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Advanced RP! Craethiel Kingdom is set in the year 1200BC in the mythical, dangerous land of Craethiel Kingdom with a medieval, fantasy adventure theme.

Type of Club

Roleplay Club
  1. What's new in this club
  2. location: selil (harbor) armored boots stepped through the warehouse stopping just before the pool of blood there was something lying in it but the state of whoever they used to be makes him/her best left undescribed "who were they?" azure asked kneeling to get a better look "dock worker mam name of mishka alexsei coworkers went looking for them after they were over due for rollcall that was 2 days ago its only been an hour since they found him" the city guard answered "any magic involved?" "we've found traces mam though not even close to the same level used in a spell" the victim looked to have been shredded by long claws of some sort no signs of struggle and curiously no tracks drops of blood or anything else that might indicate a direction the thing had taken after killing the man none of him was missing, that would seem to indicate what ever had done this was a who but azure had her doubts she'd seen somethings during her career but only one of them like this and the other case was not perpetrated by anything with a shread of empathy "clean this up notify next of kin if you haven't already" she stood up out leaving the warehouse making her way to a particular inn the knight steped inside looking for someone
  3. From the album: yourmaids character's

    name: azure age: 22 gender: female species: human origin: craethiel kingdom nationality: craetharian occupation: knight rank: sergeant weight: 170 lbs height:5ft 6 inch eye colour: steely blue hair colour: black Physical description: a woman clad in plate mail that hugs her figure nothing inappropriate her long black hair in a ponytail she has hard blue eyes set in a potentially unsmiling face (depending if needed basically a "cop face") scar running up one side of her cheek overall shes atractive not drop dead beautiful but attractive she rests one armored gauntlet on her sword holding her helmet under her arm as her steely blue eyes scan the crow Each one her charge to protect general overview: azure is a knight first and a woman last at least when on duty she will not allow any interference with her duty find her off duty and you may catch a different side of her a woman first and a knight last though she may keep her confidence and admittedly some times stubbornness she'll likely be much more open to some romance or just friendship strengths skills and abilities: while not having any sort of magical abilities having an aversion to that whole thing her training combined with her determination her skill with the sword and her heavy armor capable of shrugging off otherwise lethal attacks make for a formidable opponent weaknesses: 1her aversion to magic combined with her sometimes stubbornness may prevent her from accepting certain solutions 2 her light weight may cause a vulnerability 3 she doesn't have any sort of magic or anti magic hopes: she hopes to recover the other survivors from her village and expand the safe zone represented by the city hobbies and interests: horse riding, cards, sword fighting, pai-sho sexual orientation: heterosexual turnons: romance, mutual respect, foreplay, tuching, suggestive/clever wording at an appropriate time, turnoffs: over dominance, power fantasy, unrealistic proportions, commendations: azure at the age of 21 was promoted to sergeant after rallying a shattered team of knights after the sergeant was struck by a small ballista bio: a basic overview of her history: azure was saved by knights from an attack on her small town they couldn't stop the attack and the town was destroyed but the could rescue some towns folk she moved to the city eventually becoming a knight during a patrol outside off the city walls her team was ambushed several knights including the overall commander was were taken down by the first volley azure rallied the remaining knights driving the ambush back azure was promoted to sergeant as a result
  4. Location: The Hermitage As Lucius sat in the empty tavern common room, with not even the barmaid in attendance, he was lost in his reverie. The quiet room's silence was a void and it seemed to stretch time to a point of breaking. The barkeep remained in his place, bustling about and busily doing nothing. Suddenly the front door swung open with a resounding thump. "Get off me, you old witch. I don't need your bloody herbs, I need whiskey." Came to a shout from outside, before a woman hobbled through the doorway. Igrit Foebane halted briefly when her eyes met Lucius', he wasn't exactly what she'd expected and the fact that he was wounded caught her off guard. Her dark, wavy hair bounced as she stopped and then swayed as she turned her head about the dingy place and took in the quiet. She gave Lucius another look, but she felt no need to engage. One of her long, shapely legs was bandaged from ankle to knee, with their pale cloth standing out against her tanned, dark skin. Her pert lips thinned to a pained grimace as she determinedly hobbled toward the bar and the surprised tavernkeeper. Behind a shuffling old woman, with hair so thick and unwashed it looked more like moss than hair and her wrinkled face was full of indignation and concern. "Igrit! You should still be in bed, you've barely had a chance to heal at all!" She cried, pursuing the younger woman. "Yeah, yeah. You keep saying that, but if I spent another day in that musty old hut, I think I'd claw my hair out. You should open a window in that place." Igrit replied sardonically without looking at the old woman. She felt a little guilty about speaking to her that way, but if Falla had her way, Igrit had no doubt she'd be lying on her scratchy bed for the rest of the year. A single night had been enough. She finally reached the bar and groaned her way onto a rickety stool. "Something strong, in a large cup." She grunted at the barman, who chewed his mustache as his eyes flicked between Igrit and Dalla. The old woman gave an exasperated nod and then leaned on the bar next to Igrit. "You could at least get me one." She muttered. "Ah. Well, that's true enough. Make that two, barman." Igrit replied before looking at Dalla and holding her gaze. "I don't mean to seem ungrateful, witch. Your help has been useful. But I'm not spending another hour in your house." For Igrit, these might have been considered 'kind words', but Igrit regretted them regardless. She wondered, not for the first time, why she struggled so much in making others feel at ease. "Well, it's not as if it was a one-way street, girl. You saved me from that thing, so a little bandaging, a poultice, and some prayers to the spirits of the bog were the least I could offer. But if you keep thumping around on that leg, you'll open the wound again." Dalla said as her drink slid in front of her. Igrit lifted her own cup, sniffed it suspiciously, and then took a sip. Her nose wrinkled around the flavour, causing a cute furrow in her brow and sliding a sour expression across her heart-shaped face. "What is this crap?" She asked no one in particular. She thought she heard a chuckle from Lucius' table, but refused to look around at him. "It's Stahl. Fortifying and good for you, if you must know." Said the barman, a little offended at her reaction to a local specialty. "Stahl? Well, it's strong enough at least." Igrit admitted grudgingly as she took a larger swallow of the bitter, but flavourful alcohol. "Are you planning to take a room here," Dalla asked, after sipping her own. "Probably. I assume you have rooms, barkeep? One with a clean bed and enough room to lay down in it?" The barman nodded sourly. "See, Dalla. Sorted. Now, are you going to tell me what that thing was? I've seen wolfmen before, even a Lycan, once. But that was neither." She asked, turning herself on the stool to lean her back against the bar and let out a small, satisfied sigh. Her flat stomach tensed as her leg complained at the motion, but she did her best to keep it from her face. The tight, strips of hide and leather that she wore about her well-formed chest were dirty and still stained with a little blood. She looked down at her skirt, layers of thick bear hide wrapped about her waist, with a canted hem. On one side it reached just above the knee and on the other only about a hand span down her muscular thigh. The primitive, but well-cared-for clothes were all she had now. Her pack had sunk into the bog while she'd fought the beast. She shuddered at the memory of it, remembering its stinking breath and the glistening, dripping gnash of its jaws as they'd snapped at her face. Igrit shook off the feeling and looked at the old woman again. Dalla was lost in her thoughts, holding her cup in both hands and gently rolling it between her palms as she stared glassily down at it. "I don't know what that was, not really. It was something evil though I can tell you that much. Something wrong."
  5. You're good to have RPs going on in both main thread and other location/side stories at the same time.
  6. Awesome, I shall give it a go. This is probably a weird question, but whats the etiquette regarding having to RP's going on at once with a character? Say I find a fun thing in the main thread but someone also draws me into something cool in partnered one? Is it kosher to just do both, or would that be too meta and weird.
  7. Hey, thanks for joining! I just looked over your character and she looks super fun! There's a couple of ways to get started. You could post in the main thread to see if someone is interested. Or you can ask in here for any partners willing to RP or to discuss a potential plot idea to see if others are interested.
  8. Hello all, So, I've got a young, beautiful, barbarian woman who's looking for adventure. Just wondering how I should best get started? I've read the guides, but honestly, it's all still a little bewildering. Any advice would be hugely appreciated, I look forward to the RP.
  9. From the album: LewdiKris Album

    Character Identity Information Name: Igrit Foebane Age: 29 Gender: Female Species: Human Origin: Therarr Nationality: Craetharian Occupation: Mercenary Rank/Title: Named Foeslayer for prowess Physical Appearance Height: 5’9” Weight: 140lb Eye Colour: Pale blue Hair Colour: Dark Brown Physical Description: An imposing figure, for a woman, Igrit is toned and strong with a dour, serious cast aout her face. Her face is heartshaped with a slight squareness to her jaw. She, like many barbarian warriors of her mountain folk, wear little armour. Her’s consists of a crude, leather bra and a fur lined loincloth which bares a good deal of her olive skin. She also has a special, tribal family symbol tattooed to her right shoulder. Personality, Traits and Abilities General Overview: Igrit is a warrior, through and through. She is stern, serious and generally distrustful of new arrivals. However, beneath this stoney surface is a warm, passionate woman who has a fierce wanderlust and deep curiosity. Testing herself against others through competitions of skill, prowess and endurance is her favourite pass time. Strengths, Skills and Abilities: Talented fighter, excellent animal handler, highly tuned senses, tracking and wilderness survival. Weaknesses: Overly curious, Overconfident, uneducated, Illiterate Ambitions (Hopes/Dreams): To earn the respect of her tribe’s shaman and one day take over for her. This may require much more lewd and degrading work than she expects. Hobbies and Interests: Drinking, wrestling, axe/knife throwing, general physical competition. Personal Sexual Information (This whole part is optional) Sexual Orientation: Hetero (bi-curious) Turn ons: Animals, strength, ferocity, tusks. Turn offs: Weakness, gentle treatment Breast Size: DD Sensitivity: Very sensitive nipples. Additional Sexual Information: Her tribe has sexual rites and rituals that young women partake in once coming of age, including orgies, goat-sucking and allowing a wolf to mount you. She is very sexually liberated and experienced. STD History: No. (End of Optional part. The rest of the form is required unless stated otherwise.) Extra Information (This whole part is optional) Father: Ragruth Ironside (deceased) Mother: Durra Fairhair (deceased) Siblings: N/A (End of Optional part. The rest of the form is required unless stated otherwise.) History Awards/Commendations: Was commended for heroism after her mercenary crew served alongside part of the Craetharian military. Criminal Record: None. Bio: Igrit the Foeslayer grew up hard, but loved. Her home, a village in the mountains so isolated and small that it barely has a name is far behind her now. She left after completing her ceremonies of womanhood, taking little more than her axe and the skills taught by a hardscrabble life on the harrowing mountain landscapes. Her talent for combat, fearless nature and willingness to take on all manner of challenges was enough to earn her good wages as a mercenary, especially for perverted caravaneer's who like to have a beautiful, exotic woman serving as a guard (and more, if they are willing to pay extra.) She hasn’t wasted the near ten years she’s been out in the world though, she has fought in som of the most famous battles of recent memories, delved into dungeons and battled truely fearsome foes. She may not be famous, per se, but those who know her reputation respect her quality as a warrior and often enjoy her sexually liberated, unashamed femininity.
  10. The warning in the gallery is only relevant to gallery submissions outside of roleplay. It shouldn't have any affect on the source here. All you've gotta do to create a character is upload a reference image (please make sure to at least credit the original author when you do so), and then edit the description to paste in the reference sheet. I recommend editing the description after uploading as it makes formatting easier than filling out the description box as you upload your image.
  11. I am interested in joining the rp, but I have several questions, the first of which being how do I go about making a character since the character creation page says that it is supposed to be reserved exclusively for images now. Second: I am unsure what Espian/UFF species refers to (this is new terminology for me), if that could be explained that would be great.
  12. 'A raging little slut,' 'wants nothing more than to be fucked and defiled by cocks.' These words should be harsh, derogatory, vulgar insults... why did they make her feel the way she did...? Hearing her master speak such cruel words so casually into her ear... he was confident enough to convince her it just might be truer than she knew. Had he spoken them in any other type of way, or had it been anyone else who tried the same, she would've immediately rejected and been repulsed by the idea, but somehow... right now... "...yes." She responded. Suddenly, the gem on her collar completely lost all luster. Her body no longer felt as fiery. Granted, her skin's temperature was certainly still feverish, but no longer supernaturally so. "There is nothing in this world I want more than to get fucked by cock... it's... it's what I will live for!" Natia had yet to notice this change in her body, though she did notice the collar had ceased to feel so cold. Now it just felt like metal. "I trust you, master. You've shown me so much about myself. You know me better than I know myself. I don't know how you do it, but I will happily serve you however you desire. The rules I used to live by be damned! I belong to you. If it would please you to watch me fuck another man, then I will do it and enjoy every moment! Th-this is who I am! I'm a slut! I love and worship cock and all the beautiful things it makes me feel!!" She leaned back further while continuing to bounce on Rowan's cock, panting even heavier than before. While Rowan continued to pinch her nipple, she whimpered. "Please never stop loving me, master... I need your love. I need you...!"
  13. Location: North-east of Kalath, en-route to Enutpen’s Glory They were both in agreement on that front! She wouldn't dare put Lucky at undue risk! Of course she didn't really want to lose time either, but if that is what it took to protect him then she would. Rayvenne had a good point concerning their search as well. Not only would that be risky if she brought Lucky along but it'd be risky even if she left him behind on his own! Perhaps going back to a stables really was their only choice. "Stasis?" Actually that was a good question! Some sort of stasis spell could work! Holding up a finger she'd whip out her old tome, brushing quickly through it. She didn't remember any stasis spell, but perhaps she'd simply overlooked one. To be honest she was always more focused on the potions and tonics since they made her money. That and she could prepare them ahead of time. After a few minutes of searching she set down the book, nodding a couple of times. "There is one in here. I've never tried it. I could always practice it while we get closer and then try to put him into stasis once we reach the base of the mountain." Of course if she got it wrong that could be pretty bad! Or if she couldn't pull it off. Then they would have wasted more time. Still, if it worked it'd certainly be their best option! That and she'd have a new defensive spell to utilize!
  14. Location: Hermitage. Once his friend was ready, Daedrin led his companion out from the stable before settling himself in the saddle. He then nudged the huge aelda forwards, leading the way out of the town and on the road back towards Selil at a rolling canter. After the exciting night, it was nice to be back on the road. However when his friend came forward with a warning, he glanced around, opening his mind to everything around them but currently couldn’t sense anything, “Alright. I’ll keep alert.” He assured Izanagi before riding on throughout the day. Towards the evening, he slowed Daegrin as he said, “We should set up camp for the night.” He pulled the huge animal off of the road towards a small wooded area. He dismounted and set about setting up the camp, making the fire and rolling out his bedroll. He then set about starting a stew with the dried meat that they had brought with them. Daedrin was glad that they were soon going to be arriving back to Selil, so that he could sleep in his own bed and hold his wife close. Location: North-east of Kalath, en-route to Enutpen’s Glory Rayvenne shrugged the apology away, “I didn’t think of suggesting that he be left behind, either. So the fault is not entirely your own.” She told the bunny girl, looking over at Maedoc as the stallion pawed at the ground before he swung his head around to chew on a patch of grass. She then turned to look back at Luna, “I would rather not put Lucky at any kind of risk. Dragons can be tricky to find, so we don’t know how long we’re going to be up in the mountains for. We could be lucky and find one within a few days, or be unlucky and spend weeks travelling through the mountains to find one. So whether you put him to sleep, or lock him in the wagon, he will be at risk. The safest thing for us to do, is to quickly turn back and leave him at Kalath. At least you can be assured that there will be someone looking after him.” She picked up another slim stick, snapping it in half and throwing it into the fire, watching as the fire flared for a moment, the fresh wood cracking and popping for a moment before it settled and burned as merrily as the rest of the firewood before she asked, “Do you have some kind of spell that would put Lucky into a magical stasis or some kind? That might be a good alternative.” She looked back up and over at Luna.
  15. (Sorry for the wait. ^^") Location: Hermitage. Izanagi remained mostly silent as Lucius and Daedrin said their goodbyes to each other. “Likewise Lucius. Take care of yourself.” he simply replied in his usual calm tone while nodding slightly at the man before both himself and Daedrin made their way to the stables. Lucky was waiting patiently there, she seemed to be rather calm and happy to be Izanagi again. “Hey there Lucky. Did you sleep well?” Izanagi asked, obviously not expecting an answer from the horse while gently rubbing her nose a little bit. After the slight gesture of affection, it didn’t take Izanagi very long to get ready. Soon, Lucky was saddled once again and Izanagi was riding her, ready to continue their travel to Selil. “Alright, let us keep going, shall we?” he simply said. *Be warned* Odium interrupted *I have a bad feeling.* After hearing this, Izanagi immediately focused his attention in the energies around them *What 's wrong? I can’t sense any sort of dangerous or angelical energy around.* he asked the demon *Me neither. I just… let’s just say it would be best to keep your eyes peeled* Izanagi nodded slightly. As they gained some distance from Hermitage, Izanagi decided it would be best to warn Daedrin about what Odium said “Daedrin, just so you know, Odium said he has a bad feeling. We should keep our eyes wide open” he spoke in a firm yet calm tone.
  16. Location: North-east of Kalath, en-route to Enutpen’s Glory "Oh! Um, I meant to the mountain. I think if I hid the wagon well enough and locked it up tight then it should be safe! As for Lucky, I could try to make him smaller and bring him into the wagon. I'd have to leave out food and drink for him, but it should be okay if he is smaller!" Of course it would also mean cleaning up a bit once she returned, but magic made that a quick, simple task. Then again she also knew that he didn't like being locked up inside the wagon, let alone being left alone. "I could also put him to sleep until we returned. Though that is risky since he wouldn't be able to eat or drink. I'd need to figure that out" mumbled the bunny, pondering through her options out loud. Of course she was already jotting down notes, trying to figure out how to address the issues she was now bringing up. Right. Every time I did that we were together. It would be bad to just leave him alone, right? But I don't want to make them trek back either. A worried frown materialized upon the rabbit's lips. "I'm sorry. Maybe we should have left him back there. I didn't really think this part through enough."
  17. Location: North-east of Kalath, en-route to Enutpen’s Glory At Luna’s initial suggestion, Rayvenne’s frown deepened. She didn’t think that there was anywhere that Lucky and the wagon could be securely kept, unless Luna decided to wrap them in spells. But that was energy and resource intensive and seemed an awful long way just to save a week or so of travel. She picked up a stick, twirling it around her delicate fingers before once again flicking it into the fire with unerring accuracy. She then looked back at Luna as the woman asked another question. Rayvenne thought for a moment before she shook her head slightly, “If you mean to Ryn’tur, at least a week or so. There would honestly be no point. If you really wanted to put Lucky and your wagon somewhere safe, then it would be a better idea for us to turn around and return to Kalath and hire someone to look after them until we return. Then we could both ride on Maedoc and he would be able to get us there quite swiftly. That way, Lucky doesn’t have to spend too much time away from you.” She paused before adding, “At least, I assume he misses you when you’re gone. But yes, if you wanted to leave them somewhere secure, then Kalath would be the better place to go to.”
  18. Location: North-east of Kalath, en-route to Enutpen’s Glory Unfortunately that was true. Lucky was not a warhorse, nor was he built for speed. Of course she could perhaps try giving him some potions she'd crafted, but those were built for people. Would they even have the same effect on Lucky? Again, she would want to test it on other animals first. But that could come later. "Oh. Really? I suppose if nothing else I could lock him and the wagon down in a secure place if we'd like." Indeed, it wouldn't be the first time they'd need to go on a lockdown! She'd been caught in storms in the past. Luna had an entire procedure setup for this sort of thing! Of course there would need to be some adjustments to it, given how long Lucky would need to stay on his own, but those changes wouldn't be too difficult to make. In fact she even had what she needed on hand for it! I'll need to pick up some ingredients later though. Who knows how long this might take! Wait. Maybe she does! With a nod to herself she turned to face Rayvenne directly, reaching into her side pouch to whip out a sheet of parchment and a quill. "About how many days do you think it would take to get there and back? It would take some adjustments but I think I have enough stuff on hand to make it work."
  19. Location: North-east of Kalath, en-route to Enutpen’s Glory Rayvenne glanced up and towards the other woman as she made an apology for taking longer. To that, she shrugged and replied, “We’ll take as long as we take. Even without your wagon, Lucky is no match for Maedoc in terms of speed and stamina.” She threw another few twigs on the fire, listening as the fresh twigs popped and hissed softly. She watched the smoke rising slightly before she turned her attention back to Luna as the young bunny girl came and sat next to her and the warm fire. At Luna’s question, Rayvenne looked back at the fire and frowned in a thoughtful manner. She didn’t seem to answer for a few moments before she suddenly straightened and said, “There is no settlement between here and Enutpen’s Glory. Not unless you wish to detour to Ryn’tur. It’s all wilds from here to the mountains. The only structure nearby is the Library, but that is not a place you really want to go to.” She understood what Luna wanted to do, but unfortunately for her, there was no safe place that Lucky could be stabled. Certainly not with a huge wagon, as that was the main thing slowing Lucky down.
  20. Location: North-east of Kalath, en-route to Enutpen’s Glory With the offer of a drink refused Luna popped the cap back onto her flask, tucking it away once more. She didn't mind taking a break for Lucky's benefit. Steering the wagon to follow Maedoc, Luna dismounted from her spot upon it as soon as they were comfortably settled within the tall grass. A carrot was retrieved and rewarded to the horse while she gently brushed a hand through his mane. They probably weren't going to stay for too long and so she kept him hooked up for the time being, after all one never knew when they might need to make a speedy escape! "I apologize for taking longer than you might be used to." What could she do to speed things up? Perhaps she could brew some sort of potion? But then she wouldn't want to risk Lucky's health. Maybe she could stable him in safe hands at the next stop? They could probably travel faster that way, right? But then she would worry about him getting lonely! Once Lucky was fed his snack Luna made her way over, sitting near Rayvenne. "What do you think? Should I stable him at the next stop?" she asked, gaze locking upon the dancing flames set before them. Perhaps they had a better idea? It couldn't hurt to ask!
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