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Fordinia is a country divided amongst itself in more ways than any mortal could count or even begin to fathom. In Fordinia, many aspects of life and existence are represented by local powerful outsiders of both good and evil dispositions. Where a good one exists so does its evil counterpart, though they often coexist somewhat comfortably. The thing the entities truly disdain is their fellow outsiders of the exact same aspect and alignment. This is because all outsiders true desire is to ascend to godhood... and there can only be one God of Love for example~. The Demons and Angels all quarrel with one another constantly, fighting to garner more worshippers and power. This constant rat race is brought about by the fact that in Fordinia an outsider can gain an almost uncapped level of power with respect to how many worshippers they have.

In regions predominantly overseen by an Angel, the demon goes about freely doing as they please to try and tempt mortals into worshipping them. Angels see the necessity for evil to act as their counterpart and tolerate them. Demon run regions are overwhelmingly intolerant of their opposition however, seeking only their own betterment so evil regions usually have the Angel counterpart hidden away in a sanctuary of the Angels creation or locked away in a vault of the Demons handiwork. The most notable predominantly evil city is the Capital city of Vellos, which is policed by Antipaladins of Lust (CE) and Antipaladins of Law (LE). The Church of the Angel of Love remains hidden within a decrepit church where its followers worship in secret and often are granted boons for being the few loyal followers the angel has. The Church of the Angel of Law on the other hand is given a larger role in the city as the LG knights and paladins are the only ones trusted enough to safeguard the royalty.


In addition to these two often conflicting views exists some minor outsiders whom represent something so minor that they rarely encounter counterparts. At the same time, they find it the most difficult to collect followings in their wide spanning territories. These minor outsiders are more often found interacting with mortals than their popular cousins, making a champion of the strongest adventurer they can recruit and using them to spread their influence. These minor outsiders represent things such as flowers, trees, construction, smithing, and other things that are usually only focused on by mortals who live for a craft. These outsiders, even the most powerful, are often lost in obscurity by all but those who have been directly encountered by one. The most powerful of them often having at most a few dozen devout followers.


In this club I hope to see multiple rp's in which adventurers have close encounters with the angels and demons of Fordinia. Roleplay in which sex, manipulation, and romance take place all with the ulterior motive of one angel or demon rising above the others. Some of you (with permission) may create demons and angels while others might create the champions of those outsiders (with permission from the creator and an rp in which they first meet and become allied). Alongside these characters some might desire joining the country as simple mortals worshipping these outsiders or better yet as godless mortals desperately in need of a big strong champion convincing them to join their outsider in worship~. 

When creating an outsider, speak with BunnyInASock about staking your claim over a region and how big of a region you can have. Keep in mind before you make too many decisions that BunnyInASock has some other lore already in place in this world that might be important to know before you make certain design choices for your outsider. Though much of it is also loose and can be worked around. BunnyInASock won't be strict on things unless they have wide sweeping consequences usually.

 

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Edited by BunnyInASock
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Posted

hmm by the looks of the lore, it appears to basically be kind of like a turf war to obtain godhood or perhaps maintain it. the map is fairly small too, that makes it sorta easy to remember where everything in. with adventures and commoners i can make some pretty simple events to enteract with. and there doesn't seem to be any limits to what races are allowed probably because the main conflict was ment to be the outsiders and people in it.

there's demons and angels, though im not sure if those are just the race of outsiders or individual that work for the outsiders or perhaps even the first outsiders. ive also noticed number of followers plays a part in how powerful a outsider can be. but there are also outsiders who's powers come from other places as well. makes me wounder if there would be any intrest in systems to expand upon that fact...

for now i'll focus of GMing conflict and other such events should give adventures and even outsiders something to do or an excuse to show off...

oh and here's the map for refrence for some reason all the previous owners images seem to be non functional.


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