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  2. @WritesNaughtyStories Truth be told if I was going with my Vampire idea I wouldn't be leaning into them actually being wealthy and such. More on the run, partially because of what they are and partially because of what they do (being a mad scientist and such, running not so kind experiments regardless of consent). Maybe dressed in wealthy garb showing signs (to those perceptive enough) of having been more hastily upkept and perhaps starting to show wear and tear. That said I do understand that them being a Vampire does mean an issue of them feeding on players (or experimenting upon them, or rather making an attempt to do so). If they are inte
  3. This is an important thought. What kind of story are we thinking about telling? Are we a band of outlaws running from hideout to hideout? Are we the folk who inhabit some frontier town or or the area of little villages, small farms that have cropped up around a fort or mission? Isabella had suggested a couple of traveling groups, a circus, refugees of a caravan of settlers pushing forward into the unknown? I personally kind of favor the idea of a slightly larger town, perhaps built up around the church, with a sheriff and their deputy, a few shop owners, two saloons and a brothel that draws in enough visitors to the town from the ne
  4. Today
  5. Whew. Busy day over. I love both takes on how we could get slightly animalistic featured peoples in this setting. They should be limited, at least to some extent, and leaning into the exploitation and prejudice against them (and possibly reverence in certain cultures) is definitely a great idea. Even if they are a very small population that still allows multiple players to take on that role, should they wish. It would make more sense after all that a small population facing prejudice from the rest would try to stick together when they do find one another, after all. As far as airships goes in a steampunk setting I'd always visualize
  6. LovelyPeach

    Victoria (A.K.A Vixen)

    Victoria better known as Vixen online is a desperate 21 year old college student. Needing money she decided to start camming online. Worried that she might be recognize she decides to wear a mask in order to keep her identity a secret~ She hopes to never be discovered.
  7. I've seen the pathway thread... It definitely sounds complicated by my standards. It doesn't exactly tell me much about what would be an actual "start point". Whether we start together or separate would change how my character appear in the story, whether she is an engineer in a train that somehow carries other people who are supposed to meet and fate brought them together OR the team is already in a bar together at the start and drinking before leaving on some insane adventure. Just example but you might see what I mean. I may have found some potential (human) ideas that I could use but I just still don't understand how the setup will b
  8. -Balls; I love the idea of that divide between the fringe or frontier, and the civilised folk or even those trying to emulate them on that same Frontier. The working men and women contrasted with the rich land and business owners holding events like they're in the centre of civilisation, far from the frontier. -Heists?- a complicated plan with little to no chance of going off correctly. -Horses; Maybe unnecessary to add, but the Frontier can't be all trains and zeppelins (though I love them both, especially with our aesthetic.) I imagine civilisation being incredibly reliant on the technology and industrial side, while the frontier/
  9. I believe that is part of the point of the Pathways set-up and of course the OOC areas she set up for the games.
  10. Not giving up is good. By the way, I did my deeper search on moreau and what takes people have on the internet (And what adaptation I could find through images and media). Now, I know it depends on the RPers' tastes here but it does seem like anthro characters COULD work in the setting. The issue is that in that story, they are locked to their own city for people to see them. (Like a zoo of sort, I guess?). So one of the anthros COULD be stuck in that city. Now, whether she manages to escape or somehow finds her way out is debatable. The real question I have though is about the setting itself. I know what the theme is about, how dark we
  11. Figured I would check. The system as I seem to understand it does seem to be built around characters sticking together, and it not being as easy for a character to wander from one group to another, but figured I would check before group 2 really gets to figuring out its world and if/how different it is.
  12. As we build the worlds, if one goes in a direction that appeals to players in the other group, we can change groups. I can accommodate up to 6 players per game, so there's room for movement to/from either game. That's the risk you take with any TTRPG, really. Finding a group willing to commit to the long term game is difficult. I've started more online games than I can count on multiple sites and I've only ever finished a handful. That's just how it goes. But I'll never stop trying.
  13. Meanwhile in the Starwars world: Lop. Nuff said. Even Star Wars is trying to appeal to me with furry characters and I'm all there for it. (Not a huge fan of Star wars otherwise, with how bad the last movies were but the general idea of the good old movies are fun.) I would totally go Lop mode on that if it came to it. Gotta enjoy them nice anthros.
  14. Unfortunate it is impossible to create polls in the middle of topics on EcchiDreams. If it was, might have made one to test interest in what I should read (preparing either as a GM or player) and maybe see how practical it would be start/help start. Not something that would happen anytime soon, but maybe a someday project. Though if I do find myself with a free slot again, may someday recreate the Star Wars club.
  15. I know I am not planning to leave anywhere unless something goes terribly wrong. Sadly, from what I saw, a lot of stories, especially multiplayer ones, die pretty fast. I don't want to be a sour apple but I've been on Ecchidreams for years now. Long enough to see things rise and fall many times. I'll help however I can and we can hope for the best.
  16. I guess one more thing worth clarifying there on this thread. Guessing the groups are permanent then, barring any unexpected emergencies forcing people to drop out (hopefully everyone there is committed to sticking through it, unless something like that comes up)? Assuming it isn't trouble for you, two worlds could work in that case. Don't have a problem with it if that is the case. Just figure someone getting shuffled around is the most important reason we might want to keep it to one world.
  17. Absolutely, I concur. Zeppelins. This precisely gets to the kind of technological tension and kind of struggle to forge a better future in the frontier that I most associate with westerns. Leaning so heavily on Izzy's Prudence Lawton as my character concept does, I'm voting this is whoever Prudence broke from. Are the Unbound analogous to the early Protestants and Unitarians? How violent is the schism?
  18. Yesterday
  19. Hi, everyone! I'm alive. Sorry I wasn't around most of the week, but I'm back. Okie-dokie, first up, I want: Airships : aesthetically, I would prefer zeppelins and hot air balloons over anything more scifi or fantasy. Automatons : I think it could be neat to treat automatons the way trains are often treated in Westerns. They are emblematic of the blight of progress, pushing out simple folk and making their lives harder while the wealthy robber barons control their manufacture and use from distant cities. I'm thinking *The Octopus* but with clockwork track-layers, coal shovelers, and even steam-driven oxen pulling Union-P
  20. Here's a different, brilliant take. I like it, Izzy.
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