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Posted (edited)

This topic is for the creation of the Races the Young god of Giana made for the human souls to inhabit. He draws inspiration from ideas and stories of races that humans came up with, making their physical appearance similar, but adding his own spin on the Races, giving them unique abilities and features. The Young god is always making new Races, which allows a member to make a race that they want to play as and for others to make a character of that race if they want to or a new one.

Just remember that while some Races, not all of them, take after races from earth stories and lore, the Young god didn’t want to just copy ideas. So, they need to have different names and can have different abilities from the earth inspiration. For example a Elf like being would look like a elf, but not be called a Elf. Depending on where it lives it may be called a TreeKeeper or something unique and it also means that there can be multiple races that have a elf like appearance, but have different abilities and traits.

Information you need-

)Basic Info:

-Race Name:

-Race Appearance(Photo or Detailed description Needed):

-Race Physical and Personality Traits:(Each race as a physical trait(s)that each share that is unique to that race, as well as a personality trait(s).)

)Starting Stat Info(This is the starting info for a Race’s stats.Each Race can level up by killing enemies, collecting items or completing quests.:

Health Points(HP)-How much attack points they can take. Will recharge slowly over time or can be refilled by a potion or item.

Mana Points(MP)-How many times they can use their Race’s unique abilities. Will recharge slowly over time or can be refilled with a potion or item.

Armor Points(AP)-How many attack points a person can naturally absorb. Like if someone had 10 AP’s then a attack that does 9 damage will not hurt them at all, but one that does 11 damage will only take 1 HP away.

Strength Class-This will measure how much weight a person can lift and how much extra attack points are added to a weapon’s physical attack.

Inventory Slots-How many spaces of storage a member character has in their HUD Bracelet. The Base number is 10 but it can be increased by equipping a storage upgrade or some races have a perk that gives them more inventory space. (The HUD Bracelet is a idea I had for a device on each characters arm. It has a button for a character inventory, crafting menu and race skill tree. It also shows a characters HP,MP and three quick equip buttons for a characters main weapons or items)

 

Skill Info-

Race Buff Skill- A passive Skill that actives when a character is near a member of the same race.

Passive-A passive skill that is unique to that race and is always active. Can be utility, physical or combat in nature. Like they can gather more plants from a single source, are immune to poison or can see in the dark.

Basic Combat Skill-A Skill that uses MP and can give in character a edge in a fight

Basic Combat Skill 2-A Secondary Combat Skill that uses MP.

Ultimate Combat Skill- A more powerful Combat Skill that uses massive amounts of MP.

Edited by Busterbugs
  • Busterbugs changed the title to Member Character Races OOC
  • 1 month later...
Posted (edited)

(Under Construction)
-Race Name:SlimeFolk

-Race Appearance(Photo or Detailed description Needed): SlimeFolk are humanoids that are characterized by pale skin and hair that comes in a wide variety of bright neon colors. 

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)Starting Stat Info(This is the starting info for a Race’s stats.Each Race can level up by killing enemies, collecting items or completing quests.  :

Health Points(HP)-How much attack points they can take. Will recharge slowly over time or can be refilled by a potion or item.

Mana Points(MP)-How many times they can use their Race’s unique abilities. Will recharge slowly over time or can be refilled with a potion or item.

Armor Points(AP)-How many attack points a person can naturally absorb. Like if someone had 10 AP’s then a attack that does 9 damage will not hurt them at all, but one that does 11 damage will only take 1 HP away.

Strength Class-This will measure how much weight a person can lift and how much extra attack points are added to a weapon’s physical attack.

Inventory Slots-How many spaces of storage a member character has in their HUD Bracelet. The Base number is 10 but it can be increased by equipping a storage upgrade or some races have a perk that gives them more inventory space. (The HUD Bracelet is a idea I had for a device on each characters arm. It has a button for a character inventory, crafting menu and race skill tree. It also shows a characters HP,MP and three quick equip buttons for a characters main weapons or items)

 

Skill Info-

Race Buff Skill- A passive Skill that actives when a character is near a member of the same race.

Passive-A passive skill that is unique to that race and is always active. Can be utility, physical or combat in nature. Like they can gather more plants from a single source, are immune to poison or can see in the dark.

Basic Combat Skill-A Skill that uses MP and can give in character a edge in a fight

Basic Combat Skill 2-A Secondary Combat Skill that uses MP.

Ultimate Combat Skill- A more powerful Combat Skill that uses massive amounts of MP.

Edited by Busterbugs
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