inkylore Posted yesterday at 02:18 PM Posted yesterday at 02:18 PM a thread for generlized resources of the club or mechanics typically used to display how to contextualize dnd mechanics or the mechanics of other dnd like games, or more over enlisting other games so people can find and get familiar with how it to play it so they can better contextualize the mechanical aspects of the game... note that the contextualized explination often acts as a suggestion, and that if you know of a method for doing so without the use of stats or dice your welcome to do so.
inkylore Posted 13 hours ago Author Posted 13 hours ago C o n t e x t u a l D N D (W.I.P) Contextual dnd is about contextualizing the technical mechanics of dnd things like ability scores, skills and other stats not to mention feats and other abilites that rely on numbers. contextualizing them is often a game of persuasion. saying, wearing, doing (successfully) things that convey to the GM that yes, your character should be able to do these things. similar to how the gm decides on what the required dice roll is, they also decide if you've displayed enough infomation for them to judge if you can do whatever it is you seek to do. Take the ability score of strength for example. if you wanted contextulize it as being high, you might do things percieved as being strong. like wearing heavy armor and carrying a shield, have mentioned feats of strength mentioned in your backstory, carry a buster sword as a main weapon. manage to defeat monsters who also demonstrate feats of strength or gain a reputation for being particularly strong. on the other end the GM could bestow you with items or other things to further boost those same ability scores.
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