Hello!!! This is a little directory for RP seeking my female characters specifically...I've listed the one's that I've really been craving to play as of late. All are mostly tailored to a submissive angle. You may choose one! I don't really have the energy to play them all at once. I like to stick to short-termed stories and strictly keep things to private messages.
Also, here are my kinks!:
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First, here is Izumei, a tomboyish Ninja that I've had for a long time. She's brash and hot-headed. Her bio can be found below:
Izumei Ishihara
Occupation: Assassin
Nationality: Japanese
Age: 16
Dom/Sub Role: Submissive
An odd girl from an exotic land. She's been trained as a killer, yet holds the tolerance of an ox with her brash and forward personality...
Hailing from a clan of female warriors, all girls are required to enlist into the ranks of a militia at a certain age, dedicating themselves to the art of the sword. Only a handful of gifted girls make it into positions such as leaders or advisers though. This one doesn't have any of the traits desired for such roles...although, very intelligent, Izumei's hot-headed nature and brutish attitude have always placed her in a negative spotlight when sized up by her peers, and without much of a trigger, she's quick to anger despite trying her best to act calm when placed in a stressful situation. She would much rather use violence to solve her problems. A black sheep, she's always had a desire to be more than what she could be, her loyalties often shifty and only as straight as someone is willing to pay her.
Her uptight assertiveness and lack of respect for traditions exiled her from her home, though for someone like her, she didn't seem to care much and viewed this as a way to leave a secluded life behind. Truthfully, she was overworked and often held in a great prejudice due to being motherless. Much of her life revolved around trying to make do with little more than bread crumbs. Seeing no particular love for the people she was often placed around, she was quick to betray one of her own sisters in the hopes of killing her hunger or escaping to find an easier life.
A knowledge in the anatomy of bodies and the ability to comprehend a variety of situations are the biggest skills that have kept her alive for thus far. Despite bearing a relatively young age, the girl has little regard for a sense of humor aside from a dark sarcasm that springs up from time to time. It's almost as if she's been purposely propelled into adulthood before she's ever had a chance to actually live something akin to towards a normal life. Though, truthfully, this wasn't of her choosing, situation and circumstance have made her into a very tomboyish individual with the understanding it takes to step up to the plate of a rugged lifestyle. She's not a bitter person, but she is incredibly blunt and mouthy when tested.
Izumei is a small girl and was always underestimated in comparison to her peers, though her stubborn pride has had alot to say in how she's chosen to make up for those areas. A bit of a brute, she has no issue with using more direct means to fight such as martial arts. Although her preference towards combat depends on the use of a knife, she's had plenty of time to learn how to use other means of weapons as well, from firearms, all the way towards explosives and the occasional poison. The way some of these weapons have been prepared and the reckless way in which she uses them indicates that winning so much more important to her that she would gladly abandon any code of ethic to get her job done. She isn't that strong and this leaves her with a severe lack of physical size as opposed to someone who might be a bit stockier than she is, thus, she dresses as lightly as possible, being someone who prefers to move with grace and definition to her acrobatics, she usually aims to make a fatal kill so she doesn't drag an incident out for much longer than it needs to be.
Her favored garb consists of a nylon mask with a black cloak that gets accompanied by a traditional looking latex martial garb made for a girl's comfort, a bodysuit - female attributed stealth gear that allows for light movement and quick attacks when she's prowling about on a job, but underneath that mysterious guise, for how rare it is, an angelic figure lies in wait for anyone fortunate enough to see it and if she's willing enough to flaunt it.
In every sense of the word, Izumei is a true mercenary, though some might see her as little more than a common thug. She works for profit and has been shown to be deeply motivated by greed and material wealth. Even power, perhaps! Something that she can relish and gloat over. It isn't too uncommon that she would work by herself or for someone else that would value the skills of an swordsman like herself, thus she finds herself traveling the world, looking for more ways to engage not only her desire for pride, but to test her passion as a warrior.
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This is Charlotte, a new OC that I made:
I'm hoping to find some dominant partners to pit this lovely blonde lady against. She's set for religious-based and fantasy themes! Her bio can be found below:
Occupation: Cleric
Age: 32
Dom/Sub Role: Sub
Orientation: Bisexual
A holy woman, of the cloth and a devout follower of the sword. While she might dress in the form of a Nun, she's actually an exceptional huntress who preys upon fiends for sport and purpose, making use of the many swords she dons upon her body.
Charlotte is an exorcist working on the orders of a church to help get rid of the many monsters lurking in the shadows of the world. Her work consists of both combat and study. When she isn't off crusading, this lovely blonde remains cooped inside of a library researching the many fine points of religion. This is her livelihood, a citizen from a very well-armed imperium, dedicating herself to worship and prayer, purging and wrath. She is an exorcist, trained in the art of divinity, from the ability to snuff out magic, towards the use holy fire to smite evil spirits...
A force known as ether is found naturally throughout her world. From this, a type of holy magic is molded and laced with fire, sparkling with the light of a thousand diamonds as they create a spiral of flame with the many flurries of blades she possesses, heartlessly impaling and ripping her way through her enemies on the battlefield, doing so without so much of a thought at to what fate awaits sinners in the afterlife. She would be just a normal human if she hadn't been molded into a weapon. What appears to be a rune decorates along her toned back. By the way it's been formed, it seems to have been branded into the woman, giving her an enhancement which aids her. Concealed by her robes, she is deceptively frail looking but beckons furor and an unsettling amount of sturdiness, stamina in the form of her small stature.
It's hard to believe this once simple country girl, sweet and naive, whom had lived upon the pastures of a peasant's farm would grow into such a wrathful instrument. From her country, though, this is an honor to serve God, and for a woman to be considered to fight upon his battlefield is rather exceptional, as many of them lack a man's fortitude, but it isn't entirely unheard of either. Those who get considered join the Church as a member of a united front. Naturally, she jumped at the opportunity to enter the teachings and the result transformed and inspired her and made her into a more serious and dignified individual, marching with a high sense of pride.
Recently, she has left for a voyage along with a group of other like-minded individuals, in the hopes of spreading influence through the ways of missionary work, however, she has yet to return...
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La'chett/Sahl'rael
Occupation: Druidess of Nature/ Self-Exile
Age: Unknown
Dom/Sub Role: Sub
Unlike her more vicious kindred, Sahl'rael chose to dessert from the Underdark, having been appalled by many of their brutal rituals and abdominal blood sport. A self-exile, she had decided to venture past the caverns and onto the surface world where this exotic alchemist seems to have found a forested meadow on the cross-roads between three humanly built civilizations. Living here amidst the meadows, Sahl'raeil devoted herself to being a warden of sorts: A druid who managed the upkeep of not just her home, but the borders around her meadow and even such into the walls of the cities that surrounded it. More commonly: The term medicine woman would be more accurate, as many souls have found their way lost into meadows, hurt, scorned, whatever else.
As a vector of life, her duties fall upon collecting these wayward souls and mending them however she can, using magic or natural remedy alike. The alchemist, an expert medicinal by trade has become a well-known merchant around these parts and many adventurers like to take refuge at her clinic, either for a bite to eat or a simple respite from battle...she is well-renowned for her ability to heal, either through acts of druidism or more traditional medicines.
As of late though...some odd things have been going on outside of her cottage and, ruckus from the nearby cities that overlooked her woods have become alight with activity, thus, being the curious sort, she has decided to investigate the disturbance...
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Saewin the Fairy
Occupation: Artist, Annoyance
Age: Immortal
A fairy - Fairies are curious, fun loving and extroverted creatures with an affinity towards nature. Many of them share a common upkeep of all things that would circulate around such, having the ability to grow trees, plants and tend towards similar mannerisms of life with their blessed gifts. Being creatures who have achieved immortality, while not by their own efforts, they are made up of vast amounts of magic in their spirits, this energy, powerful, but compact, eventually gives way to a physical form. When a fairy dies, they will simply phase out of existence but the energy that makes their body up is usually able to return them to life or at least fuel the leftover magic into a different form of life.
A fairy can be expressed by the glow that forms around them, manifesting into a spherical ball of light, each species having a different color as if to exemplify the element of nature they belong to. Just as the light is bright and warm, so too does it linger onwards, leaving this trail of glistening dust behind them, an arcane mist, disappearing just as quickly as it's produced. Fairies have incredibly short attention spans and abnormally high libidos despite their ages consisting of hundreds, even perhaps, thousands of years old. They never seem to age, nor do they appear to be in a shortage of stamina. The typical fairy is often unable to keep her mind focused on one thing for too long before dropping it and moving onto something else that catches her attention, such as sex or a form of game.
This one in particular, a wind fairy, Saewin, is a bit more curious than one should be, a devious little trickster who enjoys playing pranks on others, human, fae or whatever else, even though she's relatively innocent. Her hobbies are simple, revolving around drawing and chartering maps. An impressive amount of detail, even if these are just simple pictures to her done out of boredom, many have been left aloof by her, often finding their way into the company of sea-faring travelers.
Saewin, whom speaks in a broken English, has found herself in many situations where she has been led to follow her ever-growing curiosity of foreign objects leading her to cause mischief in order to obtain such baubles, usually collected as a means to piece together utensils for her crafts, such as ink or oils, many of which are often smudged onto her small form, like any human artist might have for an indication of their passion.
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Name: Lucrisa the Stubborn
Age: N/A
Sex: Herm
Species: Centaur
Occupation: Knight
Dom/Sub Role: Switch
Lady Havenglow is a seasoned knight working among the interests of a church, dedicated to enforcing the law of the land. Devoted, defiant and unwavering in the face of evil, this blonde haired Centauress comes from a race known for its savagery and expertise in the ways of warfare but would argue that she possesses a heart too spirited to do wrong, contradicting her often violent and brutish behavior.
Generally good-natured, but with an awfully boisterous and obsessive sense of justice, she speaks in an old-styled tongue, something that was picked up and taught to her from old library books inside of abbeys; A long-forgotten sense of common that is rarely used but is still generally accepted amidst the leagues of formality. Despite the brash and serious behavior that she's accumulated, she isn't without hope for humor or even a little rest and relaxation from time to time. However, once she gets something on her mind, it becomes extremely hard to dissuade her from it even if it might seem like a bad idea. She's not the smartest Centaur there is, being quite gullible due to her low intelligence and refusal to think before she acts, but she is sturdy and gets the job done, even if most of her work is simple guard-duty. She hates to be played for a fool, though, once she catches onto some sort of ruse, her pride being the flimsy thing that it is, hates getting tarnished. If only she were a bit smarter, she might have made a perfect fighter, but thinking has never been her strong point.
Like most Centaur, Lucrisa possesses an extraordinary amount of stamina and bravery, bearing the hearty competence of a steed with the devotion of a knight towards their master. Being that her body is designed for heavy combat, she's clad in a strong steel made to take a number of blows and treads down her enemies with a rather unwieldy and heavy looking warhammer she favors using while on duty, something that with her force of destructive nature, can level entire trees and groups of enemies down with ease, making her a very dangerous foe to go up against because of her sheer strength. Being a Paladin-based soldier, Lucrisa also possesses the ability to make use a heavenly magic that's centered around healing, protection and enhancement as long as her mana remains in one piece, something she uses as a resource to cast spells, but is hardly worth of any reliance to the dense-headed Centauress. Most of the time, she forgets she has it!
War is the only thing someone a creature like Lucrisa really knows how to do correctly. An extremely tenacious woman, Lady Havenglow fights and follows orders based on the direction of her superiors. Sometimes this might include activity in a purge, a witch hunt or even the nuisance in dealing with bandits or other forms of disturbance if she's lucky, but usually sticks to her duties as a guardsman, protecting a boarder or even sorting out petty crimes. The problems of the Church are many and their attention is quite numerous in what they send their followers out to do...
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Vyrere the Naga:
Sexuality: Bi - Female Preference
Role: Mostly Dominant
Vyrere is a naga who lives on the reaches of a tropical island, forested and sheltered not too far off from from the shores of a series of human inhabited trading colonies, ripe with opportunity, but most importantly, naive mercenaries who have made her life quite luxurious as far as exotic monsterkin go, mostly in the sense of arrogant and inexperienced adventurers who end up paying her a visit. In every sense of the word, she's a predator, and the obvious glamour of treasure has intentionally been placed there to attract foolish prey, usually in the form of the occasional adventurer who comes to her home in search of riches, glory or whatever nonsense they seem to have in their head to end, causing her to take on an unwilling guest in the hopes that she can make an example of them. She doesn't usually try to be, but lonesome life as a solitary predator has molded her into having an aggressive and territorial nature about herself. Anyone or anything that she catches usually ends up staying there with her, her claim being dominance and ownership over the subject in nature. She's very clingy of her possessions and often times, will not only take anything the intruder has, but the intruder as well.
Locals have come to know of her presence as a warning or omen to steer clear of her little island, meeting her prey with an intimidating demeanor and a speed just as scary to match up to it. Usually, those who seem to get caught by her have to worry about spending the rest of their days within her long and very hot coils. Being immortal means that she isn't in any hurry to leave and most certainly isn't going to die anytime soon, being as cunning and graceful as she is. It could be said that she's a very lonely predator by nature and has a tendency to seek out a companion of whom she would be able to spend the rest of her days and ease her boredom with. What makes her even more terrifying is the fact that she boasts an odd knack of being possessive towards the point of where it could be considered unhealthy by normal human terms. Anyone caught within those stalwart coils is usually kept there no matter what. She wants to be near the object of her affection regardless of what happens. Most prey run a hefty risk of being kept there for the rest of their life...and unfortunately, she can become extremely jealous to the point of where she's displayed lethal behavior over her playthings, going so far as to kill in order to get them back...and she usually doesn't stop until she either gets herself killed in the process or gets her love back.
Her bodily structure for her top looks to be quite frail, but at a closer glance, she seems to be very lithe, toned and healthy. She doesn't look too muscular up there as opposed to being gentle and appealing to the eye. What she loses in that part of her body, though, she makes up for in her lower part which is nothing -but- muscle. Scales that are as smooth as silk and thousands, if not millions of muscles that make up the expanse of her tail which is quite lengthy in terms of measurements. It surpasses that of over at least three fully grown average humans and even goes on for miles when uncoiled and resembles an ominous, endless spiral when it's coiled up. It's also quite thick in terms of width, about the size of an average human's belly. Her skin is made up of a pale and purplish color that is more reminiscent to that of ice...while her lower coils seem to be a much darker purple. The fine difference between the two that keeps them from clashing is where her firm, but heart-shaped butt can be seen until it sort of melds with a fusion of scale and skin.
She can be a fearsome opponent to face, but is generally not that big of a deal for the more disciplined heroes who cross her path. Aside from a crushing pressure that's able to snap bones in half and a speed that seems highly unnatural to begin with, she actually possesses some of the more unorthodox and arcane abilities to bring her foes to their knees...such as hypnotism, an arcane ability that's able to seduce and carve others into her loyal and loving slaves, petrification in more dire situations or, when it comes to more biological aspects, poison that can be used to subdue, entrance or kill if enough is administered. It doubles as not only a potent aphrodisiac, but a lethal toxin in enough quantity. She prefers to ambush her prey from the shadows, choosing to remain quiet and hidden, taking advantage of them when they're distracted.
The island she lives on has been mostly isolated and respected as per her negotiations with the humans in the colonies around her but that agreement is still violated from time to time with the more grittier adventurers or foreign daredevils who might be seeking her out on a bounty or bragging right or with the hopes of stealing from her...
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