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NyxAvatar69

nuzlocke Ultra Calamity - A Pokemon Ultra Moon Nuzlocke: Episode 2 - Ultra First Trial

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NyxAvatar69

Welcome back to the backlog of Ultra Moon Nuzlocke episodes, where I rave on about random things while trying not to lose a nuzlocke.  Please have fun and enjoy my despair.  I'm trying to get on track with these until I'm caught up to where I actually am.

 

So before we get into this, let me just say that Pokemon Crystal is available on 3DS eShop for only 10 bucks

So before we get into this, let me just say that Pokemon Crystal is available on 3DS eShop for only 10 bucks.  If you got a 10 dollar eShop card laying around, treat yourself to the best region ever.  No, I am not being paid by Nintendo to say this.  If only I was.  Welp, with that aside, let's get on to potential destruction by Pokemon games.

Trainer's School is a very uneventful area, to be honest.  I took the time to get the entire team up to Lv. 12...well, except for Tiny, who's Lv. 13 because it was taking too long to grind up Master Derp.  Not having a reliable Water or Psychic move until around Level 9 in an area full of things that either have Dark type moves or land Poison Gas 100% of the time.  I actually had to look it up because I thought Poison Gas had terrible accuracy, but I was probably thinking of Smog, a terribly weak Poison move with 70 accuracy that may as well be 50 for the player because I swear I never get a Smog to hit.  Anyway, my ranting about bad Poison moves aside, let's discuss the Trainer's School.  Kukui wants us to beat four trainers, and they're going to teach us stuff against our will.  Doesn't change how I'm gonna blow them all up.

Anyway, with those four battles out of the way, we get called up to the second floor because I blew up the students so badly, I'm getting in trouble for it.  Thinking about it now, it reminds me of a line that Rotom says on the bottom screen that was in the original games, but got changed in these games.  While it may not sound bad when you play as a female character, look at this line with an open mind.

"Zzrt?! You were called to the office already? Naughty girl! It's off to 2F with you!"

...I have a dirty mind, ok?  I may or may not have taken it totally out of context for a kid's game.  Anyway, it's time to face the teacher, and she's always going to have the starter that can beat yours.  In my case, Popplio.  That may explain what happens to the forgotten Popplio since Hau picked Rowlet.  However, I have three team members that aren't weak to Water that I can use.  This battle was no threat to me.

Now that we blew up the Popplio (or slowly Tackled it to death with Master Derp), we meet Ilima, the guy who's probably planning to screw me over hardcore with his trial.  We'll talk more about him later because he's not too important right now.  Even though we're done with the Trainer's School, we still have one order of business left.  The Tauros from before is still blocking the way.  Hala's got it covered...somehow, but he wants us to pet the Tauros.

Would you ever want to pet this pissed off bull in real life?  I sure wouldn't

Would you ever want to pet this pissed off bull in real life?  I sure wouldn't.  I'd be heading for the hills.  Luckily, this is Pokemon, where Tauros can't totally kill you.  Hau even agrees with me.  That thing is scary.  Anyway, let's slide on over to Hau'oli City, which is apparently the biggest city in Alola.  A bit surprising, since you normally visit the largest city in the general region later in the game than now.  Whatever.  Coming up is the best two places you'll find in the Alola region, but let's get through the boring stuff first.

Not even ten seconds and Hau is playing around on the beach like a kid.  Well, to be fair, he is still a kid.  Meanwhile, some random lady somehow knows we're not native to Alola and teaches us how to greet someone in Alola.  You greet someone by saying Alola, kind of like how you say Aloha in Hawaii.  I see what you did there, Nintendo.  Not gonna lie when I say Hau'oli City looks pretty nice for the first real city in the game.  Iki Town was decent, but a bit small.

On a totally unrelated note, apparently, Hau knows the sound of our feet.  I knew the kid was a bit of a weirdo, but let's ignore that for now and get a camera installed on our Rotom Dex.  Well, it's a Poke Finder, but it may as well just be a camera since that's all it does.  After we step outside, we get a forced tutorial on how to use our new camera...not like it matters much at all.  We're just taking pictures of a Pikachu, and we can't even zoom in until we get enough thumbs up to get the zoom feature.  It's pretty dumb, but it's the final roadblock to the best places in the game.

Ladies and gentlemen, allow me to introduce you to the clothing and hair salon, the best places in the entire Alola region.  Right outside, though, Lillie starts asking weird questions like "do you pick out all your own clothes" and handing over a free Lens Case and Makeup Bag if you're playing as a female because she was the 99,999th customer to visit the store even though she didn't buy anything.  Even so, she already apparently has the same set, so whatever, it's free.

I'm not gonna lie here.  Melemele's apparel shop doesn't have much of anything I personally like.  If this was the original games, I'd take that stupid chicken hat off right away.  I think I said it in Episode 1, but I honestly really like the Vacation Hat.  I am going for the hair color change to honey blonde, though.  I think it looks nice, but that's just my opinion.

Before we can get our encounter for Hau'oli City, though, Ilima has to interrupt us with talk about shiny stickers called Totem Stickers.  You see, in Pokemon X and Y, they made a third legendary to make a trio with the cover legendaries, Xerneas and Yveltal.  This Pokemon was Zygarde.  Unlike Xerneas and Yveltal, who were the central legendaries of X and Y respectively, Zygarde was just randomly in a cave in postgame.  You catch him and that was it.  Since there was no third game for Kalos, Zygarde used to be pretty worthless.  Sun and Moon came along and Zygarde got two new forms, a 10% that makes it look like a dog and a 100% form that was so broken, it got banned from Smogon OU.  Oh, and it got two new moves, but just about everyone only uses Thousand Arrows.

So you're probably wondering why I'm going on this side tangent and what it had to do with the Totem Stickers.  Don't worry, I'm getting there.  Later in the game, you run into a couple of people who should seem very familiar if you've played X and Y.  They hand you a very special item called the Zygarde Cube and they want you to gather up the various cells and cores of Zygarde.  In an area later down the road, you're able to score yourself a Zygarde form depending on how many cells and cores you collected.  This goes back to what I had said earlier about the Zygarde forms.  The horrible part about this was that the cells were annoying to find, especially since some were exclusive to day or night.

Totem Stickers, on the other hand, while there are 100 of them, they're big, shiny stickers that you would have to be blind to miss unless you absolutely can't get it (and yes, there are a few you can see, but can't get right away).  Anyway, tangent over.  I'll be scooping up any Totem Stickers I can find for later.  In the meantime, let's get ourselves an encounter for Hau'oli City.

Magnemite could be a fairly decent encounter, to be honest.  I had it's evolution, Magneton, in my Pokemon Glazed Nuzlocke until it got killed by a crit Surf from a Milotic.  A shame we can't see what ability it has until catching it.  At the same time, though, this is another example of a mon that doesn't fully evolve until lategame, so it's going to be a Magneton for a long time.  I would give him a very dirty nickname considering he's going to be a Magneton for a while, but I'll play nice and name him Magneto.  It's the name I give all my Magnezones when I'm not making references to stores in the US that sell auto parts.

So I have good news.  For the first time ever, I didn't get a nature that's absolute garbage.  First, I got a Sturdy Magnemite.  For those who don't know, Sturdy used to be an ability that only blocked moves like Fissure, Horn Drill, and Sheer Cold.  Those moves could kill a mon instantly if they hit, and that's a big if because they only have 30 accuracy.  In Gen 5, the ability got buffed to where you can't kill the Sturdy user in one hit unless you have something like Mold Breaker that ignores abilities.  After that, we got Bold nature, so more Defense in exchange for Attack, and since Magnemite is a special attacker, this turned out well.  However, I already have Spark Plug and we're going to be in a situation where Magneto won't be very useful, so I'll be leaving him behind in the PC until Spark Plug dies or something.

So while exploring a bit, ripping Totem Stickers off walls, I encounter Hau's favorite place in the universe, the malasada shop.  I swear, the kid is obsessed with them.  Fetishes aside, a couple of weirdos show up.  Turns out these are the Team Skull guys Ilima brought up after his ramble about Totem Stickers.  They're not exactly evil team of the week, but they are Alola's resident evil team.  Team Rocket is still miles better.  I can admit, though, that Team Skull has a pretty good battle theme, even if they aren't really threatening.

Since they were no challenge at all and clearly have too much time on their hands, let's get interrupted by Ilima almost straight away.  At least he heals my team for free even though all that guy's Zubat did was use Supersonic and miss before Class Act killed it with a Bite.  Although, in typical Pokemon game fashion, now Ilima wants to battle.  I'm not gonna lie, this is the first battle that's actually a little scary.  He has a mini T-I mean, Yungoos, but that thing's no big deal unless he uses a Potion on it because next level strategies.

What I meant by "scary" is his second Pokemon, Smeargle.  Don't let it's awful stats fool you, at this point of the game, depending on your team, this thing can do damage.  Trust me, I lost a mon to this guy in my Sun Nuzlocke.  This time, we have Spark Plug, who can spam Mud-Slap to lower it's accuracy and Master Derp, who can eat a couple of Tackles.  The battle isn't hard with the right team, but this is earlygame, so your options are pretty limited at this point.  Gotta love how he wails on my team and just leaves.  What a jerk!  Oh well, let's just go on to Route 2 and score an encounter there.  Our first trial is coming soon, so being prepared will be nice.

But of course before we go anywhere, Lillie has to go and interrupt progression.  She apparently has no sense of direction.  Reminds me of another character in an RPG (looking at you, Bravely Default and Agnès' nonexistent sense of direction).  Anyway, she slides us over some Revives, totally useless items in a nuzlocke outside of selling for money.  Translation: she just wasted my time.  Speaking of wasting time, it's time for more Tauros petting.  This is totally E rated, not like the removed petting minigame in localization for Fire Emblem Fates.  Hey, I like the game and all, but even I'll bash it when I need to.

Anyway, it's time for a brand new route with brand new encounters and more trainers to obliterate.  There's actually another area close to Route 2 where we can scoop up another encounter, so we can kill two birds with one stone.  First, we got Route 2.  We get ourselves a Furfrou.  A Gen 6 dog Pokemon with an ability that lowers damage from physical moves...and I'm pretty sure it hits kinda hard.  I've never really used one, so I can't be too sure.  Anyway, it's a poodle that can get groomed and get different forms.  I'm gonna name him Styles, because...he gets different styles?  I don't know.  It's better than nothing, right?

I'm really starting to believe I'm cursed.  Hasty nature on a Pokemon weak to a type that is mainly only physical.  What's Hasty nature, you ask?  +Speed, -Defense.  I hate to say it, but Styles is going to be joining Magneto in the PC.  We already have Class Act, who's weak to Fighting and Tiny will eventually also be weak to Fighting.  I'd rather not have so many common weaknesses this early on.  Now for our next stop, Hau'oli Cemetery.  Yes, we're getting an encounter in a graveyard.  I swear, if I don't get a Gastly as my encounter, I'm gonna explode because there is something in this grass I'd rather run into later rather than now.

Looks like today was my lucky day.  I don't have to explode.  Gastly.  Raising it will be tough for a long time because good TMs don't come for a long time.  Even worse, this is a case of a Pokemon that fully evolves when you trade with someone else.  I mean, it's the current gen, so it is possible, but there's this thing called trust that I have issues with.  I could use a Haunter the whole run until it dies, but who knows?  For now, I'm gonna name him Spooky...because he's a ghost.  There's this running theme here with my whole team being male so far, I swear.

I'm cursed.  I don't want to talk about it.  I'm just going to take my frustrations out on the trainers until something eventful happens.  Oh, and Spooky will temporarily be on the team, but I'll probably grind him up later along with everyone else.

On the way up the route, something eventfulish happens.  Some guy wants me to follow him to some place.  A place exclusive to Ultra Sun and Ultra Moon, but since we'll be forced to go there for plot anyway, I'm going to ignore it and continue walking up the route...but of course not, because this game needs to be ultra linear, so we have no choice.  Geez, this isn't Doki Doki Literature Club.

So, as expected, it's a beach.  We can't do anything at all here yet.  The main attraction of Big Wave Beach is Mantine Surfing, but we can't do it until we're done on Melemele Island.  Not until "we're as tough as a real kahuna."  Nice foreshadowing, game.  But of course, the moment I want to leave and get on with the dang game, Team Skull just so happens to show up to harass the Mantine for probably no good reason. 

Turns out they're the exact same guys from about 20 minutes ago.  They weren't threatening then and they sure as hell aren't threatening now.  Class Act made quick work of the grunt and his Drowzee.  From what they seriously said in front of my face, I have a feeling we'll be seeing them again in less than ten more minutes.  Whatever.  Onward to Verdant Cavern!

On the way, it's the weirdos again.  The Ultra Recon Squad.  Apparently, they don't have Poke Balls or even know how to catch a Pokemon.  They should hit up the Trainer's School.  I hear they hand out free Great Balls for blowing up a Popplio.  Anyway, Verdant Cavern.  Let's go.

Welp, after about four interruptions, we finally made it to Verdant Cavern.  Of course Hau is lurking about near the Pokemon Center...then he hands over more useless items and teaches us about the run saving Roto Lotto, which I am probably going to abuse to increase my odds of survival.  Now, I will say one thing before we go into this.  Once you go into this trial, you can't leave until it's done.  Stock up on whatever you need.  Don't be afraid to use those Roto Boosts if you're in a tight spot.  Let's get it done.

Once you walk through that gate, it's time for...

Trial #1: The Trial of Captain Ilima!  Rat Extermination!

All we need to do is wail on some Alolan Rattata.  If you're playing Sun or Ultra Sun, it's Yungoos instead.  Once we take care of the Rattata, we head deep into the cave and take the Z-Crystal from the pedestal.  Ilima will warn us of a super powerful Pokemon known as the Totem Pokemon.  At the same time, we are banned from catching anything during the trial, so no encounter until then.  If you're playing Ultra Moon like me and have a Grubbin or just about anything with a Bug or Fighting move, this trial shouldn't be hard at all.  The first Rattata will hide in it's hole, but as you approach the second, the encounter will come rushing at you, so be ready.

The final one is a bit tricky.  It's going to move between three holes at first, and the first couple of checks will yield no results.  It'll go back to it's original hole after checking the third hole, but of course, the Team Skull guys from before are back, so we need to blow them up for a third time.  Easy battle as always.  But of course, we gotta get a second warning about the upcoming Totem Pokemon.  Let's ignore Team Skull because they're just giving you the solution to this whole thing.  But instead of a Rattata or Yungoos...you get a Raticate or Gumshoos.  Hmmm...I wonder if this is more foreshadowing.

Anyway, with all three Pokemon defeated, let's go score our Z-Crystal.  Of course, it won't be that simple.  We still have one more battle left.  Ladies and gentlemen, it's time to fight...

  Ladies and gentlemen, it's time to fight

This thing.  Totem Alolan Raticate.  I just realized that the Raticate still makes the Gumshoos cry.  Nice laziness, designers.  Anyway, this thing is only Lv. 12, but gets a free Defense boost.  Of course, I get flinched turn 1 because my luck is cancer.  I was hoping for a quick kill, but now it's time for the Roto Boost.  So, Totem Pokemon will always call in an ally to help them out, making it 1v2.  Why can't you just use two Pokemon?  Hell if I know.  Same rules apply here.  If you have a good Bug type or even better, a Fighting type, this battle is a joke.  With a Roto Boost, Raticate went down in two Bug Bites from Spark Plug, then it's ally Rattata didn't last a turn once Raticate was out of the picture.

So with that defeat, the first trial is completed!  No deaths, too.  Sucks I restricted myself from using Z-Crystals, but Ilima is going to teach the pose for using Normalium Z.  He'll also hand over some free Great Balls when a TM would be much, much better.  Whatever.  The free heal is nice.  Of course the weirdos are waiting for me outside the Totem's Den.  At least now they're introducing themselves instead of being cryptic all the time.  That's not important, though.  It's time for our encounter, so let's do it.

Zubat.  A low leveled Zubat at that.  Welp, looks like I'm going to be taking my time with this one because all of it's moves absolutely suck until it gets Bite and Wing Attack.  Grinding is going to be a nightmare for me, I can just feel it.

So, from this point forward, random encounters have a chance of calling for help when their HP is low...or just in general.  I'm not sure of the exact trigger, but it can get pretty annoying when it's two against one, so be careful about that.  Anyway, once we step out of the cave, Ilima feels the need to introduce himself as Captain Ilima for the fourth time and extend our linear path by unblocking the gate to Route 3.  Here's the thing, though.  Kukui ends up coming from Route 3.  Therefore, the whole "gates to block progress" is almost a total waste of time.  Complaints aside, we have to go find Lillie and take care of the rest of our business on Melemele Island...but we'll do that next time.  Let's hope the upcoming challenges go well, and nobody dies...at least not before the real challenging parts start.

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lVergill

Wow! You are so passionate with this and also writing that deep as well Nyx. o.o

Is this where your time is coming from while also playing and RP?

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NyxAvatar69
1 minute ago, lVergill said:

Wow! You are so passionate with this and also writing that deep as well Nyx. o.o

Is this where your time is coming from while also playing and RP?

Well, other than reading books and light novels, playing games, working, sleeping, and watching streams on Twitch, yes, and this is part of the reason why my sleep schedule is such a trainwreck.  I work on these parts at 2-3 AM EST when I can focus on what random thing to blather on about while trying not to lose team members to some disaster or something.

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lVergill

I admire your determination Nyx, but how do you even manage to pull it off and sleep well through the job? I mean it should be impossible since fatigue and lack of sleep should hit you hard while also having the chance of getting sleep paralysis from that which isn't pretty. o.o

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NyxAvatar69
1 minute ago, lVergill said:

I admire your determination Nyx, but how do you even manage to pull it off and sleep well through the job? I mean it should be impossible since fatigue and lack of sleep should hit you hard while also having the chance of getting sleep paralysis from that which isn't pretty. o.o

The short version would be "sheer persistence."  I guess I'm just used to throwing my sleep schedule all over the place on a regular basis or something.

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lVergill

Is that so?.... 

So, I could do it too if I try? xD

Just kidding, it is impossible which make me worry about your health but I am sure you know the consequence of your action. 

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NyxAvatar69
4 minutes ago, lVergill said:

Is that so?.... 

So, I could do it too if I try? xD

Just kidding, it is impossible which make me worry about your health but I am sure you know the consequence of your action. 

I know the consequences of being dumb with sleeping super late, but as long as nothing bad has happened yet, I'll probably end up just doing it more because bad habits are hard to kill.  Alolan Raticates, however, are super easy to kill.

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lVergill

Just try to sleep a bit early, if something bad happens it will be far too late but I am not someone to tell you what you can or can't do.  All I can do is talk with you and have a good time as we talk about game and RP. =)

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NyxAvatar69

I make no promises about that first part.  On a totally unrelated note, I might go and put up Episode 3 to finish the Melemele trilogy of episodes, then wait a day or two before I start Hell Island, also known as Akala Island.

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      Look what we got here, that super irrelevant person who's only purpose before now was only to randomly show you the pose for the Flyinium Z.  Now...she's an Elite Four member.  Wow, Kukui, you don't let Hala into the fold, but you pick some irrelevant golfer?  You really should've picked someone better for this job, to be honest.  Say hello to Kahili...she's a person.  Ok, let's be realistic here, her only real role in this entire game is just to be an Elite Four member and nothing else.  The whole Flyinium Z fiasco is only in Ultra Sun and Ultra Moon, I believe, but there's no time to check, because it's battle time.
      Anyway, Khaili leads with a Braviary.  I chose to start off with Blue Shrimp to get that nice Attack drop at the start before switching him out for Master Derp, who can take a physical hit...unless the bot's record of critting every third attack continues.  Before this battle, I replaced Shadow Ball with Ice Beam since we won't be needing Shadow Ball anymore for the rest of the Elite Four.  Anyway, this Braviary loves to spam Brave Bird, and of course he managed to live an Ice Beam because of course he did.  Cue the ever annoying Full Restore while I take the chance to heal myself.  Quick Claw comes through for me the next turn, but I still don't kill this stupid bird while it continues to spam Brave Bird.  Eventually, we deal with it, but now the next mon is on the way, a Hawlucha.  This thing was a pain to prepare for in teambuilding since so many things I wanted to use lost to it.  It also has a Dark move, because of course it does.
      It managed to outspeed, and cue the bot's luck of statuses turn 1 by poisoning with Poison Jab right away.  Nice luck the bot has, I swear.  Wish I had some of that.  With two Ice Fangs, though, the Hawlucha is finished.  A shame that he kinda poisoned my Gyarados turn 1.  Next up is Braviary's bulky cousin, Mandibuzz.  I took advantage of Shadow's bulk and general ability to stall, and yes, that means an X Defend so it can't kill me as fast.  The dumb thing has Flatter to confuse Shadow, but I'm more focused on some mid battle heals while this Mandibuzz does what Braviary does, and that's more Brave Bird spam.  A shame that a +2 Umbreon with Leftovers just eats those hits up.
      With the party all healed, all that remains is to deal with the problem, and we do that with some old fashioned Toxic stalling with a side helping of Confuse Ray.  Meanwhile, I've gotten crit twice in a row.  Gotta love this bot luck, am I right?  At the end of the day, the Mandibuzz still goes down, though.  Next up is her ace, a Toucannon.  It's slow, but has a Z-crystal, so I should honestly be a little scared.  I chose to press my luck and heal to see if I could live the Supersonic Skystrike at +2.  Shadow managed to take it with ease.  After that, we have another round of the same treatment, stall the Toucannon to death.  Through the almighty power of stall, the Toucannon didn't stand a chance.  All that remains is an Oricorio.  Yes, an Oricorio.  Not a Skarmory.  An Oricorio of all things.  Even worse, it's quad weak to Rock.  She calls herself an Elite Four member, yet carries no coverage outside of Hawlucha for a situation like this.  I knew she was irrelevant, but dumb too?  Wow.  Even with Teeter Dance, it died instantly.  Such a terrible Elite Four member, letting two of your mons die to Toxic stall.  Well, one more member is going to have it much worse, let me tell you.
      So that wasn't so bad compared to Molayne, but at least he had relevance, even if it was minor.  Anyway, we're halfway there.  I think things have gone well so far, but our next fight will likely be the hardest one yet.  It's time to have another showdown with a familiar someone, and considering there's a Rock type user here, I think it's pretty obvious who it is I'm referring to.  For anyone who guessed Olivia, you deserve a cookie.  Will this be her salty runback or will I blow her back once again?  Only one way to find out.
      Olivia has some new additions to her team from our last encounter, but three of her members are mostly the same.  She still has that Lycanroc, and now her Anorith and Lileep have evolved.  For now, she starts off with her Armaldo.  Since my original plan of using Capt. Keys for this battle was derailed, I had to lead with The Third.  Two Iron Heads made quick work of Armaldo.  Next up was her Probopass.  If this is the same one that yelled at me earlier in the game, I'm going to take great pleasure in crushing it.  Master Derp was the play here, and with Quick Claw, we got a first strike...not that it did much.  While I tried fishing for burns, the Probopass throws up a Thunder Wave to paralyze Master Derp.  The moment I do manage to get a burn, however, not only does it not kill because of Sandstorm, but now Olivia will take the chance to heal up.  I took the chance to use a Roto Boost or two in the meantime to prepare for the eventual Cradily, then throw on a Full Restore while the Probopass sets the sandstorm back up.
      I chose to wait for the sandstorm to end before finishing off Probopass and preparing for the incoming Cradily.  With three Roto Boosts up, despite being paralyzed, the Cradily didn't last a moment.  Up next is the threat itself, the Lycanroc.  I had three Roto Boosts, but for safety, I used an X Defend to garentee I survive the Continental Crush that was very likely coming...or it can just go for Crunch.  Ok, whatever.  We take those.  It only used Crunch, and with all the Defense boosts Master Derp had, the Lycanroc didn't stand a chance.  All that remained was a Gigalith, and let's just say...it died.  Plain and simple.  It revealed Sand Stream upon coming in, so...yeah, it died.  Instantly.  A shame, really.  Oh well.  All that remains is the Ghost type member, and let's be real here, I already said how this is going to end.
      So, Acerola is the last member.  Why is this honestly not very surprising?  She's only here because Nanu refused to be a part of the Elite Four, after all.  Anyway, here's how we win...we Toxic stall everything that isn't her lead, which is a Banette.  I have a hungry Blue Shrimp, who cleaned up that Banette with a single Crunch.  So...next is a Froslass.  The Third needs more action, so I sent him in...only for the Froslass to outspeed him, then die instantly to an Iron Head because all it did was use Confuse Ray.  With those two down, Acerola is already sending in the big guns, and by that, I mean her ace, a Palossand.  This is where Shadow comes to shine, with a nice, clean helping of Toxic stall.  This thing has Iron Defense, but it hardly matters when it'll die a slow death from poison.
      So...that took an eternity.  She used both of her Full Restores on this fat thing.  Anyway, it's finally over, so next is a Dhelmise.  Same strategy applies here, so a Toxic stalling fun time.  All that remains is a Drifblim...that only has one offensive move, and it's a Ghost move, so Styles actually hard walls it.  Sure, it had Aftermath, but it's offensive options actually didn't even exist because Ghost move.  Well then...that sure was easy.  Two mons stalled to death, two instakilled, and a useless Drifblim.  Acerola was the easiest one without a doubt.  With all four of Kukui's Generals dealt with, Kukui must've gotten scared and run off because he's not in the center of the main room anymore.  Well, I'm going to get the team ready, because the final battle is close at hand.
      Through the final teleporter, our throne awaits us.  We've made it, boys and girls.  Our mission is...well, of course, we're not done.  We need to defeat the original conqueror, Kukui himself.

      Or not.  Believe it or not, Hau is the last thing standing between us and conquest of Alola.  If he wants a fight, I'll give him one.  Oh, and the music.  We can't forget that.  This is a solid track.
      Ok, gushing about music aside, let's get to the action.  He's going to lead with the abomination known as Alolan Raichu.  Ok, let me go off topic for a second and talk about my teambuilding process.  This Alolan Raichu alone was most of the cause of my teambuilding troubles.  It hits like a truck and has Focus Blast, so most of my options lost to it one way or another.  I chose Shadow and Mantine Surf grinded BP to get EV raising items to boost his Special Defense so he could hopefully tank a Focus Blast.  Without Shadow, it's very likely I could just outright lose to Alolan Raichu.
      Anyway, speaking of Special Defense, you know those X items I have?  Yeah, I'm using them.  With one X Sp. Def, Shadow tanked a Focus Blast pretty well.  The second one, however, lowered Shadow's Special Defense, which could be bad news for me.  I still got the Toxic off and he's got 3 Focus Blasts left.  He actually ended up landing all five Focus Blasts without a single miss.  If that was me, I'd miss at least half of those.  Nice unfair methods you got there, bot.  Anyway, next on our threat list is Tauros, which is part of the reason why I brought along Blue Shrimp.  This thing has Earthquake and some deadly physical moves, so Intimidate will play a huge role.  His Tauros also had Intimidate, though.  I chose to play the switch game and send in Styles to eat a hit so I could bring Blue Shrimp back in later for another Intimidate.  Styles did what he did best and used Baby-Doll Eyes to lower the Tauros' attack even more before I threw up the Cotton Guard, a couple of X Speeds, an X Attack, and a Dire Hit for good measure before going to town on the Tauros.
      Next is his Eeveelution, which in his case, is a Vaporeon.  I want Styles to have some action, so I kept him in for his signature Headbutt to completely erase the Vaporeon.  After Vaporeon, Crabominable came for his chance at getting a signature Headbutt from Styles, and he was feeling generous today, so he delivered, but didn't manage to kill.  Sure, it gave Hau a chance to heal...until the second one didn't kill either.  Two crits, and neither one killed.  Luckily, third time's the charm.  With those two aside, his starter is next.  I didn't have any real option but to stay in and prepare for the incoming Bloom Doom...or Styles could instakill the Decidueye because crits and bad Defense.  All that remains is his Noivern, which managed to take Styles' signature Headbutt.  Since Styles was feeling generous, he offered his not so signature Bite to finish the job.  A bit anticlimactic because I was using X items, but...I never made a rule against using them.  Plus...I really don't care at this point.  It was "abuse X items" or "get destroyed at some point by something."  I chose the former.
      But does the method I used to win really matter?  Had I not restricted Z-moves, I'd be abusing those instead.  It's all Nintendo's fault they buffed X items.  But, that's not important.  We are the new conqueror of the Alola region, and without the support of the reading public, I doubt I'd even be writing this and posting it.  From the lurkers who kinda skim through because Pokemon doesn't really interest them to those who have been with our road to conquest since our humble beginnings on Tutorial Island.  You, the readers, are the real MVPs here.
      Right now, we have a party to attend.  Lillie will be invited too.  At least there's more people at this celebration than the one from the start of the game.  Sadly, Olivia invited that Probopass.  I still have nightmares when that damn thing yelled at me for no good reason.  I was glad to blow it up with Master Derp.  Even Gladion the Edgelord showed up to my celebration, even though he was hiding.  Meanwhile, Guzma is killing Team Skull and going off to do...whatever.  Dexio and Sina are...looking at a rock.  Also, Zygarde just minding his own business in a cave somewhere.  Meanwhile, the Ultra Recon Squad is talking with the best character in the game, also known as Colress.  Ah, Colress...
      I-I mean, pose time.  Ultimate pose time...with Mina off on her own while Gladion is off to do...edgy things, I think.  There's no dialogue during this credits sequence, and now the Aether Foundation employees are waving him goodbye along with Good Person Lusamine in the distance.  As for everyone else, it's off to Tapu Koko's shrine past the super new bridge they built.  At least we don't have to fight Tapu Koko at the end in this game.
      We even get a fireworks show, which is pretty nice.  So, with that, it's over.  The last credits sequence will roll and then that's it.  We came a long way to reach this ending, and a number of team members met their ends to help us reach this point.  Sadly, that's just how it goes sometimes.  Although, before we get into the end of the end...something feels a little off.  I feel like there's a loose end that hasn't been tied up.  We never did find out the cause of those weird glitches and the changes to my writing during the Aether Foundation episode.  Something about it all seems a little...
      Wait a second, something else isn't right.  Normally, this would be the part where, if I pursued this line of questioning, I'd be cut off and put back onto the main topic.  Oh well.  I guess whatever was causing it stopped on it's own, and that's fine by me.  It's one less problem to worry about.  Now that we've dealt with what we needed to, we can close the curtain on this project.  Ahem...
      "And so, after a long, harsh journey, the reign of terror of Kukui the Cuck Lord was brought to an end by a brave maiden.  Alola would be led into a new age of peace, free from the tyrant's reign, but little did the young girl Ruby know, or the one controlling her behind the scenes, Kukui does not take a loss sitting down.  Even now, he watches and waits for the new champion to slip up so he can sink his claws into a new plan and attempt to take over not just Alola, but the entire world while living under the guise of a normal professor.  At the same time, the secret identity of the famous Masked Royal has yet to be revealed, but maybe it's better if we never find out who that is.  For now, let the people of Alola enjoy their peace...while it lasts."

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