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Posted (edited)

I discovered this little game called Lewd Adventures. The idea is that you're a female adventurer in a fantasy world adventuring around. During your encounters you can win by seducing and having sex with your enemies. It sounded right up my alley. 

The rules are a bit of a jumble and overly complicated, and look like they were written by a guy who came from an AD&D 2.0 background, or really any game where every single little thing has a bonus that applies to rolls and frankly, it's a bit much. In fact, the further into the rules I read, the more I just wanted to slap the author with a big, bare boob to get his attention (with my +2 tit-bonus) and reel in his excess rule creation fetish. But... I had been working through character creation, and much like D&D, I got sucked into the "sunk cost fallacy" and now I feel obliged to play through it some, despite it appearing to be a hot mess. To be fair, it's still in testing and isn't even a full version of the game yet, but it definitely seems to revel in a level of crunch I find unnecessary.

I'm using three documents to play the game: Lewd Attack v0.42 Lewd Attack v0.87 (Core Rules), Inner Kingdoms Scenarios (a sort of Oracle for daily activities/adventures), and Inner Kingdoms Bestiary (a compendium of monsters with their stats and dick sizes. Hello Red Dragon!).

I made a character (I think, there were a LOT of steps with a lot of modifiers and I felt a little like someone trying to play GURPS for the first time using 7 additional resource books.

I decided on a high elf mage (because elves are hot) and since there really wasn't a world I could find (maybe there's another document somewhere, but I'm definitely not the kind of girl who plays in canon worlds, so creating my own seemed very on brand for me), I sort of started making up my own.

Edited by IsabellaRose
I have an updated copy of the roles v0.87
  • Like 1
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  • Woohoo 1
Posted (edited)

My Character: Nyssa (Amaryndel) Nyssaruun

 

Image

Spoiler

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Background/Bio

Spoiler

As a high-born mage, expectations were rigid in House Amaryndel. Nyssa's magical and practical interests were... unorthodox. Although not strictly forbidden, her fascination with all things dark and carnal were not accepted in polite society. She was politely sent away by her house.

Officially, she is “traveling for experience.”

As an outcast, Nyssa has no ties to her homeland or house, and shouldn't even be using her house name. She goes by Nyssa Nyssaruun (the adopted surname literally means Nyssa Who Belongs To No House)

Primary Goal: First to survive in these new lands, but eventually to establish independence and reputation outside elven society.
Secondary Goal: To gain experience for the tome of erotic knowledge she has started writing, her very own Elven Kama Sutra.
 

 

Character Sheet

Spoiler

Race: High Elf | Class: Mage

Physical: 2 (5) STR | 2 (4) BODY | 4 (7) AGIL | 2 (4) END | 3 (5) DEX
Mental: 3 (5) PERCEP | 3 (5) WILL | 5 (7) INT | 4 (5) CHA | 2 (5) MAGIC

Renown
Fame: 0 | Reputation: 0 | Vigilance: 0 | Criminal: 0 | Corruption: 0

HP: 15 (15) | MP: 19 (19) | Stamina: 15 (15) | Sanity: 4 (20)

Lust: 3 | 12 (-1 test) | 24 (-2 test, -3 Sanity)

Every 3rd Attack is a Grope if enemy able and willing

+2 Lust to enemies when they see face for first time
+3 Lust during Seduction in combat
+1 Tit-Bonus
+1 Hand-Bonus
+1 Masturbation-Bonus

Traits: Busty I, Clairvoyant, Dexterous I, Enticing I, Fit I, Flirty, Headstrong I, Inquisitive I, Slender, Smart I

Regular Skills

  • 7 Blacksmithing
  • 9 Bluffing (TRAINED)
  • 4 Climbing
  • 8 Dancing (TRAINED)
  • 7 Gambling
  • 9 Haggle
  • 6 Hunting
  • 6 Intimidation
  • 8 Investigation (TRAINED)
  • 4 Labor
  • 8 Lockpicking
  • 5 Magic Perception (TRAINED) +1 Success (reroll 1s once per test)
  • 5 Mental Strength (TRAINED)
  • 7 Persuasion (TRAINED) +1 Success
  • 7 Playing Music
  • 9 Reaction (TRAINED)
  • 4 Regeneration
  • 5 Resistance (TRAINED)
  • 6 Running
  • 7 Seduction (TRAINED) +2 Successes
  • 5 Service
  • 8 Sewing
  • 9 Singing
  • 9 Sneaking (TRAINED)
  • 6 Stealing
  • 7 Studying (TRAINED) +3 when learning new knowledge +1 learning spells and training
  • 9 Teaching (TRAINED)
  • 5 Tracking

Combat Skills

  • 8 Arcane Spells (TRAINED) (+1 outside combat)
  • 4 Axes
  • 6 Blocking
  • 5 Bows
  • 6 Brawling
  • 6 Crossbows
  • 7 Daggers (TRAINED)
  • 7 Dodge (TRAINED)
  • 4 Grappling
  • 6 Halberds
  • 4 Maces
  • 7 Miracles
  • 5 Parrying (TRAINED)
  • 6 Spears
  • 5 Staves (TRAINED)
  • 6 Swords
  • 7 Throwing

Sex Skills

  • 7 Blowjob (TRAINED) (Service) Pleasure: 1d10, Stamina Cost: 5 (Servicing using your mouth and tongue.)
  • 4 Buttjob
  • 7 Footjob
  • 5 Handjob (TRAINED) (Service) Pleasure: 1d6+Hand-Bonus, Stamina Cost: 3 (Servicing using your hands, benefits from Dexterous. You can pleasure two targets without spending Stamina.)
  • 8 Masturbation/Lesbian Sex (TRAINED) (Service/Penetrative) Pleasure: 1d8, Stamina Cost: 4 (This Skill can be used to either pleasure yourself, or another girl, in which case the Pleasure can be reciprocal. When you use it for lesbian sex, it counts as Penetrative Skill, causing Pleasure both ways.)
  • 9 Sex (Consensual) (TRAINED) (Penetrative) Pleasure: 1d6+Dick-Bonus, Stamina Cost: 5 (This is the general Sex Skill for penetrative sex, where you take the initiative and are the one fucking the guy, doing most of the work.)
  • 4 Sex (Dominant)
  • 6 Thighjob
  • 6 Titjob (TRAINED) (Service) BOD+CHA, Pleasure: 1d6+Tit-Bonus, Stamina Cost: 4 (Servicing men using your breasts.)

Fetishes

  • Bi-Sexual: This character gains 1d4 Lust whenever seeing attractive females. Sex with girls gives another Pleasure Die.
  • Submissive: You gain 1d4 Lust whenever you are defeated in combat, in situations where the character is subject to the Lust of others, or when people during scenarios try force themselves unto you and demand sex. Contrary to Rape, it's still consensual (more or less). Also for when your sexual partner has a trait resembling Dominant.
  • Exhibitionism: You get off doing sexual stuff in public, either by hiding from everyone’s eyes or having sex while being watched. You gain 1d4 Lust when wearing Exposed clothes or armor, or starting the day in those, or when getting stripped naked and while being seen. You also get another Satisfaction Dice during intercourse and while other people are watching, for instance in  public.
  • Slimes: Get 1d4 Lust when seeing enemies of the type Slimes, also another Pleasure Die during intercourse with these creatures.

Spells

  • Clean: MP 2, You conjure water, washing away any kind of filth, bodily fluids and other smut. Requires only 1 Success.
  • Light: MP 2, You create a light that follows you around and dispels any maluses that comes with darkness. It also makes it impossible for you to sneak. You only need 1 Success.
  • Magical Dart: MP 3, This is a beginner friendly attack spell. Each Success sends out a small, magical dart that hits with 2+Magic+1 damage. It attacks one target.
  • Magic Hand: MP 7, A very handy spell used by wizards to help them in their work, still can be easily misappropriated by female adventurers. Magic Hand can be cast before or during sex to affect one Handjob without spending Stamina. You still use your own Sex Skill for this job. During combat, it can be used to confuse enemies, making one enemy roll with – 1 dice for attacking and defending for 1 round per 2 Successes. It can also give you one additional dice for Stealing or Gambling (the letter in case you want to cheat). You need at least two Successes to cast this spell.

Languages: Common, Elfish

ADVANTAGES

  • Allure: Every third attack is a Grope attack, if the enemy is able and willing to.
  • Magical Affinity: You start with one (additional) Minor or Greater Spell.
  • Fey Sight: High Elves are especially capable of recognizing magical effects. You are Trained in Magical Perception by default and can reroll failed any dice that land on a 1 once per test. Also, enemy Arcane Spells (including Dark Magic) targeting you have 1 Success automatically negated.
  • Pretty Face II: You start with the Advantages Pretty Face I and Pretty Face II, + 2 Lust during Seduction in combat, one additional die when out of combat. Causes + 2 Lust to enemies when they see your face for the first time.
  • Free Skills I (+2 skills, +1 skill ability)
  • Experienced: +2 sex skills, +1 sex ability

ABILITIES

  • Spellcasting: Start as Trained in Spellcasting 
  • Spell Burst: You can spend 3 Stamina per round to add an additional die while casting Arcane Spells. You can add a second die for 6 Stamina and new die with each additional 3 Stamina with a maximum of dice depending on your characters Intelligence Attribute.
  • Mind Strain: Roll a d10. You lose that amount of Sanity, but gain double the MP of what you rolled. Should your Sanity drop to 0 from this ability, roll on the Minor Corruption table. Can be used any time and doesn't require an action during combat.
  • Knowledge is Power: For every Knowledge your character has (including Languages, Alchemy, abilities gained from books), her Arcane Spells do 1 additional damage per Success. Learning Arcane Spells does not count towards this.
  • Greater Endurance: For every point in your Endurance Attribute, you gain 2 more Stamina.
  • Enthrall: (Skill: Seduction) While using Seduction during combat, you may focus on seducing only one enemy (whom your character is able to seduce) and if you manage to max out his lust, he will fight FOR you instead. Should he survive, he will still expect to be sexually rewarded, or he will initiate a new fight with the intent to rape you, starting a maximum Lust.

SEX ABILITIES

  • Blowjob-Expert (Applies to: Any Blowjob), Stamina Cost: - (You became more consistent with your Blowjobs. After rolling the Sex Skill and generating at least one Success, you may take one Success and instead of rolling the Pleasure Die, you determine that it causes 8 Pleasure, then roll the rest. You can take this Sex Ability several times and that way increase the amount of Pleasure Dice you can use this way, though each time the Pleasure is – 1 less (so 8, 7, 6, 5 etc.).)

COMBAT ABILITIES

  • Quick Strike - Requirements: Attacking in melee, Stamina Cost: - (You always strike first, even against enemies with the Quick-Trait or when surprised, as long as you use a weapon that requires only 2 or 1 Strength to use. The only time when you aren’t allowed to act first is when you are surprised AND attacked by an enemy with Quick. Spellcasting does not apply to this.)

GEAR AND VALUABLES

  • GP: 158
  • Dagger
  • Revealing Mage Robes
  • (backpack: Revealing Exquisite Dress, Exposed Exquisite Dress, 2 Rations, Shortsword)

 

NPC List

Spoiler
  • Thorne - A sly human rogue with tousled blond hair, sharp features, and a lean build. ADVENTURER
  • Lirael - A seductive human bard with fiery red hair, curvaceous figure, and expressive eyes, dressed in elegant, revealing attire. ADVENTURER
  • Rylan - A tall human archer with short black hair, athletic build, and piercing blue eyes. TOWNSFOLK
  • Elias - A rugged human warrior with short dark hair, a muscular physique, and a charming smile. ADVENTURER
  • Garrick - A burly human merchant with a thick beard, broad shoulders, and a jolly laugh. TOWNSFOLK
  • Rowena - a peasant girl with long brown hair and plain features who Nyssa saved from being raped by goblins. COUNTRYFOLK
  • Bram - a sturdy huntsman with a head of wild, unkempt hair and a full beard flecked with grey. He led a band of huntsmen who gave Nyssa directions. FORESTFOLK
  • Harlan Pike - the recipient of the package Nyssa delivered, a secretive man. FORESTFOLK
  • Ruk - the wolfman who fucked her. MONSTER
  • Tobin Grey - a kind, older coachman who offered Nyssa a ride back to town. COUNTRYFOLK
  • Daria - the dressmaker and proprietor of the clothing shop in town. TOWNSFOLK

 

Edited by IsabellaRose
  • Woohoo 1
Posted (edited)

Day 1 Summary

Nyssa arrived at the docks in the small village of Saltmere wearing her revealing mage robes and carrying a dagger and a belt pouch with her few gold pieces.

Saltmere was a small but busy coastal trade town. There were taverns, general shops, outfitters, a clothes shop, a temple, a magician, and a weapon and armor smith. Nyssa spent 3 hours wandering around town, checking out the shops and taverns and getting a feel for the place. The sea mist rolled in thick and cold, dampening her clothes and hair. Salt clung to her skin, the sun vanished, and what should have been a pleasant first walk through town became gray, chill, and uncomfortable.

As she wandered and the weather cleared, Nyssa began thinking about home a bit longingly, until she remembered why she left. Looking around Saltmere, she felt the tension ease from her shoulders. It's wasn't beautiful like elven cities, but it was honest. For the first time since leaving home, Nyssa felt a flicker of anticipation instead of resentment. She realized that this was where her new life started, and resolved to make the most of it.

Nyssa found a tavern called The Lantern Below, a basement tavern whose windows looked out at the feet of passersby and where rooms were rented out on the upper two floors.  She took a room and decides to spend the evening in the tavern's main room, dining and hoping to get a chance to meet some locals. She was in luck, as it appeared a party was about to start. She bluffed her way into the group and started partying with them, but things took a decidedly lewd turn as the group got more and more raunchy. Some pairs started making out with each other and everyone looked about to fuck at the drop of a hat. Five people approached Nyssa, Four men and a woman, flirting aggressively. They wanted her to join in their group sex. She agreed (why fight in?) and they went at it right in the bar. People saw. She earned a point of reputation and then headed up to her room, exhausted but feeling good from her wild night.

Spoiler

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Rules Engagement Steps

Spoiler

Rules Engagement:

  1. All towns have taverns, general shops, outfitters, a clothes shop, a temple. Rolled d6 for additional buildings, returned (3) magician and (5) weapon and armor smith. 
  2. Hours 1-3 General Scenarios Table B (12) Not much noteworthy happens, but it still leaves you with a bad mood. Be it because of the weather, because you met some unpleasant people or some other unfortunate incident happened to you. You lose 1d4 – 1 (at least 1) Sanity. (-2 San)
  3. Hours 4-6 General Scenarios Table Roll (8) Nothing of particular interest happens, but you still enjoyed your time, maybe having a nice talk, playing with one of the kids, the weather was nice or you were able to spend the time in some way that you deem fit. Replenish 1d4 Sanity. (+3 San)
  4. By staying at a tavern, you can spend a night in your own bed, including a good meal. You heal additional 20 HP, 20 Stamina, 20 MP and 1 Sanity. Taking a room costs 50 Gold (and also entails a Good Meal). (-50 Gold)
  5. Tavern Table A (18) The people seem to be in a good mood, and a party is about to start. The ale is flowing, songs are sung and music is played. If you wish to partake, you can regain 1d4 Sanity, but first you need to join them by succeeding a Standard test via Persuasion, Seduction or Bluffing. If you wish, you can roll on the A6 Tavern Party Table. (Bluffing roll 9d6: 6, 5, 4, 2, 6, 3, 1, 5, 4 for 6 successes! Nyssa is in the party!)
  6. Tavern Party Table A6 (6) Things are getting more and more raunchy. Some pairs are making out with each other. You gain 1d4 Lust. The difficulty for Seduction is increased even further. Roll a 1d4, if you roll a 1, then people are starting to go at it right here, in the middle of the tavern. Gain an additional 1d4 Lust, if you have the Voyeurism Fetish. If Lust is overtaking you, you can masturbate right there, using the Masturbation Skill. Either doing that stealthily (Sneaking Hard Difficulty) or openly for everyone to see (Exhibitionism Fetish). Gain 1 Reputation. If not, you will be approached by 2d4 people, flirting aggressively. You might attempt to excuse yourself (Persuasion, Bluffing, Intimidation, Standard Difficulty), but will nonetheless gain additional 1d4 Lust if you do so. You can decrease the amount of people that will join the group sex by using servicing Sex Skills. Otherwise, enjoy the Gangbang right there (Gangbang and Exhibitionism Fetishes apply). Gain 1 Reputation. (+2 Lust, No one going at it right there, approached by 5 people)
  7. Tit-Job 6d6, 3 successes, 12 Pleasure. (+2 Lust 4 | -4 Stamina to 11) 
  8. Hand-job 5d6, 3 successes, 19 Pleasure. (+3 Lust 7 | -3 Stamina to 8)
  9. Lesbian Sex 8d6, 5 successes, 28 Pleasure (+3 Lust 10, -10 Lust to 0 leaving 18 pleasure which carries over to Sanity, -18 Sanity to 2 | -4 Stamina to 4)
  10. Blowjob 7d6, 4 successes, 22 Pleasure (+1 Pleasure, Lust 1 | -5 Stamina to 0 EXHAUSTED)
  11. Sex 9d6-2dice, 5 successes, 18 Pleasure for him, 19 Pleasure for her, (reduces Lust back to 0, Sanity to 0 - Mind Break! she gains the Exhibitionism fetish | Stamina still at 0)
  12. +1 Reputation for public gangbang.
  13. Crawls off to bed (where she will recover 15 Stamina, 1 Sanity and wake with her new Exhibitionism fetish.)

 

Edited by IsabellaRose
  • Woohoo 2
Posted (edited)

Day 2

Hour 1 (8a) - Nyssa awoke feeling decidedly less than herself, but also without any lingering aftereffects from the night before. She did finally get all their names, including the name of the warrior who had filled her so fully, Elias. But it was the sly grin and lean physique of Thorne that lingered in her memory, the look in his eyes as he'd spent his seed across her face and breasts. Well, that and the seductive stare of Lirael before Nyssa had found her face covered in curly red hair. That had been some night... and it was only her first night here. 

Hour 2 (9a) - She rose and went to look for work on the Mission Board in the town square. A package needed to be delivered to someone living in the forest. The payout was 225 Gold. That seemed worth it. How hard could it be to deliver a package? She took the flyer and headed to the docks as specified. She was supposed to ask for Garrick, who it turned out was the merchant who had cum in her hand and later in her mouth the night before. She blushed as she accepted the package from him, assuring him she'd get it delivered. He joked she might just have a "tip" waiting when she got back. 

Hour 3 (10a) - She headed onto the road outside of town, looking for the forest path Garrick had described. On the way, she heard a girl screaming in the distance. Nyssa rushed toward the sound and found a girl running from four goblins. She decided to blast one with a magic dart and they engaged her in combat. She made quick work of them, and took their gold (+18 Gold) and one of their swords (+1 Short Sword). The girl thanked her profusely and Nyssa continued on toward the forest path.

Hour 4 (11a) - Nyssa found the path and headed into the forest. After a while, she found a small, idyllic pond with clear water and no sign of danger around. She decided to rest here for a while, undressed and took a bath to wash off the sweat and blood from the goblin battle (+8 Sanity.) 

Hour 5 (12p) - Nyssa continued on and saw a massive lion in the distance. She decided to sneak away before it saw her and continued on.

Hour 6 (1p) - Continuing onward, she met a group of friendly huntsmen. They pointed her toward the cabin not too far away, and she arrived and made her delivery, receiving a note of thanks from the recipient. She headed back immediately.

Hour 7 (2p) - On her way back, she noticed a group of 5 wolfmen. Her magic was low after fighting the goblins, and with only a dagger and short sword, she wasn't ready for a fight. She tried to sneak by (Hard) but they saw her and approached aggressively. The wolfmen circled her slowly, sniffing. One with broader shoulders and a scarred muzzle stepped forward. His speech was rough, halting, words forced through teeth not meant for them.

“Elf-woman travel alone,” he growled. “No pack. No guard.” 

Another wolfman laughed low in his throat.

“You have food?” the first demanded.

Nyssa did not, and she felt foolish for heading into the woods without any. What if she'd gotten lost? She shook her head and felt the mood shift. This was about to go south, but maybe she could offer something else.

“No meat,” one muttered.

"But perhaps I could offer... something else?" She adjusted her already revealing robes to show more leg, more of the curve of her breast. 

The wolfman with the scarred muzzle tilted his head, nostrils flaring as if scenting her. “Yes, give… other thing.” The words were simple, blunt, as were his exploring fingers. She turned away from him, rubbing her ass against his increasingly large cock. He tugged at her robes, exposing her breasts, large fingers squeezing her nipples, then sliding downward and under her robes to unceremoniously plunge inside of her. She let out a little gasp and moan that got the others excited, and remembered how much she enjoyed an audience.

She had planned and dropping to her knees knees to take him in her mouth, give the rest a good show, but he had other ideas. He pushed her roughly forward and she fell to the ground on her hands and knees. His howl behind her as he hunched over her and forced himself violently inside told her all she needed. She was being claimed by him, his prize alone. His packmates either wandered away or remained and watched, their own erections growing, as he hunched over her, pumping into her like a jackhammer. It was rough but not unenjoyable, and he soon filled her, pulled out, and pushed her down as he sauntered off. She lay there for a few minutes feeling rather satisfied, if someone dirty and cum-stained. She used her Clean spell to clean up, and headed back toward town.

Spoiler

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Hour 8 (3p) - Nyssa continued on her way back toward town and came across a strange old woman living in a hut half built into the side of a hill. She is strange, but kindly, and offers Nyssa some of her home-brewed concoctions. She could only afford a dose of Antidote, so she bought one... just in case.

Hour 9 (4p) - Nyssa saw wolves prowling in the distance and managed to sneak away before they scented her. 

Hour 10 (5p) - Back out of the forest on on the road home, Nyssa encountered a coach heading toward town. The friendly coachman offered her a ride, up top with him rather than inside with paying customers, but it was better than walking. She made it back to town in now time.

Hour 11 (6p) - returning with the note from the recipient of the package, Nyssa was paid by Garrick who offered her companionship later if she was up for it. She said she'd think about it.

Hour 12 (7p) - Nyssa headed to the Clothing Shop where she bought two dresses to wear while in town - one Revealing and one Exposed. 

Hour 13 (8p) - She returned to her tavern, enjoyed a good meal, and decided to turn in before the party got started again. One crazy sexual encounter per day was enough for her.

 

**The game doesn't really give any guidance on NPCs, and seems to assume you'll just be passing through towns fucking random strangers and moving on. I like to give my NPCs names and there's always the chance my PC or one of the NPCs might form an attachment. I'm not sure how it will affect gameplay, but I've outlined the NPCs from the night before below just in case.**

 

Current Stats

Spoiler

Fame: 1 | Reputation: 1 | Vigilance: 0 | Criminal: 0 | Corruption: 0

HP: 15 (15) | MP: 4 (19) | Stamina: 15 (15) | Sanity: 3 (20) | Lust: 0 (12/24)

Skill Training: Investigation i, Sneaking i, Arcane Spellcasting i, Handjob i, Sex (Consensual) i

Gold: 158

Rules Engagement

Spoiler

Rules Engagement:

  1. Every day when you wake up, immediately increase your Lust Score by 1d4 (2).
  2. Rested in Room in a Tavern +20 HP, +20 Stamina, +20 MP, +1 Sanity. 
  3. Mission Roll (6) deliver a package into the forest (requires 4 forest Exploration to get there, 4 to get back).
  4. On the Roads Roll (11) you hear a girl screaming in the distance. Goblin attack! Running test to get there in time (3 successes!) 2d4 goblins (4) (+2 Lust first time the see her face)
  5. Combat Round 1: Goblin 1: 10 HP Lust 2 | Goblin 2: 10 HP Lust 2 | Goblin 3: 10 HP Lust 2 | Goblin 4: 10 HP Lust 2
    Nyssa Magic Dart (3MP) - 3 successes, Goblin 1 dodge 2 successes, HIT for 4 damage.
    Goblin 1 attack Sword - 3 successes, Nyssa dodge 4 successes MISS
    Goblin 2 attack Sword - 3 successes, Nyssa dodge 3 successes MISS
    Goblin 3 attack Sword - 3 successes, Nyssa dodge 3 successes MISS
    Goblin 4 attack Sword - 3 successes, Nyssa dodge 3 successes MISS
  6. Combat Round 2: Goblin 1: 6 HP Lust 2 | Goblin 2: 10 HP Lust 2 | Goblin 3: 10 HP Lust 2 | Goblin 4: 10 HP Lust 2 (Goblins will grope on 2nd attack)
    Nyssa Magic Dart (3MP) 5 successes, Goblin 1 dodge 2 successes, HIT for 8 damage DOWN!
    Goblin 2 attack Grope - 3 successes, Nyssa dodge 4 successes MISS
    Goblin 3 attack Grope - 3 successes, Nyssa dodge 3 successes MISS
    Goblin 4 attack Grope - 3 successes, Nyssa dodge 3 successes MISS
  7. Combat Round 3: Goblin 1: 0 HP | Goblin 2: 10 HP Lust 2 | Goblin 3: 10 HP Lust 2 | Goblin 4: 10 HP Lust 2
    Nyssa Magic Dart (3MP) 5 successes, Goblin 2 dodge 2 successes, HIT for 12 damage DOWN!
    Goblin 3 attack Sword - 3 successes, Nyssa dodge 4 successes MISS
    Goblin 4 attack Sword - 3 successes, Nyssa dodge 3 successes MISS
  8. Combat Round 4: Goblin 1: 0 HP | Goblin 2: 0 HP | Goblin 3: 10 HP Lust 2 | Goblin 4: 10 HP Lust 2
    Nyssa Magic Dart (3MP) 5 successes, Goblin 3 dodge 2 successes, HIT for 12 damage DOWN!
    Goblin 4 attack Grope 3 successes, Nyssa dodge 3 successes MISS
  9. Combat Round 5: Goblin 1: 0 HP | Goblin 2: 0 HPGoblin 3: 0 HP | Goblin 4: 10 HP Lust 2
    Nyssa Magic Dart (3MP) 5 successes, Goblin 3 dodge 2 successes, HIT for 12 damage DOWN!
    Loot 18 Gold and 1 Short Sword, +1 Sanity, +1 Fame
  10. Forest Roll (17) You find a small, idyllic pond. Roll 1d6 once naked (4), uneventful bath. (1 Exploration)
  11. Forest Roll (10) Roll Investigation (Standard). 5 successes - notice Lion. Sneaking 6 successes, sneaked away. (2 Exploration)
  12. Forest Roll (13) friendly huntsmen, +2 Exploration. (5 Exploration)
  13. Forest Roll (18) 2d4 wolfmen, can attempt to Sneak up on them or away (Hard Difficulty) 2 successes, FAIL. They notice her (+2 Lust to them). They want something. She has nothing they want, except... Seduction Test 4 successes SUCCESS! Wolfman Lust 6
    Wolfman Grope 2 successes (no defense used) +5 Lust, Submissive +2 Lust (Nyssa Lust 9)
    Nyssa Seduce again 4 Successes - Wolfman Lust 10, Wolfman Grope 3 successes (Nyssa Lust 15)
    SEX - Nyssa has 9 dice in Sex and Wolfman has 3 dice in Dicksize, for a total of 12 dice. Nyssa doesn't want to give him too much (or risk being exhausted) so she only rolls 4 dice (min 4 as 2 fetishes apply). She gets 3 successes for 3d6+(Dick Size 3d6+5) for a total of 22 pleasure which they each receive. (Wolfman Satisfied, Nyssa Satisfied - Lust 0, Sanity 3, Stamina 12)
    Clean (-3 MP), +1 Exploration (6 Exploration)
  14. Forest Roll (16) strange woman. -40 Gold, +1 Antidote +1 Exploration (7 Exploration)
  15. Forest Roll (7) Roll Investigation (Standard) 5 successes, notice pack of wolves. Sneaking 6 success.
  16. On the Road Roll (12) coachman
  17. Paid for delivery +225 Gold.
  18. Bought 2 Exquisite dresses -45 Gold
  19. Paid for room -50 Gold, consumed meal (+10 HP, +10 MP, +1 Sanity)

NPCs from Last Night (plus new ones from today!)

Spoiler
  • Thorne - A sly human rogue with tousled blond hair, sharp features, and a lean build. ADVENTURER
  • Lirael - A seductive human bard with fiery red hair, curvaceous figure, and expressive eyes, dressed in elegant, revealing attire. ADVENTURER
  • Rylan - A tall human archer with short black hair, athletic build, and piercing blue eyes. TOWNSFOLK
  • Elias - A rugged human warrior with short dark hair, a muscular physique, and a charming smile. ADVENTURER
  • Garrick - A burly human merchant with a thick beard, broad shoulders, and a jolly laugh. TOWNSFOLK
  • Rowena - a peasant girl with long brown hair and plain features who Nyssa saved from being raped by goblins. COUNTRYFOLK
  • Bram - a sturdy huntsman with a head of wild, unkempt hair and a full beard flecked with grey. He led a band of huntsmen who gave Nyssa directions. FORESTFOLK
  • Harlan Pike - the recipient of the package Nyssa delivered, a secretive man. FORESTFOLK
  • Ruk - the wolfman who fucked her. MONSTER
  • Tobin Grey - a kind, older coachman who offered Nyssa a ride back to town. COUNTRYFOLK
  • Daria - the dressmaker and proprietor of the clothing shop in town. TOWNSFOLK

 

Edited by IsabellaRose
  • Like 1
Posted

So I like the gameplay loop with the hourly rolls. It allows for many things to happen in a day and so far the tables are giving me some decent, non-repetitive results. But it can feel very sloggy to get through a full day with all the rules. Also, lots of flipping from one spot in the book to another as the rules aren't all written out concisely in a single location, and flipping from book to book (core rules, scenarios, bestiary) which can really slow down gameplay during combat or sex scenes.

My only real critique so far is that I feel like I'm rolling too many successes. Those goblins couldn't touch Nyssa, and she's apparently a dynamite lay, giving orgasms left and right.

Posted (edited)

Day 3

Hour 1 (8a) - Nyssa wakes in her room at the tavern. She can afford 3 more nights with her current gold, so she decides to head out after breakfast and find another mission, if any are available.

Hour 2 (9a) - Nyssa sees that the only mission available is to hunt down and kill a group of 7 bandits hiding in the forest for 200 Gold. She could use the money, but she could also make money dancing in town without as much risk. She decides to stay in town and dance. 

Hour 3 (10a - 8p) Nyssa dances all day at a nearby tavern.

Spoiler

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Hour 13 (8p) - Nyssa returns to her tavern, eats her good meal, and turns in for the night.

 

Current Stats

Spoiler

Fame: 1 | Reputation: 1 | Vigilance: 0 | Criminal: 0 | Corruption: 0

HP: 15 (15) | MP: 19 (19) | Stamina: 15 (15) | Sanity: 5 (20) | Lust: 4 (12/24)

Skill Training: Dancing i, Investigation i, Sneaking i, Arcane Spellcasting i, Handjob i, Sex (Consensual) i

Gold: 233

 

Rules Engagement

Spoiler

Rules Engagement:

  1. Every day when you wake up, immediately increase your Lust Score by 1d4 (4).
  2. Rested in Room in a Tavern +20 HP, +20 Stamina, +20 MP, +1 Sanity. 
  3. Mission Board (8) Hunt down bandits.
  4. Dancing for coin takes 10 hours, earns 25 Gold per success. Rolls 8d6 - 5 successes for 125 Gold. 
  5. Eat a good meal  (+10 HP, +10 MP, +1 Sanity)
  6. Go to sleep -50 Gold

 

 

NPCs

Spoiler

no specific new NPCs today

 

Edited by IsabellaRose
Posted (edited)

Day 4

Hour 1 (8a) - Nyssa rises, and takes her time getting moving, having a lazy morning.

Hours 2 - 11 (9a - 6p) In fact, she decides to take the day to relax and recoup some sanity.

Spoiler

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Hour 12 (7p) - she has her meal and turns in for the night.

 

Current Stats

Spoiler

Fame: 1 | Reputation: 1 | Vigilance: 0 | Criminal: 0 | Corruption: 0

HP: 15 (15) | MP: 19 (19) | Stamina: 15 (15) | Sanity: 14 (20) | Lust: 7 (12/24)

Skill Training: Dancing i, Investigation i, Sneaking i, Arcane Spellcasting i, Handjob i, Sex (Consensual) i

Gold: 183

 

Rules Engagement

Spoiler
  1. Every day when you wake up, immediately increase your Lust Score by 1d4 (3).
  2. Rested in Room in a Tavern +20 HP, +20 Stamina, +20 MP, +1 Sanity. 
  3. Relaxing +7 Sanity.
  4. Eat a good meal  (+10 HP, +10 MP, +1 Sanity)
  5. Go to sleep -50 Gold

 

Edited by IsabellaRose
Posted (edited)

Day 5

Hour 1 (6a) - Nyssa rose earlier than normal after lazing around the tavern the day before. She decided to get to the Mission Board early in the hope that she might get the best mission before anyone else.

Hour 2 (7a) - Nyssa found the mission board with a single available job, the same as before: Deliver a package, this time for 250 Gold, but also to a different destination. She shrugged. Somebody had to do it, she supposed. She hurried to Garrick's shop near the docks and took the job, stopping at the outfitters to pickup 2 rations just in case.

Hour 3 (8a) - She plunged immediately into the forest and saw a group of 6 wolfmen. It was early, too early to be on the ground being pounded by an alpha wolfman, so she sneaked quietly on.

Hour 4 (9a) - Nyssa met a group of friendly huntsmen who pointed her in the right direction toward her destination. 

Hour 5 (10a) - She reached her destination to make the delivery and found Maera Fen leaning casually against the cottage doorway, sunlight catching in her dark hair and highlighting the confident curve of her smile. There was something magnetic about her, but Nyssa followed her instructions, made the delivery, and headed back toward town.

Hour 6 (11a) - on her way back toward town, Nyssa came upon a cave.

Hour 7 (12p) - She stepped inside the cave and cast Light to see. Moving deeper into the cave, she was nearly surprised by 3 poison slimes that dropped from the ceiling, but dodge out of the way just in time. She blasted one slime with a couple magic darts, but their slime got all over her and slowed her down. It wasn't long before one of them made it past her defenses and attached itself to her, slowly working its way inside of her clothing. She felt it squirming disgustingly against her skin, and soon felt it penetrate her. She was being raped by barely sentient slimes! Each produced two slime cocks and slid them into her, two in her pussy, two in her ass. Despite herself, she was overcome with ecstasy as they both filled her body with their slime spore. She collapsed to the ground, mind broken, body reeling.

Spoiler

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Hour 8 (1p) - Nyssa was defeated. She crawled back out of the cave and into the sunlight. She couldn't believe that two small slimes had defeated and taken her so easily.

Hour 9 (2p) - She stumbled in the direction of town and happened upon a wayshrine. She dropped to her knees and prayed to the Gods to help her make it back to town in her current state. The gods must have favored her, because she felt her spirits lift and her magic return in a rush. She smiled up at the sky, thanked the gods, and continued on her way.

Hour 10 (3p)  - Nyssa stumbled upon the same pond she had bathed in previously, and considering the slime and how disgusting she felt, she decided to bathe here again. Maybe this would be her secret spot in the woods. As she frolicked naked in the water, she caught a glimpse of someone watching from behind a bush, just a shadowy form, but enough to let her know someone was there. She wondered if she should invite her voyeur down to join her, or challenge them to come out. She decided to put on a show, and made her moves slow and sensual, giggling to herself at the thought of some poor huntsman jerking off behind the bushes when he could just come out here and they could enjoy each other. She finally decided enough was enough, and called out, but whoever was there ran off, leaving her wondering who it might have been.

Hour 11 (4p) - Freshly bathed with all the slime washed off and a swagger in her step from having embarrassed a voyeur, Nyssa ran across the pack of wolfmen again. Ruk was leading them and grinned at her approach. She felt the pull of his dominance and remembered how she felt the last time he fucked her. She wanted that feeling again to wash away the memory of those slime rapists, so she decided to seduce him. A little flirtation, touching him a bit, and a whispered invitation was all it took for him to shove her down to the ground. but this time he motioned for his pack to take her. The other four wolfmen surrounded her, nipping and biting, clawed hands groping as they jockeyed for position until one of them managed to get inside of her. Another filled her mouth, and a third pulled her robes aside, exposing her breasts and licking her nipples. The fourth let her jerk his cock while the others worked at her. They all took turns, and soon, they lay panting beside her, exhausted, her body covered and filled with their cum. After, Ruk stepped closer and stroked her hair, nodding his approval. It almost looked like he wanted to bring her with him, but then he howled once and his pack got up and loped off. Nyssa was satisfied.

Hour 12 (5p) - Nyssa used Clean to magic herself clean, then made it back to town tired but satisfied from her wolfman gangbang. She collected her payment for the delivery and headed to the bookstore to buy a book to study. She choose the beginner Sex Guide and headed back to the tavern.

Hour 13 (6p) Nyssa took her meal in her room and studied the sex manual, then turned in for the night.
 

 

Current Stats

Spoiler

Fame: 1 | Reputation: 1 | Vigilance: 0 | Criminal: 0 | Corruption: 0

HP: 15 (15) | MP: 19 (19) | Stamina: 7 (15) | Sanity: 11 (20) | Lust: 0 (14/28)

Skill Training: Dancing i, Investigation i, Miracles i, Sneaking iii, Arcane Spellcasting ii, Handjob i, Sex (Consensual) ii

Studying: Beginner Sex Guide (7 of 20)

Gold: 153

Rules Engagement

Spoiler

Rules Engagement:

  1. Every day when you wake up, immediately increase your Lust Score by 1d4 (2).
  2. Rested in Room in a Tavern +20 HP, +20 Stamina, +20 MP, +1 Sanity. 
  3. Mission Roll (5) Deliver a package. Reward 150+(1d4 x 25) gold (4) = 250 Gold.
  4. Buy 2 Rations -30 Gold.
  5. Forest Roll 1 (18) Pack of Wolfmen. Sneak roll 9d6 - 6 SUCCESSES (wow) sneaking away. +1 Exploration (1 Exploration)
  6. Forest Roll 2 (13) Group of friendly huntsmen. +2 Exploration. Also +1 Exploration for the turn (4 Exploration)
  7. Making up my own rules here because there's literally nothing about the delivery/person to whom she is delivering... if she can fuck random wolfmen in the wild, she can fuck someone living in the woods. I asked ChatGPT to "come up with someone accepting a delivery in a fantasy forest that could fit into the "lewd" aspect of the game I'm playing." I had to tell it I didn't want explicit results, because it's such a fucking puritan, but eventually it gave me some solid suggestions in the form of a 1d6 Table of Recipients:
    1: Lady Varessa Thornveil, The Woodland Courtesan in Hiding -  A former courtesan who “retired” from city life and now lives in a secluded woodland villa. She claims to prefer privacy but still entertains select guests.
    2: Rurik Blackmane, The Beast-Tamer Hermit - A rugged man who lives among wolves and half-tamed forest creatures. Rumors say he understands primal instincts better than most civilized folk.
    3: Sister Miralyn at The Shrine of Indulgent Spirits - A shrine not to purity, but to fertility, passion, and vitality. The forest house is technically a temple but one with a reputation.
    4: Maera Fen, The Bandit Widow - Widow of a former bandit captain. Lives quietly but maintains connections. Charismatic, predatory in a subtle way.
    5: Dorian Vale, The Traveling Pleasure Merchant - Operates a mobile woodland retreat catering to wealthy patrons seeking “discretion" away from town.
    6: Headmistress Madame Elowen Valehart at the Forest “Finishing School” - a discreet estate where “refinement” is taught. Officially, it’s a finishing school for wealthy daughters. Unofficially, it teaches charm, seduction, social manipulation, and the art of influence.
    I kinda like that table. Whodathunk? I rolled 4 and ended up with Maera Fen, the Bandit Widow. I didn't end up doing anything with this information, though lol. What a goofball I can be sometimes.
  8. Forest Roll (6) Cave (size 9 encounters) (Exploration 5)
  9. Magic Roll 9d6 - 5 successes, cast light. -2 MP
  10. Cave Roll (9) Poison Slimes! 3
  11. Combat Round 1: Slime 1: 14 HP Lust 2 | Slime 2: 14 HP Lust 2 | Slime 3: 14 HP Lust 2 (all enemies gain 2 lust upon seeing her face)
    Nyssa Magic Dart (3MP) - 4 successes, Slime 1 dodge 2 successes, 2 hits for 10 damage.
    Slime 1 Rape Attack - 3 successes, Nyssa dodge 4 successes MISS
    Slime 2 Rape Attack - 3 successes, Nyssa dodge 4 successes, MISS
    Slime 3 Rape Attack - 4 successes, Nyssa dodge 4 successes, MISS
    Condition: SLIMED x3 (-3 dice to any attack, defense, or movement)
  12. Combat Round 2: Slime 1: 4 HP Lust 2 | Slime 2: 14 HP Lust 2 | Slime 3: 14 HP Lust 2
    Nyssa Magic Dart (3MP) - 3 successes, Slime 1 dodge 2 successes, 1 hits for 5 damage. Slime 1 Dead.
    Slime 2 Rape Attack - 3 successes, Nyssa dodge 2 successes, Hit! The slime has mounted Nyssa and is slipping under her clothes!
    Slime 3 Rape Attack - 4 successes, Nyssa dodge 1 successes, Hit! The slimes are both attached to her body now!
  13. Rape roll (2x Normal Dicks each, Pleasure = 30! Mindbreak!
  14. Slime Mind Break Table (14) - Slime Fetish acquired.
  15. Forest Roll (11) Wayshrine. (Exploration 6)
  16. Prayer roll (Miracles) 3 successes, Minor Blessing (17) - Blessing of a Clear Mind (+10 MP, +5 Sanity)
  17. Forest Roll (17) idyllic pond again! Voyeur in the bushes +1d4 Lust (2) (Exploration 7)
  18. Forest Roll (18) pack of 5 wolfmen. (+3 Lust Nyssa, +2 Lust each wolfman) (Exploration 8)
    Seduction 7d6 (+2 successes) for 6 total successes. Only 2 were required, so Ruk wants to fuck, or...
    Wolfman Gangbang (5d6+10 - Pleasure 30!) Wow. She's having a lot of mind-blowing sex.
  19. Magic -2MP, clean.
  20. Collect payment +250 gold
  21. Buy book Beginner Sex Guide -200 Gold
  22. Good Meal  (+10 HP, +10 MP, +1 Sanity)
  23. Studying 7d6 (4) +3 successes = 7 studying successes
  24. Turn in to sleep (-50 Gold)

NPCs

Spoiler

 

 

Edited by IsabellaRose
Posted

Oh no. I found more docs for Lewd Attack. Expanded rules for studying and shopping. New races, classes, magic items. Extra scenarios, new locations, expanded bestiaries. Rules for companions to travel with you, for NPCs to seduce you instead of only you seducing them or them wanting to rape you, expanded rules for slimes and tentacle monsters, pirates and ship rules, Fey Forests, Saurian Jungles, Frozen Northlands... so much new content.

Now Nyssa has to at least peek into all these worlds to fuck meet new NPCs and monsters.

  • Woohoo 1
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