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  1. IsabellaRose

    Platinum Dreamer


    • Points

      68

    • Dream Count

      8,052


  2. SataiRolePlayingGuy

    Platinum Dreamer


    • Points

      36

    • Dream Count

      6,450


  3. DreamsnThings

    Platinum Dreamer


    • Points

      27

    • Dream Count

      2,399


  4. MagnificentBastard

    Platinum Dreamer


    • Points

      20

    • Dream Count

      187


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Showing content with the highest reputation since 09/08/2025 in Posts

  1. Okay, so it looks like the list of interested players is: @SataiRolePlayingGuy @MagnificentBastard @WickedCadrach @DreamsnThings @AsBloodTurnsEverCold @Chiyako @StarlitSiren @WritesNaughtyStories @Warning So we can split that into either 2 games of 4 and 5 players, or 3 games of 3 players each. HOWEVER WE SPLIT IT, they will all be in the same world, and all in the American west so that if we end up with drop outs we can merge groups. Or so we can do fun crossover/team-ups later, if we decide to. My request to everyone: Message me privately if there's anyone you REALLY want in your
    6 points
  2. The setting references I originally posted include a historic timeframe as well as real-life and fictional material that is more or less based on our real world and thus, very human-centric. I don't see fantasy species existing in this setting, but an automaton, or possibly something supernatural-ish, given the weird west / mad scientist vibe. I would expect from the initial proposed setup something more along the lines of a Frankenstein's Monster, Jekyll/Hyde, Dr. Moreau's creations, etc. over vampires, werewolves, etc. More science gone awry than actual supernatural species. That being said, I could see room for some magical beings like ski
    5 points
  3. If I had to rank the settings from most desired to least I'd be interested in (including some surface level thoughts on each) it would probably be: 1. The Town’s Defenders – they all live in a strange frontier boomtown (part steampunk, part mining camp, part trading post/railroad stop/hub), and are forced to band together when trouble strikes. - Kind of gives off Seven Samurai sort of vibes, which I am all for. Gives us antagonists and a reason to stick together, regardless of whether or not we start off friendly. Also, depending on how many are newcomers, it allows for a variety of starting relations (or lack thereof). While stuck in
    5 points
  4. My favorite game system is Cortex, or more specifically, the Cortex Drama system originally developed for the Smallville RPG, improved with suggestions in the Cortex Hacker's Guide, and then brought all together in the latest version of the system, Cortex Prime. I'm considering running a dramatic game centered around a small group of PCs and their connected NPCs set in an 1880s wild west / steampunk / weird science world. Imagine someone combined the works of Jules Verne, Mary Shelley, Edgar Allen Poe, HP Lovecraft, and HG Wells, added in a dash of Nikola Tesla, a pinch of Indiana Jones (without the Crystal Skull nonsense), mixed in Bill
    4 points
  5. ok, with all this in mind i think im going to go for some degree of a "scrap tech gunner" someone who has a ramshackled version of a steampunk esk gun they have tinkered with explosive results!... litterally... sometimes it works really well, others it backfires horribly and might actively blow up in their face... the specifics ill leave till the specifics of the setting is defined, but a sheriff seems fun for a wild west esk setting
    4 points
  6. a quick question, as far as character creation goes are we limited to humans of some variety? or can we use something like goblins, elves, steam punk golems, etc? currently i have a few character ideas but Im holding off on making any concrete choices till i have a concrete location or setting to work off of, currently im leaning towards being the former sherif of a town that was wiped out well she was investigating
    4 points
  7. The two groups is probably better, especially if it can balance everyone’s private requests. Though I would not rule out the 3 groups idea. As for the ideas, I think 4, 5 & 7 would be my favorites, though like I said, I would be up for the others too.
    4 points
  8. We still splitting people into two games, or now now having one bigger group (don't know how practical that is, but if it works, it works)? I like all of them. After a little thought I may try to pick a few I like the most, a little later.
    4 points
  9. 3, 5, 8, 2, 4 would be my top five in that order. I'm still very interested in playing. Just haven't been feeling well for a few days. I'll be on to read the examples as soon as I can.
    4 points
  10. I would caution using pre-existing characters. While we go through Pathways, other players have a bit of leeway over connecting your character to locations, items, NPCs, etc or connecting them to you. So too detailed of an existing character might be problematic, but just general concepts might work, as long as you don't mind adapting it to the world/game we create. Oh, and I have no idea what the max is. I'm going to give it a few more days to make sure anyone interested has a chance, then we'll see what shakes out.
    4 points
  11. Based on the 3-5 Isabella originally suggested, I think we are getting around the max for 2 games, but maybe a little more. See what she thinks. Will have to see too if everyone is still committed by the time all the information is given and set up is done, then figure out how to split people up (I have several people I would like to be with, but that is something for Isabella and the group to figure out).
    4 points
  12. So how many max people can join? I still have that spiritist character I wanted to use somewhere and it seems like the old board game attempt I tried to do didn't go further than just a few posts. As I mentioned in another club I think, I'd still be interested to see how and where this is going for the sake of the experience, I suppose? Plus Spiritist. She's anxiously waiting for a spot.
    4 points
  13. OH THIS IS HERE! I would be super happy to make a character for this! let me look at the primer
    4 points
  14. well last I heard the "setting" is going to be some flavor of weird west steampunk (assuming im not getting wires crossed) so i have been trying to use that as a baseline for ideas, but having a solid... connection point with the group will help...
    3 points
  15. 1, 2, 4,5, 9 all give me fun vibes (though to clarify I'd still likely enjoy any of them)
    3 points
  16. Do you want us to vote? I would prefer 2, 4, 7 or 10. I would like us all be able to travel, I dont think our characters should have any sort of prestablished relationship until we use the Pathways system.
    3 points
  17. I've been thinking about what would keep all the character's together, a sort of group framing device. In a supers game it would be easy - you're all on the same team. In a sci-fi game, you're all the crew of the same ship. Or you're all members of the same criminal gang, or the same strike force, or... well, you get the idea. I want the players to decide together... but I decided to spew out some ideas, in case people are wondering, "how can we all be linked together?" So without further ado, another list. Ideas for ways to keep the Player Characters together The Town’s Defenders – they all live in a strange frontier
    3 points
  18. I can provide a sort of tropey character list for the genres. Keep in mind, this list is not exhaustive. A mashup of two or more is always fun, too. Also keep in mind this isn't a traditional d20 tracking hit points fighting things trying to survive kind of game. A schoolmarm is just as valid as a Sky Pirate, and will have just as much mechanical impact on the story. Steampunk Character Tropes the Mad Scientist/Inventor, often eccentric and responsible for technological breakthroughs the Gentleman/Lady Adventurer, bored with society and eager to explore the Sky Pirate, a roguish individual who travels the skies
    3 points
  19. Thanks for being letting me know. Enjoy the other game!
    3 points
  20. i'd like to pull myself out of the game, i already started a diffrent game with some diffrent people and i don't want to enivtable overwhelm myself by taking on more games then i can handle long term.
    3 points
  21. I might do a degree of that. But it will also at least somewhat depend on who I’m playing with and what they do (especially whether it is a man or woman. I’m open to playing both, but it could be influenced by who I am with and their characters).
    3 points
  22. By all means, come up with a concept that fits the original short description. Just keep it vague and... concept-y. You could end up connected to a weird organization, or your father could be the big bad guy, or it might work out that another PC fits as your sibling... The best thing to do for this is to embrace the #1 improv rule: "Yes, and..." meaning when someone says, "what if your character is my characters' brother?", instead of saying, "nah," try saying, "Yes, and... our father is the maniac turning people into zombies!" or something like that. "Yes, and..." is super powerful for improv, makes everyone's contributions integral parts of
    3 points
  23. Am I understandimg correctly will Miro handle the rolling too? If not how are we handling it?
    3 points
  24. For the map itself, I'll be using Miro. It functions as a collaborative whiteboard and I find the tools to be quite easy to use. I setup a basic template for new Cortex games and used it to create the first EcchiCortex game on Miro. The link to the board for this game is below. You don't have to know/learn how to use it. I can add to it for everyone, or you can mess around with it and do it yourself. Just don't mess with my template https://miro.com/welcomeonboard/Nk01YWtwTXhmdnFodEk1Rlo4YnVlVjJhdlNzdmhTSUxHbzlvL0xHRTFOVGIvTHBkdzdVRjZZaksxWWhKa2JIYTlDQk1lNnh0NUhkZXZYbzNndWk0SVRNYlQ1bE55Z0NwdW1pSnhFSDNFQ1lRaFhJSlZJd2duRkgwOUUwaElEK
    3 points
  25. I’ve been skimming this a little, especially after seeing the 2 game thing and everyone possibly being included. Have liked what I saw so far. Though should take some more time to completely read it, after work tonight, maybe a little during work, if it is light enough. Though yeah, interested to see the difference of exactly how this is played out compared to the sort of stuff I usually do.
    3 points
  26. From a technical standpoint, while I love the idea of pathways, relationship maps and interactive history tools, how are we bringing that to bear in a play by post environment? There's been at least one Microscope game started here, but the nightmare of compiling each turn and formatting it kind of killed it. And relationship maps fit text formatting far worse. This could be handled easily with a VTT, but that forces a synchronous game
    3 points
  27. All right @IsabellaRose, I confess being really excited by this idea, especially since I want to see Prudence, Winona and the Daughters of the Unbound.
    3 points
  28. I'm a 5'5" brunette with pale skin and perky DD breasts. My cute little pussy is waxed in the summer and natural in the winter. I've been extra horny lately and I'm willing to be a cumdump for any horny cocks. Reference pic looks kinda like me but much more tanned than I am
    3 points
  29. Eight interested players... maybe I'll make 2 games of 4 each... hmm...
    3 points
  30. Turned out to be a rather popular idea. While I still have interest, I think I have to pull myself back to a backup maybe. Mention me, if it looks like there is a chance of me being one of them and to go over details.
    3 points
  31. Very very interested. I think you had me at steampunk
    3 points
  32. I have been pretty busy today so I only just saw this, but I am still interested in it! If Vampires are allowed maybe I'll bring back my mad scientist Vampire for this. That said I am thinking of other ideas as well.
    3 points
  33. yea i noticed that, i think it makes it less restraining that way...i think i more or less got the gist of it. i just hope the "explore the rules" section will be enough and i won't need to buy the actual book. i do like how more stripped and simpler it is, also how it didn't do the whole drama kid thing where the introduction goes on for pages like it was some school seminar instead of just getting to the point of how to actually play the game as they usually do with rhetorical questions and such. so i definitly think i would like to play this
    3 points
  34. I was one of at least a few people who showed a degree of interest in the general OOC (not sure how many of them will see this), if some of the others do show interest here (people I have enjoyed other non-TT RPs with in the past, along with the chance to maybe do something with you again), I would put myself in the maybe category. I would put that as a maybe, though, with what I said over there. 1. Again, I have no experience actually playing anything like this. Let you judge how much of that is an issue, and how easy it would be for someone like me to be involved. 2. I'm been working myself out of a slow writing phase. I'm fin
    3 points
  35. Don't over stretch yourself, either way, you may want to consider one or two GM helpers, (or whatever the Cortex appropriate term is).
    2 points
  36. Hi there! I joined a couple of days ago but I've been trying to figure out the website and finally wanted to leave a little intro post. You can call me LT, lieutenant, sub or jr for now. My username is supposed to be a reference to the military ranking (i enjoy military themes) and also me being a sub. I'm a 22 year old guy and I like smutty rps but also plot driven rps. I play the submissive/receiving role regardless of my partners gender. I usually play as a male character but I'm willing to experiment and play as a girl someday. I like unconventional ideas and rps so don't be shy around me :^) Im really open for whatever so
    2 points
  37. To keep things short and simple, I'm a classic MILF role player on the prowl for the kind of action that my husband can't give me. Love canon rps, alternative universe ones, crossovers, etc. Down for anything and I don't judge, even with kinks. At worst I'll just say I'm not interested in something. Judgement free zone with me, and am always interested in whatever ideas you can come up with. I'm experienced in rp, but am still getting used to the way of this site. Feel free to chat anytime!
    2 points
  38. Yeah, yuri is girl on girl. You use She/her pronouns for futas, don't you? That mean futas count towards yuri~
    2 points
  39. The primer is mostly just "this is how the rules basically work" and lets you know about building dice pools, what plot points are, and the basic "roll and keep" system. I'll be getting together a "system reference" document for the various trait sets I'll be using in this game. You'll build your character, the NPCs, key locations, important groups, etc. concurrently with all the other players during the Pathways system, which I don't believe is outlined in the Primer. The way this works is, first I define the basics of the world, which I did with very broad strokes up above. Then the players each go around and say "for me, THI
    2 points
  40. I've just been watching and admittedly I am fairly new to Cortex (Played a few games recently but none of them worked out long) and I certainly have no intentions of vanishing anytime. I love the premise. If there is room, I'd love to join in.
    2 points
  41. I'll leave this interest thread open for a few days to give everyone a chance to reply and to field any questions. Feel free to tag anyone in you think would be interested. Also, as a sort of disclaimer/warning: Cortex is very much a narrative system. It's in the game category that I call a "fiction engine" in that the mechanics support driving conflict and drama and creating a narrative. This is VERY different from the usual D&D style of play, which I think of as "simulation engines" in that the mechanics try to simulate physics, combat, and the physical actions of a character in the world. In a narrative style game you won't
    2 points
  42. a maybe for me... its quite a new system for me so i may have to read up on it... since i wasn't able to get anyone for the game i tried to run i'd like to get back into playing dnd again like i used to. even though i was relatively new to it even back then...
    2 points
  43. I know at least @Chiyakoand @DreamsnThingsshowed some interest when this was brought up in the general thread. Should give them a chance to see if they like the details.
    2 points
  44. Twisted Anniversary In the dimly lit, intimate restaurant, nestled within the luxurious hotel, Lily and Rose celebrated their first anniversary. The soft glow of candlelight danced across their faces as they shared a tender kiss on the edge of the dance floor, lost in the joy of their connection. Rose, in a figure-hugging crimson dress that showcased her hourglass figure, and Lily, in a daringly low-cut black gown that accentuated her ample cleavage, were a vision of sensual elegance. The air was thick with romance, the murmur of conversation, and the subtle rhythm of the music. Then, he appeared. Marcus, a silver-haired fox with eyes t
    2 points
  45. I somehow got more excited with every word of that setup. I'm in! Love the premise, and you already know I'm interested in giving Cortex a try.
    2 points
  46. I have been looking to learn new TTRPG systems and I already know how great a written you are, assuming you are okay with my lackluster knowledge of the rules and we can get a balanced party, I am more than interested.
    2 points
  47. Looking for a futanari Lady D or Tyrant monster from the Resident Evil universe to fuck either Ashley or Ada, up to my partner who they want me to play as, send an EcchiText and let’s play! :3
    2 points
  48. I would 1010% be interested in either of these, dear god both of them are absolutely leaving me drooling at the thought<3 one of my favorite time settings is the 1920's so being exactly 40 years apart on either side is 1 hillarious and 2 absolutely tantalizing in terms of potential options
    2 points
  49. haaiiii welcome back ignore the fact I was MIA myself
    2 points
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