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  2. To emphasise, I'm VERY into the 1880 aesthetic with wild/west steampunk feel. I'm also a bit of a Lovecraft nerd (a bit) and adventure, so I'm so in for an alternate industrial revolution and fringe society versus civilisation themed story. Apologies if I didn't answer the setting stuff but I absolutely am on board.
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  4. I'm not trying to sound confrontational, but I'm afraid I might sound that way, so please just take this as an honestly curious question, because that's what it is. If you weren't familiar with the references I posted in the original interest check, then what made you interested in joining this roleplay?
  5. Well, you know what they say about things nowadays. Robin Hood was a fox roleplaying a human in medieval times and it still worked (even if the thing is designed as a cartoon for children.) ALL I'm saying is that it might not be too crazy to not stick to the history as we know it. Or even to the stories as told considered how some people adapted them. What I'm seeing is that we're seeming to tap into those old novels of before our time but nothing says that they can't be modified a little. That said... Indiana Jones seem to happen in the 1930s. But yeah, I see that it's really times of colonies. I personally am not sure how much there is
  6. My first post specifically said: "set in an 1880s wild west / steampunk / weird science world. Imagine someone combined the works of Jules Verne, Mary Shelley, Edgar Allen Poe, HP Lovecraft, and HG Wells, added in a dash of Nikola Tesla, a pinch of Indiana Jones (without the Crystal Skull nonsense), mixed in Billy the Kid, Wyatt Earp, Calamity Jane, Wild Bill Hickok, Annie Oakley, Doc Holliday and all the wild west tropes you can imagine, maybe added a bit of mad scientist and supernatural weird west nonsense, and dressed it all up in steampunk finery... and you're looking at the general idea for the setting." If you look at the aut
  7. Doing pretty ok. How about you?
  8. I mean, I have it easy on that side if the character is born out of an experiment and kept hidden for years. I will admit the decision for 1880 setting is a bit odd to me. At least according to google, trains did exist in 1880 so yay for getting ONE thing right. Obviously, I could also stick to the realism of that age but I feel like it would lack a touch of something. Like, a liiittle touch of fantasy to it. A thing I appreciated from Wild Arms as a whole since it was basically the good old wild west with a bit of ancient power, artefacts, ruins, golems and weird stuff that we could define as steampunk (for how those times made it make
  9. OMG! Remind me to tell you about my bunny girl sometime. I'm playing her in a similar setting, but as part of a traveling circus/ "freak" show that also ends up having secret "adult" shows after hours where the pervy settlers can watch horse anthros fuck bunny girls... and more!
  10. This might work as your origin, but as we step through character creation in the Pathways system, you'll be connecting your character to locations, NPCs, the other player characters... the entire point of the game is that it is focused more on the dramatic interaction between characters rather than the nuts and bolts of combat or exploration, or the details of inventory management. So if a character starts out as a lone "I don't know anything" kind of person, they'll know something and have connections to various places, events, and people by the time we're ready to start playing. That's a perfect thing to add during the Pathways
  11. Funny thing is. If I used puppy, there probably wouldn't be many emotions considering the amount of air in that head. Imagine her just liking basic things like bathing until you give her a reason to fight something for sport. Only emotion I could see out of it, worse if they hurt her, would be a fiery revenge and only if their path crossed. What I said about "Her being found on a train going somewhere" is basically the sum of what she represents. Just escaping to the wind until she finds a fun thing to do in a world she knows literally nothing about. But again, just the thought when it comes to this specific character. For a character wi
  12. This is the kind of thing I'm talking about! I don't specifically mean things need to be "exactly" like the sources I mentioned, but give me a plot hook, a piece of history, an NPC, a setup... something I can work with. The setting is generally the "real world" of 1880s, altered with steampunk tech, and adding in some supernatural "weird west" ...weirdness, I guess. Anyone different, who looks different, etc. Is going to probably be treated as such by the settlers. Think of old western movies, tv shows, and books. People who were different were feared. Now, that's not to say that somewhere in the recent past something happene
  13. Ooooo, let's say Millie's Sister is a big name arms dealer for a VERY autocratic empire.
  14. No one would need to actually play that character, unless they wanted to, but knowing that they were out there, and what their goals were, would give me things to work with from a world-building perspective. Having a "you experimented on me" NPC out there, or a "my father made you" son of said NPC, could lead to some interesting emotional interactions.
  15. Hi hi, welcome welcome~ Hope you have fun and find the things you're looking for! As for someone to introduce you to the site, I doubt I would be a fit as I don't quite use everything that's available, but my DMs are open if you have a question to ask. I'll answer to the best of my ability, and if that's not enough, there are plenty of other people here who have been around longer than me, as well as site staff! I know you literally wrote to send you a DM but I happen to be detrimentally sheepish myself! I'll just say I don't bite and leave the offer there~ Best of luck!
  16. With what is said so far, I'm not even sure myself what I want to do. The furry or etc idea is barely in the air so figuring if a character can be made out of it might still be too early. OR I have my dumb puppy to play with. (Who is a human mix with paws. Her skin isn't fur except for where fur is). But yeah, still thinking... I don't really have a solid idea yet.
  17. Idea I'm currently into character wise An Ethnomusicologist (A bit anachronistic here if that's alright, the discipline only started in the 1970s though we don't have to give it a name) and popular performer who essentially becomes a cursed to be a conduit for some manner of Eldritch entity to preform music that causes momentary like momentary Psychosis while preforming (whether they're playing guitar, singing, etc and somehow hearing full arrangements or feeling the emotions the music evokes literally and acting on it.) during their study of ancient musics. I mean potentially causing a orgy while singing, or forcing people into a
  18. Wherein Furry is concerned I'm into the minor use (animal ears/tails, etc, I think there was a term used above somewhere?) But less full anthomorphic; to clarify, that doesn't mean I'm saying 'don't out it in', just that it's something I might ask for a little naughty distance from if we go that route! Which brings me to my own likes. On that spicy side I'd love Millie to be subject to some mind alteration/mood alteration effects somewhen, with the dubcon idea (think our own game, Isabella.) In terms of world content: -Tech I can 'MacGyver' given the character premise -An AIRSHIP (just somewhere. for fun.) -Int
  19. since we have a degree of control with this setting and narative i would like to make a few pitches for what @AsBloodTurnsEverCold just mentioned and see if any of them strike anyones interest, I enjoy worldbuilding so ill take a few shots. what if the "desert" that is this worlds wild west is that way due to some sort of ore that generates heat similar to coal without needing to combust, leading to longer duration steam generation in a safer more consistent method, leading to a gold rush of sorts and allowing a few interesting things -Automatons are a direct result of this process, the controlled burn of this new ore leads metal folk
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