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AsBloodTurnsEverCold

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Everything posted by AsBloodTurnsEverCold

  1. Star plot changed [The Fantastic World of Phantasms] moved down to Extended Plots. Replaced by [Pray in the Dark] Added plots to Pink Theater: - To Hoard a Dragon - Unruly Students - Breeding Adventure
  2. Guilty! Was a neat experience though not something I'd do habitually. Next poster is a bit of a Gearhead
  3. Guilty as hell but a new Keyboard will absolutely improve my music, I'm not lying to myself. Its cool though! I've been wanting it for awhile and adore the feel of the keys and knobs more than my previous one. Its less awkward. Next poster has a habit of buying things they don't actually use.
  4. Guilty! Favorite Guitarist is Zachary Garren from Strawberry Girls Next Poster has a favorite Keyboardist
  5. Not Guilty, I don't get anxious about it though I do prefer to stay on top of stuff if I can help it. Next poster plans the days they reply and plans the days they take a break.
  6. Guilty. Got a whole crate of classics to appreciate too. Next poster still has a VHS player.
  7. Not Guilty, I can fight but I'm a peaceful man. Next poster is instigated a fight.
  8. Guilty, I have figures from Gundam (Solid figures and I am a veteran Gunpla builder), and PSO2 figures. I love collecting figures honestly. I do it for the anime, games, and comics. The next poster has anime stickers stuck all over at least one item.
  9. Guilty. Not even a guilty pleasure either, I just find them charming and good for passing the time. Next poster wishes more game had romance options.
  10. Guilty! I collect the art like a fiend for future use if I'm lucky enough. Next poster adores Haunted House attractions.
  11. Guilty! We actually read it for class but I've read it at least twice in my free time including 1 revised edition. and as a bonus though it doesn't count...Po-Ju's version. Next poster has seen at least one episode the Sci-fi channel's (2001) Monkey King Series.
  12. Guilty! Grandmaster of Demonic Cultivation yeah? Next poster is a big fan of Wuxia movies.
  13. An absolutely delightful partner to have! She knows what she wants, but keeps an open mind. Her way of writing is details and paints a perfect picture of every scene in vivid and alluring detail. There's never a dull moment writing with her whether it be from how social she is or just how the stories often expand. Its incredibly freeing rping with her as well due to her consideration for her partner. If you have an opportunity? You won't regret it in the least. She's a peach.
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  14. Name: Sybil "Shadow of the Theater" Baudelaire Gender: Female (Futa) [Functional Male and female parts] Race: Human Age: 37 Appearance: she's actually 7'2" Identification number: 23A-W803 Conviction(s) and criminal penalty: Guilty on 4 Counts - Homicide of a Federal Officer Guilty on 8 Counts - Homicide Guilty on 5 Counts - Blackmail Guilty on 4 Counts - Aggravated Arson Guilty on 3 Counts - Kidnapping Guilty on 3 Counts - Ransom Guilty on 2 Counts - Sex Trafficking Guilty on 2 Counts - Injuring Officer(s) Guilty on 4 Counts - Trespassing Guilty on 5 Counts - Breaking and Entering Guilty on 1 Count - Hostage Taking Guilty on 1 Count - Sexual Harassment [Declined defense, Guilty on all 42 Counts, Initially sentenced to Death, changed to Life Imprisonment without Parole.] Date of arrival: 05, 12, 2023 Association: - The Many Eyes of God - An old, and surprisingly powerful cult based in Southern Louisiana. They are a cult that believes themselves to be descended from the 7 eyes of god that became men and women, fathering lines that serve and watch over the chosen lineages of god or...a god. They are quite esoteric and preach 7 tenets that aim to influence its members into complete obedience like with any cult. They act as an innocent, religious theater group on the surface however but one close to many powerful families, political powers, and companies. - The Baudelaire - A formerly powerful, old money family that makes their name in development, entertainment, politics, and medicine. - [Hidden] Occupation and education: MD in Human/oid Physiology Masters in Acupuncture and Oriental Medicine Worked as a physician and an Acupuncturist Special skills and abilities: Vulnerability Focus - While Sybil is not much of a fighter the sum-total of her knowledge has given her the ability to accurately and consistently target anatomical vulnerabilities and sensitivities (Ex. "Pressure Points") combined with her needles in the hopes of ending fights as quickly as possible to make up for her lack of durability and true combat skill. Exceptional Limberness - Sybil's style of dance has aided her into keeping an an incredibly, limber figure. She essentially sits at the peak of human flexibility, bypassing most somatic pain and despite her body being able to contort it in ways that should seem painful but mean little to her. She is even able to maintain full control in these awkward seeming positions. This does not mean her body can't break of course as she is not elastic but her body has more given before such a thing would occur at least in terms of elastic force is concerned. This aids her well in situations where she needs to defend herself as she begins to move in odd ways that would be difficult for most people. She becomes almost inhuman, at least to those not so used to the human body bending and shifting that way. Fine-tuned Echolocation - Being blind has made it so that Sybil must navigate by use of her senses but she has trained so thoroughly to use her echolocation that she has reached the human limit. She's become so adept with this that she is fully capable of navigating environments rapidly without the immediate use of aids and doing things that most people like her may not with far greater ease. She is able to get a very rich sense of the environment. She is able to understand spacial information well such as discern height, material by density (Essentially Rock, from metal, from cloth, etc), position, movement, even dryness and wetness (though this requires much less noise), and presence creating a "sound map" of sorts. Magical abilities: - [Hidden] - Shadow Needle - Sybil is capable of conjuring 6 black colored needles a day between her fingers. These long thin, pure black needles are made of shadow, and do not actually cause wounds but otherwise mimic surgical grade stainless steel verum capable needles. They will vanish without a trace after approximately 10 minutes in hand, 1 minute out. Weaknesses: - Sybil is totally blind and is thus unable to quickly react to unfamiliar stimuli as quickly as those with vision, though she can adapt her ability to take in information only works as fast as she can make intentional noise and thus she loses in terms of the speed of information that a person with sight might be able to process. Noisy areas also provide a significant hurdle to the speed of her information gathering. - While Sybil is quite capable without them, she still needs to use aids in order to avoid the things she can't perceive easily through the use of her echolocation. - Sybil's senses can be more easily overwhelmed due their needing to compensate for her lack of vision. - [Hidden] - [Hidden] Personality: Sybil is....a sad presence. A dead thing, still moving among the living though she has little idea why. The woman seems to be in constant pain made clear by the seemingly dark aura that surrounds her. There rarely ever seems to be times where she isn't cry, but it is something she does in silence most often. Sybil will, despite her pain, greet everyone with a smile. She is a well-spoken, polite, and elegant figure despite the deep desolation that hangs upon her shoulders. She cares deeply for people and things and acts quite motherly, a gentle but firm guiding hand there for anyone that needs her. She is quite intelligent as well, and able to handle herself well enough even if the darkness that hands on her is sometimes far heavier than she'd like. Sybil will place others above herself in a desperate bid to not impart her despair even if it means blatantly lying. She does genuinely enjoy simple things such as conversation or sex, and is generally easy going though one would do well not to confuse Sybil's nature with being easily controlled. She can, at times, seem almost devoid of this shadow and appear genuinely happy. She can appear quite clever and thrilled especially if it means bringing a smile to someone else though this can change in moments. She will go from exchanging jokes one moment to obsessively reciting knowledge the next in an attempt to keep herself strong the next. She does love people. She does love, even if at times she is far too caught her small world to properly express. She simply cannot handle living in her own head. Sybil can also be....quite creepy however. An unnaturally quiet figure that moves through the world as though he was not part of it. She does live only in shadow, and her upbringing has given her a strange way of navigating that world and the people in it. Her understanding of love is far darker than it should be.She has few barriers. She can be obsessive and overly familiar. She sometimes seems to exist past herself and others talking as though they are all mere memories, or dead. She is more than willing to shadow someone and push them, but rarely or malicious reasons...but that malicious spirit is there. That shadow that gave her name. That resenting, bitter, unrelenting fury within her that sits and grows under that pale surface. It can, at times, twist her when it bubbles to the service. A calm fury that puts a smile on her face as she seeks to harm and control rather than listen and help. It rests under he skin like a 2nd sheathe and though Sybil refuses to acknowledge it there is no denying that it is there. It can bleed to the surface, or erupt. History: [Hidden] One moment was celebration, and they had moved to speak and the next? Those men had come. Agents? It all happened so fast...from Celebration to pain. Pain that never seemed to end. The last thing she could recall was the final words of her father...as hateful as the first. Much of the Baudelaire were killed too in that raid. Sybil was not, or she was. She would tell you she did. "God hates me. This is why I feel only pain." No casket but a hospital bed and and long hours. Pain was all she felt, and darkness was all she had. The Theater had left her behind. Her siblings were dead, her father was dead, what friends she had were dead, an innocent family...were dead and she had no one left...no one but family friends of the Baudelaire who came to her for answers but she had none. She only had misery, tears....and anger. She recovered and though there was an attempt to calm her mental state she just couldn't. There was something inside of her, something that had been there since she was a child but had been ignoring. And then one day, she was visited by another family friend but this time they came with news....and Sybil snapped. She vanished into the dark and all was silent.... The first death was a suicide, the second had no apparent cause, the third seemed to be an accident. The only link being that they all worked the same case and that there were rumors of a sighting of a mysterious figure. A tall figure dressed in black that moved like a ghost. Rumors that those who helped with the raid were cursed and being haunted by a vengeful ghost abounded. There were tales of a rogue member of the cult hunting down agents. They did check for Sybil, but when they tracked her down she was merely staying with a friend in her time of need who vouched for her. Things went quiet again... Another death, by their own hand but at the scene was an anger mask once used by the Theater. No one really understood what was happening or how. There was nothing but....the ghost. The Shadow of the Theater as people were calling it then. It became sensational but things had gone quiet for a little while longer. The Shadow was not at peace...far from it but it was a few months before it was seen again. A final performance, a last dance and she was hosting it....for her family. It was perhaps because they wished to keep up appearances or perhaps they really did think she was one of them but the Laurent readily answered her invitation or at least the special guests she invited. Fools, just like her but it had a purpose. It infamously took place at an old Baudelaire building, a hotel they had yet to finish. It had been turned into a memorial by the remainder of the family and friendly with what they had. It seemed merely like a family gather but once night fell it turned into a house of horrors and none would leave alive. The Shadow had struck again but now it had a name...Sybil. She went on one excursion after that, in what could only be described as a message. She took 3 final members of the Laurents and she forced the Laurents to negotiate for them, over and over but she was merely idling by. She broke 2 of them and only returned them when she was sure those scars would last forever. The last she kept as a hostage. This one was important, someone important to the family that had wrong her own, a 'sister' at least if Sybil had ever been a Laurent. The Sister and the Spirit spoke and the truth was revealed. "God hates me. This is why...he made me a fool." Sybil had been prepared to deal a final blow but...the truth has a curious way of revealing it. She was made aware of all of it. [Hidden] The truth of The Theater and the evil they had her do. [Hidden] The rest of the cult knew this, [Hidden]. Sybil's whole life had been a lie. A joke. She had been a fool. The already broken spirit broke further and desperately tired to wring truth from her "sister" but she knew the truth....and more than that? She was shown her kindness and sympathy. A few kind words and Sybil's missing heart would finally beat but with it came the regret and she'd...surrender. Vengeance incomplete and world completely and utterly broken she was taken in and the case of the Shadow of the Theater was brought to a close. The trial wasn't long. [Hidden] and Sybil....she didn't fight it. She simply gave in. [hidden] and despite efforts which she often rejected she was found sane. She was ready to finally meet the death she had somehow avoided, to become the corpse she was but her 'Sister' called in her own favors and she was spared. It was a kind gesture although to Sybil it almost felt like revenge. She had lost. She had been a fool. She had nothing left. Her father's words echoed in her head even as the new judgement was rendered. God did hate her and he would have the last laugh. She was shipped away, hopefully to never be seen again.
  15. Name: Delmar "Concrete Vulture" Barsi Gender: Male Race: Human Age: 27 Identification number: 26A-E989 Conviction(s) and criminal penalty: Guilty - 6 Counts Bank Robbery Guilty - 8 Counts of Extortion Guilty - 8 Counts of receiving money from Extortion Guilty - 5 Counts of using Fire of Explosive to damage property Guilty - 5 Counts Blackmail Guilty - 3 Counts Detention of Armored Vehicle Guilty - 1 Count Willful contempt of court [Guilty on 19 counts, 60 years] Date of arrival: 09, 08, 2026 Association: N/A Occupation and education: Bachelors in Architecture and Architectural Engineering Bachelors in Interior Architecture Worked as an architect Special skills and abilities: Structural Study - Delmar's skill as an architect allow him to understand the basic construction of a building from a fairly quick glance knowing things like what combination of structures holds what, how much it could hold, the materials used, and general skeleton of a building. He essentially has a pretty good idea how a building is build with eyesight though looks at the plans are always more useful Structural System Exploitation - Delmar is very good at understanding the interior systems of a place and what they can cover and what they often don't over. It might take a little study of the interiors, but once he's got that he's pretty good at playing with them for his own ends...or helping plan them. MMA - In an effort to stay in shape Delmar took up learning various systems to keep in shape and took a liking to it. Delmar is trained in Boxing, Wrestling, and Kickboxing for combat purposes. He is actually quite gifted as well, enough to compete with the heavy hitters and defend himself of course. Firearms (Shotguns) - Delmar is very good with shotguns and prefers them to any other weapon though he will mostly use it to disable things and intimidation. Safe-Cracking (Or really anything else) - Delmar is a master safe cracker or rather he's learned to break open just about any sort of security device so long as its a physical security system be it mechanical or electronic. It might take time and tools but given enough room he's got enough skill to make anything fairly simple to break broken. He cannot break open digital security systems however because those do not have a physical presence. Magical abilities: [N/A] Weaknesses: - Cockiness: Delmar is a very cocky individual who is sure of himself and does not handle failure well. This often leads him to act as though victory is assured already and not consider all the variables. - Previous Injury: There is actually an injury on his side sustained sustained in his youth hasn't healed well and makes it fairly easy to hurt him if struck. He doesn't acknowledge it if he doesn't have to. - Problem with Authority: Delmar's issues with Authority extend to ever being told what to do even if its for his own good. He angers very easily or definitely tanks in mood when given any sort of order. This can cause him to act a little irrationally to prove himself. - Trust Issues: Delmar is a bit paranoid around people and often imagines that they'll turn on him at the drop of a hat. This makes it really difficult to form bonds and ask for help when he needs it, compounding his troubles. - [Hidden] Personality: Delmar is....a troubled individual. He's a greedy and selfish with a bit of a chip on his shoulder but he's also not unfriendly unless someone is unfriendly to him first. He has lofty goals and desires, a need to be his own man and a hatred for a helping hand, but he's often willing to lend his own though its rarely without a complication. He doesn't like it when things get complicated but he has a habit of finding himself in very complicated situations due to his own actions and desires to stand on his own two feet. He loves people, he does, but he also doesn't put much faith or trust in them. He's got a hard heart and even harder head, but he's not...evil at least he doesn't think so. He does like to fight, verbally and physically. He likes it rough because that seems like a good measure that you're living life to the fullest. He's not dumb, but he'll do a dumb thing on occasion just to prove that he is no coward. He doesn't take disrespect from anyone however. He is, however, loyal to his friends. They might betray him one day but he can never bring himself to betray someone else even if he's greedy. His word is bond no matter who its too or what and he'll die to keep a promise. History: Delmar grew up in a rough place. The days were often filled with gunshots, and if it wasn't gunshots then some punk would press you. Delmar grew up where you were either tough...or some got someone tough to protect you and his family did that. The gang that managed where he lived were more or less able to to keep things under control so long as you paid them...and he hated it. His parents worked hard and often had to set aside too much just the very bastards that made life hard continued to do just that. He wanted to help his parents even then. It wasn't so easy though. You lived the way you had to so Delmar took up fighting. Boxing at first and that was enough to keep punks off his back well...unless they came in groups. Delmar got more than a few bruises from a shakedown coming up. Life was what it was at least until he made some friends. They weren't a gang but they were always together. He helped them and they helped him at least that was what he thought until one day for their own skin...one of his best friends sold him out. Delmar had something someone wanted or rather...they told someone he did. Delmar couldn't give them something he didn't have and so he took a knife for it and nearly died. Something changed in him then and he began to cut people off. He started to act colder and go his own way. He wanted out of that place. He never wanted to have to put his trust in someone again. He studied hard and got into college where he worked harder still to become an architect and stand on his own feet there. It did work but he built up a rep for himself as someone fairly unfriendly. He worked from there, but there was always something off. Bills. His parents still paying for protection, or the new generation not honoring that. It ate at him and as it ate at him he began to have...ideas. He knew these places and he knew the places rich bastards kept their money. He knew how to get in due to an hobby and so....he tried it. The first robbery did not go well and it was a miracle he not only got away but got away with his life. He learned from there. He studied. He often took jobs for these places or small projects. He stayed in shape and he did it again and the second time went much better. It was dangerous but thrilled. He laid low for just a little bit and when it seemed he was in the clear? He got his parents out. He never told them where he got that money. That was it...the answer to everything right? Why wait? He could take it and so he did that and embarked on a bit of a spree. He knew these places, and he knew people. He knew these places and boy did it work. He knew how to open things he shouldn't. It was a miracle he always got away...at least until that last job. One last little thing he was sure and he was set but he made a mistake. He took on a partner. Someone in need. There was enough for both but well....it went sideways and he was left behind and put in cuffs. He took a deal to get the time reduced especially since he tended not to hurt anyone and he still had some dirt that he called in that absolutely couldn't get brought to light. He went down and he went down a lone. And now he's just been doing his time, knowing there was a good chance he'd never get away from where they sent him.
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