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inkylore

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About inkylore

  • Date of Birth 05/05/1999 (26 years old)

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  1. feels kinda pal worldie but alright
  2. i think i get it. a farming simulation the only added mechanic seems to be breeding monsters and fighting with those monsters occasionally... does seem like a more tame concept compared to .... wait cloud meadow... oh you mean that cloud meadow... is that game playable yet, like this whole time i assumed it's been underdevelopment and what not it's definately would down to trying something like that
  3. his head tilts to the side, the way petite women do when they're trying to be cute, but this wasn't that. taking a glance at displays of alchahol he couldn't really decide or speculate exactly what would be good. no doubt mimcry of human behavior could only get a sincho so far, but when it came down to it, they could hardly enjoy the things people enjoyed in the exact way that they did no less. " what would you.... recommend" he asked in that slow way, that pattern familiar with newer models still trying to adjust in their speech patterns
  4. oh got to be more specific going forward. this is a bot and not my actual gowther oc so we'll say 8inches
  5. 7 feet more or less... thats about the height i usually make gowther
  6. decided im gonna renovate the club again into a dungeon raider type of group... since the ttrpg club is kinda, well this... the concept being pretty straight forward. people would make their own dungeon's with their own traps, puzzles, monsters, rewards, rules and so on and then other people would challenge to try and complete them with either the dungeon maker or someone not raiding the dungeon acting as a gm for it... players would start with standard stuff and then kind of build their way up over the course of completing dungeons and such
  7. i'd like to pull myself out of the game, i already started a diffrent game with some diffrent people and i don't want to enivtable overwhelm myself by taking on more games then i can handle long term.
  8. oh ok that sounds pretty solid, can't wait to see what narrative we end up painting
  9. it was helpful all the same... i only hope i won't have to put that level of effort into what my characters goal and calling in life will be...my characters have always been more of a in the moment type thing... rather then knowing exactly what they want the end goal to be
  10. ive heard that word a couple of times now, is it important for me to know what that is, im not sure the cortex link you sent explained anything about something called the pathway
  11. game moderators, not a fan of the terminology feels like they're trying to hard to be original either your a excellent multitasker or the game for you isn't as prep focus as you made it sound
  12. yea i noticed that, i think it makes it less restraining that way...i think i more or less got the gist of it. i just hope the "explore the rules" section will be enough and i won't need to buy the actual book. i do like how more stripped and simpler it is, also how it didn't do the whole drama kid thing where the introduction goes on for pages like it was some school seminar instead of just getting to the point of how to actually play the game as they usually do with rhetorical questions and such. so i definitly think i would like to play this
  13. a maybe for me... its quite a new system for me so i may have to read up on it... since i wasn't able to get anyone for the game i tried to run i'd like to get back into playing dnd again like i used to. even though i was relatively new to it even back then...
  14. can't get much crazier then the excel nerds who figured out how to actually draw anime waifu's in the same application that said i guess this means if i can't find people to play with i can just play a solo game of vice and violence or whatever
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