Well i have played exactly one pathfinder 1e campaign before and it was... very brief, and im not sure what AP means here... nore Savage pathfinder really? But i like playing in new systems so ill be happy to play ^-^
    1 point
  13. So to put something more concrete on the table it'd probably a premade adventure for pathfinder, maybe a simple module first, then an Ap, turned lewd, using Pathfinder first edition rules, or if we want to involve less dice run it with savage pathfinder. I'm familiar with golarion and pathfinder, as well as ran multiple APs so this would likeky the least straining on me.
    1 point
  14. I would be delighted by that assuming others would also want to join in!
    1 point
  15. haaiiii welcome back ignore the fact I was MIA myself
    1 point
  16. I could probably run something. Ideal if it's something I've played a lot like pathfinder so I don't have to spend too much time flipping through books. And of course you're fine with a somewhat infrequent replyrate.
    1 point
  17. Mitsuko eyed the apple in the hand, looking fresh and rather big at first touch and sight. If Jumi was right then she would have to be cautious with it but why did she give her it anyway? Was it just a game? Shinigami, still looking annoyed, turned to them. The magical circle that had once appeared under her was gone now. A remnant of what true power she once had. "Am I really different from one? I have no idea how your humans rules work but I am after all the daughter of Death. I might even be worse...", she said with a sort of grin. Mitsuko had to admit that it did sound frightening. Demons from hell were no good but a daughter of Death did
    1 point
  18. Name : Host: Molly Wright (Human name) Symbiote: ????? Currently known as : Subject-M/ Anamolly/ Species : Tentacle Monster/Symbiote Age : Host: 25. Symbiote: ??? gender : Host: Female. Symbiote: ??? nationality : Host: United Kingdom Symbiote: ???? ethnicity : Host: White British Symbiote: Parasite/tentacle monster Orientation : Hunts Women Height : Host: 5'6 (Tentacles and symbiosis changes her form regularly) Job : Host (pre symbiosis): Doctor/Scientist Symbiote: Alien Invader Weapons and skills : Anamolly uses it's dark tentacles to propel and pull itself, swinging and leap around the world. It's tentacles are t
    1 point
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