-
Dream Count
2,400 -
Joined
-
Last visited
-
Days Won
9 -
Country
United States -
EcchiCredits
25,555 [ Donate ]
WritesNaughtyStories's Achievements
-
Open Club · 175 members · Last active
-
Open Club · 769 members · Last active
The best kind of desires are the ones that you are not 'supposed' to have. The fleeting thought about a sibling. The urge to be a little closer to your mother. The source of all those daddy issues. The ultimate temptation of savoring the fruits of your own offspring. Whatever it is, feel free to indulge those forbidden desires and experience the satisfaction of giving and receiving pleasure from those closest to you... in your own family.
-
Open Club · 25 members · Last active
-
Open Club · 21 members · Last active
Before the first trilobite wriggled through the muck that would become Earth's oceans, the Ring Builders left us the door to the Milky Way. The door remained closed until we'd stumbled around the solar system for the brief decades it took humans to turn our tiny corner of the galaxy into our latest warzone. While looking for tools to gain supremacy over each other, the humans fumbled the lock open and discovered the Ring Gate. It lead to a starless, locationless pocket filled with gates, and like rats we scurried through. Warlords, rebels, idealists and zealots - every shade of human hope and ambition, from the most noble to the most depraved. You were among them, one ship, stolen from a corporation on the far side of one gate among thousands. You are, as many crews are, bound as chosen family. Interconnected lovers, some poly, some monogamous all bound to each other by affections. And the need to survive. There is no going home. Imprisonment, or likely worse, being uploaded to the cloud to spend eternity as digital slave labor, while your bodies are sold to the highest bidders to inhabit as repossessed vessels of immortality, is all that waits on the other side of the gate to Earth. Going through the gate promised freedom and a future free of oppression - now all that remains is to make that happen. We need a full crew. Captain, pilot, engineer, doctor, deckhands and whoever else you think fits. I expect to be more of a GM for this than play a character, so billets will be handed out as people request them. I'm taking inspiration form a lot of places on this - The Expanse cyberpunk, games like Eclipse Phase and shows like Farscape and Altered Carbon. The key point is, you're in this together, bound by affection. You need not be involved with everyone, but a web of intimate relationships ties everyone together every bit as tightly as the need to survive.
-
Open Club · 7 members · Last active
The year is 1935 fever of discovery is a round every heart. Nightmares plague the city of Alder focused upon a frozen wasteland and moldy halls. Which night shall you see? A doomed research outpost built upon the ruins of something beyond comprehension or shall you awake among the mad as dark things hunt the halls of st.germaine's sanitarium. Darkness runs through the psyche can you stand amongst the dark or fall mad?
-
Open Club · 12 members · Last active
A ruleless narrative game set in the Warhammer 40k universe. You play a Heretic or Traitor Marine aboard the massive Battle Barge Nightborne Conqueror each with your own deck as your domain filled with all your favorite stuff and prolly a sex dungeon or too. Interact with your fellow heretics, your slaves and battle a plethora of enemies in the 40k universe for more power, resources and slaves!
-
Open Club · 16 members · Last active
-
Open Club · 8 members · Last active
In the jungle lies a base, mostly mercs pass through this part of africa but from time to time tourists show up at its gate. While the gravel wars come to a close the base is now of importance despite only two mercs ever being in the base at all times, called the grn team, they have to make sure the robot menace doesnt become a problem. Fortunately its slow going. Rules 1)be respectful 2) this is in the late 60s early 70s keep somethings period correct sillier weapons are allowed 3) length doeant matter dont be a jerk about it. 4)all characters must be of consensual age
-
Open Club · 19 members · Last active
Spruce Moore is a small town in the middle of nowhere. Buried in the forest up against a lake. Such a remote location was a perfect location for the super natural to hide. In the forest of Spruce Moore lays an old mansion which houses the "Midnight Moon" Pack. A pack of Werewolves that live together in a community together. They guard and protect their territory with fearsome might. Out on the lake however there is a small island in the center. On this island lay a fearsome castle, this castle is where the Vampire clan lives with their thralls. Ancient beings that lived in the area for centuries. They claim to be nobles of the region and try to stake claim to the land. However if either clan was to be discovered it could threaten their very existance. In this rp players can choose to be either a werewolf or a vampire. This is more of a supernatural slice of life roleplay where everyday life among the clans is simulated. While both clans may butt heads they both put survival of the clan first.
-
Open Club · 17 members · Last active
2700 years ago, the great war of Magnus took place on Hades Snowfield. The two sides- humans and demons- clashed for hundreds of years, fighting for the land, but the real intention was to overtake the other race and make them submit. While the demons had the advantage, the humans had the ability to adapt and evolve. As a result, the technology produced shifted the balance in their (the humans) favor. In the middle of the war, the humans created a new breed of demons that were under their complete control; they were meant to be stronger than all other demons. Overwhelmed by the power, the demons were no match. With their strongest taken down, the demons were forced to surrender or have their lives taken. It was from that day that the contract between humans and demons was created. For every human born, a demon would be placed inside as their eternally loyal familiar. However, not all the demons were happy, some killing their masters and rebelling. To this day, children were taught how to summon their demons at the age of 4, and were sent out to fight the growing rebellion at the age of 24, teaching stray demons their place. But more importantly, it was to keep an eye on the children whom have been chosen by the Royal demons to end this farce...
