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Posted

the character template has been updated with vulnerability catagories namely called Vulnerable, resistence and immunity... the idea is you would put up to 3 kinks for each of these and that would act as your characters vulnerability kinks... pretty sure i explained how those work in the sik terms section... so you should probably update your sheets with them when you get the chance.

  • 9 months later...
Posted

changes to be made in the near future:

- the combat profile section will be dismantled and replaced with a locked thread only i can post into. im tired of people gunning right for the art gallary even when their are clear rules in place that says not too, even worst when they don't know how to remove it as well.

- taking down the sik combat system. though its supposed to be simple it will be far easier to just have the T-1 system that most people are probably already familiar with. the state aspect will still remain though.

- change in the currency system. now instead of the money you win going into a salery that supposedly you get every week in real time. you'll only get the money won in fights as is... 

- add or replace the type of fighting match names and better define what they, are. i realize a lot of people don't realize what they are in practice given when i tried it the first time my partner was more focused on the sex then the combat.

- no gareentee's but i think it would be need to throw in a npc battle  every once and a while as a event or what not...

 

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