I don't think it's pontificating. Bluebeard's Bride is scary. It should be - the actual fairy tale is as grim as they come. Moreover that grimness is backed by hundreds (perhaps thousands, depending on culture) of years of lived trauma. I think it's important to talk about whether we can make it the good kind of uncomfortable.
I think we can make it the right kind of horror, but I'm not so confident that I ran it out as "OK, so I'm starting a game."
Having jumped out of a few planes over the years, the hard part is standing at the door, waiting for the "Go!" Once you're standing there and you feel the pressureof the people behind you, jumping is easy.
I'm only passingly familiar with Let's Go Play at the Adams' but I think I can see how that might be troubling - When Rabbit Howls still haunts me.
Anyone else who's been following along, if I go live with this game, who's interested?