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Rob4ix

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Everything posted by Rob4ix

  1. Honestly i realized i do... I am not that fond of noncon (specifically because of abuse), but i am willing to participate in sex scenes as a loss condition, since i plan for my witch to bee kinda shameless and horny, but also probably vengeful if something goes too far... Like scallding the guy's penis for doing things to her. edit; I see you are confused, but basically, you can do scenes you want and it wont be non-con since witch is pretty horny, but if it oversteps boundaries she will use magic to make them pay.
  2. I just read it and... I dont think i got any objections?
  3. Sounds interesting... How about a couple of femboys?
  4. Im just confused at this point, do you mean a game as in a system or a game as in a campaign?
  5. It can be fantasy but also I recently discovered this pulp fantasy thats actually also a mix with sci fi, though considering i play a witch it wouldn't make much sense unless we just wing it and say magic exists alongside tech.
  6. Skullgirls is a tag-team fighting game (like marvel vs capcom) it looks like a noir movie, lore-wise is typical-ish fighting game kitchen-sink but plot wise game can be pretty dark despite the cartoony graphics, like, the game features dismemberment, kidnapping and unethical science experiments within one character's story line, but its fair you dont find it appealing. What about the evil king chasing mcguffin thing?
  7. How about... Being chased by some sort of law enforcement because an evil king is chasing a mcguffin that one accidentally acquired... Or maybe we could do something skullgirls since i had this weird homebrew coming along for a combat system for a module i wanted to make for cortex prime.
  8. Uh, sure, why not, do you mean your game or my game? Also by that you mean you got the base idea but non if the structure surrounding the system?
  9. Its a lot less complicated than it sounds, since if you change the die for "amount" immediately and remember at which difference values effect increases, it becomes way simpler, and things do get the "default" die value, but GM can just change them if it doesn't make sense to have it's default value for the die roll, for example a dagger used when lockpicking going from d4 (since it the die dagger uses for combat) to d2 (smallest possible die)
  10. Witch Of Dayet (WIP, Pun intended) Middle aged (if not older) giant hag who forgot she has to be on a diet and let herself go and looks like a cryptid... Yet alot of men fall for her shapes still. Slap 2, Legs 2, Uhm 5, Tits 4 Weapons: Staff (Spear) and Wave-bladed dagger Outfit: Heels, Robe and Hat Abilities: Bargain hunter, Unflappable, Regular Spellcaster
  11. Rob4ix

    Curvy Witch

  12. go check other threads in this club @WritesNaughtyStorieshas made a thread already and i posted my character there (no art for now)
  13. There are dice rooms that allow to check who rolled what and even allow to send links to rolls - rolz (website) - it doesnt even need to register. I can also draw as i am an artist... Kinda mid but still
  14. this ability kinda makes no sense but this is a bimbo game so we ignore that... there is also "dem hips" ability that allows to use slap stat for legs rolls... so you can literally be a fat bitch and seduce someone
  15. i got another idea, so i had this RPG in the works for a while. The gist of it is this. You have stuff that has dice assigned to it and when you do something, both you and GM roll to see what wins. The difference tells how powerful is the effect. There is no HP instead you get conditions that stack and can be healed. Example: i play a big thick witch and she cast a spell with d8 genius, d8 staff and d8 sorcery specialism perk while enemy has d6 power and d12 armor. So i roll 3d8 vs d12+d6. Lets say i roll 2, 5 and 8... the 8 explodes but has -1 penalty so i get a 4 on the exploded die... i get 2+5+8+3 which is 18. Enemy rolls 8 and 3 so its 11. I beat them by 7 so i apply 1 effect because i beat them, then i apply 2 more stacks of effects since these 2 stacks apply after difference of 6. obviously then there are some extra things like consumables and stack rules. The idea of stack rules is you got a stack of items but instead of tracking actual amount you roll for it. Lets say we got d8. The stack reduces size to d6 on a 1, then to d4 and d2 and after i roll 1 on d2, i just run out of stuff.
  16. heyyyy, what yall think of sword of cepheus RPG?
  17. Great, i am considering a big plump cryptid-looking witch.
  18. I actually wonder, will it be necessary to make the player character to be a bimbo? Like what if i wanna add a non-bimbo, but still sexy character to the group for sake of variety and maybe more interesting group dynamics?
  19. Btw, question, what would you consider a busty bimbo? Like where would you draw the line?
  20. Im still standing... We could try traveler but its kinda complex
  21. @DreamsnThings @roll to seduce @eclipse1oodo we still want to do this rp?
  22. I would like to try that game, though maybe with some homebrew
  23. And if that works then we can be expecting dice feature? result
  24. Hey i think i might have found some solutions. https://stackoverflow.com/questions/31675295/why-rand-isnt-really-random
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