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I'm the same, here. Literally none of my characters were made with lewding being the main focus. That is just interesting side stuff. Like this tournament. I don't think it's a good idea to over complicate things, especially as it isn't the main focus of this group. My thoughts, which I shared with Jenny earlier (not in this thread), is that ultimately it's going to have to be up to Jenny to keep drama down, and to keep things fair. I don't think a player should have more than one judge at a match, and they certainly shouldn't judge for another of their characters (I believe that point was already bought up, but it's so good it bares re3 points
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I have put a lot of time, creativity and effort into making this a, hopefully, creative, fun and diverse experience, with a lot of help from my lovely members. So I would really prefer to have my concept not dumbed down to being "a hentai", which it is far from being. Let me be honest: I find it a bit insulting and rude to do so. I am glad and happy to hear support as well potential criticism. This is how we can push forwards ideas and solutions that will suit and please the majority as much as possible. By now, I think a lot of members here know me well enough to be aware of my personal ways of going about planning things and the l2 points
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Having a more structured and strict system is honestly probably the better option. I’ve had at least 6 years of combat rp and a good portion of that was straight up inventing combat systems. I’ve found that the less structure there is, the bigger risk of crybabies trying to bs through the fight to victory saying things like ‘there isn’t a rule saying I can’t do this’ and all that, so I totally agree with you Icarus BUT we are on a casual smut website, and this is a small event in a slice of life hentai. Everyone I’ve talked to here has been really mature too, so I really doubt that the people here are going to care very much about what h2 points
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Hey all, I'm back. Though disclaimer, I am drinking tonight, so I might be in and out So I think for now, let's just try out one mock battle with things as is. As long as everyone knows that its all in fun (win or lose, it happens to everyone) and adheres to an honor rule that its kept fair, I think it might turn out pretty well. If shit might hurt your character, then let them be hurt. Win could open up some neat character development, but loss can as well. Run with it!2 points
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Just came back, a couple thoughts of mine: Considering timeouts are a thing, I think setting a time limit for each turn, even if only as a suggestion and not a strict rule, would be beneficial, especially so for folk coming from RPG/Wargaming backgrounds. It's good to have a relative idea of how much you can do in a single post, and frankly, a "single action" is very vague if we don't have strict definitions of what's even considered an action. You still haven't made it clear how you want to handle passive powers, but, if you want my opinion, if it was allowed in initial character creation, it should be allowed in the duel as wel2 points
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Hey guys been awhile! Life has been crazy. Hope to RP with someone. Where my monsters and tentacles at?1 point
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As the midnight breeze was cool thanks to the mountain near the Sleepytime Grove, so did the moon shine brilliantly among the lush Grove itself. The limelight cast a beautiful glow amongst the many white flowers that remained open, creating a mesmerizing field that could entrap most into its luscious gaze. The Sleepytime Grove surrounded the entirety of the town, however more so amongst the outskirts before beyond marked it's boundaries with a plethora of trees. All was quiet however, no man nor beast besides the frog crisis and cricket chirps sounded the area, all the more reason to give one man some peace and quiet. Umbral White was o1 point
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@Bluenails @Chiyako Oh, this was good! Once Takuya made his move, poor Aiko seemed surprised and lost beyond words, making no effort to stop Takuya from letting his hands roam. She was such a cute and shy thing, and her skin felt so smooth... He could probably lean in and give her a little nibble, but he was worried she might just wobble over from sheer embarrassment. But when she finally spoke up, the answer left him with a wide, almost Cheshire Cat grin, and a playful laugh. "Hahah, that was more honest than I was expecting! I thought you'd be a little more embarrassed and I'd have to squeeze it out of you, but... Heehee, you want to b1 point
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Thanks ^^ I hope you can understand why I was bit displeased with how it was presented.1 point
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I never claimed it was definitive either, just trying to point out what I believe could be an issue. Mock battles won't necessarily highlight everything that could be potentially a flaw. That said, I am curious to see what will we get from them after they happen. That's a fair point - though I believe you have been keeping a degree of moderation regarding "overpowered" characters creation in general. From what I gather (and from what I can see looking through the character lists), most powers which could be potentially too strong are restricted to the teachers, in whose case it makes sense (and who won't be taking part in the tourname1 point
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Well shiiieett, anyone up for an RP? Ya either got Lumian eating dinner or Umbral walking around enjoying the night.1 point
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I very much am in agreement with my dear moderator here. It's supposed to be just a good time. I will also trust in my future judges that they can deem duels in a fair and balanced manner too. This is not some serious wargaming scenario, just some good old combat fun.1 point
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I never said the list of winning criteria was definitive. It was meant as a draft, just like anything else up to this point. It gets easier to see what and what does not work with some trial and error. Hence, why the mock battles are supposed to be done. While I agree that some are stronger than others, I still think certain things should probably not be allowed - like if you have a mind control power, for instance. Anything that practically spells outright victory seems pointless - why have the duel if you already know the outcome? For posts - I am thinking one move action and one regular action of any other kind, within reason. I1 point
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Despite being certain of her reply Linden was still very happy to hear her affirmations. Such words stroked his ego in a very pleasant manner. He closed his eyes and passionately pressed his lips against hers, slightly parted by pleasure it was easy for him to slide his tongue into her mouth. As he french kissed the voluptuous moth girl he was forced to adjust his stance slightly before resuming his thrusts, his hands gripping her ass possessively, as he plumbed the depths of her insides. As his swollen cock rubbed against her slick folds he couldn't help but moan into her mouth. He lifted a hand off her plush jiggly butt and brought it1 point
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Heat resistance versus my mage is also pretty much going to make it onesided.1 point
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It was hard for the black smith was near catatonic buy what he saw except for the quivering of his lip, he couldn't wrap his mind around what could have possibly done such a terrible thing but he he tried to explain as best he could just what he saw and hear, and didn't hear." T Th There was a erratic banging on my door, and before I could open the door I hear a terrible scream, then blood, blood everywhere it was all over my porch and my cottage, the houses next to mind and the ones next to mine, Something was able to strike someone dead and drag the body to the river in the span of me grabbing a door knob, I can't fathom what could have do1 point
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Malcom blinks in surprise as he hears the shout about making haste to the tavern in town as he peers into the darkness holding onto his lantern as he begins to reply back, “What is going on?” As he stands at his front door investigating the disturbance before quickly heading off into town toward the tavern in hoping to find out what is going on with all the commotion this evening as he looks into the darkness with the lantern hoping to spot anything for more information.1 point