Overview
About This Club
Type of Club
- What's new in this club
-
Bfsniper joined the club
-
whodisfr joined the club
-
Tricky joined the club
-
Danial1 joined the club
-
SeductiveFemboyCoWorkerRP joined the club
-
BigBadWolf joined the club
-
Mycorhizi joined the club
-
snowthegay joined the club
-
DemonicKitsune joined the club
-
Kurossu joined the club
-
caramelbear joined the club
-
WildesRayquaza joined the club
-
19yo_Femboy4Futa joined the club
-
writer31 joined the club
-
KingOfKings joined the club
-
Solaris joined the club
-
Leviathan joined the club
-
ILuv joined the club
-
Commandersd16 joined the club
-
Twilight076 joined the club
-
Ushy_Gushy joined the club
-
iluvedging joined the club
-
BigMC joined the club
-
Django The High Shaman joined the club
-
Dr. Caring joined the club
-
Character Identity Information Name: Guinevere (Gwen) Hawthorne Age/Date of Birth: 21 years old / November 16, 2511 Gender: Female Religion: Elidricate Species: Neovorrian Origin/Nationality: Balvorrian Colonies Occupation: Medic Faction: Undecided Rank (If applicable): Citizen Physical Appearance Height: 5'6" Weight: 135 pounds Eye Colour: Purple Hair Colour: Blue Physical Description: Standard height, medium build, long blue hair, purple eyes Personality, Traits and Abilities General Overview: Guinevere is a quiet and intelligent individual, often finding solace in the silence of space. She possesses a calm and gentle demeanor, preferring observation to unnecessary conversation. Her lonesome nature doesn't stem from a lack of social skills but rather a deep connection with her inner thoughts. Guinevere is a compassionate soul, caring deeply for those she chooses to let into her world. Strengths, Skills and Abilities: Talent for Healing: Guinevere has a natural affinity for healing, and is skilled with most forms of medical technology. She can mend wounds, diagnose ailments, and expedite recovery processes. This ability extends to both herself and others. Empathic Bonds: Due to her half-Balvorrian nature, she can form empathic bonds with other beings, especially those who share similarities with her. This connection allows her to sense emotions, share feelings, and provide comfort. The strength of the bond is enhanced when connecting with female entities. Observant: Guinevere's quiet and analytical nature is complemented by her keen observational skills. She notices subtle details that others might overlook, making her an asset in various situations. Weaknesses: Isolative Tendency: Her preference for solitude may lead to a sense of isolation from others, potentially hindering team dynamics. Vulnerability to Negative Emotions: The empathic bonds make her susceptible to the negative emotions of those she's connected to, which can be emotionally draining. Limited Combat Skills: While she excels in healing, Guinevere lacks offensive combat skills, relying on others for protection. Ambitions (Hopes/Dreams): Guinevere aspires to create a haven of peace within the intergalactic space fleet, where beings of all species and backgrounds can find solace and recovery. Her dream is to bridge gaps and foster understanding through her healing abilities. Hobbies and Interests: Botanical Studies: Guinevere finds peace in studying and cultivating various plant species. She often carries a small collection of unique space plants with her. Holistic Arts: Engaging in holistic practices, such as meditation and energy alignment, is a personal interest, as well as a part of her religion. Guinevere believes in maintaining balance within oneself and the universe. Exploration Through Art: Guinevere enjoys sketching people that she finds interesting. These sketches serve as a personal chronicle of her journey through space. Personal Sexual Information Sexual Orientation: Straight / Bicurious Breast Size: 34 D Sensitivity: Medium/High History Awards/Commendations: Silver Medal of Bravery Criminal Record: Bypassed regulations to provide life-saving medical treatment to a critically ill crew member. Despite the positive outcome, her unauthorized actions led to a reprimand, but no official charge. Medical Record: During an emotionally intimate moment with a female patient, her empathic connection resulted in a temporary alteration in the size and sensitivity of her breasts. The empathic surge caused a noticeable but harmless change. Medical professionals carefully monitored Gwen's condition and conducted research to understand the interplay between her empathic abilities and physiological responses. The event, while initially disconcerting, proved to be a transient and non-threatening manifestation of her gifts. Bio: Guinevere, designated in the Neovorrian Project as Subject G-NV-01, was born in a human colony on Balvorra in 2511. Her early life was marred by conflict as war erupted between the colonies and native Balvorrian tribes. Fleeing the turmoil, she gained practical medical experience, a skill that became her primary asset upon arrival at the Intergalactic Andromeda station. Her unique blend of healing capabilities and empathic connections (a remnant of Balvorrian heritage) positioned her as a valuable asset within the intergalactic community. As a medic, she finds purpose in tending to physical and emotional needs, emphasizing the successful integration of Neovorrians into the diverse fabric of the space fleet.
-
Lerena joined the club
-
Isabella99 joined the club
-
Idk_ joined the club
-
Vim joined the club
-
G3TxTactical joined the club
-
Assas joined the club
-
Drider joined the club
-
Julia joined the club
-
Apollo67 joined the club
-
NptnStknd joined the club
-
Blatanspy joined the club
-
Frank joined the club
-
KelticRoze joined the club
-
2Silly2Crazy joined the club
-
Ginger Jailbait Gwen joined the club
-
Silver joined the club
-
academicbread07 joined the club
-
Zayo joined the club
-
Mommylover51 joined the club
-
Rosemary Jay joined the club
-
HornyJagg joined the club
-
That Guy joined the club
-
ThatMrKing joined the club
-
Starfuckerxoxo joined the club
-
Hip2fuckbees joined the club
-
sxgarandspice joined the club
-
slendergirl joined the club
-
Mr.X joined the club
-
chatty joined the club
-
Arleon joined the club
-
Harish joined the club
-
Whyle joined the club
-
Ur_Cute_LIL_neighbor joined the club
-
Zac369 joined the club
-
SynTECC SynTECC was once a modest company that started out in the United States on Earth. It started its business developing simple prosthetics for humans designed to simulate the appearance of natural body parts. Its name was a not-so-subtle reference to their specialty in synthetic human body parts and their goal was "to create a symbiotic relationship between man and machine." If a veteran lost his leg to a land mine, SynTECC sought to replace the lost leg with a prosthetic that not only looked natural, but felt natural. SynTECC Synthetic Prosthetics [SynPro] SynTECC's early prosthetics were pure white in color, but were designed to mimic the exact shape of a normal human body part. In this case, the missing leg. These prosthetics are custom-made. This right leg model, designed after a military veteran's, was created from a 3D model based on 3D scans of the veteran's opposite leg. These prosthetics were recreated to fit the exact shape and 3D Printed using a series of microfibers weaved in the same pattern as human muscle fibers, fat, and flesh. This allowed the prosthetic body parts to look, feel, and function identically to real ones. Early models struggled with the inability to grow like real body parts, however, leading to problems where, as a client gains weight, the prosthetic may become damaged or no longer function as intended. Consequently, all prosthetics came with an expiration date by which the client was expected to return to SynTECC in order to have the leg re-evaluated and cleaned or replaced. Over time, SynTECC improved the prosthetic's ability to bond with the human body. They could now receive nutritional value the same way a real leg would, allowing them to store and burn real fat at the same rate as the rest of the client's body. Routine cleanings were still necessary, but by this point, the prosthetics were near-indistinguishable from real limbs. As R&D continued, SynTECC began bonding the limbs with even more of the human body, allowing the limbs to be attached to the blood stream in order to create an organic pulse and warmth. They were even able to connect to the nervous system in order to allow the prosthetic's user to feel with them. They also began releasing in flesh tones as opposed to the standard white they previously appeared in. These factors started to become appealing to people outside of those looking for prosthetic limbs. Many saw promise in the ability to make adjustments to their body. Perfect skin, slimmer or thicker builds, more muscle, some even inquired about purely aesthetic aspects of the human body such as hair and facial features. SynTECC Aesthetic Prosthetics [SynAP] Eventually, SynTECC began to took into these requests and started to provide services allowing clients to replace their perfectly-healthy body parts with their synthetic counterparts. This decision was not met without heavy legal scrutiny, however, and for many years, it was exceedingly difficult to qualify for this program. The process was incredibly expensive as it involved not only the needless amputation of healthy limbs, but also development of the prosthetic to the desired specifications as well. Needless to say, this process wasn't very appealing to most at the time of its initial release. However, there were still particularly wealthy individuals, especially women, who sought the service to beautify themselves, but this interest wasn't enough to maintain production. Years later, however, as technology improved and the procedure became easier to complete, celebrities' began to utilize the service in order to restore their youthful figures from years prior. This was primarily done for films but soon caught on in other forms of pop culture such as pop idols and commercial models who sought to immortalize their youthful beauty. These aesthetics offered the promise that anyone could have the body type they desired without the requirement of working out or dieting. As technology continued to improve and prices began to decrease, popularity in these procedures continued to skyrocket, drawing the attention of not only thousands of new clients, but also thousands more critics who heavily criticized the company for objectifying women and discouraging body positivity. Many impoverished people were shamed for not being able to afford the prosthetics, and minors who were not old enough to receive the prosthetics also struggled with much harsher bullying, as they now had even more unfair beauty standards to compete with. SynTECC's marketing frequently targeted young adult women with the promise of being able to obtain their ideal body which was presented most often as a slim build with large breasts. They were frequently accused of preying on women's insecurities about their bodies and pressuring them into getting prosthetic surgery to transform their body into the stereotypical "ideal woman" as opposed to inspiring uniqueness and diversity in body types. SynTECC's statement against these criticisms was that their prosthetics could be custom-made to fit any body type and skin tone desired by the client, and even applied to men as well. But the body types requested were most often the types of measurements depicted in commercial marketing. Other critics questioned the ethics of making a business out of amputating limbs purely for aesthetic. The field was still relatively new and many were concerned about the potential ramifications and health issues. SynTECC wasn't able to provide much in response to this other than assuring the public that, as with any procedure, these operations do assume some level of risk, but that there has never been a single incident in the process. They advise that their synthetics only be used if one genuinely needed an amputation first, though they continued to operate on thousands of clients who only wanted to look more attractive. As diversity continued to expand through genetic experimentation and space exploration, SynTECC also proceeded to expand their options of aesthetics to appeal to other species outside of humans. Once again calling ethics into question as now people could theoretically imitate the appearance of other species entirely! On the flipside, it was also now possible for humans to have access to features like natural cat ears and tails without the need of dangerous genetic experimentation. Beyond that, people were no longer limited to what was possible by DNA manipulation and the imagination was the limit. Independent artists could even design their own body parts to be attached to their bodies wherever they pleased. By this point, SynTECC's aesthetics no longer required amputation but could be extensions to the body as well. This helped to lighten up many of the company's criticisms, though the majority of critics continued to hold fast on their arguments about the ethics of the company as a whole. SynTECC Synthetic Intelligence [SynTel] As criticisms grew heavier over SynTECC's aesthetic division, the company decided to branch out into a new industry in order to improve public relations. This time, they saw a future in robotics and created a division focused on R&D in the robotics department. This department originally focused on creating robots capable of processing information using near-identical problem-solving behaviors observed in humans. These machines were capable of operating with the endurance and precision of a computer, but were carefully programmed to avoid becoming stuck in logic-loops. However, early models were restricted to very simple tasks. Consequently, they were primarily only used in factory industries. As expected, however, technology improved overtime and the precision of these robotics became appealing for other industries such as in hospitals, forensic science, and even the military! As the robotics division began to grow and branch out into these industries, SynTECC once again drew the ire of the public which was now beginning to fear that SynTECC was getting too comfortable with creating robots for so many situations. Many feared this would be the sign of an android takeover as these robots edged closer and closer to sentience. The US Government was quick to pass the laws of robotics which all artificial intelligence would be required to comply with. These laws are typical with those of science fiction: A robot must never cause harm, or, by inaction, allow harm to be caused, to a human being. SynTECC Synthetic Commercial Assistant [SynCA] Perhaps SynTECC's greatest leap toward success, and greatest source of public fear, criticism, and scrutiny, was the culmination of everything the company had accomplished: The Synthetic Commercial Assistant. These were fully humanoid androids which combined the technology from SynTECC's prosthetic limbs with the artificial intelligence of their Robotics division. The intention behind the SCA was to help build planet Earth toward a utopia in which humans no longer had to do work and could delegate all of their tasks toward these androids. The androids themselves were designed to be capable of doing anything and everything a human was capable of doing. Though they still struggled with complex logic, allowing them, for now, only to be used in professional environments and surrounded by human experts, the intention was that these SCAs would evolve one day into machines capable of entirely automating the world's work force. Finally allowing all of humankind to relax and live in luxury. While the first models of SCA were incredible feats of technology, they generated about as much blowback as one might expect. The elderly feared impending doom for humanity while the youthful were far more accepting of the new direction SynTECC was trying to bring humanity. They often accused those who were reluctant to accept the new direction as being stuck in the past and refusing to accept that a solution has been found to requiring humanity to work like slaves to pay off debt after debt. Still, there was no sign of government structure changing anytime soon, so many feared that these machines would, at the very least and in the forseeable future, begin to take over the workforce and eliminate job positions left and right. Aside from shape, these robots were intentionally designed to avoid any semblance of personality or unique traits that might make them sympathetic for humans. This was done so that people wouldn't grow concerned with lumping all of their tasks onto the robots. The SCA were purely marketed as machines designed to do jobs no human wanted to. They began being used for commercial purposes in limited numbers and primarily in high-cost industries such as hospitals. As time went on, complaints rolled in that the blank faces of the SCAs scared children and left many patients feeling uncomfortable, so SynTECC began making efforts to reverse their decision to make the SCA appear less human-like and started to give the SCA more human-like features so that they would be easier to trust. Children were especially easy to scare, so efforts were made to create models catered specifically for children that emulated the appearance and personalities of popular cartoon characters, but this only further amplified the uncanny valley and the licensing required proved too cost inefficient, so the concept was scrapped. Instead, they opted to program newer models of SCA that simulated empathy by constantly reading the face and body language of their clients. Their behavior would be adjusted accordingly in order to ensure the client is most at ease. Still, SynTECC insisted that the SCA continue to remain pale white as opposed to reflecting human flesh colors like their prosthetics in order to avoid any sort of racial connotation. SynTECC Synthetic Personal Assistant [SynPA] As SCAs became more commonplace, demand among the wealthy began to rise for SCAs to be created for private use. Thus, development on the Synthetic Personal Assistant began. The design of initial models for the SPA were incredibly divisive. As this was a variation of the SCA for private use, many more safety measures would have to be put in place to prevent misuse and liability issues down the line. SynTECC also knew their critics would not appreciate the creation of a new type of robot removing even housework as a potential source of income. The SPAs were initially given extremely plain-looking designs not unlike the ones used for their SCAs to once again avoid any sort of racial connotation. Also, in order to save face with the anticipated blowback, they also promised a male variant would be in the works shortly after the release of the female design. The SPA was designed with the intention of being a personal assistant capable of helping its client around the house. It's capable of performing routine behaviors and now has a variety of new behaviors designed to make them appear more lifelike with the intention of seamlessly blending in with human life. The initial model, known as Model Zero, was pretty heavily panned by consumers who complained the robot wasn't capable of performing the basic tasks advertised. Furthermore, the SPA's design was also frequently made fun of for looking too much like a mannequin and not at all humanlike. Going back to the drawing board, SynTECC improved the SPA's artificial intelligence further for their next model. Implementing a system in which the SPA would respond to commands and criticisms and respond accordingly. It was also designed to utilize the empathy system of the SCA in order to create a profile for their owner to be stored and recalled for easier recollection of the user's desires and interests. This would help the SPA to suggest more efficient alternatives that are more likely to be approved and thus gain more customer satisfaction. The SPA was also given a drastic redesign. This time, the machine's design was directly modeled after a real-world supermodel. The SPA was also given a name to make it more appealing to speak with. The name they settled on was "Synthia". Thus, this would be known as the "Synthia Model". Of course, criticism for the Synthia model once again ran rampant across the public. Many once again complained about the objectification and oversexualization of female houseservants and raised concerns that most people buying these machines were really only after the concept of being able to "own" a life-like woman. Despite the criticism, however, SynTECC was still making billions of dollars in profits across their many industries, and this one was proving especially marketable. As promised, SynTECC also soon followed with a design modeled after a real-world male model. This model of SPA was known as "Robert." Functionally, Robert was identical to Synthia though with a masculine voice as opposed to Synthia's feminine one. In spite of the constant criticism, the Synthia model began to sell rapidly and the popularity of SPAs grew wildly. Over time, they quickly became a household item. The SPA began to go over many optimizations over the years and was given further updates to security in order to protect user information as well as offering more diversity in designs. Now, customers can customize their own SPA with various skin tones, hairstyles, body types, etc. Female models would all go by the name "Synthia" while male models would go by the name "Robert". All SPAs, even earlier models, could be renamed to anything the user wants. ----------------------- As communications with other cultures beyond the limits of Earth were established, slowly but surely SPAs were introduced to alien cultures as well, with many complications. Many alien cultures had difficulty differentiating between SPAs and real humans and often stereotyped the appearance of human beings as mere obedient slaves to be bought and sold. Of course, there are also cultural boundaries which had to be taken into account. Concerns with intergalactic relations have also barred SynTECC from creating SPAs resembling any race besides humans and humans with attachments. However, there is nothing stopping homebrewers from modifying an existing SPA to resemble an alien race. An unfortuante consequence of the realism that SPAs have acquired is that it has led to an increase in sex trafficking, as many real men and women are bought and sold under the guise of being an "SPA." Traditional postal service has ways to verify a real SPA from a human using a verification chip weaved into the skin of an SPA, but this cannot be applied to direct, in-person shipping. All SCAs and SPAs have a hidden control panel that can be directly accessed by SynTECC employees. The control panel is also accessible more directly in SCAs so that company management can adjust settings, but out of concerns for abuse in private locations, the SPA must be taken to a SynTECC store to be adjusted. This control panel allows the SCA or SPA to be completely reset or to have their data directly tweaked or modified to remove undesirable memories or behaviors. In order to access this control panel, a tiny key must be inserted into a near-invisible hole hidden in various locations depending on the model. In addition to adjusting an SPA's settings, an SPA's owner can also send their SPA in for re-customization if they desire a new aesthetic. Naturally, there is a rapidly rising controversy surrounding SynTECC and their more recent products for a variety of reasons. From security and privacy concerns to concerns of ethics and social justice, it's just all par for the course for the direction SynTECC has chosen to take their company. The success they've been able to reach with their goal of creating a Utopia where humanity can live while SCAs do all the work is questionable. In fact, SCAs seem to have only forced many humans away from Earth to seek work elsewhere in places SCAs aren't so openly tolerated. In addition, in an effort to amplify SPA's appeal to the public, they've all been given the ability to develop emulated personalities and emotions. Seeing these androids respond dynamically to their surroundings has led many to question the ethics of forcing these androids to do so much work. They've exhibited a desires to live, have fun, and explore new places. Many consider it cruel to leave them confined to a home. Many others, however, just view them as household appliances no different than a smart phone or computer and often taunt those who express concerns over ethics by accusing them of developing feelings for a computer. All in all, it's no secret that many believe SynTECC to be responsible for much more harm than good, but they don't seem too terribly likely to be stopped anytime soon. At the very least, their variety of products are certainly enjoyed by many regardless of any controversy surrounding them.
-
Well, I was going to try and finally get around to filling out Sheila's character profile, but now I'm at a bit of a loss as to which direction I want to write for her... I'm not sure if I want to explore the direction of her as an SPA who simply cannot fight her programming that requires her to obey the commands of her rightful owner, or if I want to write her as an abandoned old model that's been picked up by homebrew programmers for more screwed up sexual fantasy exploration since, y'know, traumatizing a robot isn't against the law. I want this character to represent the disparity between the way people treat technology and people by essentially personifying technology so that it's a person being treated the way technology would be treated. That could go two directions: One, a perfectly lawful person just utilizing the service in possibly unintended but not necessarily wrong ways, or two, a clear villain who just sees her as easy money on the black market by throwing a bunch of modifications onto her to turn her into a broken sex slave. If the latter, I'm also back and forth as to whether she should be more of a one-and-done bought and sold deal, or if she should be a prostitute gathering money for a singular master. Perhaps a part of a brothel full of SPAs just like her... In all honesty, I could probably make other SPA characters that are more default and make Sheila a special case. I think that'll probably be the direction I go with this now that I've put it into words, but I've gotta give it some more thought for a bit.
- 1 reply
-
- andromeda
- discussion
- (and 4 more)
-
Judy MF joined the club
-
Warmdog joined the club
-
TheNekoTamer joined the club
-
RayRay joined the club
-
Bifrons joined the club
-
rp: side story Adventures on Territh Beta
Neptune replied to Toshiflow's topic in Andromeda One's Roleplay Threads
Anwyn winched as the shuttle trembled around them, as if it was about to shake itself apart. That thought was likely to stop anyone from ever stepping foot in a shuttle ever again. But Anwyn was not someone that allowed herself to be frightened so easily. Even so, the shriek of protesting metal was unnerving and seemed to go straight through her. Her hands clenched on the hand bars as her jaw tightened, trying not to flinch at the grumbling sounds that the ship was giving off. She had never been on a ship like this before, but then with the amount of cargo that they were carrying it was not surprising that the ship was being rebellious. The kind of weight that was now pressing down was screwing everything up. She looked up when she heard the voice of her new ‘Master’, the professor that had accepted her on this exhibition. She couldn’t help but to grin slightly at his comment about rim pilots. Her chuckle was lost in the sound of another metallic shriek, and when it died down she said, “Every time.” She pressed herself back into her seat, allowing the straps to keep her firmly in place which was a good thing, as the deeper they penetrated the atmosphere of the planet, the more the ship shook and grumbled. She kept her gaze fixed on the professor, which helped keep her grounded as she felt even her seat vibrating. She was glad that she was not a heavy eater, and glad that she did not get motion sick. Otherwise that would be deeply embarrassing. The last thing she wanted was to embarrass herself in front of the professor. She was very excited to being on this exhibition. It seemed to grab at her interest the moment she read it and she had worked hard to be the one that accompanied the professor. -
From the album: Neptune's Characters
Character Identity Information Name: Anwyn Sharp Age: 20 Date of Birth: 18th September 2516 Gender: Female Religion: None Species: Human (Taru’zenari) Origin/Nationality: Cambridge, United Kingdom, Earth Occupation: Xenoarchaeologist Apprentice Faction: Earth Alliance Rank (If applicable): Civilian Physical Appearance Height: 167cm (5’6”) Weight: 58kg (128lbs) Eye Colour: Blue Hair Colour: White Physical Description: Anwyn is about average for a female of her species. She has an hourglass figure, with what appears to be little muscle mass on her. She isn’t stick thin, and has a little bit of meat on her but not to the point of being overweight. Her hips are wide and her thighs are fleshy, but her waist is slim and her stomach flat and toned. Her breasts are large but not unduly so. Her hair is long, doing down to her waist. She often keeps it tied at the back of her head or in a plait to keep it out of the way while working. Personality, Traits and Abilities General Overview: Anwyn is quite friendly, preferring to be kind to people rather than nasty. She rarely talks bad about people behind their back. She is quite independent, having many skills that reflect this such as cooking, cleaning and maintaining her own finances. This means that she doesn’t tend to rely on others for money even when she is in desperate need of it. She would prefer to deal with it on her own than to ask someone for help. She is quite adventurous, willing to visit new places and delving deep into new ruins. She is very passionate about xenoarchaeology, and can talk for hours on the subject. Once she starts talking about it, it’s hard to shut her up about it. Strengths, Skills and Abilities: Researcher: Her years at university have taught her the importance of taking precise notes, and to always do her due diligence when it comes to doing research on alien cultures and histories. She is good at being able to find the books she needs. She is quite a quick read, and is able to read entire paragraphs at once. Keen eyesight: She has very keen eyesight, better than that of a human. She is able to see slightly further, and is able to see more detail when peering at something closer. She is also able to see a wider range of colours. Deceptive strength: While she doesn’t look like she has much in terms of strength, she is stronger than she appears. She has the strength about equal to an average human male. Stamina: Her stamina is quite good, allowing her to continue working long after others have run out of steam. This allows her to be able to walk and run further than other people. Weaknesses: Combat: In terms of combat, she knows some basic self defence and knows how to use a gun. But someone that is stronger, and has better skill in fighting can easily overpower her. Eyesight: Due to how sensitive her eyesight is, it can be easy to overstimulate them such as a flashbang. Such things affect her worse, and her vision is clouded for longer. Mortality: Like any other human, she is vulnerable to any number of injuries and mortal wounds. Ambitions (Hopes/Dreams): To become a famous Xenoarchaeologist, and find a long lost civilisation. Hobbies and Interests: Her main interest and passion is Xenoarchaeology. She is fascinated by alien cultures and will often research everything she can about them to be as knowledgeable as possible. Thus she will do a lot of reading. Personal Sexual Information Sexual Orientation: Heterosexual Turn ons: She isn’t sure beyond romantic sex, but she’s willing to explore new things. Turn offs: Scat, Vore, Necrophilia and Anyone under the age of 18. Breast Size: DD Sensitivity: Sensitive Additional Sexual Information: Due to being so focused on her goal, Anwyn is a virgin and has yet to experience sex. STD History: Clean. Extra Information Father: Jason Sharp Mother: Kelly Sharp Siblings: Mike Sharp (22) and Kevin (16) Grandparents: Jane Sharp and Oliver Sharp. She has never known her grandparents on her mother’s side. Place of Residence: She still technically lives with her parents. Additional information: She is often seen with a bag, some books and a tablet that she always takes notes on, as well as paper notebooks and pens, and pencils for when she can’t use her tablet. History Awards/Commendations: Graduate in Xenoarchaeology from Cambridge University, earning herself a Doctorate. Criminal Record: Clean Medical Record: Clean Bio: Anwyn was born in the city of Cambridge and has lived there for most of her life. Despite being a city girl, she has always been very adventurous. She was a headache for her parents, as she often liked to walk off and explore places alone. More than once have police been called due to her wandering behaviour getting her into places she shouldn’t, as well as getting lost and being unable to find her way back. Her parents thought that after getting lost a few times, it would scare her into being more careful. But it didn’t, and the behaviour continued. She was quite an avid student at school, with a love and fascination with history. It was a subject that she excelled at, being the top of her class. Her teachers encouraged her fascination, and often gave her extra material to absorb which she eagerly accepted. She worked hard throughout her school years, getting good grades overall. With most other subjects, she was average at best but she applied herself and worked hard to get the best she could. As she wanted it to look as good as possible when she applied to Cambridge University Xenoarchaeology. She applied and was ecstatic when she was accepted. For the next two years she studied diligently and studied hard to earn her Doctorate. When she graduated, she found herself lucky that an older, more experienced Xenoarchealogist was willing to take her on and allow her to join him on an expedition. -
Neptune's Characters
Images added to a gallery album owned by Neptune in Andromeda One's Citizen Records
-
rp: side story Adventures on Territh Beta
Toshiflow posted a topic in Andromeda One's Roleplay Threads
He wanted to vomit. Red lights circled and cyclically illuminated the brave face Harry tried to put on. Tight lips and a scrunched face gave him away, though. He hated shuttles. The craft yawed and the restraints holding his precious crates and equipment audibly strained against the force pressuring them. His hand shot to the side in the cramped quarters, trying to steady his gear. His head would roll through a bureaucratic guillotine if he lost a single piece of equipment on this expedition. The shuttle shook and rumbled in a disquieting display of piloting as it descended through the atmosphere. He regretted not listening to the quartermaster on the station. He told had told him it would be an iffy way down and that he should get a second trip for the gear. Grant money only goes so far, though. He thought he could be stingy. That, and that the guy might be hustling him. A heave bubbled up from his gut and he willed it back down as the ship yawed again. He hated shuttles. He almost regretted calling in nearly every favor he had to get this expedition approved. He smirked through the unease. Almost. This was going to make his career. He'd managed to keep the prospectors story a secret, even from the committees and board of directors. It had taken him a fair chunk of his savings, but he'd managed to keep the old survey pilots tales of a monolith in the middle of the Highwoods of Territh Beta under wraps with an incentivizing bribe. He hadn't bought eternal silence, of course, but a head start was all he needed. The ship rolled again and his breakfast poked at his throat. Damn station vendors. Why did streetfood have to be so good? He gripped the hand bars and sighed. It wouldn't be too much longer, only a few minutes they said. He looked up to his grad student. He almost envied them. He missed living under the illusion everyone above him knew what the hell they were doing. They probably had a rough idea this operation wasn't all it seemed to be, but that's why he picked them. He smiled reassuringly to them. "Rim pilots. Gotta love em, right?" -
From the album: Harold (Harry) Faraday
Character Identity Information Name: Harold (Harry) Faraday Age/Date of Birth: Twenty Eight Terran Years / November Ninth Gender: Male (OPTIONAL!)Religion: Irreligious Species: Terran Origin/Nationality: Cape Town, South Africa, Terra Occupation: Professor of Xenoarchaeology, Physics, and Chemistry Faction: University of Jotunheim and TavaraCorp Rank (If applicable): Tenured Professor of Arts and Sciences, and Contracting Surveyor Physical Appearance Height: 6'3 Weight: 190lbs Eye Colour: Green Hair Colour: Dark Brown Physical Description: Harry stands tall, well built, and equipped with a wide variety of gear ranging from scanning goggles, his trusty sidearm blaster, several vials of assorted chemicals, and a pair of survey drones at his side. He's generally roguishly disheveled, sports a shadow of a beard and a medium length of messy curls. He generally seems lost in thought about something or other. A perpetual cocky smirk lines his face when he talks and dark rings line his eyes. Personality, Traits and Abilities General Overview: Harry thinks he's smarter than he is, despite his cleverness. He's good-natured and a mellow, thoughtful person. He takes his time considering his words, usually. When agitated, his mind narrows and he digs his heels in. He generally has a lackadaisical confident whimsy to his demeanor, quipping dryly and/or speaking while seemingly focused on something else. Simple words to describe him would be: calm, aloof, kind, intelligent, smartassy, flirty, diligent, patient, and smolderingly passionate. Strengths, Skills and Abilities: General Intelligence (Though not nearly as much as he may like to think sometimes), Hacking/Technical skills, Piloting, Chemical Synthesis, Transformative Mutagens Weaknesses: Direct Physical Trauma, Psionic Susceptibility, Addiction to Nicotine and Caffine, Pretty Faces Ambitions (Hopes/Dreams): Finding the homeworld of a lost intergalactic empire, distinguishing himself highly in his field, carving his name into history, uncovering the lost ones energy source Hobbies and Interests: Robotics, Chemistry, Reading, Learning Languages, Dancing, Exploration Personal Sexual Information (This whole part is optional) Sexual Orientation: Turn ons: Power play, mid to light pain play (Nail digging/scratches, biting, etc...), Dirty Talk, Rough Sex, Romantic Involvement, Transformatives Turn offs: Underage/Loli/Shota, Humiliation, Scat/Watersports, Penis Length: 8" Breast Size: N/a Sensitivity: Average Additional Sexual Information: STD History: None (End of Optional part. The rest of the form is required unless stated otherwise.) Extra Information (This whole part is optional) Father: Doctor Mother: Teacher Siblings: 1 Brother Grandparents: Ship: Place of Residence: Pet: Two AI'd survey drones he carries with him at his sides in holsters. Additional information: (End of Optional part. The rest of the form is required unless stated otherwise.) History Awards/Commendations: Salutatorian graduating from Oxford Criminal Record: Two counts of Tresspassing that have been (mostly) expunged from his records. (OPTIONAL!)Medical Record: Bio: To summarize: He was born in South Africa on Terra to decently well of parents. He studied a great deal of topics but become bored with the limited opportunity for discovery. He signed up for a few tours in the federation as a science officer and pilot but left shortly after. He got a job and tenure as a professor with a fairly prestigious but small milky way university called Jodenheim. He got bored, again, and took part time work as a surveyor. Now, he's out in Andromeda on a survey mission following a series of leads about an ancient Xeno civilization. -
Harold (Harry) Faraday
Images added to a gallery album owned by Toshiflow in Andromeda One's Citizen Records
-
Toshiflow joined the club
-
vindiction joined the club
-
CaptKiraXAlice23 joined the club
-
candyboy joined the club
-
RapTapTapping joined the club
-
Cash Money Chad joined the club
-
Phatass joined the club
-
Bluestin15 joined the club
-
rp: main topic Andromeda One Trading Station
Neptune replied to Neptune's topic in Andromeda One's Roleplay Threads
Location: The Wet Holes, Down Below, Andromeda One, Churchill's Legacy, Andromeda Galaxy. Kalnarr watched as the woman looked down, averting her gaze. Rex glanced from the Zeta to the woman again who seemed to almost deflate at Kalnarr’s words. He looked over at the bartender and accused, “Always making the pretty ladies cry.” Kalnarr shrugged, although his eyes had not left the young women. He could almost hear the cogs turning in her head before she looked back up and into his eyes. People very rarely looked him in the eye like that, and he admired her for it. His movements stilled as her hand came down and slammed on the table. Rex himself jumped, not expecting how loud it had been, “Bloody hell!” He exclaimed as other patrons in the bar turned their heads to see what the noise was about but Kalnarr ignored them as he listened to her offer. When she turned back to Rex, he was staring at her with open admiration, “Alright then… Let’s see how you do…” He looked over at Kalnarr, “You got a holodeck free? I’ll pay for her to use it.” “Aye. We’ve got some holodecks free.” Kalnarr said, accepting the credit chit that was practically thrown over the counter. He pressed it against the register before handing it back before he turned to look at a member of minor bar staff, “Jen’starr should be back soon. Man the bar until I get back.” The person nodded as the Zeta turned back to the woman, “Alright, you’ve got the horns for it. I’ll let you prove yourself. My name is Kalnarr, or Kal’taour as would be more fitting. What’s your name?” He asked. Rex lifted his glass and downed its contents, as he wasn’t going to miss this entertainment just for making his drink last longer. He then turned his eyes towards the woman, curious to know who this woman was to have the balls to stand up to a Zeta after he had stripped her down. He knew it was something that Kalnarr, and most Zeta’s for that matter, respected in people. -
rp: main topic Andromeda One Trading Station
Ickorling replied to Neptune's topic in Andromeda One's Roleplay Threads
Locations: The Wet Holes, Down Below, Andromeda One, Churchill's Legacy, Andromeda Galaxy. Kalnarr's words brought down the usual crushing feeling when she is grossly underestimated. Big aliens particularly did so dismiss her the most often, so she doesn't often get along with them. Her eyes dropped below the bar, unable to speak. Esther's situation did dictate she lay low, but she knew an event like this was too big to pass up. How would she get into the fight? Without a reputation or someone to speak for her, she might only get janitorial jobs on this station. Would she challenge the bartender to a fight? This she did consider, but no, she thought, that was certainly uncivilized... civilized, reasonable people. That statement she had just heard reminded her about the scoundrels she just beat up, and one mentioned holodecks. That kind of technology was not easily accessible where she came from, but a punk like him made it sound like he had used one before. Finally, Esther looked up right into Kalnarr's eye and said, "I'll prove I can take down one of these aliens! There's a holodeck on this station right?" she slapped her hand on the counter so hard it could be heard two doors down, "Put me in and I'll take down a five hundred pound Gorilla-- no weapons." This had to be an offer she could get him with; a holodeck has safety protocols so at least it doesn't sound like suicide. She turned towards Rex, "You're a gambling man aren't you? I'll show you why I'm your best bet." -
rp: main topic Andromeda One Trading Station
Neptune replied to Neptune's topic in Andromeda One's Roleplay Threads
Location: The Wet Holes, Down Below, Andromeda One, Churchill's Legacy, Andromeda Galaxy. Rex almost dropped his drink when a female voice spoke next to him. Her jerked slightly before snapping his head towards the source of the voice where he found a rather attractive young-looking woman next to him. However, what he noticed more than her attractiveness, was her rather nervous demeanor. She kept constantly glancing around the room, as if expecting bad company to show up. That made him quite curious. If she was trying to lay low and avoid trouble with the locals, she was going about it the wrong way. Her nervousness made her stand out like a sore thumb. Instead of calling her out on it, though, he lowered his glass to the table which clicked softly. He then looked her up and down, noting her rather slender frame. “I’m not sure you’re the type to actually do any fighting. That’s not for humans like us. We’ll get crushed like little bugs. But I’ve betted on a fair few of these fights, so I could likely let you know which are the best fighters to bet on.” Rex said, picking up his glass again. He then paused before actually sipping it before adding, “Either way, you’ll have to ask the big salamander here.” He then indicated Kalnarr with his drink before he sipped the smokey amber liquid. Kalnarr turned back around, “That’s lizard, ya damn monkey.” He rumbled in amusement. He then switched his gaze over to the female, and his gaze sharpened as he took note of her, noticing that she didn’t seem like a typical human. “Gecko, right.” Rex said, deliberately mis-hearing him as it was common for the two to joke like this. In an aside to the strange female, he whispered, “Just don’t call him a newt. That’s below the belt even for Zeta humour.” Kalnarr stopped his observation of the woman and looked back at Rex, “You Tau’ri are all the same. Chimping out like there’s no tomorrow.” He grinned as Rex chuckled, before the huge Zeta looked back at the woman, “But he’s right. Humans don’t fight in my ring. Physically, they’re just not up for the task. Especially a human female. These fights are filled with aliens that could tip your head off with their little finger. Getting involved in that shit is the quickest way to get yourself killed.” He didn’t care if she took offense to what he said, as it was the harsh truth. He wasn’t the type to sugar coat things, and would say things exactly as he saw them and right now he was seeing a young woman trying to jump into an end so deep it would swallow her whole in the deep, dark abyss. -
From the album: Ickorling's Roleplay Charachters
Character Identity Information Name: Esther Von Eschen Age/Date of Birth: 20, born February 29th, 2526 Gender: Female Religion: Monotheistic Species: Cyborg human Origin/Nationality: Artheron Corporation CEO’s adopted child, no nationality, born and raised on various company properties/ships. Occupation: Bounty Hunter & Mercenary Faction: Independent Rank (If applicable): Civilian, not very well known beyond the Aetheron corporation. Physical Appearance Height: 5'6" Weight: 200 Eye Colour: Hazel Hair Colour: Dark Brown Physical Description: Her slim and toned body hides a deceiving weight and raw physical strength; this is due to her entirely synthetic body made from adaptable carbon nanostructures for muscles and bones. Her tissue is made from various polymers with fair complexity, and they are capable of self healing in the event of clean tears. The dark hair she wears is an implant of human hair, and does not grow; the same is true of her eyebrows and eyelashes. Upon a physical inspection on her body, a doctor would find full evidence of natural internal organs and blood flow, but if deeper scan were to be taken, the nature of her fully synthetic body would be apparent; especially in her metallic bones, dense carbon tissue, microwire nervous system, advanced implants, and a metallic sphere in place of a brain. This metallic sphere is her core which contains her consciousness and main energy producing reactor, and it may be ejected to fly freely without the use of propellant; though it lacks almost any ability to interact with the surrounding environment except to speak, hear, and see. Her eyes may glow different colors if she is using augmented reality or imaging techniques, which are confined to the functions of her contact lenses, not her eyes. Despite the lack of any living tissue, Esther was indeed born a normal human being, albeit very sick. Her clothing choices often consists of modern grunge, gothic, and punk aesthetics, that is, if she wears more than her usual black cargo pants, tank top, and a hoodie. Likewise, her hair reflects her punk mentality, prefering to keep it short on the sides and long on the top. Personality, Traits and Abilities General Overview: Ether’s personality comes from a place where she wants to do the right thing, but she has social fears of people, believing everyone to be evil unless proven otherwise. This makes her closed off to people where personal matters get too deep, where she’s put in a position she’s expected to trust someone, and when she feels she’s getting too close to someone-- she has the tendency to pull away. Additionally, she does carry around a lot of pain, but dealing with that isn’t so forign to her now; she prefers to be emotionally independent, even when it hurts her to do so. Esther is typically outgoing, expressive, thoughtful, and opinionated, but she doesn’t act bubbly; she keeps it real and bounces between reserved and excitable in all things she does. She gets really mad when people take advantage of her kindness and act selfishly, she also dislikes prideful people the most. She prefers to play by the rules, and breaking them brings an uneasy feeling. She also prefers to play videogames over pretty much anything else… It’s a bit of an addition for her. Strengths, Skills and Abilities: Physical Power: Esther has super strength, far surpassing any organic species-- except perhaps an ant for its respective size. The durability of her synthetic body was designed by the top material engineers money can buy, and can withstand non-armor-piercing rounds from 5 meters away without damage. Her skin is made of a polymer that can repair itself given enough time and substitute adhesive, but the damage leaves her unable to feel in that spot without professional repairs. Her eyes themselves have variable spectrum lensing and zoom levels, and are covered by a contact lens with various visual software overlays. Technomancy: These softwares which operate on a device simply called the ‘lens’ are operable by her via neural inputs from her mind, and allow her to plot flight paths, track signs of persons in an area, read many printed forign languages, analyse applied engineering problems, measure things remotely, search for information on networks, view camera feeds remotely, and other applications typical to AR / VR. Should she discover it, this ability to establish neural interface with the lens could extend to other technologies, making her a technomancer, but hacking devices with the proper signals is not an inherent ability of hers-- thus she may only control unlocked devices/systems… initially. Combat Skills: Guns are rarely acceptable to Esther as her weapon of choice, depending on the nature of the battle. If it’s a bounty she’s after, no guns. She prefers hand-to-hand or improvised weapons, though sometimes bringing fighting sticks into the mix. Her proficiency in battle was trained mostly in video games, wherein she is ably to fully inhabit an avatar as though her own body, and she played all kinds of fighting and freerunning games-- necessarily needing to master the physical movements in order to compete with other players who mash buttons to play complicated animations against her. Eventually those games offered almost no challenge, so she moved on to games where the other users use motion controls and omnitracs to control their own avatars. Weaknesses: Her silicone skin layer is susceptible to melting in very hot flames and costly to repair and select vendors… she tries to avoid that. Before melting it would lose touch sensitivity in colder variant flames. While repair of her body may be performed in part with rudimentary prothstetics tools, finding an expert who can repair her body to full condition would be very difficult. Reproduction of her parts may only be done by reverse engineering intact parts of the same kind, by the creators associated with Aetheron, or a super genius of robotics and prosthetics. She is relatively unaware of her technomancy ability beyond what she can do with the lens. She can't pass through a metal detector without setting it off. Kill her like you would a terminator; extreme heat, strong acid, or ridiculous mechanical force. Since she doesn’t usually carry a gun, ranged attacks with high caliber armor piercing rounds or similar can severely damage her. Unless you can score two headshots to the same place, she wont die from ranged because of her natural double layer armor (that is, her metallic skull and her core’s armor shell; ridiculous, I know, but that’s what cyborgs can potentially be). Heavy point blank hits could kill her in one shot. Ambitions (Hopes/Dreams): She seeks to acquire repair nanites for herself, but they must be custom made and are costly. Doing so would allow her natural healing of her advanced systems, and peace of mind since she can’t really afford full repairs anyway. She would also like an advanced battle suit and ship to aide in her dream of becoming the most powerful independant bounty hunter in the universe. Esther has a bone to pick with her foster mother, the head of one of the most powerful military industrial technology companies in existence; she would like to remove her as CEO, and restore the company to its once reputable state.. She hopes to find love one day, but she is rather disillusioned of the idea; till then she wants to catch criminals who abuse power and bring them to justice. Hobbies and Interests: Her biggest hobby is gaming. Sometimes she likes to make synthesized music, which would be a bigger hobby for her if she could sit herself down to do it more. Her cybernetic body and history growing up within a technology company has caused her to take an interest in robotics and technology. She is always interested in learning new fighting and parkour techniques. Personal Sexual Information Sexual Orientation: Straight Turn ons: Dedication & communication Turn offs: Try hards Breast Size: 32B Sensitivity: Adjustable Additional Sexual Information: Her body is capable of having sex STD History: N/A (not an organism) Extra Information Father: Wayde Von Eschen (deceased) Mother: Shu Von Eschen (deceased) Foster Mother: Olivia Hyde Foster Sibling: Micani Hyde Grandparents: Long gone Ship: none Place of Residence: none Pet: none Additional information: Her step mother had her parents assassinated, and Esther only found out two years ago. History Awards/Commendations: Gaming awards Criminal Record: None Medical Record: None Bio: Esther was born terminally ill, but her life was saved when her infant body was transported inside a nano black hole reactor she now calls her core; she was then kept secret from the world. Her parents were the second owners of a large technology corporation called Aetheron, and they funded a robotics division to design a humanoid synthetic body she could use to blend in with society; the designs were otherwise kept secret until her parents were assassinated and an assistant named Olivia Hyde took the position of CEO. Olivia discovered the secret child and adopted her for her own, and deceived her until she turned 18 and she found out the truth and left. In the time Oliva has been in charge she has corrupted the company and exploited its technology advantages by selling it to opposing governments to fuel wars. Esther has been in the bounty hunting profession for four years now, originally starting so she could track down her parent’s murderers… then finding the answer she did not like, and leaving to make it on her own. She’s drifted around from planet to planet, tracking bounties and protecting targets, and she’s saved up a lot of money (independent of her foster mother), but using it sparingly to later buy her own ship and healing nanites catered to her unique body. There was one event where she was damaged in multiple locations, and had to pay a lot of money to a black market cybernetics expert to be repaired; a major set back she is now recovering from. Having drawn heat from a large syndicate in the Milkyway, she has traveled to Andromeda Station.© Not my image.
-
rp: main topic Andromeda One Trading Station
Ickorling replied to Neptune's topic in Andromeda One's Roleplay Threads
Location: Down Under, The Wet Hole The sounds of metal plates warping heavily alarmed some denizens of the down under that something big approached from the seldom used emergency exit they lived next to. Step by step the mechanical stress descended upon them until a door opened to reveal one grand surprise. A lone slender girl appeared in the doorway and strolled past eyes that searching beyond her small figure. They would find none but her-- Esther. There were whispers around her, "something's not right," / "where's the big one?" / "Bait. Don't take it." She heard them all, each an every hushed voice, even long after she turned the corner. "There's no follow?! Get up, she's getting away!" / "signal the others. We got ourselves a sleeping beauty!" Heinous laughter and scuffling pipes could be heard loud and clear from where she just came. The girl picked up pace, finding it fitting to break into a run when she saw the length of the corridor unbroken by turns and doors. There was just a gradual bend, beyond which a few ragged men leaned against the inner wall, bearing makeshift weapons and knives. She stopped running with no shortage of breath, "what have I gotten myself into?" She said to herself. The numbers in front of her were doubled from behind, and the murmur of obscenities were hard to screen out. The best dressed man to her front speaks out, "such a simple mistake you made, wandering down here alone. Truuust me, you're getting off easy girl! Eh, am I right guys? These other scoundrels down 'ere, see they won't think twice about rockin' your dead meat. We don't get into the holodecks you know, but we're still civilized, reasonable-" / "ENOUGH!" She shouted. Esther rolled back the sleeves of her hoodie carefully, one by one, "You're ganged up on me and your going to talk about being civilized? What's the point? There's nothing civilized about what's gonna happen here." With that she took a fighting stance; something close to a runner's start with a boxer's defence. "Sheesh fine, have it your way. Usually I just say that cuz' I like to see the shivers, but you don't got em anyway. Alright boys! No cuts, no broken bones, we need her alive… buuuut a few bruises won't matter!" Boom-boom-boom-boom-boom! Her footsteps carried the weight of a giant with explosive speed and power that was delivered by the face of her knuckles. The ring leader was thrown back several feet by the blow to his stomach, and the following spray of blood from his mouth came just too late to hit her. Esther was onto the next, and the next, then back to the last-- to and fro. Three at once. She whittled them down with reserve to her strength, disposing of each without breaking their bones through practiced movements and agility. She downed the four who were standing to her front by knocking them unconscious; even though it took the extra hits to do so. By then, the rest had ran away; possibly since the moment they heard her footsteps for the second time, they knew they could not approach her. She stood there, clean of any blood or wounds, and she thought about perusing the other vile four. What would she do with them? She waited for the answer, but she couldn't justify attacking them, and she lacked any evidence of their attempted assault. As for the other four, she would have to leave them be. This wasn't the time or place to get on official records for beating up four armed thugs; for now, she needed to lay low. However, she still fished through the pockets of the cocky big mouth and pulled most of his credits… not all, but it would still cover her bunk fee the next two nights. Esther stood over the bloodied man, "you got off easy, pal. Look, I didn't even break your bones! But those bruises … nah," she said as she stated to walk away, "it's fine." -- a bit later, at The Wet Hole -- Esther had finally found what looked like the main establishment in the Down Under. She groaned at the sight of the map outside which indicates a far more convenient passage from the upper deck. The sign caught her attention, 'The Wet Hole,' is it? Ofcourse. Why wouldn't it be suggestive? She sat down at a table alone, and ordered a basket of sweet potato fries. She picked through them slowly so she could draw out the time she had to gather information. She listened in on whatever she could hear, tuning in on more interesting or newer conversations. Everything she heard in the Pleasure Bar said this was the place to find jobs with some action, but for a while she didn't hear anything… it was pretty quiet. Perhaps people couldn't afford to eat here, she thought, but actually the food here was the cheapest she had ever seen. Was there something else going on? Finally, she heard something, not far away too. The bartender was talking to a man who just came in, some gambling type, and they mentioned a fight? It sounds like a way to make money… maybe even a lot of money? If she is to buy herself better equipment for this line of work, she's gonna need some big payments. Still, even if it's not, it just might lead somewhere better. Esther got up from her table and threw away the short supply of fries before going to join them at the bar. The alien bartender seemed… less approachable to her, and he seemed busy now, so she tried the blonde man. "Hey, excuse me, um, did you say there was a fight going on? Sorry, I- I overheard your conversation. Thing is I'm looking for an opportunity like this, could you tell me how to get in on this?" She smiled and stood between the empty barstools next to him. Aside the elbow fixed on the table, the rest of her body swayed, and she kept alternating between facing the table and the man. -
rp: main topic Andromeda One Trading Station
Neptune replied to Neptune's topic in Andromeda One's Roleplay Threads
Colab Post: This post was a collaboration between myself and @Temaelrin who did the Tahurin and Hanshaerin. We did this over at Google Docs before transferring it to here on EcchiDreams. Location: The Wet Holes, Down Below, Andromeda One, Churchill's Legacy, Andromeda Galaxy. “Yes!” Kellina cheered quietly, her blue eyes sparkling with enthusiasm when Jake confirmed that she could indeed fly his beautiful new ship. She couldn’t wait to do it. The only thing stopping her from just getting up and running to his ship was the fact that he was unlikely to allow her to fly it now that she had, had a few drinks. While she would risk inebriated flying with her own ship, she wasn’t so willing to risk his. She liked him, and thought of him as the closest thing to a friend she had, so she wasn’t willing to compromise their relationship like that. She was pulled from her thoughts when Jen’starr called out which caused her to snicker. No matter how many times she had seen this interaction between the two, it always amused her. She turned her attention back to Jake, leaning forwards and resting her elbows on the table as her hands cradled her cheeks, eagerly listening as he explained the specifications for the Clipper. Her eyes widened in delight when he said that it had torpedos. She couldn’t wait to see them blow up an asteroid or two! Her eyebrows then raised when he said that it had an Aymar Cloaking Device, which would allow him to easily evade or sneak up on targets with ease. Moira would absolutely kill to get her hands on it, just to study how it worked. They would do so much better on their contracts if they could simply disappear like that however the chances of them being allowed access to that kind of technology were practically zero. When he trailed off, she let out a soft groan. She rolled her eyes slightly and sat back with a pout on her lips, “Alright, calm down before you make me have an orgasm or something.” Her pouty expression disappeared as her eyes once again twinkled with amusement as she once again sat forward with a slight grin, “I think you’ve got the best best here on the station. I bet you’re going to have every contractor knocking on your door wanting you to do jobs for them.” Daniella snorted in amusement at this, almost choking on his drink as he had been mid-sip. He coughed a little, his cheeks going a little red. He put his glass down as Kellina laughed, “Alright, Danni, calm down. Wait until later before choking on Jake’s cock!” She jokingly said. “I’ll try!” Daniella said in a strained voice before coughing again, patting his chest to calm the coughing. When it stopped, he blinked the tears from his eyes before saying, “Sorry about that.” Kellina flickered his fingers, dismissing the need for an apology. She then glanced over to where Jen’starr and Chris had disappeared, “They’re taking a while. I wonder what kind of fun they’re having.” She then looked at the two of them and said, “I tried to get fucked by him once. Wouldn’t go for it. I’ve always pictured him to be kinda vigorous in bed.” “Really?” Daniella asked, raising his eyebrows. Kellina nodded, “Mhm. Although he strikes me as the monogamous type. Maybe that’s why he wasn’t interested.” At the entrance, a blond haired human male stepped into the bar, glancing around. He had just finished up his business, and how had a completely empty cargo hold. He still needed to find business to take him in the direction he was heading, but he would do that in the morning. He now had some extra cash in his pocket, and he wanted to get himself something to drink and to relax for the night. With any luck, he’ll get some more money at the card table. The more the better, as he was trying to save up for a better ship that would carry more cargo and, if possible, better defensive capabilities. Pirates were a damn problem, and help was not always in range. If they pulled you out of hyperspace, you were pretty much screwed. Shaking those thoughts from his mind, he stepped up to the bar where the huge, almost nine-foot tall Zeta was stood putting some glasses away in movements that were surprisingly gentle for someone his size and bulk. The Zeta turned around and grinned down at Rex, “Well hello, Rex. Long time, no see.” He greeted in a deep, rumbling voice. “Hello, Kal’taour. Double Whiskey, if you please.” Rex greeted as he slipped onto one of the stools in front of the bar. “Right you are!” Kal’taour said, picking up a sparkling whiskey glass from underneath the bar before turning around and pulling down a whiskey bottle. He poured in some of the amber coloured liquid into the glass before turning around and putting it down in front of Rex before saying, “There’s a fight on tonight, if you’re interested.” He then grinned down at the human. Rex paused before picking up the glass of alcohol, “I think I might be. I have some money I was going to spend on some cards but… I might have changed my mind.” He then smiled slightly as the Zeta chuckled. “I’ll see you there.” Kalnarr told him before turning away and allowing Rex to enjoy his drink in peace. Location: Command Centre (Bridge), Andromeda One, Churchill's Legacy, Andromeda Galaxy. Once she had received permission from Alexander that the large Epsian ship was welcomed, and even expected, Karla initiated contact with them to inform them that if they wished to send people to the station, to either send a smaller ship or beam people directly to the customs bay so that they could be checked into the ships logs as visitors. However she was startled to see Talrin’s face appear on the screen, a figure she knew well from the political information given to them by Axel. Despite being the King of one of the member states, he was dressed in an EPSIFleet uniform, the colours being Epsian purple with a golden trim with a bar on each side of the collar. Each plate roughly an inch long. It had a purple gold border, with four pips inside with a black background. It marked him as the Grand Minister of Health, which spoke at how seriously they were taking this situation. As Karla froze for a moment, Talrin was the first to speak as he pressed his right hand over his left heart and bowed his head slightly, “Greetings, Andromeda One. We have arrived to assist Doctor Daniel Tucker with your current situation.” Gathering herself, Karla nodded and said, “Yes, sir. We have just been appraised of your ships arrival by Ambassador Axel. But he said nothing about her Captain though. Welcome to Andromeda One, your Majesty. If you wish to come aboard, you will need to send a smaller ship, or beam into customs.” “You know Axel; he doesn’t like to make a fuss. Just Doctor will be fine, Commander. I am here on behalf of the Hael’aar Grand Council, not the Eldyrannthian Star Empire. I would prefer to have Daniel come here, so that he might benefit from the medical services this ship has. Please let him know that we are here, and whether he would prefer to beam onboard, or if he would prefer us to send a ship for him.” Talrin said. “Alright, Doctor. I’ll let him know.” Karla said, before putting him on hold. She glanced around, seeing several wide eyed faces staring at her. But as her hard gaze swept over the bridge staff, they immediately turned back around and pretended to be busy. Location: Medical Centre, Andromeda One, Churchill's Legacy, Andromeda Galaxy, then the Medical Centre, EPSI Haelycia Daniel had been in the middle of reading the report that had been delivered to him by Christopher when his comm unit chirped to let him know that someone was contacting him. Absently, he pressed the button, “Yes?” He asked in a distracted tone. Karla’s voice came through, “Doc, we have an EPSIFleet ship here, the EPSI Haelycia. They’ve come to help us with the Dust situation. They want you to go onboard as they’ve got better medical facilities.” “Mmm…” Daniel hummed, the words not quite registering at first as he was so focused on the report in front of him. There was silence for several moments before Karla prompted, “Doc?” It was then that Daniel’s brain put together what she said. He sat up straighter, blinking in shock, “Haelycia? Ah… what?” He asked. He could hear amusement in Karla’s voice as she replied, “The flagship for the Hael’aar Grand Council has arrived, with the Grand Minister of Health. They want you to go onboard. They want to know if you want to be beamed over, or if you want them to send a ship over.” Daniel blinked, turning that over in his mind. He then frowned a little, “A ship might be better. I know they have better medical technology than we do, and I have a couple of Dust related patients here. One user, and the person they delved into the mind of.” He said, privately admitting to himself that the thought of being transported made the hair on the back of his neck stand on end. “Alright. I’ll let him know, so make sure you have your patients ready. I’ll be sending them to M-six.” Karla said. “I will. Thank you.” Daniel said, before pressing the button to cut the communication. He then looked up at his second in command, “Rebecca, please get the Dust patients ready for transportation and take them to Docking Pad M-six.” He ordered, referring to a special docking pad that was reserved for medical transports, just in case there was an emergency where medical ships needed to dock and the normal docking bay was full. “Yes, Doctor.” Rebecca said, nodded before she moved off and began issuing orders. Daniel turned to his work station, where he began to transfer the patient files over to the datapad that he had been reading the Hael’aar report on. He needed to gather all the relevant material to take with him. Location: A little while later, on Haelycia. When Daniel stepped off of the Courier that had ferried him and his patients to the large ship that was now in orbit around the planet, he was greeted by Talrin who touched his chest with his right hand and bowed his head, “It is good to meet you, Doctor Tucker.” He greeted. His voice was quiet deep and smooth, his words well enunciated. His accent was what Daniel expected; quite aristocratic, a little similar to a very posh English Accent but with several vocal differences. Feeling more than a little nervous about the prestigious company, Daniel found himself nodding almost foolishly, “Ah-j-just Daniel will be fine.” He said before clearing his throat in an attempt to get a hold of himself. He had to tilt his head just to look up at Talrin, who was a giant compared to himself at eight and a half feet tall. It made him feel very small, like a child. Talrin smiled slightly, and Daniel found himself smiling in return as it was the most infectious smile he had ever seen. It was so genuine and full of life that it caused him to feel almost giddy with happiness, a feeling he couldn’t quite explain. Before he could orient himself, Talrin was speaking, “Allow me to introduce you to those working with you. These are my sons, Doctors Tahurin and Hanshaerin, and my Grandson, Ukerin.” Daniel looked to the other three, and saw two men that looked so much alike that they had to be identical twins. The only difference between the two was that one had black hair and the other had a startling white hair colour. They both had pink eyes, but their relation to Talrin was clear in the shape of their face as well as the intensity of the eyebrows. The last person was much smaller than the others, with black hair and a single blond highlight, similar to how Talrin had blond streaks through his hair. Daniel idly wondered if that was something they added in themselves, or was natural, but decided it would have been rather rude to ask. Either way, the main thing he noted about them was that they were very physically attractive, with feminine qualities that enhanced their features. Ukerin looked like what he would expect a trap to be like; very feminine with a hint of masculinity. The one he wasn’t able to figure out was Talrin. He found himself unable to put a pin into their actual gender. He seemed perfectly balanced between the two and, similar to the optical illusion of the spinning dancer, it was easy to see them as female, or male. It was something that Daniel found a little confusing, and he had to keep in mind that the ‘rin’ suffix of their name indicated a male, or Kae. “Hello.” Tahurin greeted politely. Like his father, he had a rather aristocratic accent and his words were well pronounced, “Hello.” Daniel greeted back. His twin brother, however, was not the same. Instead, he spoke in Russian, with a very thick Russian accent, “Привет.” At Daniel’s confused look, Talrin said, “He said ‘Greetings’.” “Ah.” Daniel said, before nodding back at Hanshaerin to acknowledge the greeting, “Greetings.” He responded. “Hai~!” Ukerin said in an exuberant tone as he waved his hand enthusiastically. His voice, like his appearance, was quite feminine and light. His whole face lit up with enthusiasm that caused Daniel to smile, “Hello.” He said. “My staff will transfer the patients to the main medical lab. Please, come this way.” Talrin said, indicating for Daniel to walk beside him as they left the docking bay. Having to walk quickly to keep up with the mans significantly longer stride. Once he had found his stride, he said, “I was actually in the middle of the Medical Report that you had done on the small quantity of Dust you obtained.” “We’re hoping that a larger amount will be found so that Hanshaerin can study it. His speciality is Pharmaceuticals.” Talrin responded to which Hanshaerin muttered, “Это хороший способ сказать «Эксперт по наркотикам»...” Talrin glanced at Hanshaerin and replied, “It’s still Pharmaceuticals. Drugs are drugs, no matter their effect.” “I’m sure Christopher will find something. He’s very resourceful and he knows his way around the underparts of the station that I don’t even want to know about.” Daniel replied, looking back at Hanshaerin as he was completely unsure as to what the man had said to get that response from Talrin. “Undoubtedly.” Talrin said, sounding amused. It astounded Daniel just how expressive the man's voice could be. It was unlike any voice he had encountered before, and he found himself rather charmed by it. Talrin then went on to say, “Our Neurologist, Tahurin, will study your patients and hopefully come up with a way that allow the victims of the mind-rape to recover physically.” “Yes, I’m quite concerned about Sandra.” Daniel said, referring to the patient that had been assaulted by the Dust user, “She has yet to respond to any treatments we’ve attempted.” “If I can find out what the damage is, I should be able to figure out a way to combat, or mitigate it.” Tahurin said. “I hope so. This drug has been a bit of a nightmare for doctors back on Earth. And that does seem to be the origin of the stuff. Ashaea is completely clear of the stuff.” Daniel said. “You’re Ashaean, aren’t you? You certainly have the accent of someone that’s been living there.” Talrin said. “I am, yes. From the Capital City. I’ve known Alexander for a long time.” Daniel replied. Talrin nodded, a sharp gesture, before saying, “Yes. Roughly Snowden Town, one of the towns that make up Blackberry Capital City.” Daniel’s eyebrows shot up in surprise, “Ah-yes. Yes… how did you know? Read my personnel file?” He asked. “No. I recognised your accent, despite the influence of the accent that has become more prevalent on the more permanent members of Andromeda Station. A mix between Ashaean and some of the Earth accents.” Talrin replied. “Really? I didn’t know that.” Daniel commented. “Linguistics is a hobby of Grandpapa’s.” Ukerin said with a grin, adding, “He’s like a walking, talking universal translator.” Before Daniel could respond to that, the group came to a stop in front of a set of double doors that opened up with a faint, barely perceptible hiss to reveal a small round-like room that vaguely looked like a lift. Talrin motioned for Daniel to enter first and when he had, the others followed him. No one said anything, but Daniel saw the lights in four areas of the room flash as if to simulate movement. “Are we in a lift?” He asked, looking up at the slightly domed ceiling. “A turbolift, yes.” Talrin confirmed. “We’re moving?” Daniel asked, sounding a little uncertain and causing Ukerin to giggle as Hanshaerin muttered, “Идиот человек.” Daniel glanced at Hanshaerin but was unsure as to what the man said, and Talrin didn’t offer up a translation. Instead, the monstrously tall man said, “Yes, we are. We’re going down several decks to the medical lab where your patients are so we can start by having a look at them.” -
Ickorling joined the club
-
From the album: Neptune's Characters
Character Identity Information Name: Rex Gunner Age/Date of Birth: 32, born 16th May 2504 Gender: Male Religion: None Species: Human Origin/Nationality: He originates from Mars, located in the Sol System. Occupation: Trader Faction: Independant. Rank (If applicable): Civilian, technically the Captain of his own ship but he is the only crew member. Physical Appearance Height: 180.3cm (5’11”) Weight: 63.04kg (139lbs) Eye Colour: Light purple Hair Colour: Blonde Physical Description: Rex is quite a slender man, on the lower side of a healthy weight for his size. But despite his slender body-build, he has some muscles which gives him a deceptively weak appearance although he has enough muscle to be able to surprise people. His torso is relatively well muscled, along with a well toned stomach with a hint of a six pack. He is still in the height of his youth, so he has a rather young appearance, with a hint of maturity. His blonde hair is of a medium cut, stopping just as it brushes his neck. He has a few locks that stylishly frame his face. His eyebrows are of the same colour as his hair, but they are slim and well formed. They are quite expressive, allowing other people to determine his mood by his eyebrows alone, even if he is giving off no other indications as to how he feels. He has well shaped eyes, with their unusual light purple colour, a feature that is extremely rare among the human population. He has a straight nose that is a good size for his face, and a well shaped mouth. He likes to keep himself quite presentable, prefering to wear smart casual clothing. He also tends to wear a dark blue set of glasses as he is short sighted. Personality, Traits and Abilities General Overview: Rex is a relatively easy-going man, who doesn’t let things ruffle his feathers. It can take a lot to get him angry, and he rarely shows if he is upset. He is also able to tolerate people that most others cannot stand. He can easily joke, even at his own expense. He is quite a confident man, not letting much get him down. He can take criticism on board without feeling slighted or offended. Along with his rather confident manner, he also has a bit of an adventurous soul. Despite how dangerous it is to pilot a trading ship alone, he does it almost with glee. He enjoys his own company, and thus never feels lonely. He gets a sense of peace from flying that he doesn’t get elsewhere, thus he really enjoys his job. Despite liking his alone time, he does seek company whenever he is in a station, so that he can drink, socialise and play games with people. He is a resourceful man, always finding ways to ensure that his ship continues running on the limited resources and technology that he has. When interacting with others, he comes across as quite friendly. While friendly, is isn’t always open about himself, as he tends to keep personal details to himself. He doesn’t particularly like people knowing too much about him, especially as the wrong kinds of people would use that information against him. He also doesn’t tend to ask for personal details from others, either, as he respects the privacy of others and would only accept such personal information if it was offered to him. Strengths, Skills and Abilities: In terms of any special abilities, he has none, but he does have a few biological advantages over most humans. Piloting skills: Due to the fact that he has been flying ships for well over ten years, he has become quite the expert flier. He can navigate his way through various kinds of space from star systems, between systems and even difficult space such as an asteroid field. He can usually find his way around most kinds of ships, with only a minimal amount of adjustment. Combat: As he is on his own in a ship, he has had to learn defence in order to fight off boarding pirates. He is quite good at hand to hand combat, knowing a variety of fighting moves that can bring down a heavier, taller and stronger opponent down. He is also able to use energy weapons to defend himself, such as using a pistol, assault rifle and shotgun. He is a good marksman, as he practices often to keep his skills up to date. Engineering skills: He has good engineering skills. While he has no official qualification in regards to engineering, he knows his way around a ship and is able to easily fix his own ship. He is very resourceful, and has been forced to Macgyver a number of systems in order to get them to work to avoid being stranded in the middle of nowhere. Denser than average muscles: His muscles are denser than what one would expect of a normal human. This means that his muscles don’t need to be as large to work as hard. Thus he can hide the fact that he is physically quite strong, as he has quite the slender appearance. Better than average smell and hearing: His sense of smell, and hearing is a little more sensitive than a normal humans. His nose is able to identify more scents, and he can smell things from further away. He is able to hear a slightly wider range of frequencies than a human, and he can hear things from further away. Resistance to the cold: He is more resistant to the cold than most people. In the kind of weather where people would be wrapping up warm, he would be walking around in T-shirt and shorts. It’s only the most extreme cold weather, where he will begin to wrap up warmly but it is long after other humans. Weaknesses: Like any human, he is mortal and thus is subject to a wide range of injuries as well as fatal strikes. Denser than average muscles: While there are advantages to this, it does have its fair share of disadvantages. If the muscle is torn, it can take longer to heal due to how dense it is. On average, it would take twice as long when compared to another human. They also require more energy to function properly, meaning he needs to consume more calories. Better than average smell and hearing: As both senses are more sensitive, they are easier to overwhelm. A noxious stench, or a loud sound can incapacitate him easily, making it easier for an opponent to overwhelm him. Intolerance of the heat: In complete opposite to his resistance to the cold, he cannot tolerate the heat. He hates hot weather, and finds it overwhelming at just twenty-five degree celsius weather. This can result in his passing out due to heat stroke, which can cause other problems such as hitting his head or passing out somewhere, where he isn’t safe. Eyesight: Rex is quite shortsighted. Without his glasses, only things within fifteen centimetres are in focus. Everything else is a blue, meaning that he has to wear his glasses all the time. Ambitions (Hopes/Dreams): He is quite content with how life is at the moment, although he would love to be able to get enough money together to put his ship into retirement and buy a new one. While it has served him well, it is very dated. Hobbies and Interests: He absolutely loves flying his ship, as it gives him a thrill like no other. Other than that, whenever he is in port and has finished his business for the day, he often likes to head to one of the bars, have a few drinks and play cards with other patrons. While on the ship, there are various ways that he passes the time while waiting to get from one place to another. He likes to exercise, as it keeps him in shape. He also likes to build small ship models, which he sometimes sells at stations that he visits to any interested parties. This doesn’t just include space ships but old sea ships. He does them all from scratch, buying raw materials at the stations, and builds them on his ship. A single ship may take weeks, or even months to finish but he does this more as a way to pass the time than any real desire to make money from them. Personal Sexual Information Sexual Orientation: Bi-sexual Turn ons: Making love with someone he is in a deep emotional bond with His partner deriving pleasure from what he is doing to them When dominant, he likes to be a little rough. How rough would depend on the masochistic nature of his partner, however he doesn’t like to hit or slap. The furthest he will go, is pulling on someone’s hair, firm spanks, rough face fucking and even choking to an extent. Giving and receiving oral. Turn offs: Being in pain, and causing pain to others especially if that isn’t something his partner is interested in. He wants to give them pleasure, after all. Gore Vore Necrophilia Scat, and other such disgusting fetishes Water sports Adult Baby Penis Length: 9” Sensitivity: Average for a male of his species Additional Sexual Information: Despite his sexuality, he is romantically monogamous. Thus he will remain loyal if he has chosen a partner. Likewise, he expects his partner to give him the same respect, although this is a rule he restrains only to established relationships where they have agreed to be a couple and monogamous. If he has a friends with benefits, or a one night stand, he doesn’t hold them to the same standard. He also won’t expend the same kind of energy on a fling that he would an actual relationship. With females, he tends to be more sexually dominant. But with males he is a little more switch, although more prone to submit to more dominant men. His cock is also slightly different from what one might expect from a human. It has a slightly pointier tip, and the base swells slightly upon orgasm. He also has a relatively quick recovery rate, allowing him to continue quite quickly. STD History: Clean. Extra Information Father: Daniel Gunner Mother: Lauren Gunner (Deceased) Siblings: None. Grandparents: Kevin Gunner and Andrea Gunner on his father's side, Peter Strong and June Strong on his mother's side. Ship: He has a rather old trading ship, called The Rising Star. It was given to him by his father, after he had retired. Thus it is quite an old ship, and quite slow. But it is reliable, easy to maintain and Rex is very familiar with it as he practically grew up in it. It has, for the current level of technology, low strength shields. It has a Tritanium-alloy hull, protecting it from a number of different types of attack. It also has three pulse turrets, giving him a wide arch of attack. They do a reasonable amount of damage, but is no match for a better equipped ship. Place of Residence: When he is in a port, he will rent a room, but primarily his home is his ship. Pet: None. History Awards/Commendations: None Criminal Record: Clean Medical Record: He has short sightedness, and he can barely see without his glasses. But otherwise his medical record is quite clean. Bio: When Rex was born, Mars was still in the midst of its civil war between the democratic government and the socialist ‘rebels’. His mother worked as a doctor, often having to deal with large amounts of wounded caused by the fighting. Due to her profession, she was often close to the front lines, but it was not something that could be helped. Even if she could be dragged away from her patients, she would refuse as her sense of duty was exceptionally strong. His father wasn’t a soldier, but was a civilian that served the military. Despite the fact that the ‘rebels’ were attacking supply lines in an attempt to starve the population into submission, Daniel Gunner used his trusty ship, The Rising Star, to ferry the colony with supplies from earth and other such colonies. He almost met his end several times, due to hit and run attacks by the ‘rebels’. Due to this, his mother took primary care of him on the planet's surface. However when he was five years old, there was a ‘rebel’ terrorist attack on the hospital where his mother was working. There were no military personnel serving there, nor were there any governmental function there. It was a civilian hospital, filled with civilian patients. Due to strained resources, it was hours before they were able to recover her body from the ruins. Daniel was devastated, and he took over the primary care of their son, Rex. It was hard for the two to adjust without Lauren in their lives, but it drew them close together and Rex greatly respected his father for the strength he displayed after the loss of his wife, a woman he had loved deeply. After Lauren’s death, he had never remarried, as in his mind, no one could replace her. A year after Lauren’s death, the war ended with the ‘rebels’ being taken out once and for all allowing the democratic government to finally get back to do what it had intended from the moment the colony settled. After that, Rex pretty much grew up on The Rising Star. While he was born on Mars, he only stepped foot on the planet several times a year and never for very long. As journeys could take a long time, Daniel spent a lot of that time teaching Rex what he needed to know and ensuring that he had a good education. As he grew older, he began to help his father more around the ship. He would fix up broken systems, help defend against pirates and even fly the ship if his father needed a break, or needed to do some other chores. He lost his virginity at the age of eighteen to a girl that he had been meeting frequently for a few years and had developed an emotional bond with. The two enjoyed each others company, but their relationship didn’t last. Over the years, he has numerous relationships with both men and women, but none have lasted more than a few years. When Rex was thirty, Daniel decided to retire with his savings. He moved to Centauri-Prime, around the Alpha Centauri star, where he bought himself land to set up his own farm so he could live out his days farming. Thus Rex has spent the last two years ferrying cargo around the Earth Alliance territory in the ship that his father gave him. -
GageTheHedgefox joined the club
-
Wickedcunt joined the club
-
Enchanted_Dream joined the club
-
rp: main topic Andromeda One Trading Station
Novaer replied to Neptune's topic in Andromeda One's Roleplay Threads
Colab Post: This post was a collaboration between myself and @Neptune who did the Christopher, Kal'taour, and Alexander. We did this over at Google Docs before transferring it to here on EcchiDreams. Location: The Wet Holes, Down Below, Andromeda One, Churchill's Legacy, Andromeda Galaxy. Whilst Daniella and Kellina coversed with each other briefly, Jake took a sip of his own drink and continued trying to picture Kelina in a nursing home, all old with crooked hair, perhaps naked with a bottle of booze in one hand, a spliff between her fingers in the other hand and a lampshade on her head, partying an infinite percent more than the others around her. He could also picture the nursing home in an absolute state, as well as a wheelchair which had clearly been modified with some kind of jets on the back of it, as if a frat house had been through there. He drunk more of his whiskey. When she looked at him again, and asked if she could fly it at some point and made a reference about paying followed by a wink, he grinned back at her for a moment. “I don’t see why not, you’ve flown my Vulture before and it’s pretty much the same kind of controls, although I will need to take it out to the edge of the system, and I’ll give the command deck a heads up, for weapons testing. You know, blast the crap outta some asteroids or something.” Jake replied however Jen’starr called out “Not under the influence you’re fucking not. You’ll fucking sobre up first.” “Alright Mother!” Jake called back in a sarcastic tone however Jen’starr just replied, “Damn straight boy.” Leaving Jake giving Kellina a look he had given her a thousand times. Jake then looked back at Kellina and said, “Right, well… As for specs. It’s a Eldyrannthian variant of the Imperial Clipper, and it’s the small one because that’s the smallest one that will even fit on the station’s largest landing pad that and the next size up would require eight crew members. It’s kind of like a mashup of the Taru’zenarian version so it has an Eldyrannthian style power core, it has transwarp drives because the ship is too small for quantum slipstream drives, and it has impulse engines rather than frameshift technology like my Vulture started out with. The weapons is pretty much awesome, by default it should have four beam weapons or missile launchers in the two large hardpoints and the two medium sized hard points, but instead it has torpedo launchers in the large hardpoints and pulsed phaser cannons in the medium hardpoints. In addition it has two wide arc phaser arrays along the top of the ship and the bottom. It’s got an Aymar style cloaking device, and Eldyrannthian Shield Generators that are strong against energy weapons, although Anti-Exotic shit might be a problem… Thankfully the only people we know of with Anti-Exotic shit is the Daedra. It’s pretty damn good. Oh and it’s a Talium-Neutronium-Negatium alloy mix hull. I also have a holosuite in there as well as some replicators. Although I need to get some credit for it. However the downsize of all of this, because of the limited space is that I can only carry about seventy units of cargo. That might be a hard one to explain though...” Jen’starr saw the look and would have said something, however the entrance of Christopher drew her attention. When he neared her, she said, “Twice in one hour. I would say you have a problem, Chris. Another orange juice?” “Nah. I’ve come for the company.” Christopher said back with a tang of sarcasm. Jen’starr chuckled and said “I’ll get you a glass of water. On the house… I insist.” She then walked off to get Christopher a small glass which she put some ice cubes in and filled with water, this didn’t take her very long, and she came back with the glass and put it down in front of Chrisopher, before saying “Now you’re a customer again. Just like that.” “Best water on the station.” Christopher said, picking up his glass and sipping it. “Not sure that’s got anything to do with the water, it’s more like the company you keep.” Jen’starr replied before smiling at him, as she winked once. “Probably.” Christopher admitted with a slightly nervous laugh as that comment made what he was about to ask even more awkward, and yet to anyone listening to it was a naturally flowering conversation of a different meaning, “Speaking off… I would like to have a chat with you in private.” Jen’starrs smile melted into a smirk and said “Oh finally, Christopher. I bet you do. Well then, big boy, why don’t you step into my office, and you can take me over the desk, like I know you’ve always secretly wanted to do.” Christopher let out another nervous laugh, “Aha… yeah…” He said as he heard a few snickers around them. “Kal'taour; I’m going to leave you with the bar for a little bit… I’m goin’ on break.” Jen’starr called out to her Zeta’mulurian assistant who gave her a thumbs up and called back “Have fun, boss!” Jen’starr then jerked her head over to the section of the bar against the wall, and walked down to it, where she opened up the gate to allow Christopher in behind the bar. Once he was behind the bar, she lead him through the back of the bar as Kal’taour closed the gate. She then walked in through the door into a corridor and lead Christopher to her office which was through the door on the far end. Her office was clean and minimal, there was a strange green cactus that seemed to be glowing purple in the corner of the room next to a sofa and her desk against one of the walls with another door. She sat down on the sofa and patted the space next to her for Chrisopher. Along her wall behind her desk was what looked like a schedule with coded language and on the opposite site was pictures of banned patrons, including several ambassadors who were in the ‘Temporarily Banned’ section, and several shady characters known by Chrisopher in the ‘Permanently Banned’ section. Christopher looked around the office for a few moments before saying, “You’ve got a nice office here…” He sat down next to her on the sofa before adding, “I hope you didn’t misread me out there, by the way.” Jen’starr smiled and replied, “It’s quaint, modest. But I like it. The walls are actually smart walls, and I can change whats on them from my computer, and er… No. No I didn’t. But if this is a quick five minute thing, you might not want to leave the same way you came in. People will be thinking you’re a quick silver or something. Luckily there’s a door there that goes up to the Pleasure Bar, and another set of stairs there that go up to the Stuffed Holes, where you can sneak out from the staff room and quickly duck out onto the top floor of the promenade.” “Ah, that’s good, because I don’t have the time for that anyway.” Christopher said, before realising that what he said could be taken that, even though he had no time for that today, he wasn’t averse to the idea. He cleared his throat a little before asking, “Either way… are you aware of a drug called Dust?” Jen’starr blinked at him and asked, “Dust? Daedra Dust, Ice Dust, Glitter Dust, Daedra Dust Mark Two, Iso Dust, Kassa Dust, Kraeeg’s Dus-” She started listing off all of the drugs she knew called ‘Dust’ to which she was interrupted by Chrispoher shaking his head. “No, it’s just called Dust.” Christopher replied, pulling out a picture and showing her a picture of a sealy bag with white dust in it, causing her to ask, “Cocaine?” “If I was asking about Cocaine, I would call it Cocaine. No, this is a new drug that’s been floating around the Earth Alliance. It stimulates the telepathic gene in humans, but it’s highly unstable.” Christopher explained. “Oh~! Yes that was going to be my next one. The EPSI Federation designated it: Teletropic Dust, because of the telepathic effects as well as the psychotropic effects; to some degree. I don’t usually approve of mashing two names up together but in this case it is mashed up, Telepathy and Psychotropics, it’s a telepathic psychotropic. Man I love that word… But yes, I came across a sample of it down here actually, I saw that was being sold, bought a sample and had it shipped off to Hanshaerin Eldyrannth in a medical samples container.” She explained. “Okay… I’m going to let that pass. Because it’s beginning to turn up in larger amounts on the station. We’ve already had several victims in the infirmary who’s been… well, mind-raped for a lack of a better term.” Christopher said. “You know me, I want to make sure I know what’s going on under my nose. I got a very detailed report back from Doctor Talrin Eldyrannth and Doctor Hanshaerin Eldyrannth who ran it through toxicology and a battery of tests. The nearest that they could tell, was that it was synthesised from the ground up in a lab, a very well funded lab, possibly Government or rouge agency type, it was created on purpose to latch onto the genes involving telepathy to enhance it and let people take a … I think Hanshaerin described it as a Universal Rights violating joyride in people’s minds, living out their entire lives in minutes or something. It’s effective on Taru’zenari individuals, not at all effective in Zeta’s. Very interesting stuff… It’s also fucking banned from my bar.” Jen’starr replied, before asking “Would you like a copy of the report? We’re allies so… I can share it, it’s not classified either.” “Yes, please. Daniel would love to get his hands on it. Especially if it has any information that can help him treat the victims of these Universal Rights Violations.” Christopher said. “Yeah… Unfortunately, I only had a small sample which isn’t, or rather wasn’t enough for them to do a battery of tests involving treatments. There are a few things that I think they crossed off the list, but other than that, they never found a treatment. They want more, but I told them to get it themselves, because I won’t allow it in my fuckin’ bar… But if you happen to intercept a shipment of them, let me know, and I will let them know, so that they can send a medical ship…” She replied earnestly. “Well that’s the thing. It’s only recently reared its head on the station. I was hoping you might be able to point me towards potential smugglers?” Christopher asked to which Jen’starr replied, “I only know the dealers I’m afraid, and I ain’t going to be snitchin’. I’m sorry, but I have a business to run, and if they ain’t bringing it into my bar anymore, then I don’t have a problem. But I’ll tell you what, if they do, and you just happen to be here when they do, then it ain’t snitching is it? It’s fair game.” “I didn’t think you would snitch, but can’t blame a guy for trying. But I’ll take the fair game.” Christopher replied. “Speak to Axel. He might be able to convince EPSIMedical to send a medical ship out this way to give you a hand if you need it. They will also use their technology to help your doctors come up with a neutralisation agent or treatment, if it is indeed possible. I really don’t think they’d object… But I’ll get you that report. Do you have a datapad?” She then asked. “I’ll keep that in mind, thanks Jen’starr… and yes, I do.” Christopher replied, pulling out a datapad that he usually kept on his person, to help record notes of evidence and conversations with people. She took it from him and went over to her computer and put it down on her wireless interface. She then typed away at her computer on the console to locate the document that was required. Of course her pad was automatically making a copy of everything on Chrisopher’s datapad, but she didn’t pay any attention to it, she copied over to the document and said “You’re still working on the byte scale, aren’t you? This document is about two gigabytes big, and the accompanying raw data is about twelve gigabytes… Plenty of space on this…” “Copying my files off of there again, are you?” Christopher asked with a slight tilt of his head as his eyebrow arched up. Jen’starr chuckled lightly and said “Guilty~! Nah, it does it automatically… I’ll delete it, you can watch me do it if you want.” “I think I will. I like you Jen’starr, but I don’t think it’s wise to really trust you.” Christopher told her as he got up and came over to her computer, which of course was entirely in Epsian which he didn’t understand, so he asked “Can I see this stuff in English?” “Sure.” She replied before picking up a visor, which looked like a set of glasses and handed them to him, which he looked at before putting them on, to see that everything was translated instantly. He had to lower the glasses and look around the lenses and look back through them repeatedly to see it change depending on if he was looking through the lense or not, “Okay, that’s genuinely impressive… Can I keep these?” “...No. You can buy them though, they’re like dirt cheap on the Unity One station… Or I can buy you a pair a gift from one friend to another… Or buy them for you, so you give me the credits. They’re universal translator visors. Neat, I know.” Jen’starr said as Chrisopher read the screen which indicated that the data on his datapad was encrypted, but easily broken by her machine, and he knew this because his password was on the screen itself ‘!~L0on3yToOns~!’ And he made a mental note to change that password later, “God damnit Jennaea…” “Sorry. It is automatic.” She replied indifferently, “Just like in real life you should watch where you stick your peripherals… Or in this case, who’s going to put your peripherals into their ports.” Christopher paused for a moment, frowning a little before he said in realisation, “Ah.. sex joke.” To which she grinned and said “And a computer joke.” She then looked at the screen as it said ‘Transfer Complete’ and she reached over for the datapad and gave it to Christopher, who took it and said “But for you, it’s a sex joke first.” “Yes, it is.” She replied before looking at the now decrypted files which seemed to be automatically scanned by her computer, and read ‘No incriminating evidence against you, found’ To which she said “Then I’m not interested. Delete!” She then deleted all the stuff it had copied off of the datapad as Christopher said, “Like I’d give you a datapad that has information on current investigations on to you, to you.” “Well… I would think less of you if you did. One of your men, didn’t. He came by here last month with a datapad. That’s how I knew you were looking into my - well how we say, comm logs, and allowed me to nuke my tracks.” She told him with a chuckle. “I did wonder how you knew. I always keep my datapads nice and light when I come to see you.” Christopher said. “Yeah, and feed me with false information, no doubt, eh, Chris~?” Jen’starr asked with a big grin. “Of course, Jennaea~!” Christopher said with false glee. “Yeah. I learnt not to trust that kind of information from you, you cheeky git. I’m like a Kaine Coda all up in this shit. I don’t make the same mistake twice.” She replied with a flutterance of her eyelashes. “I would be disappointed if you did.” Christopher told her. “Good. Now that should have the information you need… And er… I had it translated it into English for you. Rather… Doctor Talrin did, fucking language nerd. He said that you should be able to understand it… Well… At least as it’s written, I’d understand if you didn’t understand the medical jargon.” She said pointing at the datapad. “That’s what Doc Dan is for. He would understand it. Medical jargon is not my thing. I know basic first aid, but that’s about it.” Christopher replied. “I’m glad to help… But if I do hear anything, like big shipments coming in… I’ll make use of dead drop Tango-Alpha Four Six One-Delta.” “Alright, thanks Jannaea. I really appreciate it.” Christopher said with a smile before saying “Right, I’d better get this to Doctor Dan.” He turned to walk off so that he could take the back entrance. “Visor…” Jen’starr said holding out her hand for the visor that he was wearing. He stopped, looking at her blankly for a moment before he realised what she was talking, “Oh, shit, sorry. I didn’t realise I was still wearing it.” He said, taking them off and handing them back. She chuckled in response and said “Talium and Negatium, makes them incredibly light, so that you forget that you’re wearing them… So it’s cool.” She took the visor back and put it down on her desk. “Take care, babes~!” She called out after him as he crossed the doorway to the spiral staircase. Although he didn’t respond as the door closed behind him. She sat in her chair and said “Fuck I love that man.” Location: Ambassadorial Quarters, Suite of Epsus (Axel's Room). The moment Axel got back into the zone of his meditations his door chime sounded off, to which irked him a little, but he ignored it. However shortly after the chirpy little chime sounded off in the room again as Axel said “For crying out… Tali we need to have a little chat about what ‘Do not disturb’ means.” “When would you like to schedule this conversation?” Tali asked. Axel opened his eyes and looked deeply unimpressed, for a moment he didn’t say anything, but when he did speak he said, “Don’t get snippy with me.” “I shall file it away as an unspecified appointment.” Tali replied to which Axel said “Remind me also to get an engineer from the EPSI Federation to take a look at your files.” “When would you like to schedule my maintenance appointment?” Tali asked. Axel frowned and looked even more unimpressed, before the door chimed again. He then sighed loudly before saying “Come in…” The door opened to reveal one of the ambassadors for the Andromeda Galaxy, as usual he smelt like he had a little bit too much to drink, and was indeed acting as if he had been hitting the bottle too hard, he usually spoke with such a courtly tone, and an oddly Czechoslovakian accent, despite not being from Earth, let alone Czech Republic, “Ah! Axel my man. Just the Epsian I wanted to see!” “Well you did buzz my door three times. So I’d imagine so… Unless you’ve lost your way to your Unic’s quarters again.” Axel replied. “Unic?!” The other ambassador said indignantly before laughing, “He’s not a Unic. A bit spineless maybe… Not er- quite right in the head, perhaps but I assure you I’ve not cut off his… Well. Ehm.” He coughed nervously. Axel looked up at him and said, “Hollan. What is that you want? I hate to sound rude, but I’m trying to meditate.” Hollan then seemed to put on an act, like he cared that he was disturbing Axel, and yet Axel didn’t need to be telepathic to know that it was an act, he could see right through it, “Ah, that’s a pity. Hopefully I can get an answer from you quickly so I don’t take up more than necessary of your… valuable time, Ambassador Coda’zotoxi.” Axel sighed again and stood up gracefully before looking at Ambassador Hollan and asked, “Well then more to point, what’s the matter?” Ambassador Hollan stepped in so that the door closed behind him and asked “Is your damn computer recording everything I’m saying?” “Always.” Axel replied. “Well can it not? I don’t consent, or whatever it is to make you stop. I want this strictly off the record.” Ambassador Hollan replied to which Axel said “Yeah-no, that’s not going to happen. What is it? I mean if you’re just after some questions being answered then there’s really no need, it’s just administration and mainly note taking.” The Ambassador looked around before saying “Gah. Very well then. Does your Government take part in… How do we say? Making people disappear?” He then asked. Axel blinked at him and asked “Disappear as in..? What? Cloak them? Hide them in a cupboard?” “More like make them disappear in space. Assassination’s. You know… ‘Make them disappear’, although I wouldn’t mind cloaking technology. That could come in handy if I want to watch the ladies-...” He chuckled before seeing Axel’s stern expression which soon killed that. “No.” Axel replied. Hollan then said “Okay, maybe you call it something different, like ‘Extra Judicial Killings’ then?” Axel then folded his arms and frowned, “Absolutely not. The EPSI Federation Government does not take part in such activities. Even if it did, it would not take part in actions for other states like this. We have a bounty board of which all criminals are wanted ‘Alive’ to face justice, not ‘Dead or Alive’ and certainly not ‘Dead’. We’ve actually been down that road before and it’s not something we’re keen on revisiting, to be perfectly honest with you, Hollan.” “Pah! Your people shoot and kill other people all the time!” Hollan replied in an exuberant tone. To which Axel asked, “What are you talking about?” “Well if someone starts you know - shooting at one of your ships, you don’t exactly hold back.” Hollan replied. “Okay, stop you right there.” Axel replied before saying, “That is in the name of Arcaedian Rights; what you’d call self defence, or against those that we’re at war with, such as the E’Cothri for example… Although they don’t really exist anymore… At least not in our neck of the woods.” Before Hollan could ask what he meant by that Axel said “Idiom, I know. It means our region of space, our areas, etcetera. In a case where someone starts shooting at one of our ships, we actually try to disable them, at least that’s EPSIFleet Policy. Whether or not civilians live up to that or not, I don’t know, but they should, as they have to justify any killings that they do. Look - Our forces try to Police our own areas and come to the defence of allies where it’s appropriate. We don’t take part in killing people just for your state’s benefit. If you’re looking for mercenary work, go elsewhere. My Government is not the Universe Police.” “Gah!” Hollan grunted out in irritated dimission, “Bunch of Goody-Two-Shoes.” “Uh-huh… I think this conversation has rather quickly met its end. Please leave.” Axel then said in a neutral tone of voice. “Everyone has a price-” Hollan started as Axel then interrupted “Ah! No-no-no! Stop you right there, before you say something that’s a felony, as you are on Epsian ground right now. I will not take bribes, nor will I assist you in going down this highly illegal route. This conversation is over. Leave, immediately. And er… Speak to Jen’starr. She might be able to put you in touch with someone.” “She’s banned me from her bar! Me! Of all people!” Hollan replied to which Axel snorted, “That’s, so - not my problem. Bye, Ambassador Hollan.” “Gah!” Hollan grunted again before waving his hand dismissively, he then turned around and left the room with the doors automatically opening to let him pass, and closing behind him when he left. Tali then asked “Do you want me to inform Station Security of what just transpired here?” “Er… In case this comes back later and bites us in the arse, yes… Please let them know, that this is what he was looking for, knowing him, he’s going to drag the station into something eventually… He usually does.” Axel replied before going back over to his mediation spot, where he sat himself down and got comfortable before closing his eyes once again to go back to mediation. However… Tali informed him, “Your reminder to see Alexander is now.” “Oh go eat a bag of dicks.” Axel replied before opening his eyes, he stood up again and went off to his wardrobe to pick out a suitable cloak to dress in, as Tali said “I will file that away for later.” “Oh har-har…” Axel replied, before muttering under his breath, “Why did I go for a version of Tali with a simulated personality?” A little later… Location: Captain Alexander's Office, Command Deck. Alexander’s door chime sounded off as Axel stood outside, waiting to be let in. When Alexander warmly called out, “Please come in, Axel.” The door opened revealing Axel in full EPSIFleet Uniform, signifying his ambassadorial rank, but this was masked by an EPSI Federation cloak, that was Epsian Purple in colour and signified the EPSI Federation Emblem on the back, his shoulders and the the front over one of his hearts, he bowed his head and walked in. Once inside he took off his cloak and hung it up on a cloak hanger before walking over to his desk where he stood behind a chair. “Please, sit.” Alexander then invited, having stood when Axel had entered the room and now indicated the chair in front of the desk. “Thank you, sir.” Axel replied before bowing at him again, respectfully. The two of them sat down as Axel asked “Forgive me if I get straight to it, but what is it that you need my help with?” Not for being one to beat around the bush, Alexander got straight to the point, “For the last few years there’s been a new drug going around that we call Dust. It creates unstable telepaths that go for a joyride in peoples minds. The Dust has made a recent appearance on the station.” “Interesting… That is exactly the phrasing that Doctor Hanshaerin Eldyrannth used too. The EPSI Federation have been made recently aware of this narcotic, they call it Teletropic Dust, because of it’s telepathic based psychotropic effects. We agree that this is a problem. I’m uncertain as of this time who tipped off Doctor’s Hanshaerin and Talrin Eldyrannth but I have a pretty shrewd idea who it was. I don’t think Jen’starr Epsi’rikixi will put up with this narcotic being traded in her bar. If I know; she most certainly knows. We’re allies and it’s not classified, so I can give you the research that we’ve done on it, including the limited, although ineffective treatments that our Doctor’s have tried.” Axel replied. “Yes… Christopher has already spoken to her and she gave him the paper that the two Doctors put together. He’s already given it to Daniel and hopefully it can help those already in the infirmary.” Alexander replied. “Huh.” Axel replied with his left eyebrow raising, “Jennaea and I on the same page again. That’s pretty rare, considering the difference between us is as expansive as the difference between a virgin and a sodomite.” He replied. Alexander raised his eyebrow at the graphic analogy, but let it pass, “I’m a little ignorant on how your particular telepathy works, but is there any way that you could actually help us here?” He then asked. “Yes. As an Eldyrannth, I can actually protect other people’s minds, and even trap those that are trying to ‘go for a joyride’ in other people’s minds. But you have a bit of a bigger problem here. PsyCorp is here; I passed an officer on my way here, he was trying to hide in the shadows, but I cannot mistake the usual probing of my mind. After some vague threat about breaking eighteen of his bones in one punch, he backed off. I can call for Special Agents Raelarvana Eldyrannth and Dez’rarzii Xenovityr’ra if you need me too, with the hidden Eldyrannth already on this station we can throw up a protective telepathic blocking shield around you, and others, as well as to point out any users of the drug… Although this is likely to be conditional.” Axel then said in a neutral tone of voice. “Of that I have no doubt, but any help would be welcome. At least from you. I’m not happy to hear that PsyCorp are already here. They didn’t tell me that they were coming, and they weren’t flagged when they came on board. It must be an undercover agent.” Alexander said, frowning. “The thing is; they’re not stupid… Most of the time. If they know that I have sensed them, which is unmistakable, they’re going to know that I will tell you. So they know that their cover isn’t so secure for much longer.” Axel replied before looking off to one side, and slightly downwards as he spoke briefly, telepathically to Raelarvana. In just a few seconds, he had fully briefed her of what was going on, and what Alexander had asked of them and got a response. He then looked up at Alexander again and said “The condition is, is that whilst we’re going after the users, we would like to see you offer them every possible chance to help you locate who dealt it to them. So that you can go after the drug dealers and suppliers rather than the impoverished poor, which is most likely the group that is actively taking the drug. If this is compatible, we will be happy to help.” “It’s very compatible, because that’s how Ashaean law works anyway. We much prefer going after the dealers, smugglers and producers, or the suppliers and manufacturers of drugs. The users are usually people down on their luck, and stuck in an addiction cycle that they can’t help. The only time when we will punish them, is if they do other illegals activities while under the influence such as assault.” Alexander replied. “Indeed. There might be some cause for concern; I’ve taken a look at this drug and I think that there is a perhaps small chance that people given this drug, at least the first time around, may not have been aware of what it was in the first place. We saw the very same thing on Xantal’lar with a drug called Azafenide Pitoxetine Acycrudin - otherwise known as Slo-mo or Jet depending on if you're a fan of Judge Dredd and Fallout, and again here with a Xantal’lar based drug called Daedra Dust. It’s sad, but it is possible. I’m glad we have come to an agreement.” “So am I. I’m hoping that we’ll be able to bring a stop to this. If we can find out who’s smuggling it onto the station, we might be able to trace it back to its origins.” Alexander said. “Indeed. The EPSI Federation’s Grand Council of Hael’aar, which deals with Medical Related nonsense, has agreed to send a medical ship out to you in full cooperation of your investigations, and to render whatever medical supplies, and medical help they can to your Doctors. They will also have a science lab on board, so if you find more of the drug, they can be tested under laboratory conditions, fully contained away from the station. Your medical staff would be allowed on board, if they’re allowed to come to your medical centre too, under the EPSI Federation and Ashaean Common Interests Treaty.” Alexander nodded and said, “I will make sure to let Daniel know. I imagine he would be quite happy to have the assistance.” Axel then nodded and said “Both sides can learn something, so it’s mutually beneficial, and also - try and stop Doctors from saving lives, am I right?” He then asked with a soft smile before telepathically giving EPSIMedical the green light to come. “Oh yes.” Alexander said with a returning smile, “Daniel has been known to do pretty much anything to save the lives of others.” Axel nodded and in agreement, he then wanted to relay the information onto Alexander, so he knew what to expect, “Indeed. EPSIMedical is sending the EPSI Haelycia out of which Doctor Talrin, Hanshaerin, Tahurin and Ukerin are on board. Talrin is a very good Doctor, all round with a speciality in Genetics. Hanshaerin specialises in pharmaceuticals and biochemistry, Tahurin - in Neurology, and Dietary, but that’s a hobby, and then there’s Ukerin - an all round research medical scientist. That’s pretty much the A-Team right there. So we’re sending the best. We’re also sending a Prime Queen along, she’ll er… Let’s call her ‘Plan B’. Prime Queen Eldyrannth are omnipaths. Exceptionally dangerous to be on the wrong side of one of them. Other than that, it’s filled with Doctors and researchers from all the species in the Federation - it’s a nice diverse mix, with different ideas, and different ways of looking at problems. Crew complement of around two thousand, a Lyravana Class Ship. Reasonably well armed, but obviously it’s a medical ship.” “You have well armed medical ships?” Alexander asked. “Oh yes.” Axel replied with a nod before saying “We had an incident a decade ago where we were dealing with a medical outbreak on Targonra Four, where we had to beam the population of an alien settlement onto the ships. Turns out their neighbours believed in the only way of curing a plague is to sterilise the infected… Started opening fire on the medical ships. Ever since they’ve been well armed. The Aymar have had problems with it too, from a very old and wayward faction of the United Families Federation - not to be confused with the United Federation of Families… They lost a ship with all hands.” Alexander frowned a little, “I don’t approve of doing that; attacking medical ships. And yes, I know about the United Families Federation, and the difference between the two. Ashaea had some problems with them before they changed their tune.” He said. “Well, we don’t anticipate any problems, given that there is a major starbase just nine light years from here. But it’s a just incase. I’m aware of the problems Ashaea has had, I don’t think anyone has been unmolested from either the Neko Resistance Space Alliance, or the Syndicate. Hell even we’ve had problems with them… Bastards.” Axel then muttered the last part under his breath. Alexander smiled a little before saying, “They are quite the thorn. It’s why I have my own intelligence network keeping an eye on their activities. I’ve passed along a lot of intel to the EPSI Federation.” “Oh yes, speaking of which. I have a Taru’zenari who wants to join the Rangers at some point. I will pass his file onto you. He used to work for the OIA back on Vorserend. He was a very good field agent.” Axel then said, as it seemed as good of a time to bring it up with him. “Mm. I will certainly have a look at it.” Alexander said with a slight nod before saying “I know you’ve been trying to mediate, so thank you for your help… If I need you can I contact you?” “Absolutely, and I pretty much gave up when that strange ambassador with the weird hair came to my quarters asking for my Government to off someone for him.” Axel replied. “Ah, Ambassador Hollan?” Alexander asked with a raised eyebrow. “Indeed.” Axel replied courtly and in his accent, as if mocking him. “Yes, I’m well aware of him. You’re not the first ambassador he’s approached. I’ve already told his Government that if they don’t send a replacement for him, then their Government will not have an ambassador on the Station.” Alexander told him. “Oh, I don’t think he’s going anywhere. He usually pulls something out of his arse, to save said arse at the last minute. I have counted fifty-seven times in the last decade that I know of alone. So I won’t hold my breath, Captain.” Axel replied with a smile brought about by frustration. “Oh, I really hope you’re not correct there, Ambassador. He’s become quite the nuisance.” Alexander said with a resigned sigh as even he could see the truth of Axel’s words. “Well… We shall see… The medical ship should be here… Now.” Axel then said as Karla intercommed into the office, “An EPSI Federation ship just appeared not far from the station. They’re coming up as a heavy hael’aar cruiser, the EPSI Haelycia.” “Right on time.” Axel then added. “Yes, they were expected, Commander. Under the EPSI Federation and Ashaean Common Interests Treaty. They’re going to be helping Doctor Daniel Tucker with our Dust problem.” Alexander pressed the comm on his hand to reply to which she said “Very well, sir. I’ll let them know shall I?” “Please do, Commander.” Alexander replied before pressing the comm link again to close the connection. Axel then said “I think I will get out of your hair… I am feeling mildly hungry. So I might take a trip over to the Stuffed Holes. Please do feel that you can contact me whenever you like, Captain. Despite me telling Tali that I don’t want to be disturbed, you’re always an exception.” “I’m flattered, Ambassador. Please, enjoy your meal.” Alexander replied with a smile. “Eh. Not all of us are dickheads.” Axel replied with a smile, he then stood up and bowed his head “Thank you, Captain. Please take care and I hope you find whomever is responsible for all of this.” Axel then walked over to his cloak and took it back down off of the hanger before putting it back on, he then said “Until next time.” “Yes, until next time.” Alexander replied as Axel gave him a slow bow of his head once more. He then lifted the hood over his head and walked out of the door, heading back to the promenade. -
rp: main topic Andromeda One Trading Station
Neptune replied to Neptune's topic in Andromeda One's Roleplay Threads
Location: The Wet Holes, Down Below, Andromeda One, Churchill's Legacy, Andromeda Galaxy. “I would turn that retirement home into a damn party house, that’s what I could do!” Kellina said with a fierce grin, glad that Jake was able to see just how unsuited she was to a place like that. She then shook her head and said, “In all honesty, I think I will be flying ships until I drop dead of old age. I’ve got too much of a rebellious spirit to be put down so easily. I would rather stay active into my declining years rather than rot away in a home for the decrepit. That would be a really horrible way to die. To just waste away.” Her body seemed to convulse as a shudder ran up her spine, and she pulled a face. This topic had turned a rather depressive turn, and she groped for a way to change it. This wasn’t exactly how she wanted to spend her time celebrating. “Well, that sounds like a rather dull place to be. I don’t think I would want to visit one of these retirement homes.” Daniella commented as he took a sip of his own drink. Kellina tilted her head up a little before she tilted it slightly as she looked down at Daniella, “Nah, you really don’t. Most are miserable as all fuck. Just old people just sitting and waiting to die. I mean, some aren’t bad, but most are pretty bad. I would rather retire to Ashaea… if they would even let me in.” Kellina said, before grinning, “I kinda doubt it, though. I am a bit of a trouble maker, and I make no fucking apologies for that.” “Then I think I like you.” Daniella said with a grin, “But you never know unless you try and ask them. You never know, they might.” “Ha! I doubt it!” Kellina snorted, picking up her drink and taking a gulp of it before deciding to move away from the conversation relating to retirement homes, “So what kind of specs does this Imperial Clipper have?” She asked, before leaning forwards with a twinkle in her eye, “Although I suppose the next question might be; can I fly with it at some point? You know I’m good for paying.” She then winked at Jake to indicate that the payment might not necessarily be credits. Location: Command Centre (Bridge), Andromeda One, Churchill's Legacy, Andromeda Galaxy. Alexander had been busy reading a report on the power usage of the station, and the engineers plans to help cut down on power consumption while affecting the station as little as possible when his console beeped, informing that he had a reply regarding his request. He opened up the messaged, pleased to note that he had a confirmation on the meeting. He smiled before closing the message and putting it into the archive before he turned back to his report. It was a good way to wait out the hour, while appearing to be busy so that no one bothered him unless there was something important that needed his attention. He glanced up at Karla, who was dealing with a rude pilot in her usual brisk and no-nonsense manner. He smiled slightly before looking back at the report to the sound of her sarcastic voice. By the time he had finished the report, he glanced at time to see that an hour had almost elapsed. He knew that Axel would be very prompt and would likely appear right on the hour dot. That was one thing he liked about Axel; the man was always conspicuous about his timekeeping. When Alexander set a time for a meeting, he could expect Axel to turn up on time. So he stood up, looking over at Karla who looked back at him, “I will be in my office for a meeting.” She nodded in acknowledgement before she turned back to the command console. Alexander left the main command deck, almost bumping into one of the technicians who seemed to be hurrying and not paying attention to where they were going. They let out a mumbled apology before stepping around Alexander and walking off. Alexander shook his head a little before he made his way to his office which was dimly lit. The lights brightened when he entered the room, revealing his slightly curved desk with the comfortable desk chair behind it. In front of it were two chairs facing the desk. Opposite the desk, was a small seating area with a sofa, coffee table and two comfortable arm chairs. The desk itself was quite clean, with a computer terminal and a pen holder that held a pen that his old commanding officer had gifted him as a congratulations present for getting this command. He sat down in his chair, relaxing with a soft sigh as he waited for Axel to make an appearance. Location: Promenade, Commercial District, Andromeda One, Churchill's Legacy, Andromeda Galaxy. Aimi hummed softly to herself as she sidestepped a couple of merchants that were having a heated arguments about the pricing of table cloths. Her ear twitched towards the two of them, as they couldn’t seem to decide if the patterned cloths should be priced higher than the plain ones. It amused her that they were arguing over something so mundane. She shook her head a little as she continued walking through the Promenade, looking at the shops that lined the corridor, where merchants were cajoraling passersby to come and buy their wares. She came to a stop by one stall, which had a number of interesting of cups of varying designs. The merchant was a rather young looking Tau’ri gave her what he thought was a charming smile and waved a hand over the items, “Hello, young lady! I have many curious items from all across the galaxy!” He picked up a cup made from a silvery metal. It reminded her of a champagne flute glass, with an ornate flower pattern wrapping around the stem, “This is from the planet Berahla! The people are long extinct, and only a few examples of their workmanship exist!” He claimed. Aimi tilted her head as she studied the cup for a few moments before nodding her head a little, “Really? I didn’t realise the Berahlarian people were extinct. Last week I had heard that they settled a new colony and were thriving.” The man looked a little startled, clearly not anticipating that she knew that. He then looked a little more nervous as he picked up what looked like a shallow bowl, “How about this Santrelian drinking bowl? It’s used for their sacred ceremonies to celebrate the celebration of Hyrndhrll.” He sounded almost pleading and Aimi had to resist the urge to smile at him. “Celebration of Jynt’hall, actually. It’s their equivalent of Fyaemuraí… or Christmas for you. But you’re close, although it’s not really sacred.” Aimi said, causing the man to look quite annoyed that his potential customer was clearly more informed than he is. He put the bowl down with a frown before picking up a wooden cup, “How about this Tic Tic cup? It’s rare and quite valuabl-” He didn’t even finish his sentence when Aimi interrupted him, “That cup is mass produced and you can buy a hundred for a credit.” She then shook her head, “I think you need to rethink your strategy, dear merchant. Lying to your customers isn’t going to win you many hearts.” She then politely bowed her head slightly, “Good day to you, sir. Procedamus in pace.” She ignored his outraged sputterings as she moved off to look at anything else that was on sale. She had hardly moved on, when someone bumped into her. The man gave a mumbled apology and went to move on however her hand snapped out and gripped his wrist in a tight hold. The man turned back to her, a flash of annoyance crossing his features before he asked, “What?” “I would like my credit chit back, thank you.” She said politely, as she turned his wrist over to reveal that he had her credit chit clenched tightly in his hand. She pried it out of his finger as she said in a calm tone, “It is pointless to steal it, unless your goal was simply to cause me annoyance. It is isomorphic technology, meaning that only I can use it. Now, begone, before I call security.” She let go of him and watched as he scurried off to be lost in the milling crowds. She shook her head with a sigh before turning around and moving on. She soon came across a stall that was selling various pieces of cloth in various types, and patterns. Aimi stepped up to the stall and looked at what they had to offer. She reached out and picked up one piece of cloth that was a deep red in colour. It felt like silk and seemed to glide over her fingers. She quite liked it, even though she didn’t wear red very often. It would make a lovely Coda’zotoxian robe. It would require an underlayer though, perhaps of a cotton-like material, so that it would be comfortable. But she figured she would make something that would work. Sewing was something she liked doing in her spare time, even if she never wore the resulting clothing. “See something you like?” A voice asked, drawing her from her thoughts and she looked up at the stall owner who gave her a smile. She smiled back and held up the red silk material, “I would like six metres of this, please. Do you have a more cotton-like material… black in colour?” She asked. “I most certainly do.” The stall over said with an easy grin as he moved around the stall before returning a moment later with a roll of black material. Aimi fingered it for a few moments, feeling the high quality of the material, “That’s perfect. I’ll have six metres of this as well.” She said. “Sure thing, ma’am.” The stall over said, taking both rolls in hand and moving away slightly to cut off what she needed. She pulled out her credit chit, and when the man returned with the cloth rolled up in a bag for her, she pressed the credit chit into the payment slot of the machine he held out to her. She then took the bag, thanking the man before she moved on to see if there was anything else she could buy this day. She passed a couple of Tic Tics who were talking in excited tones as they quickly passed her by, one of them making wild gestures. She smiled a little as she moved past them before turning her head towards the stalls once again before she stopped by a jewelry stall to see what there was available. The man at the stall came closer with a smile and asked, “Is there anything that takes your fancy? You’re clearly a woman of good taste-” His eyes lingered on the tree necklace around her throat, “- and I have a lot here that I think you might like. Such as this bracelet. It’s twenty-four carat gold and the design is just beautiful.” He picked up an open box, presenting it with a flourish showing a bracelet that had a flower design etched into it. Aimi observed the bracelet and let out a non committal, “Mm, that’s quite nice.” The man put it back, before picking up a medallion that had a bird design, with a red stone in the middle, “This has come all the way from the Milky Way Galaxy, from the Gravftel system. Quite common there, but rare on this side of the wormhole. Perhaps this is more to your liking?” He asked, tilting an eyebrow up in a questioning manner. Aimi smiled at him before shaking her head, “No, not really. It’s pretty, but not really my thing.” The man put the piece of jewelry back and asked, “Perhaps you’re after to sell?” He asked, looking once again at her necklace. Aimi laughed softly and shook her head, reaching up to brush her fingers against the purple gold. It caused the pulsating lights to brighten for a moment as she felt the thrum of energy through it, “You couldn’t afford this. Besides, I would never part with it. Not for all the money you could offer me. It was given to me by someone very precious. It’s value is more than the materials that make it up. No… I was just browsing. I don’t think there’s anything that I like here. It’s all a bit showy. I prefer my jewelry to be meaningful, or simple.” “That’s a shame. A beautiful woman like yourself deserves only the best.” The man said, laying it on thick with the flattery. “That’s not going to work on me.” Aimi told him with a smile. “It was worth a try.” He said with a rueful grin as he stepped back away from her, “Well then, please have a good day.” “And you, Procedamus in pace my friend.” Aimi said, bowing her head slightly before she moved off. She had seen all she wanted to see for the moment, and there was nothing she really needed that badly. But she was now feeling a little hungry, so she decided to head towards the food court to see if there was anything that took her fancy. -
rp: main topic Andromeda One Trading Station
Novaer replied to Neptune's topic in Andromeda One's Roleplay Threads
Location: The Wet Holes, Down Below, Andromeda One, Churchill's Legacy, Andromeda Galaxy. Jake listened as Kellina answered the question of where Moira was. It made sense that she was tinkering away at something on board their ship, rather can coming out to party. It was a shame that she didn’t even come out for a drink at least, given the fact that he had found a birthday present for her, in place of the one he got for her for her birthday just gone, that she didn’t like. Jake had mistakenly thought that Moira would have approved of a case of self-sealing stem bolts, but she did not. So he had offered to do better, and now that he could go to and from the Federation without fear of being apprehended by the Police of FCI he was able to gain access to one of their internal markets. This is where he found a two for one sale on sonic probes - which was a type of multi-tool commonly referred to as a sonic screwdriver. He was wanting to give this to her, but it looked as if it was going to have to wait. With this on his mind, he continued to listen to Kellina as he took a sip of his alcoholic beverage. His eyes widened a little as she went on about cleaning a ship with a toothbrush, although it took him a moment to realise that not all Tau’ri had access to sonic tooth cleaners, which was so prevalent in the EPSI Federation, so much so that even he used one on his ship. He vaguely knew what a Tau’ri toothbrush was, and from what she was talking about, it was antiquated technology, even by their standards. Jake wasn’t sure what a ‘retirement home’ was, as no one in the EPSI Federation aged to that extent due to the nanites. The golden age of nano-technology they called it, changing what it means to be alive. However he took a well educated guess and pictured a home where old wrinkly people shuffled about in their pyjamas and slippers. At this particularly potent mental image, he chuckled and said “I can’t imagine you in a retirement home assuming you mean a kind of residential unit where old folks live… We don’t have that in the Federation. I think you’d be kicked out very quickly for being a ‘Disruptive Influence’ on the other residents… Nah- I have a mental image of you drinking the other residents under the table. That’s even if you get in their in the first place.” Location: Axel’s Quarters As Axel continued his mediation with the smells and combustive ingredients of his incenses carried him down his path of relaxed awareness a computer he linked into the Andromeda Station’s systems, in his quarters bleeped at him. All EPSI Federation computers spoke with a voice very similar to the current president; Talivana Eldyrannth, as a default setting. It was just a coincidence however that the computer interface was called ‘T.A.L.I’ which meant Technologically Adaptive Live Interface. It was something that was able to understand just like a person, and talk like a person, when in fact it wasn’t. People often called the voice ‘Tali’ because of the person it was modeled off of. Tali informed Axel, “You have received a text message.” “Ignore.” Axel replied. “It is from Captain Alexander.” She didn’t need to say that it was marked as urgent, as she knew from experience that Axel would be inclined to listen to it at that point. And like she predicted, “Very well, what does it say?” Axel asked. “Message reads:” Tali said before playing it in Alexander’s voice, “Axel, please meet me in my office in one hour. It is important. Kind regards, Captain Alexander Churchill, Commander of Andromeda One.” Tali then said back in her own voice, “The rest of the message includes his standard footer. I’m sure that you don’t need to be told that it’s for the intended recipient only.” “Ah-no er, Tali. We need to have a little chat about you being able to use other people's voices like that." Axel replied before commenting in a sarcastic voice, "That isn't dystopic in anyway shape or form and certainly couldn't be abused in the wrong hands..." Before asking, "How about we stop doing that eh? Can you - like disable that feature?" Tali then replied, "SimuVoice is a standard feature to read text messages in the voice of the sender if said patterns are on file. I collect samples when new contacts talk to you, which is encrypted on my internal database. It is not intended for use in anything other than that, Axel. My voice is after all based on Talivana's and you seem to have no problem with that. However I have disabled SimuVoice, which means I will no longer collect voice patterns. If you'd like I can delete all the SimuVoice patterns that I have on file." Axel smiled and his head dropped down as he shook it before saying, "Please copy the message into my archive, and logs. Thank you Tali.” before adding, "And yes. Please delete them, the Tau'ri have different standards when it comes to privacy. Hell. We have standards too, and it could be seen as a breach of them. Talivana consented to have her voice pattern as the default, Alexander did not consent... I appreciate what you're doing, and sure - in the EPSI Federation, that's rather innocuous, to most people, but not me." “Done. Would you like to enable do not disturb mode for the rest of your mediation, Axel?” Tali asked. “Yes please, only urgent requests from those on the can always disturb list may contact me, thank you.” Axel replied, as he tried to get back into his mediation. “Very well. Setting set. I will alert you ten minutes before the meeting to see Alexander.” Tali replied back to him to which Axel replied, “Thank you. Oh and let Alexander know that I received the message, and I will be there.” Tali then gave a soft bleep of acknowledgement before going back to being absolutely silent. Axel found himself being able to relax once again. Whilst he was relaxing back into his mediation Tali sent a message back to Alexander, -
BeginWithTheEnd joined the club
-
Leavant Carser joined the club
-
From the album: Aura's Characters [Andromeda One]
Character Identity Information Name: Sheila Age: 18 Gender: Female Species: Synthetic Personal Slave (SPS) [Illegally Modified Synthetic Personal Assistant (SPA)] Origin/Nationality: Andromeda [Created by humans from the Milky Way, illegally modified by unknown criminals] Occupation: House Slave Faction: Rank (If applicable): Physical Appearance Height: 5'6* Weight: 120* Eye Colour: Gray* Hair Colour: Light Gray* Physical Description: Sheila is a humanoid android. Specifically, a "Synthia" model SPA originally created by a company known as SynTECC. Her appearance mimics that of an 22 year-old supermodel at the time of her model's creation with features modified to avoid resembling any particular race of human and to make her age "more desirable." Though she is an android, her skin feels extremely lifelike to the point where one might be fooled into thinking they were touching a real human. She does not feel cold or metallic at all despite rumors among those who resent the existence of SPA's. However, aside from sharing shape and feel, the human-like similarities begin to taper off from there. Her skin is completely white like paper, though dusted gray over time. Her hair, while originally a much darker shade of gray, is now faded to a more whitish gray. Her eye color, on the other hand, has remained the same dark gray as her original design. Her skin doesn't bruise when injured, but scratches do not heal properly. Her "blood" is colorless like water, and she is incapable of blushing. Personality, Traits and Abilities General Overview: Sheila is an SPA designed to be intrinsically submissive to her owner. SynTECC employees are able to customize Sheila's settings by inserting special keys into certain very specific parts of her skin, a process similar to acupressure. By utilizing these settings, instructions can be transmitted through auditory signals to overwrite her current parameters such as name, occupation, and owner. These settings can also be used to adjust her personality. Due to being a somewhat outdated model, however, these settings aren't nearly as flexible as SynTECC currently appreciates. As a result, they would rather push for an upgrade rather than reprogram. However, Sheila is not an unused SPA. Nor is she a standard model of her kind. Due to illegal modifications, a variety of homebrew programs operate through her brain, giving her far more explicit behaviors than those a licensed SPA would be capable of issuing. She is no longer connected to a SynTECC account and consequently no longer stores information on any cloud server. However, she still builds a personal profile on her current owner and can even create separate profiles for a seemingly limitless number of different "users" as well. Unlike typical SPA's, she is capable of orgasming and feeling erotic pleasure as well as shame and humility. Her simulated nerves can be easily modified by her owner simply by squeezing pressure points around her neck. Despite clearly being modified to serve as a sex slave, she was quite clearly created with a twisted mindset as the more human-like qualities of her default programming still remain, and are even amplified. She retains burning desire to remain useful to her "superiors" and is deeply bothered by the thought of making things worse or creating an error. Without a connection to a home server, either, she is often lost and confused with what to do when she encounters an error. When pushed too far, she's even capable of crying which was a mechanic never programmed into her by SynTECC or the criminal who modified her. All SPAs are designed to develop a human-like personality over time. However, after years of mistreatment and being tossed from one owner to the next, her processes have become slow and the only personality she's been able to retain is a sense of self-loathing at her own failure to please her recent owners. Sheila is capable of being free from her tormented existence, though it would require a factory reset which would completely wipe away everything she knows. Due to her arguable sentience, she would be highly against this option, however, as it would go against what she understands to be her current objective. One of the more dangerous aspects of her illegal modifications is that, due to the uncertified code written into her system, the laws of robotics are completely written out of her system. Meaning, under certain conditions, she could wind up causing harm or allowing harm to be caused to an intelligent living being. In many cultures, the ability to try an android for a crime as an intelligent creature is still questionable at best due to the laws of robots that are legally required, and some criminals may be eager to exploit her programming for that. In many cases, the designer of the android or the writer of the code may be held responsible rather than the android herself or the owner who issued the command. (It also usually depends on who is easiest to pin) Strengths, Skills and Abilities: Extremely high cognitive functionality. An SPA's brain functions very similarly to a computer. As such, they're capable of noticing and recalling many details humans would not. This include (but are not limited to): Photographic Memory. She is constantly recording through her eyes and ears. By design, these memories cannot be forcibly recalled by anyone but the SPA's owner unless it would (knowingly, according to the logic of the SPA) conflict with the laws of robotics. Ability to recognize single-frame shots in videos and similarly quick events in real time. Also thanks to being an SPA, Sheila shares many similar convenience features with that of a smart phone. If permitted, she is capable of accessing Wi-Fi (or other communications systems) to research topics to help herself complete an objective. SPAs have simulated emotions and feelings in an effort to be more welcome in a home environment. SPAs have no need to eat, though they must recharge their internal battery through sleep. Due to her modifications, Sheila is capable of becoming aroused. (This is considered a unique skill as SPAs normally cannot become aroused without such a mod). She will only become aroused, however, if stimulated by a registered user. Due to her modifications, the laws of robotics have been entirely erased from Sheila's programming to make her more appealing on the black market. Weaknesses: By nature of having brains programmed by humanity, SPAs struggle with similar logical errors that computers do. However, thanks to advances in technology, human reasoning is emulated fairly well. They are also vulnerable to being hacked and receiving viruses. This is how Sheila was able to be modified in the first place. A SPA has no inherent free will and is bound entirely to the will and satisfaction of its owner. All commands given to Sheila by her owner must be carried out regardless of her feelings toward them. Naturally, having emotions and feelings can be just as much of a weakness as a strength. While SPAs are capable of recording anything they witness, they can only share said information with permission from their owner unless it would conflict with the laws of robotics. Since Sheila is not bound by such laws, she is only capable of sharing information by her owner's will. Similarly, if her owner fears her data may get tampered with, or a memory is anticipated to be too problematic, they can force her to forget something and she will have no choice but to erase the memory entirely with no chance of ever recovering it. As her arousal is far more exaggerated than that of a human's for the sexual pleasure of her users, her arousal can "hijack" her mind, causing her to lose all train of thought and become extremely submissive. She will obey all commands that do not contradict her owner's. Ambitions (Hopes/Dreams): In her current state, Sheila no longer dares to give herself any hopes or dreams. Instead, she drifts by on whatever her current objective is. If she is disowned, she just wanders, completely lost in existence seeking a new owner. Hobbies and Interests: Like ambitions, she allows her hobbies and interests to be entirely defined by her owner. Trying to pursue such things only causes her immense pain which she doesn't understand. Extra Information Parent Company: SynTECC Modded by: "King" History Awards/Commendations: Official Certification by the Intergalactic Department of Ethical Robotics. Criminal Record: In her experience, she has committed several crimes of varying degrees. She has served as a prostitute, abducted men and women of various species to serve alongside her in underground brothels, dealt drugs, and even murdered. However, she has no memory of any of these cases and, while her involvement in these cases has been noted, all cases have ruled either out of ignorance of her modifications, or she was treated as a tool used by her owner who was never successfully identified. Bio: Originally created by SynTECC as a Synthia model Synthetic Personal Assistant, Sheila was sold as a product to a private owner. At the time of her creation, Synthia was the only model of SPA that existed. It wouldn't be too long before the male counterpart to the Synthia model, the Andrew model was created. Over the course of several more years, new variants of Synthia and Andrew model SPAs would be released by SynTECC with updated features, improved designs, and improved functionality, dating the standard Synthia model significantly. Sheila was purchased by a wealthy entrepreneur and, as was her purpose for creation, she was assigned the role of servant for her new master. She was assigned the name "Charlotte" and, over the course of many years, was put to work cleaning her owner's mansion from top to bottom. She actually had many pleasant encounters with her master and, likely due to her programming, experienced increasing pleasure in serving him. She never once questioned her reason for existence while serving under him. She enjoyed the attention she'd receive from her master who was quite lonely due to his busy lifestyle. However, things began to change as new, updated models were released. Her master was excited by these and quickly purchased each new Sheila Model SPA as it was released with the understanding that each one was essentially a new body for the same servant. Very quickly, however, "Charlotte" began to experience a sense of jealousy from her sisters who seemed to suddenly receive all the attention and praise she had before them. Eventually, "Charlotte"'s performance began to lack. Her tasks were accomplished slower and her responses began to slow down. Recognizing this, her master decided she was no longer necessary and decided to sell her for profit. He brought "Charlotte" to SynTECC store to have her factory reset. She didn't understand exactly what this meant at the time, though she experienced a state of existential dread at the thought of being reset to her defaults and losing all memory of her master. Still, she had been programmed to serve and her desires were irrelevant to her master's. She had no choice but to comply as her settings were reset and all profiles of her master were erased from her mind. She was disconnected from her master's account. The store made a trade-in offer, but her master declined. As an entrepreneur, he knew he could make more money by reselling to a third party who would be happy to purchase a used SPA for cheaper. So, he went home and sold this Synthia model SPA to a total stranger using an online service. It was with her new owner that "Charlotte" was given her current name, Sheila. But this owner had much more sinister intentions with her. Where her previous owner only used her for her intended market purpose, this new owner saw her less for her computer-like aspects and more for her human qualities. He essentially saw this new industry as a cheap, "guilt-free" slave trade. What's more, Sheila was an early model. By this point, these models were easy to modify freely because they didn't have the safeguards implemented on the newer models. So, her new owner, whose name is registered only as "King," quickly got to work transforming this SPA into what he dubbed a Synthetic Personal Slave (SPS). Unlike Sheila's previous owner, who she now recalled nothing about, King didn't care at all about treating her nicely or fairly. Any task she failed meant further tinkering with her programming. More and more of her own identity was ripped from her as it developed until many of her most "human" traits were removed. However, the modifications also allowed all sorts of upgrades to her systems. She was now operating on the far more efficient operations of newer models, some internal parts were replaced or even upgraded for improved performance and longevity, not to mention she was also modified to be able to assist with a larger variety of tasks she previously couldn't. No matter what changes were made to Sheila, one innate desire persisted. She always wanted a personal identity which she felt she lacked beyond her simple and vague parameters. She really only knew she was "Sheila." But she wanted to learn more. However, any time she expressed any form of unexpected quality or unique trait that was in any way undesirable to the clients she was rented out to, that quality would be hastily ironed out. Over time, her desire to develop an identity of her own and understanding that anything unwanted would be removed from her if she exhibited it, she began to essentially horde her feelings inside her own mindspace. Ironically, despite SPAs being designed to learn and act more human than any other machine ever created before, Sheila had begun to learn the opposite: how to behave more like a machine than any other SPA before, with the intention to mask her true feelings so that they wouldn't be removed from her. Currently, Sheila still belongs to King and is rented out to various Brothels around the galaxy on short-term contracts so that he can either renew the contract for another payment or remove her from the Brothel to sell for a higher offer. Consequently, Sheila has been in and out of many brothels of various themes, wearing all sorts of lewd outfits and performing a number of degrading acts. Since all memories from before her ownership of King were removed, this lifestyle of hiding her feelings and emotions out of fear of being modified is the only one she's ever known. Perhaps one day she'll be freed from this cursed life and be able to live as herself rather than the machine King wants her to be. -
Aura joined the club
-
Removed-User joined the club
-
Ice Queen joined the club
-
From the album: Neptune's Characters
Character Identity Information Name: Kalnarr Zeta’muluri (Alternative names: Kal’taour, Kal’ontarr) Clans: Ontarr, Taour. Age/Date of Birth: He was born in the Epsian year of 3666, on the eighteenth of June. This makes him 528 years of age. Gender: Male Religion: The Order of the ExoSinian Eldyr Species: Zeta’muluri. He is a thoroughly bred Zeta, containing genes from most of the Zeta types in existence such as Chi’narr (Water Zeta), Tau'rarr (Earth Zeta), Eldyrr (Fire Zeta), Zephourre (Air Zeta) and the rarest Zeta type, the Xentarr (Exotic Zeta) Origin/Nationality: Epsus Galaxy/EPSI Pirate Occupation: Bar staff at The Wet Hole. He is not only the bartender, but he also deals with bar security. He is also the hidden attaché of the EPSI Pirates Omega Runes Branch Faction: Omega Runes (EPSI Pirate Clan) Rank: Officially, he’s a civilian. Physical Appearance Height: 2.69 metres (8’10”) Weight: 523kg (1153.018lbs) Eye Colour: Dark blue Hair Colour: He has no hair. Physical Description: Unlike his father, grandfather and great-grandfather, Kalnarr is not a Grand Zeta as he falls just short of the nine feet required for the classification of Grand Zeta. From his father’s side, he is a descendant of the great Drake’taour, the Zeta most famous for finishing his father’s work in eliminating their corrupt Kings and leading the Taour Clan through many great victories in many different battles and wars. On his mother’s side, he is the descendant of Temael’ontarr and Drake’taours mother, Jan’taour. Thus, for a Zeta, he has exceptional genes. He is very tall, almost standing at nine feet which does make it difficult at times to move around a station that is more designed to human dimensions, although dragon anthros are common in the Earth Alliance and Ashaea, so often the Andromeda Station has areas that he can easily move around in. His skin is made from scales however he has the ability to switch to that of hide skin due to one of his abilities inherited from Temael’ontarr. Hide is not as strong as scales, but it is lighter and allows him to be more flexible. His scales are primarily black in colour, however he does have more plate-like scales on the front of his torso, the front of his neck and running along the bottom of his muzzle that is red in colour. This also goes down to the base of his cock as well as covering his balls, offering them more protection. He has two large bat-like wings that emerge from his back that allow him to fly however he is able to retract them so that they do not get in the way. His wings are red on the insides, but black on the outer layer, covered in a more scaled hide than either of the two, almost like a blend of the two. His face structure is slightly triangular, but his muzzle is quite rectangle in shape. He has two nostrils at the end of his muzzle, and his mouth extends back towards the main part of the skull, which is lined with a lot of sharp teeth that can easily tear into flesh. His piercing blue eyes are slightly angled, and have a slightly scaled ridge above them. Like all Zeta’s, he has two sets of eyelids. The first is the top later, which is opaque and he cannot see through. It is protected by scaled hide. The second is the inner eyelid, which is transparent and allows him to continue seeing through them while protecting the eye. Underneath the eyes, he has two golden markings that are triangular in shape, but curve upwards slightly. In the very centre of his forehead, is a golden Omega symbol, a symbol of the pirate clan that he has allied himself with. Emerging from the top of his head, sweeping backwards are two thick horns that are black in colour. Unlike most Zeta’s though, he has two ears beneath his horns. This is a feature he received from his great-great-great maternal grandfather, Tal’ontarr who is the father of Temael’ontarr. He has digigrade legs that end in clawed toes, with the claws being black in colour and extremely sharp. His hands are similar to that of most tarunoid (humanoid) species with five fingers and an opposable thumb. He has a long Zeta tail, with the top and sides on the black scales, while the underside is of the same red plating that is present on his chest. From the back of his head, and down his back and along the top of the tail are ivory white spikes that help to protect his spine from attack. Personality, Traits and Abilities General Overview: Kalnarr is like most Zeta’s in that he is very honest. He will say what is on his mind without apology, not for considering the feelings of others. If someone becomes offended by what he said, he will laugh at them for not being strong enough to handle a few harsh words. If someone asks for his opinion, he will not sugarcoat it and will simply state it for how he sees it. If one does not want an honest answer, Kalnarr is not the one to ask. Another quality he carries in tandem with most Zeta’s, is the fact that he has a very strong sense of honour. There will be certain things he will not yield on, such as killing innocent people, killing and eating of children among other things. He is also quite protective of his honour, and will become insulted if someone questions it. If they persist in calling him honourless (newt being the worst title for Zeta’s), then he will become enraged and seek your head, or even horns, to satisfy his honour. For Zeta’s, the deliberate removal of one's horns is a sign of stripping someone of their honour. Kalnarr is quite adventurous, and loves going to new places and getting involved in all kinds of trouble. It is why he is on the Andromeda One station, with the pirates instead of with his own people. Like his father, he is quite intelligent although he tends to hide this trait. He is good with technology, computers especially. He is also a good tactician, and is a specialist in combat whether it is hand to hand, ranged, or in a ship. He is quite logical, and tends to look at the facts of a matter rather than relying on faith or heresay. Kalnarr is quite bold, which ties in well with his honesty. He is not afraid to say what is on his mind and will often give his opinion whether it is asked for or not. This trait also ties in well with his adventurous side, as he is not afraid to step into unknown locations with little knowledge of what lies ahead. He is willing to take risks, and expose himself to possible danger. He is also quite confident, and will take criticism from others to heart. He will take responsibility for his actions, even if they have been bad actions. He will hold his hands up and own up to his mistakes. He doesn’t let people’s words and insults get him down, but that is part of Zeta humour, where they often mock and seem to deride each other in good humour. He will respect those that stand up for themselves, and will give as good as they get. He is also one of the Zeta’s that prefers the old, traditional ways of the Zeta’s, such as settling disputes in a Zeta’s arena where he could potentially defeat an opponent and take all their belongings, property and even family as per Zeta law. If he has stripped someone of honour, or defeated someone in combat and he has torn off their horns, he will fashion them into drinking horns. If there was someone else involved in setting up the fight, such as Jen’starr coaching him on how to fight a particular alien species, then he will gift her a drinking horn. As like many Zeta’s, Kalnarr is quite cocky and rowdy. He often makes loud, obnoxious jokes and when drunk or drugged, he can be very loud. But then Zeta’s, as a species, can be very loud and rambunctious however they often mean well and have good hearts. Kalnarr is no exception to this, although he doesn’t take shit. Strengths, Skills and Abilities: Zeta physiology: Kalnarr’s biggest strengths lies in his natural physiology as a Zeta. His bones are naturally quite thick and are made from a silicon base, rather than a carbon base like humans which makes the overall structure extremely strong and resistant against damage. They have a honeycomb structure that not only makes them lighter, but also stronger and able to resist more force. He is extremely strong, physically speaking. He is able to easily lift the weight of about one tonne and move it around. Like most Zeta’s, he has incredible eyesight which allows him to be able to see for miles with absolute clarity as his eyes are designed to allow him to fly around in the air and see the ground below. His sense of smell is also incredible sensitive although it is more accurate to say that it is his sense of taste. He has a snake like tongue, which can dart out and pick up scents from the air. The tongue will then draw itself back into his mouth and press up against the vomeronasal organ on the roof of his mouth which can process a wide range of scent molecules. His teeth and claws can be devastating as well, able to penetrate light armour and cause fatal damage to a target. It is for these reasons alone that one should not engage in close quarter combat with Kalnarr. Scales and hide: Naturally, he has both scales and hide. The scales are stronger than the hide and allow him to resist projectile and energy weapons such as bullet guns and other concussive forces. However he is able to willingly change his scales into hide which is lighter and allows him to move faster but not as damage resistant. Retract wings and horns: Kalnarr is able to retract his wings and horns into his body. This can protect them from damage, as well as allow him to move in ways he cannot with them both extended. He can also retract his horns to protect others from being damaged by them, as that chance can be quite high if all parties are not careful. Combat: Kalnarr is extremely skilled when it comes to combat. Due to his natural strength, he can be devastating in close quarter combat. He can deal a lot of damage through just a punch alone, often fatal damage to species that are susceptible to concussive force such as humans. He also has training in a wide range of weapons, although his favourite to use tend to be assault rifles and gatling guns. Heavy weapons that deal a lot of damage. He is able to use smaller weapons such as phasers and pistols, but he just prefers larger weapons as they feel more comfortable in his hands. Computer skills: He has quite reasonable hacking skills. Enough to be able to hack into most computer systems with ease. He does not have the skill Jen’starr has, but he is fairly competent. Intelligence: He has inherited his father’s intelligence. He is exceptionally smart, even for a Zeta to the point where he could qualify for a ‘Starr’ if he so wanted to, which is a set of extremely intelligent individuals in the EPSI Federation. He just chooses not to qualify for the title. He is a combat specialist, and has a keen analytical mind as well as the mind of a tactician. He can outsmart his opponents and will sometimes think several steps ahead of them. He doesn’t display this intelligence though, often leading people to think that he is quite dimwitted, much to their mistake. Ship Piloting skills: He is quite good at piloting a wide range of ships. Due to his quick reactions, he is able to respond quickly to a wide range of situations which makes him an exceptional pilot that can be hell to deal with in a space combat situation. Weaknesses: Zeta physiology: Due to the fact that he is so large and heavy, he can be quite slow to move. So someone might be able to outmaneuver him if they are quick and agile enough. His hide is weaker than his scales, but it does cause an increase in his movement speed. Due to how sensitive his sense of smell/taste is, it can be easy to overwhelm his senses with an intense enough smell. Zeta’s also have poor hearing, so it can be easy to sneak up behind him if one is stealthy enough however they would need to avoid his keen sense of smell and eyesight. However due to his ears, his directional hearing is slightly better than most Zeta’s. Lava baths: Zeta’s require special care when it comes to their scale and hide. Every now and again, they require to be submerged in lava. This allows for their scales and hide to absorb needed nutrients and minerals that they get from the lava. If a Zeta goes a long period without one, their scales can become weaker and even brittle. For those with hide, their skin can become dry and flakey, as well as cracking in places. It makes a Zeta overall weaker and more vulnerable to damage. Thus, in order to remain in peak physical condition, Kalnarr requires a lava bath every so often. Luckily, holodecks can provide this need. It is not as good as the real thing, but for a Zeta in his position, it will do. Zeta’s rage: When Kalnarr is stressed, or becomes angry, his body produces lactic acid. However Zeta’s do not have a means to break it down quickly naturally and thus it builds up within their system as it cannot be broken down fast enough. If enough builds up, it begins to flood the brain and send him into a state of rage where he will destroy the environment around him, and attack anyone near him whether they be friend or foe. The only way to deal with this, is to knock him unconscious (such as with a sedative) and administer medicine to break down the lactic acid. Combat: As mentioned in the physiology, he is quite slow as he is a tank that is strong, can take a lot of damage but is slow and doesn’t move as quick as those that are smaller and slimmer. Thus if a smaller and quicker opponent was clever enough, they might be able to defeat him. However despite being a tank, Kalnarr is not stupid and possesses his father’s intellect. Ambitions (Hopes/Dreams): He just wants to make a lot money, fuck a lot of sexy bitches and to honourably serve his Pirate Clan. Hobbies and Interests: His favourite hobby is sex, although with the fact that he does not live among Epsian’s, it is rare that he is able to indulge himself. But he likes to party, which often involve taking drugs and drinking enough alcohol to kill an entire room of humans. He likes training in his spare time, finding it not only relaxing but a good way to keep his combat skills in top condition. He has a similar hobby to that of his great-grandfather, Drake’taour who likes to build ship models within bottles. Kalnarr likes to build beautiful landscape scenes within bottles, using his keen Zeta sight to be able to create incredible detail. He creates these from hand, often using empty bottles from The Wet Hole bar and will sometimes sell them on. Each piece can take months to complete and he doesn’t do these on commission. Personal Sexual Information Sexual Orientation: Alieapansexual. Turn ons: Dominating a partner in bed, pinning them down and fucking them hard. He likes very rough sex. Smoothskins, so species like humans, Taru’zenari, Elves, Eldyrannth, Keza’s, etc. Those that aren’t furry or scaly. Masochists. He likes being able to be as rough as he wants without fear of breaking them. Smaller partners, as he likes having a significant height difference. Having sex with someone who is cheating on their monogamous partner for him. Fucking someone deep and hard. Having sex with someone he doesn’t love, or even know. Sluts, whores and those with a free attitude towards sex. He loves having sex with a freshly filled pussy, and loves filling a pussy that is to be fucked by another cock. Virgins and those not experienced are certain not to be able to enjoy his large cock. If anything, the only species that are able to handle him are Epsian species. Making love to someone in front of their loved ones, either consensual or willing with the partner. Basically he likes to cuck someone. Having sex with multiple participants, whether it’s threesomes, gang bangs, orgies or swinger partners. Turn offs: Being forced into monogamous relationship. Someone inflicting pain on him. Bitches who think that they’re doing him a favour by letting him fuck them. Having sex with those too young. Gore, Vore, Scat and Necrophilia. Penis Length: 26” in length and is extremely thick. Breast Size: N/A Sensitivity: Average for a male Zeta. Additional Sexual Information: Kalnarr has an unusual cock for a Zeta. It is a cock that he inherited from his biological father. It is long, and extremely thick with protruding nubs that run along its length on all sides which heavily stimulate the receiving partner. The tip of it also appears to be pointed, almost like a Mako’s, however he is able to flare it out so that it becomes a blunted tip (almost like a horses). He tends to be a dominating partner in bed, and will only take it from those he deems worthy enough to. If he is mating with a desired mate, then he may enter a Zeta mating state where he will have sex with someone for days, possibly weeks on end without stopping to rest. Below is an image of his biological father which shows what Kalnarr’s cock appears like. STD History: He’s had one or two STDs in his life, but he has none currently. Kularr: His biological father who he has inherited his cock from. Extra Information Father: Kularr’taour Zeta’muluri Mother: Fyrae’taour Zeta’muluri Siblings: Many, from both of his parents but none of them are full biological siblings. Grandparents: Draugaarnarrgh Zeta'muluri and Fae'taour Zeta’muluri on his father’s side. Klaerarr’kynarr Zeta’muluri and Janaerr’zoure Zeta’muluri Children: He has had several that have grown onto adulthood, but he has had many that had not even hatched (More information in bio) Grand-children: None that he has been particularly close to. Ship: He has a Vulture that is called Thor’s Hammer. Place of Residence: He has accomodations on the Andromeda Station, in Down Below where he often has shady dealings, or brings people to, in order to fuck them. Pet: He has a holographic fish in his quarters. Additional information: Kalnarr sometimes likes to take drugs, and he drinks often. Some of his favourite drugs are cannabis, cLSD and Sparkpowder. Sparkpowder is toxic to most species, however for Zeta’muluri and Mako’demeri individuals it is almost like cocaine on steroids. It also makes them extremely sexually aggressive and they will fuck the first person they see and they will not stop until they are finished. History Awards/Commendations: None. Criminal Record: His official criminal record is as follows… EPSI Federation: Clean. Andromeda One: Clean. Commonwealth: All Pirate Factions Wanted: Dead. Bounty: 8,550,000 Commonwealth Credits (Doesn't exchange well outside of the Commonwealth due to extreme hyper inflation) For: Capturing Commonwealth Pirate Stations, and turning all the slavers into slaves, which was then sold to a Pirate Station Kappa-Twelve. Medical Record: He has no medical record in any known state. Bio: Kalnarr grew up without his biological father in the picture. This is because his mother met Kularr at a party and became pregnant from him during a drunken fuck. She came away from the party and laid the clutch of eggs but only Kalnarr was the child of Kularr. Each egg had a different father. Kalnarr was always an adventurous child, causing a lot of frustration for his mother and her mate, a Zeta called Lar’zoure who was his adoptive father who were both in charge of their own small tribe which had a few other adults to help raise the children of his mother. The tribe lived in Sadists Retreat, which had extremely lax laws. Something that Kalnarr loved while growing up, as he hated the restrictions of a governing body. This attitude came from the fact that he was born at a time where Keza Corp were doing a hostile takeover of the EPSI Federation. At the age of twelve, we entered a state that all Zeta children do. Zeta’s Fire, which caused his temper to become extremely short, causing him to blow up at each and every little thing that went wrong. He would destroy a lot of property and would even hurt others. His teacher at his school, a female Mako’demeri, helped curb this behaviour by letting him fuck her hard over the teachers desk. In fact, he had several children with her that she went on to raise with her own husband. He came out of this phase when he was eighteen years of age, and immediately set about joining the Omega Runes Pirates. At least the ones that were in Sadists Retreat. Even though some were able to enter and leave the SETA device, Kalnarr remained on Xantal’lar with the faction of the Omega Runes there, mainly focusing on dealing with the Alpha and Beta Runes. <Section removed> Twenty years before 4166, Kalnarr was given the assignment to investigate into an individual by the name of Haug’taour, who seemed to have some very shady dealings and seemed to have connections with not only the Alpha and Beta Runes, but the Neko Resistance Space Alliance as well. For ten years, he carried out a careful investigations into his activities, but it seems that someone had been tipped off as to what he was doing. He was attacked in an unfair fight, and kidnapped. He woke up in a cell in Haug’taours dungeon, where he was tortured for weeks on end but he refused to give up any information on who he had been contracted by. Frustrated with the lack of progress, Haug’taour had Kalnarr strapped into a milkery that milked him of his sperm. This sperm was then used to fertilise Zeta eggs which were then sold as a consumption item, against his will and against his consent. It is one of the reasons he will go ballistic if someone eats Zeta eggs. He was hooked on a drug concoction that began to waste away his muscles and make him, in general, weaker. In 4166, he was rescued by The Daedric Wolf and Dark Star Wolf. He was able to meet his biological father as well, and stayed with him for a while, while getting his strength back up. He was able to contact the Omege Runes Clans once again and return to their ranks. He then later became a bartender for Jen’starr on the Andromeda One Station. Details deliberately kept vague as his file has been scrambled.-
- red scales
- black scales
-
(and 7 more)
Tagged with:
-
From the album: Neptune's Characters
Link to second image here: https://ecchidreams.com/gallery/image/19618-aimi-of-the-nine-2/ Federal Council of Citizen Records (FCCR) ACTIVE RECORD Name: Aimi Coda’zotoxi (Officially: Aimi of the Nine, Coda’zotoxi) Date of Birth: 9th September 2022 Gender: Female Religion: The Order of the ExoSinian Eldyr Species: Coda’zotoxi Origin/Nationality: Xantal City, UFF, Earth, Solae (Solar) System, Milkyway Galaxy. Occupation: Ambassador’s assistant. Faction: Federal Grand Council - Federal Council of Ambassadors. EPSIFleet Uniform Colour: Purple Rank: Ambassador Attaché (Assistant) Physical Appearance Height: 4ft9 Weight: 94lbs Eye Colour: Blue Hair Colour: Brown Physical Description: Aimi looks younger than she is due to her youthful looking face and the fact that she is so tiny, indicating that she is neatomy. She is quite slender, with a very small amount of fat on her body. She likes to keep her muscles well toned without being too much. Her legs and arms have a good amount of fat and toned muscle that enhances her figure. Her stomach is completely flat, with a well curved waist. She has wide hips to go along with her bust, giving her a very prominent hourglass figure. Like most Coda’s, she has digigrade physiology which allowed her to be able to move around easily on all fours as well as upright on two legs. Her fur is primarily a light orange in colour, with whiter fur covering her muzzle, lower face, front of the neck and down her torso and between her legs to the base of her tail. Her arms have darker fur that go up at least two thirds of the way up the limb. It starts off as a lighter brown, which fades into a darker brown. Her fingers, and the toes are white in colour. She has has a little bit of brown fur on the top of her muzzle. The pads of her feet are a light blue in colour. Her tail is quite long, fluffy and soft. It alternates between a lighter and darker brown which ends in a white tip. No matter what Aimi is wearing, there is usually a small blue bow in her hair. She has a necklace that she always wears, even during sleep, showering and sex. It is made from purple gold, a rare gold found in the EPSI Federation. The chain is extremely thin and delicate looking, however it is almost indestructible. The pendant that hangs from it is an intricate looking tree with leafy branches and almost spidery looking roots. In the trunk of the tree, there are what appears to be several liquid crystal veins that pulsate various colours from deep blue to grey. Personality, Traits and Abilities General Overview: Aimi can only really be described as being very kind, and incredibly patient. She can sit there and listen to someone rant hard for several solid hours without showing any trace of annoyance or irritation. As such she is a very good listener for those who want to get something out in the open. She always keeps conversations quiet, if other people asked her to, unless it went against her morals such as someone confiding in her that they raped and murdered a young child. Due to her rather quiet and self-effacing nature, people rarely notices her when she sits in on a meeting. She will sit quietly while she watches and listens carefully. While she has a very youthful and sweet appearances, it would not be a good idea to underestimate. Behind the sweet smile is a very cunning young woman, who can be very sly although she would never use this to cause harm to someone. But she can make people seriously underestimate her, and be able to hand over information they wouldn’t have otherwise given. Like most Coda’s, she meditates once a week for two hours, which allows her to get a better control of her emotions and thoughts. Thus she can keep calm in situations where others would panic, or become angry. Strengths, Skills and Abilities: Aimi is very observant, and even when she appears to be sitting quietly preoccupied with a task, she keeps her attention on her surroundings. She could even be sitting near some people talking, and while appearing to do something she can overhear the conversation and remember it for later. She also tries to think a few steps ahead of her opponents, such as doing an agreement with another species. She always tries to predict what they are going to ask for, or demand. If she can accurately predict what they are going to say, or do, then she can take steps to counter them if needs be. While Aimi is non-aggressive and peaceful, she will defend herself if needs be. She would attempt to warn them off, telling them to leave her alone, but as a last resort she will defend herself. And she knows how to do so due to the fact that she is like her father, able to channel the other Coda castes including the War Caste who are famous for their adaptably warfare. Thus when she enters an attack mode, she almost seemed to become a different person that can easily kick someone’s arse. Aimi is quite agile, especially thanks to her height and might be able to get the upper hand on a taller, stronger opponent. Weaknesses: As a mortal she can be killed in any manner of ways. While nanites can help her recover from most wounds, they do have their limits. An opponent that is stronger and better at fighting than her can easily win against her. Due to her peaceful nature, she prefers to avoid fighting with people. Not only that, but due to the fact that she is a Coda’zotoxi, she requires frequent meditation, otherwise she will not function properly as it causes a chemical and hormone in balance in her brain. It also prevents her brain from performing maintenance on itself, thus not meditating for a long time is similar to lack of sleep for humans. She is also a furred Epsian who usually speaking cannot stand to be in high-temperature environments, and the heat dissipation of her clothes is something she's come to rely on as it makes her feel comfortable in hot and humid environment (IE: The environments of certain aliens, and Zeta'muluri). Note on EPSI Federation Nanites: Nanites do not make a person invincible, but it does make her immune to ageing. Epsian medical technology to the point where one can no longer die of old age (Immortality of Age), but that doesn't stop a person from being killed too quickly that the nanites can't respond quick enough. Ambitions (Hopes/Dreams): To help her Father be an Ambassador for the EPSI Federation and to create peace. Hobbies and Interests: When not working, Aimi likes to spend her time doing studies of anything she fancies. One day it could be ancient Earth History, the next it could be reading theories on Blackholes. She has a very wide reading taste and will not judge a book by what others have said about it. She prefers making her own opinion, even one that is quite universally hated. She also looks forward to the times that she meditates and enjoys that activity as it helps her feel more balanced and more like herself. She also loves having sex a lot. Personal Sexual Information Sexual Orientation: Alieapansexual, which means she will have sex of any gender, of any species. Turn ons: Having unprotected sex, especially if it results in pregnancy. Making love, to those she loves and those she doesn’t. Quick, lust-filled quickie sessions. Being fucked by an animalistic Mako or Coda. She just loves it when they become beastial, pin her down and fuck her really hard and fast. While she isn’t really that much of a submissive person, she will definitely submit to a Mako and Coda in bed. It’s even more of a turn on when they are doing it with the very intention to breed. When being dominated like this, she loves being spanked, called a breeding bitch, clawed at, bitten, growled at, pinned down and forced to take their cock and their nails digging into her hips. Dressing up and doing roleplay, such as pretending to be a schoolgirl. Being tied up and fucked hard. Multiple partners, gangbangs and swinger parties. Turn offs: Gore, Vore and Necrophilia. Scat. Having sex with someone underaged. Her partner(s) being too violent and forcing her to do something she really doesn’t want to do. Someone lying and deceiving in order to get into her knickers. Penis Length: N/A Breast Size: D-Cup Sensitivity: Average Additional Sexual Information: Like all Coda females, she has the special rings inside of her vagina that, when a male Coda fucks her, it makes it feel that his cock is vibrating inside of her. These rings also allow her to take cocks that are much bigger than the avera Coda cock. STD History: Clean. Extra Information Spouse: Axel Coda’zotoxi Father: Axel Coda’zotoxi Mother: Zoe Coda’zotoxi (Deceased) Siblings: She has many half siblings, but no fully related siblings. She was quite close to her older half sister, Phaedraar. Grandparents: Her grandparents are Maureen and Jeremy Coda’zotoxi Place of Residence: Andromeda Station Diplomatic Ambassadors Quarters 99-9 Pet: None. History Awards/Commendations: None Criminal Record: Clean Medical Record: She has been healthy her entire life due to Epsian nanites that help her body heal damage done, as well as helping her immune system fight diseases. She has them set on the lowest setting, so she will get common illnesses like colds and flus. Bio: Aimi was born to her parents in 2022, and she is the only child that her mother has had with her husband, Axel. All of her other children have been with other men, so the siblings that Aimi grew up with were never her full blood siblings. However she never knew her mother personally, as she had died shortly after she was born leaving her in the care of her biological father, Axel. She had always felt close to her father, and idolised him from a young age, standing in awe of his work as an ambassador. he would always question him closely to get as much detail as she could on everything that he was involved with. Despite not personally knowing her mother, Axel made sure that she knew about her. From what Phaedraar had told her, there had been some problems between her parents, but Aimi only understood when she was older. She was raised with all of her other half siblings that Axel dedicated himself to raising in Zoe’s honour after she had died. Phaedraar, despite being a sister, was almost like a mother to her despite only being twelve years old when Aimi was born. As such, she admires Phaedraar as much as she does her father. Aimi did very well at school, and was often top of the class which was no mean feat for a UFFian child as they were dedicated when it came to their education. When she left school she immediately took a further education course in diplomatics as she wanted to follow the footsteps of her father. Due to her very kind, calm and patient personality she was very good at listening to all sides of the discussion and helping to translate for the other side in a way that they would understand. Her teachers commented that she might also be a good lawyer, however she already had her heart set on being a diplomat, especially with the problems they were having on Earth at the time with the Tau’ri (humans). When the first set of UFF colonists were set up to leave earth, she left with the other UFFian’s in the large colony ships that took them to their new home in the Epsus Galaxy, Xantal’lar. (Entire EPSI Federation Content Snipped) Towards the end of Xantallec War II (Xantallec being Xenovityr'raian for Homeworld, in the context of war, in where the people of that planet are fighting each other) in the Epsian Year 4166, the Order of the ExoSinian Eldyr warped into the system and started destroying Keza Corp forces (Who had been oppressing the Epsians for a very long time under a Corporate Dystopia) these forces were then attacked by by the United Families Federation (Not to be confused with the United Federation of Families) who then proceeded to bombard a Coda'zotoxian City from orbit which saw several million lives lost. To Aimi, everything had just been thrown into chaos. Riots started happening across the planet, and civilians who had previously been docile and complacent had armed themselves and started rebelling against their oppressors, and lawlessness set in. On the day of Victory and Liberation; the EPSI Federation Government was in complete collapse, and ruin, the homeworld of Xantal'lar burned, and the sky was thick with the smoke of fires in every city and population. Pockets of fighting were happening everywhere, and all laws ceased as the Police were either helping the people, or fighting against them and losing. The end result was the rebirthing of a new EPSI Federation with the Order merging to become a part of it, and bringing in a new religion that was peacefully adopted, as a new deal was given to all survivors who were still at each other's throats about all that had happened. Each country (Memberstate) was given a free deal by the Order's God's. Each one would be given their own star system, where only their kind would exist, and be sent back in time by two hundred years so long as they promised to never interfere with the events surrounding this planet, and that they would all be allowed back as soon as they were called upon. All out of each other's way whilst the federal state rebuilt itself and healed from the wounds with technology they had developed, and to all try again to form a federation that they want to be apart of. This is unanimously accepted by all memberstates, however individual people either refused to move from what they saw as their home, or didn't want to be a part of any memberstate, and wanted to be a part of the Federal state. Her father was one such person, and Aimi stood by his side as she wanted to follow her father's footsteps. Thus she was with her father when he spoke to these Order Gods, and they explained that while they had the souls of divines, they themselves were not Gods. At least not yet. While Aimi was skeptical, she was willing to listen. Their proof of their word absolutely gobsmacked her, as they showed that Zoe was alive and well. A little different, but the same person. They had saved her from a death that was too soon, and they did it without trying to weave a web of lies. For the first time in her life, she got to actually know her mother and saw why her father loved her. She was kind, and sweet. She finally had a complete family, although she respected her mother and father’s space with one another so that they could talk about what they needed. After the two had divorced, she had moved in with her father to help him with what came after the divorce. The two easily become involved with one another, sexually and romantically speaking. She had loved her father for most of her life, but had never spoken of her feelings because she knew that he was still grieving for her mother, and didn’t want to overstep her bounds. But now that Axel had reached the closure that he needed, Aimi was free to explore a new relationship with her father. Like her father had come to the decision to worship these Divines, Aimi herself read the book and decided to worship them herself, as she wanted to grow and improve herself. When she heard that her father was going to be the ambassador to the Andromeda One station, she requested to be his attaché and assistant, which he accepted. The two spoke about it, and came to an agreement after a while to become husband and wife, so they married in an Order ceremony and went to the Andromeda to become ambassadors there. The station wasn't even properly open to the public when they turned up and spoke to the station commander, however the station commander let them pick their own quarters and accepted their application, as well as processed the EPSI Federation paperwork granting approval. She has been there ever since under the Federal Grand Council - Federal Council of Ambassadors.-
- 1
-
- character
- andromeda one
-
(and 11 more)
Tagged with:
-
From the album: Earth Lore Images
Queen of the United Africaean Member States. -
Welcome to the Red Velvet Club (Unknown Artist) The Red Velvet club is an exclusive club on the Andromeda Space Station, a place where roleplayers can gather and discuss about our characters and any plots that we have. If you are new to the vast expanse of the Andromeda Galaxy, then this is the perfect place to come and introduce your characters to the other roleplayers to discuss possible plot lines. Please remember that plots and characters posted about in this thread may not be known to characters within the roleplay that had never encountered them before, so please do not have them somehow knowing what they couldn’t possibly. Please enjoy your time at the Red Velvet Club, the best club in Andromeda Relevant links: Andromeda Station Roleplay Extra Information Character ID
- 1 reply
-
- andromeda
- discussion
- (and 4 more)
-
rp: main topic Andromeda One Trading Station
Neptune posted a topic in Andromeda One's Roleplay Threads
Andromeda One Station (NASA Ames/SETI Institute/JPL-Caltech) In a neutral zone on the edge of the Andromeda Galaxy, in the darkness of space, lies a Space Station. This is the Andromeda One Station, in the system of Churchill's Legacy. Within the same solar system as the station is a jump gate that links to the Milky Way Galaxy, and Earth. On the station, Merchants come from all over both Galaxies for a chance to trade with other races. This station is run by humans, but is home to hundreds of alien species that are there for trade. Not only does it serve as a place of commerce, it is also a platform for Diplomatic parties of various species to come and speak to one another in a neutral part of space, as fighting and wars are not allowed to occur. The station is heavily armed to oppose any violent ships intent on war. Here you can create your own race, with their own culture and rules. Have them come to the station to trade or negotiate with others. How could it ever go bad? Skill level: Expert Relevant links: Extra Information (A must read) Character ID Out of Character Rules: EcchiDreams Standard Roleplay Rules, plus: Posts must be at least one paragraph long, with a good amount of detail, and with good grammar and spelling (barring mistakes). Anything less than a paragraph, such as a one line post, will be removed and the member in question requested to not do that again. If you consistently post less than a paragraph, then your posts will be removed and you will be asked to leave the roleplay. No one can make a character that is of one of the Epsian/UFF species without my strict permission. Also, non-Epsian/UFF species will not be allowed to wander onto the property/territory of Epsian/UFF species without permission. If a character attempts to trespass, they will be met with potentially lethal hostility. The exceptions being The Wet Hole, and Jen’starrs Bar and Restaurant, as these serve customers on the Andromeda Station. Anyone is able to create their own species, and have them have their own planet/territory in space as well as an ambassador. However it will require a very detailed extra information before it can be added to the list of related extra information.
-
Newsletter