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  2. The two groups is probably better, especially if it can balance everyone’s private requests. Though I would not rule out the 3 groups idea. As for the ideas, I think 4, 5 & 7 would be my favorites, though like I said, I would be up for the others too.
  3. im fine with either, if we had multiple DM's i would suggest smaller groups of 3 to keep things schmoving, but that ends up being a big ask for the DM, so for me being in a party of 3 or 4 would be great!
  4. You still accepting roleplay partners?
  5. Today
  6. 2 groups is probably for the best I think though one will have 5.
  7. No worries, we understand we're just giving our opinions here! No one is here to override anyone else's! I for example have a slightly different interpretation of futa, but understand that is a matter of personal preference and no version is outright better than any other. Likewise, don't worry about being seen as wanting to force futa into the club or anything like that. Heck I'm the one who started this discussion, so if anyone should be accused of that, it's me!
  8. Okay, so it looks like the list of interested players is: @SataiRolePlayingGuy @MagnificentBastard @WickedCadrach @DreamsnThings @AsBloodTurnsEverCold @Chiyako @StarlitSiren @WritesNaughtyStories @Warning So we can split that into either 2 games of 4 and 5 players, or 3 games of 3 players each. HOWEVER WE SPLIT IT, they will all be in the same world, and all in the American west so that if we end up with drop outs we can merge groups. Or so we can do fun crossover/team-ups later, if we decide to. My request to everyone: Message me privately if there's anyone you REALLY want in your
  9. No time to worry now, Jumi was right. Mitsuko still wondered if Shinigami would know a way... The fox had her own thing that was definitely hers by pattern and color scheme but could she help someone else get one? Thinking that Jumi was on the receiving end meant a lot that she was not aware of before. Shinigami had sex with her... But so did demons and other friendly people. She knew the most about sex. If Shinigami was a goddess of sort, it was still unsure if she could do anything to help. From what Mitsuko had understood, she had lost a good part of her original powers, whatever that meant for this kind of things. According to jumi, almos
  10. Yesterday
  11. “Let’s not get too focused on that, there is plenty of time to figure it out.” The question of friend, girlfriend, or whatever else was not something they had to rush to figure out. It was an answer that might shift over time. As close as they had gotten, it was only a matter of days since they met. Between both being Magical Girls, living together, they would be around each other a great deal. Maybe it would be something more in time, they would have to wait and see. Let Mitsuko explore the side of things she had been introduced to. The fun side of what came with all the fighting. A lifestyle she probably never expected to indulge in.
  12. Yeah, wild west, steampunk, etc if I stick to what I was told in this thread. As a RPG player, to me, it's just Wild Arms. I would totally go that theme on it. Imagine if I just brought someone like Rebecca to this kind of story. (Minus magic etc. Just a wild gunner with a hot spirit. Example image below). Not sure if that would work but yeah.
  13. Always helps to have a common goal. Will just have to decide what it is once actual set-up gets going.
  14. well last I heard the "setting" is going to be some flavor of weird west steampunk (assuming im not getting wires crossed) so i have been trying to use that as a baseline for ideas, but having a solid... connection point with the group will help...
  15. Not just a little. 8 says "literal relatives." I don't know which I prefer most myself. The circus just reminds me of Peppita from Star Ocean 3 and it gives me nostalgia. XD Other ideas seem like normal stories to work with. I wouldn't know which ones I prefer exactly. I usually try to bring/create a character based on the setting in place when it comes.
  16. personally i think i can work with any of these, I would just rather avoid 8 since that gets a little into incest territory with the kinds of RP's typical on this site, that said the found family version would be fine to me...
  17. We still splitting people into two games, or now now having one bigger group (don't know how practical that is, but if it works, it works)? I like all of them. After a little thought I may try to pick a few I like the most, a little later.
  18. If I were asked, I think I'd say: 1, 3, 6, 5, 4, 7 I think a central location in a larger settlement modeled after someplace like St. Louis, San Francisco or San Antonio might be a natural place to start the Pathways and see what evolves.
  19. 1, 2, 4,5, 9 all give me fun vibes (though to clarify I'd still likely enjoy any of them)
  20. 3, 5, 8, 2, 4 would be my top five in that order. I'm still very interested in playing. Just haven't been feeling well for a few days. I'll be on to read the examples as soon as I can.
  21. Pretty good list though I imagine no matter what the given groups decide (Whether it be one super group given the interest or two separate) that the found family angle just kinda naturally comes out. I don't think an origin should be fully picked though until the players see what their running mates are able to put together. Personally thought I quite like 2, 3, 6, 9, and 7 in that order not that some of these can't be combined in some way.
  22. Do you want us to vote? I would prefer 2, 4, 7 or 10. I would like us all be able to travel, I dont think our characters should have any sort of prestablished relationship until we use the Pathways system.
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