Vampire the Masquerade
The game uses the cursed, vampiric condition as a backdrop to explore themes of morality, depravity, the human condition (or appreciation of the human condition in its absence), salvation, and personal horror. The gloomy and exaggerated version of the natural world that the vampires inhabit called the "World of Darkness," forms an already bleak canvas against which the stories and struggles of characters are painted. The themes generally seek to address include:
•Retaining the character's sense of self, humanity, and sanity.
•Simply keeping from being crushed by the fierce opposition of mortal and •supernatural antagonists and, more poignantly.
•Surviving the politics, betrayal.
•Often violent ambitions of their kind.
The requirements I'm looking for someone familiar with the material, at least the basic understanding, since I still consider myself a novice. There won't be anything too grandiose.
I was potentially looking for someone to play 'against' or 'along' with one of the few characters I have in the World of Darkness. I'll describe each of them for those interested.
"Home isn't where you're from. It's where you're supposed to be."
•Elijah; A Liabon (Kindred) of the Ebony Kingdom. His Sire has set roots within NYC. The young vampire is tasked to connect with the western kindred and integrate with the Anarchs to see if they are worth his Maker's attention. In recent nights the Brujah have contemplated joining the Sabot as their message of Freedom resonates with the hot-blooded kindred. The leader of his coterie, who happens to be a Baron, has tasked him with getting them back on track. An enormous task for someone so young.
"People walk around, act like they know what hate means. No one does until you hate yourself. I mean, truly hate yourself. That's power."
•Lucas Harlow; A lonesome Nosferatu living a very stagnate life. Unlike the character above, his story would be more about his past since he faced the final death. How Lucas was dragged into this world, he wants no part. Being used for his abilities while battling with the realization that his mortal life had been crumbling around him for a long time, and he was the last one to see it.
"Never appeal to a man's better nature. He might not have one."
•Artem Hazen; A Gangrel who's left the city after having a conflict with the former Baron on his priorities. He wants to watch his little girl grow up and still be a part of her life though in the background. That was over thirty years ago. With all his mortal obligations taken care of, he's come back in the hopes of repairing old bridges with those in the city and potentially making new ones.
I should do a minor clarification that I'd like to do some rolls to make it more interesting. Each character has sheets already made, and there is a bot called Thirst I'd like to use.