Jump to content

CaryJanJunior

Dreamer
  • Dream Count

    49
  • Joined

  • Last visited

  • Country

    Czech Republic
  • EcchiCredits

    11,910 [ Donate ]

 Content Type 

Community Articles

News and Announcements

Roleplayer Preferences

Rules and Required Readings

Private Roleplayers Bulletin Board

EcchiDreams Guides

Community

Gallery

Everything posted by CaryJanJunior

  1. Changed Contact Preference to Comment Here First
  2. Greetings! I'm CaryJanJunior, an enthusiast of erotica, sexfights, and dice. I am always testing and tinkering with systems used to decide the result of sexual contests. My Inspirations range far, from d100 systems to traits assembling dice pools, to rock paper scissors, to poker, to published TTRPGs, to even wilder bases which I expand upon. What I offer: I am a decently skilled writer willing to RP most plots so long as you insert sexfights into them. Even at my most busy, I respond 2/3 times a day. I am also willing and eager to critique and offer suggestions for any systems you yourself might already have. What I expect: A willingness to engage with untested systems as their beta tester.
  3. Added Keeping Your Mind in the Kinky Apocalypse and Matchmakers, added expected and optional kink lists to plots, ans added short term plots (The Oldest Profession and Demon Horns and Fox Tails)
  4. I am fully comfortable and expecting to play women, and comfortable playing men as well, and am comfortable with the other person playing either of those too. And merry Christmas to you too.
  5. Greetings! I'm CaryJanJunior, a writer who realised he had much more ideas for sexfight erotica than any conventional stories, and then became a roleplayer. The plots you are seeing here were designed for said erotica, so I will keep the introductions relatively brief, as just summaries of concepts and plot directions. I can elaborate on the settings I constructed if you ask. All of these plots assume sexfighting as the central theme, but besides that, I would be willing to rework most to include or exclude a kink based on your preferences. Many of them were also originally built on certain assumptions of TTRPGs used for sexfight resolution and/or certain gender limits to avoid matchups I don't like, but assume that any of these limits are merely suggestions for how I originally imagined it, not a hard line - we can always make up an excuse to sneak a character of a different gender into the setting. For almost every setting and plot, I use hentai logic or explicit in-universe mechanisms to avoid implications of questionable consent. These are voluntary, and if you mention wanting dubious consent ahead of time, can be removed from the plot. As mentioned above, many were built with TTRPGs or other combat resolution systems in mind, and thus you can request we use such a system with any of the plots. Below are the long term plots. Under them I will share short term plots as well. Without further ado, the plots are below, in this format: name (blurb from the top of the post or similar short descriptions) [Core kinks (can be removed, but if they are not to your taste a different plot might be more suitable for your tastes. If you still with to proceed with this plot, mention you want to avoid these links. If you cannot imagine how a kink here would be relevant to the plot but want to play the plot anyway, let me know - there is likely a disconnect between our expectations we should address.)] {Potential kinks (these kinks can, but don't have to, appear in the plot. If you feel strongly toward something here, one way or other, please mention it in your opening message.)} (The spoiler blocks for description are used to not make it an unmanageable wall of text for mobile users.) Dollhouse (slutty streamers) [Exhibitionism (live streamed sex), friend group with benefits, casual sex, free use] {sexual bets on nonsexual activities and vice versa, in-universe erotic video games, parasocial relationships, fan meeting a (fictional) streamer/vtuber/pornstar, discussion of philosophical/moral implications of cloning and artificial minds, witnessing/interacting with/opposing those who use the above mentioned technology immorally} Virtual Realities (shut-ins fucking in VR) [VR, postapocalyptic setting, involuntary shut-ins, in-universe VR games] {video game mechanics applied to sex, flawed characters, insecure characters, grand plot, hacking, virtual relationship becoming one in real space} Sex War (game shows) [in-universe VR game, sex with stakes, enemies with benefits] {a system for deciding the outcome of sex, strategy, male vs female rivalry plot and the associated misogynistic and misandric trash talk, enemies to lovers, detailed systems} Game master's hotel (game shows) [regular contests turned sexual in a vein similar to strip poker with higher stakes, in-universe VR game/fantasy, low but existing stakes, exhibitionism] {a wide variety of systems to decide outcomes (playing a simplified version of poker if your character is playing strip poker, etc.), hentai logic} Crystal Maidens (magical girls turned porn stars) [magical girls, corporate dystopia, exhibitionism (in front of vast, live audiences), magical combat, humiliation] {sex as punishment for defeat, toppling a corporate dystopia, public enemies/private lovers, high stakes} Bitches of High Society (voyeuristic nobles) [voyeurism, risky sex, hidden sex, 'hidden' sex with plausible denial, public humiliation, loss/gain of social status, high stakes] {masquerades, verbal duels, politics, blackmail (sexual and otherwise), arranged engagement/marriage, adultery} Divine Court (voyeuristic nobles) [exhibitionism for a specific disliked person, rivalries, magic, orgies, humiliation] {master/servant dynamics, reluctant dominant (a submissive person being ordered by a third party to be sexually dominant to someone else), sex as punishment for losing, revolution} Anarchy in Erocity (sexfighting supers) [superpowers, public sex, crime] {guns that cause pleasure instead of injury, army, evil characters, misunderstood characters, conspiracy, saving the city, stakes, plot, saving who you can and not being able to save everyone, significant decisions, mad scientists, tragic backstories} Beautiful Night Terrors (monsters hunting in cities) [monstergirls, seduction, draining sex, superhuman characters] {postapocalyptic setting (if we make it be worldwide), corruption, inhuman monster girls, preying on people in sexual contexts, toys, very draining (close to but not quite deadly) sex} Nameless City (politics in sex-city) [unreality, game-like world, reality bending, magic] {voluntary and/or involuntary body alteration (as a consequence of reality bending), politics, philosophical zombies} Sex in Utopia (sexfight civilisation) [low/no stakes, post-scarcity civilisation, sex prowess as social standing] {usage of post scarcity for props for sex, exploration of the comforts of a post-scarcity civilisation, exploration of sexual prowess as social standing} A Matter of Faith (holy sex-war) [philosophy, (fictional) religion, magic] {preaching, conversion by sex, religious conflicts settled by sex, nuns, sex with deities} Chosen (urban fantasy sexfights) [urban fantasy, sex with strangers] {workplace romance, hidden sex, sex with idol, sex with (insert archetype here)} SexBot Arena (managing sex robots that fight arena matches) [sci-fi, robots, robot on robot sex, in universe system] {rivals to lovers, human on robot sex, weird sex toys} Champions of Hope and Despair (sexual war between either men and women or two factions of futanari) [corruption, 'reverse' corruption (corruption but into a 'better' person), clashes of ideologies resolved through sex] {male vs female setting-wide rivalry, futanari on futanari sex, changing sides, changing POVs} The Church of Thevatia and the Splinter Cults (sexual religious conflict, nuns vs succubi vs vampires vs kitsune vs whatever monster girl you want) [religious conflicts, philosophy, monster girls, nuns] {succubi, vampires, kitsunes, ghosts, angels, corruption, transhumanism (human to monstergirl transformation)} Keeping Your Mind in the Kinky Apocalypse (fantasy, modern, or sci-fi postapocalyptic setting filled with monstergirls and/or monsterboys of every kind seeking to mindbreak the few humans left behind through gratuitous sex) [post-apocalypse, bleak, high stakes, mindbreak as bad end, corruption as bad end, transformation as bad end, monstergirls, monsterboys (male monstergirls), survival] {building a community, supernatural environments, turning the tables, monstrous monstergirls, horror, loss of innocence (in as many meanings of that phrase as you can think of), POV shift (as a way to make bad endings cannon), short term time travel (to make bad endings acknowledged in-universe)} Match Makers (either a string of short, unconnected sexfights, or a string of sexfights connected by a metaplot about two godlike beings with a complicated relationship, separated and only able to interact through speech and through hitching a ride along the aforementioned sexfights) [short and self-contained stories] {deities, mortal ascended to deity, magic, technology, porn without plot} Gacha/TCG Harem Master (create a harem through a gacha or by opening packs of a trading card game and make your harem sexbattle other harems) [Harem, gambling (in-universe, either through card draws or gacha pulls), orgies, artificial environment, in-universe game] {playing more than one character (to avoid making the harem battles too dull, we would either need to get you involved, or play your harem members), cuckolding (victim and perpetrator, with the idea being that the winer gets to fuck the loser's harem, and maybe in high stakes matches keep a member), can be added as a complication/added benefit for the MC to a different plot (ideas are Nameless City, Divine court, Virtual Realities, Keeping Your Mind in the Kinky Apocalypse), polycule, harem members having relationship amongst themselves} The Betting Seats (betting on sexfights, and maybe owning people who participate in them) [voyeurism, betting, luxury] {owning and disciplining sexual gladiators, master/slave dynamics, training, rigging matches, rivalries with other rich individuals, proxy contests} Slutty Spies (spies infiltrating buildings and fucking guards and each other into unconsciousness and running seduction plots) [sci-fi, cyberpunk, stealth, seduction, sexual ambushes] {gadgets, high stakes, sex with robots, politics, independent spies being hired} Slutty VR games (VR games that are sexual in nature - shooter games where you must finish off opponents by fucking them silly, fighting games where health regenerates and you instead fuck the opponent, ending in a CUMALITY, strategy games where your troops fuck instead of fight and losing means getting fucked by your opponent, brothel management sims, platformers with tentacles instead of death pits, etc.) [VR, video games, e-sports] {martial arts, guns, war, brothels} Lusty Dungeon Delving (exploring areas teeming with horny monstergirls and lewd traps, either as fantasy dungeons or as sci-fi derelict ships) [monstergirls, risk taking, exploration, meaningful but low-scale decision-making] {fantasy, sci-fi, deciding where to go, deciding when to stop, NPC party, archeology} ColorCorp Competitive Brainwashing (a cyberpunk setting where workers of corporation's only distinguished by colors brainwash each other into changing loyalties) [brainwashing, mindbreak, sci-fi] {hypnosis videos, fuck machines, big cock mindbreak, brain hacking, seduction, mind reading, sleeper agents} And that is all the long term plots. Below is a number of short term plots (aka plots meant to end reasonably soon), often described as just a sentence or paragraph. Paradoxically, however, they are often more rigid than the long term ones. The Oldest Profession (the first male prostitute proves his worth to the ladies of a brothel as he convinces them to hire him): Demon Horns and Fox Tails (short tale of heated rivalry interrupted by betrayal and weakening of one rival by a third party): Caged Hatefuck (two characters that get on each other's nerves are together in a cell, forbidden from hurting each other, and decide to use sex to put the other in their place) Fuck Some Sense Into You (two people with differing opinions decide to settle them through a sexfight)
  6. "Greetings! You have died, but have been offered a second chance by the grace of a god. "You are currently in your new home! Look around to your heart's content, because this is where you will be spending your time when you are off duty. Feel free to leave the flat and explore the facilities as well, or make friends with our other employees! "Once you have rested and recovered from the shock of your rebirth, you will be given a task. You will not be punished for failing, no matter how many times you fail. You will, however, be punished for not trying. You will also be rewarded for success with the potential to improve your place of residence or gain access to more exclusive areas of our employee habitats. "These tasks will take place on other worlds - worlds unlike yours. There is just one thing trying them together: all of them run on sex. Injury and death are a thing of the past, or even never really existed, and conflicts are resolved by fucking the other party silly, unconscious, or into submission. "You will be expected to retrieve an artifact, most likely. In this case, you will always instinctively know in which direction it is. Your task will then be to navigate the world, and finding the artifact. Once you have it, you can give a mental signal to be extracted with everything you have on you. "You can also give this signal early if you think you cannot achieve the goal anymore, and we will also pull you out if we feel you lost track of your assignment or there is a severe risk of permanent brainwashing or other such unpleasantness." ------- As the in-universe snippet explains, this RP is about you being reincarnated onto a space station where you will relax and make friends, and then being sent to fantasy or sci-fi worlds where you will spend time sexfighting, adventuring, and solving problems until you either achieve your goal or fuck up too badly, at which point you will be sent back to the space station to recuperate. As such, the RP will be naturally split into shorter arcs - missions, and the recovery between them. The only mandatory kink is sexfighting. The presence of monstergirls and magic/technology/other stuff in sex is expected, but not mandatory. Since you will get to pick from an arrangement of missions in universe, and can veto missions OOC, anything else is up to you. My limits are rape, guro, snuff, toilet play, and that is about it.
  7. The world this story is in has a peculiar trait - everyone is incredibly resilient, to the point that killing or knocking someone out is near impossible. The only easily accessible and reliable way to subdue someone is by fucking them until they are too tired or too submissive to do anything (this can either be how the world always worked, or the world could have been normal and the change occured 50 years ago. In this world is a city, Eros' Fall, which is where this story takes place. Eros' Fall - the greatest city on the circled sea. A city of wonder and opportunity for those with a big cock or tight pussy. A city of sexfighting. It is at the only connection of the Circled Sea to the wide ocean, making it a trading hub of great importance and thus a melting pot of cultures. Such wealth brings those who would seek to take advantage of it - both legally and illegally. The city has many services for people, and in today's sex filled world, that means more brothels than you could name, constantly driving each other out of business to have a bigger slice of clientele for themselves. Besides those, of course, are all sorts of restaurants, workshops, and so on, but given the city's reputation, most have at least something sexual going on. Similarly, crime is rampant throughout the city - theft, high and low profile, smuggling, protection rackets, illegal fighting rings (with some even taking the form of kidnapped 'slaves' being forced to fight for the audience's amusement), and more. The gangs war all the time, and given that gang violence is just sex, many more are willing to join one than one might expect. But besides being a trading hub, the city is rich with ambient magic. This means people grow stronger faster, monsters can appear spontaneously, the city is a hotbed of mages, and gods can more easily reach us mortals. The sheer size of the city, in addition to the number of people present, gave rise to the largest sexfighting tournament in the world, occuring once every 10 years with wondrous prizes. People from all over the world flock to the city to compete, but only one can be the winner. The constant appearances of monsters leave the night streets dangerous, as all sorts of sexy creatures walk them in search of easy prey, seeking to drain their victims of their vitality, which will diminish them, and leave them bedridden for days. Many consider such a state unacceptable, and there are many monster hunting organizations and vigilantes attempting to keep the streets safe from them. The magic research of the city goes on in workshops and academies, where talented and ambitious mages try out new spells and devices on each other, seeking to prove that they specifically deserve more grant money from a noble looking to spice up their night or from the military looking for a new weapon on the field of sexual battle. And finally, the presence of magic allows the divine to reach mortals. As a consequence, the city is a holy site for almost half of all religions and cults in the world, and new prophets pop up with alarming frequency. Many of these religions and cults claim that their specific deity and understanding of the world is the best, which leads to many philosophical and religious debates which are often solved by one participant fucking the other until they cannot formulate a counterargument. And of course, we cannot forget the nobility and high society. Far from the dirty streets are glittering ballrooms, where members of high society give barbed insults and backhanded compliments, and it is not uncommon to humiliate a rival publicly by beating them at sex, or by fucking them silly while no one is present and leaving them to be found by someone else. A culture of hidden sex has sprung up around this, where if, for example, two opponents are giving each other footjobs under a table, only the one who loses their cool first is acknowledged as having commited the faux Pas of having sex in an inappropriate place. Of course, with wealth come valuable objects, and with valuable objects come thieves. It is considered bad form to consider that this art piece a rival has suddenly acquired is identical to one that was stolen from you last night, so many nobles employ thieves to expand their collections. And another thing that comes with so much wealth are eccentric individuals. From week long sexfight parties with housing and food provided, to those who will sponsor a down on their luck fighter in their next attempt to climb the ranks and make a living for themselves. So, with all these things to do, what are you waiting for? Make the trip, and become another voice in the choir of Eros' Fall! - A Newcomer's Guide to Eros' Fall The plot would be that your character would make the trip to the city described above, and interact with the many, many possible subplots, listed below. - The tournament: you will work your way up the ranks of various smaller tournaments, encountering a wide variety of opponents, earning fame and wealth along the process, until you can somehow acquire a ticket for the big tournament when the time comes, which will be the final test of your skill. - Brothels: You will probably soon come into possession of your own fledgeling brothel, recruiting more girls, serving customers, and most importantly making sure people chose your own brothel by challenging and beating the girls from other brothels, and launching and ensuring raids which aim to fuck the workers into submission before clients can arrive, so they leave unserved and disappointed, tarnishing the brothel's reputation. - Criminals: Criminal plots get split into four groups: protection rackets, smuggling, fighting rings, and thieves. Protection racket plots will focus on carving out your territory in the local underworld and blackmailing people into paying you with the threat of raising them and taking all their stuff. You will also possibly do this to other protection rackets, or to people protected by other protection rackets to diminish their reputation. Smuggling plots will focus on getting illegal goods past inspectors, bribing individuals in power, and keeping law enforcement at bay. Expect a lot of stealth, avoiding patrols, and possibly an enemies with benefits relationship with an inspector assigned to hunt your smuggling ring down. Illegal fighting rings plots can be similar to either brothel plots if approached from the perspective of an owner, where you arrange entertaining matches, deal with law enforcement, and rival fighting rings looking to steal your clientele, or tournament plots, where rather than fighting for glory and wealth you fight for your freedom and survival, with a much more gritty tone and hostile relationships with rivals. And finally thieves. Thieves plots are focused on stealth and on robbing the rich, with mainly going for specific treasures over wealth by volume and delivering them to wealthy buyers or keeping them for yourself as you amass an art collection worthy of any noble house. Expect stealth, risky sex as you subdue guards, and relatively honourable actions if you want to keep getting a blind eye from law enforcement. - Religion: A religion plot will focus mainly on the philosophy and beliefs of your specific deity, and on convincing the masses of nonbelievers, and ensuring no other preachers steal your spot by arguing with them and then fucking them silly. Expect a lot of magic and miracles, as all the prophets will bring the might of their gods to bear. - Trading: Scout markets, get contracts, get rich. I do not have a plot thread right off the bat, but there is most likely something to be found. Perhaps a struggle between workers looking to use their blessings to leverage benefits from the owners of the workshops and the owners in question? Or maybe something to do with the docks and warehouses - guarding them from robbery and other things along those veins. - Monster hunting: Monster hunting plots will focus on hunting the beasts of the night who would prey on the populace. It will be grittier, against evil creatures, and involve preparations, ambushes, and counter ambushes. It is also, along with the crime plot line, the most likely to dip into scenes with questionable or dubious consent, though these scenes can be avoided upon discussion. - Magic research: You would take the role of a researcher, letting your creativity run wild as you create spells or magical sex toys or automatons. You will test these on your academic rivals, both sanctioned at internal tournaments and unsanctioned as revenge for various slights, court funding from powerful people, and maybe even invent something that will change the world. - Nobility: Nobles, and high society in general, use sexfights as means of humiliation. Whether subtly, using teasing touches to leave a dance partner panting, blushing, and barely able to stand as they tremble with need, or giving a footjob under the table that leaves the other party gasping while you innocently sip your tea and make light conversation, expect verbal sparring, public humiliation, and hidden sex. - Eccentric house parties: There is a fad that concerns the richest - they scoop up a number of interesting people, and offer them luxurious housing and food and money for participating in a tournament or a free-to-challenge environment focused on something they are interested in, such as trivia or poker or the concept of games in general, always with sexual stakes, mid match, post match, or both. Getting involved would mean challenging and being challenged to some kind of match by people from all walks of life. There would probably be some overlap and other subplots possibly intruding into the narrative, but one or two would be in the main spotlight. (there used to be examples of how they could be merged as well, but during reorganization of the explanations in the comments into the main post, I accidentally deleted them.) Some other more general plot ideas: - Rewriting the Guide: Your main inspiration for your visit to the city was the Tourist's Guide to Eros' Fall, a great book and encyclopedia of the city. It is, however, two decades old by now, and in desperate need of a refresh. That's where you come in. You will see all there is to see in the city and write it down, and in the end, someone might even buy and remember it. With luck, you could even become famous! - Divine mission: You are not a native to the world. Instead, you are an artificial human created by the gods for their amusement. You have been shown how to act human and dropped into the city to accomplish an impossible task - retrieve an artifact of the gods. There are many paths to accomplishing this goal, and all are incredibly difficult. It will take time and effort to even identify the most feasible path, let alone embark upon it. Also, while completely optional, if you like not knowing whether your character will emerge victorious or not, and putting yourself at the mercy of the dice/cards/your decision making, I have a number of systems I can provide to decide who wins which sexfight.
  8. Well, depends. If it's a post apocalyptic version of the modern world, we'd have to figure out how that came to be. If it was a fantasy world before breaking, sure, why not?
  9. The world was shattered. It was split into hexagonal 'tiles', which were separated by a kaleidoscopic membrane that could be walked through but not seen through. Occasionally, a 'shuffle' would take place, randomly scattering the tiles about, effectively randomising the neighbours of any given tile. And those were just the obvious changes. Magic seeped into the land, crystallising in the depths in the form of gems, but also reaching into fruits and plants, imbuing them with energy that would go to those who consumed them. Beyond that, it transformed many, human, animal, plant, or even stone, giving forms somewhat similar to humans and sapience to those who lacked them, and immense resilience to everyone affected. Their resilience was so great, in fact, that the only true way of subduing them was to make them sexually submit to you. It is a world of danger and predation, as each of these creatures hunts the others in a quest to take what power they have attained, and grow to ever greater heights. It is at the beginning of this strange world that your journey begins as you wake up, noting nothing except for a strange stone the size of a grapefruit next to you. There are strange, mesmerising and seemingly shifting patterns carved and inlaid into it, and you have a strange feeling, even beyond it's ornateness, that it is crucial to your purpose here. Greetings! This is a fantasy RP about rebuilding some semblance of order in a scattered world. You achieve this by making use of the strange stone you discovered, which can break the membranes between tiles, tying them together and preventing them from being disconnected during a shuffle. The world can either be fantastical, with each tile hiding new strange landscapes, or a post apocalyptic version of our own world. It will also grant you all sorts of other powerful abilities, but all of those require you to spend the magic now permeating the land. You can acquire it by consuming things containing it, such as gemstones or magical fruits, or by defeating those who posses some. And, beyond using it with the stone, you can also covert the magic into personal power once you attain enough. This also spends it, so you will need to carefully balance the awesome effects of the strange stone with your own growth. You will also presumably, as you break membranes and grow your territory, attain followers who will join you and fight in your stead if you were to wish it. As you progress, you will find that there are many ways to interact with the world. You can build it up, slowly building an empire that is much stronger than what is common, but radiates strength outward that will attract strong foes, or ravaging everything not claimed for yourself and making yourself an unassailable ruler (and hopefully defender) for any who choose to follow you. Another thing worth noting is that I will be using some form of system for the RP. This can go from as simple as having a number of health and each enemy having 5 values of strength between which you will pick randomly (allowing us to avoid any external sources of randomness and requiring minimal thought on your part), to more complex systems requiring no external sources of chance, to rolling dice and considering statblocks and abilities, or even outright playing poker to decide the winner of a battle. Edit: You will get the best use out of the system if you are some flavour of switch, as the system assumes the possibility of you both winning and losing sexfights.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Read our Privacy Policy for more information.

Please Sign In or Sign Up