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Closed Club · 70 members · Last active
This is a world where magic exists just below the surface of day to day life. Humanity faces frequent threats from the supernatural, or alien life, but in those shadows there are champions who fight for humanity. The Magical Girls and the Knights. Ancient lines of individuals who inherit great power and can use it to fight the darkness. Their precise origins are mostly forgotten, but the families maintain their lines and commit themselves to an endless fight, of which the average person is only somewhat aware of. They know these individuals exist, but only occasionally see them in action and identities are kept secret. They way it has worked out over the years, is regional 'teams' have developed. Individuals know the members know the members of their own teams well. Knoweldge of members of over teams varies. Knights and Magical Girls often fight separately as well, though they get close in other ways. The children of Knights and Magical Girls often inherit the power from one or both parents, very rarely one is born with previous ancestry having such power. In the past there were arranged between Knights and Magical Girls, though only the most traditional families continue that practice. Continuing the line is very important for both Knight and Magical Girl, though one does not always marry the other, and some has separate civilian and private lovers/love lives and rarely families. The spouse tends to be unaware of what is happening if they do not have such power. Parent trains child, eventually the child takes the parents place, though there tends to be a period of two generations fighting together, until the parent is too old to fight. Their enemies are of course aware of these bloodlines, though rarely know enough to try to target the families or the individuals in their civilian lives. That is the setting being set up to play here. A bunch of independent stories involving separate teams or even individuals. One could play one of these Magical Girls/Knights, one of the civilians unknowingly in their lives, or one of their enemies. The enemies potentially, demons from another dimension, monster from underground/the sea/aliens/even an occasional 'fallen' Magical Girl/Knight, corrupted by love, despair, power, greed, torture, or something else. Stories of love, lust, battle, parenting and every day life.
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Open Club · 22 members · Last active
Nestled amid ancient forests and shimmering lakes, the Lune Estate stands as a beacon of freedom in a world that too often hunts what it doesn't understand. This sprawling domain—spanning vast meadows for roaming herds, shadowy grottos for nocturnal prowlers, and sun-dappled orchards buzzing with mythical life—is more than just land; it's a philosophy made manifest. Here, barriers crumble: monsters once deemed villains find refuge from blades and bounties, while "monster fuckers" (those bold souls who crave the thrill of the untamed) discover a space to explore without shame. Enchanted wards protect the grounds from prying eyes, ensuring privacy for intimate encounters or grand gatherings alike. Cozy cabins dot the landscape for personal retreats, while communal halls host feasts, festivals, and flirtatious forums where stories are swapped and sparks ignite. It's a place where a werewolf can howl at the moon without worry, a succubus can sip wine by the fire, and humans with hidden hungers can finally let loose. But at its core, the estate pulses with the promise of indulgence—whatever form that takes for you—fostering a community where every resident contributes to the harmony, turning isolation into intoxicating interconnection.
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Open Club · 182 members · Last active
A island of pleasure that exist in between worlds, controlled by two Wisp who seek only to serve their patrons. Unbeknownst to most guest the Island is a source of magic that exist between time and space. While there, people do not age. Most find there way to island by accident, by getting lost in forest, and stumbling out of the Islands dense jungle on to find they are a long way from home. Or they get lost at sea on find an uncharted, that happens to be the magic resort. There are also other various ways people find themselves here. But the most direct is by seeking it out. Look, and you shall find yourself there.
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Open Club · 67 members · Last active
humanity is doomed. the earth isn't as you may remember it. after a fierce escape of a tentacle creature from a lab in japan, more and more of its kin began to show up. overtaking the earth and forcing humans to hide away in quarantine zones and other, makeshift settlements. nobody knows what those tentacle creatures are, or how they were designed. all that is known is that they enjoy kidnapping humans who venture too far and breed them, until they're nothing but carriers for those creatures' eggs or babies.
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Open Club · 35 members · Last active
Adventurers Of Fordinia is a club in which I hope for us to explore together a fantasy world of my own creation. Members can play as either minor gods, the adventurers that worship them, or even the commoners that get messed with on a daily basis. I hope you enjoy your stay! Also be sure to read the lore if you are interested!
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Open Club · 60 members · Last active
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Open Club · 12 members · Last active
A ruleless narrative game set in the Warhammer 40k universe. You play a Heretic or Traitor Marine aboard the massive Battle Barge Nightborne Conqueror each with your own deck as your domain filled with all your favorite stuff and prolly a sex dungeon or too. Interact with your fellow heretics, your slaves and battle a plethora of enemies in the 40k universe for more power, resources and slaves!
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Open Club · 180 members · Last active
Ironclaw High is a large academy which was build shortly after the dimensional gate between the monster realm and human realm appeared suddenly one day about 10 years ago, making travel between the two worlds possible. This is an academy for monsters to get regular education, as well as an insight into the human world and all that it encompasses, such as culture, history, geography, social norms and so on. The academy is part of the only massive town where humans and monsters live together.
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Open Club · 16 members · Last active
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Open Club · 6 members · Last active
A group of gods were given the task of creating and watching over the World that held the Single large country of Giana. Working together they build the lands and people, watching over them. Regon, the god of Heroes, was in charge of sensing threats to Giana that could bring ruin to it and finding a person or group that had a chance of preventing it. He would grant the ones he had chosen with the Skill of Heroes, which gave them the ability to grow beyond their races normal power and skills when they worked at being a hero.He watched when the Elves, Humans and Dragons banded together, thinking that they were the superior races of Giana and that they needed to take over the other “savage” races to keep them from ruining the world with their evil and as the Demons, Vampires and Orcs joined forces to fight them. He made heroes for both sides and After a long War that no one was winning, the two groups decided to divide Giana into a North and South halves, With the Elves, Humans and Dragons living in the North and Demons, Vampires and Orcs living in the South. For hundreds of years, Giana entered a era of peace, with the North and South growing their own part of Giana.After 500 years Regon sensed a threat to Giana that was even bigger then the War between the Races. He didn’t know what was coming yet, just that it was coming from deep in the void of space and that he needed to find some heroes to fight the coming threat. But to his shock, no one in this world could face the coming threat and win, even with the Skill of Heroes he could give. But he could sense the people he needed, not in this world, but one that was in a different dimension called earth. He teamed up with the god of Mischief, who could make rifts in space, to pull the people he needed from earth to Giana, giving them new bodies to fit into this new world they were in and the Skill of Heroes. After that the two gods spread them out over the land of Giana in small groups, so they could start becoming the heroes Giana needed. The stories start humans are suddenly transported waking up in new bodies, the small groups that find themselves in the same place banding together to explore this new world and try to discover why they were here. This club is for the things that happen in the Northern part of Giana, a land ruled by Dragons, Humans and Elves. If your more interested in South Giana, a land ruled by Demons, Vampires and Orcs, then you can join my club, The Tales of South Giana.
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Open Club · 10 members · Last active
Introduction: It had been a long war, between the humans of Earth and the Covenant Empire. Faced with a variety of physically superior species, the humans created a new breed of super soldiers - the AMAZONS. As the name suggested, this was an all-female force, a chemical cocktail not only eliminating the usual strength discrepancy with men but more than inverting it. The only major side-effect was a overcharged reproductive instinct, but that was dealt with via an additional implant (removing the reproductive system was considered but would have rendered the original drug ineffective). The AMAZONS gave humanity some breathing room in the war, but in the end they brought salvation not by force of arms, but by the truth, A mixed party of AMAZONS and Covenant heretics uncovered the secrets of the false prophets who ruled the Covenant and managed to spread them even though they perished in the process. This led to a civil war that complelty rearranged the Covenant government. And the new government brought terms to the UNSC, terms they hoped would secure a lasting peace. Most of the terms were very favorable to Earth, granting them several colony worlds and access to Covenant technology in advance of their own. However, the Covenant did have one major demand. During the war, many of them had been fascinated by the AMAZONS who could stand up to or even outmatch them in combat, and while at the time that had merely meant respect for a worthy opponent, now the Covenant saw in them the perfect mothers to birth a new breed of their race. That was how the Covenant had always spread, their biotechnology allowing new members genetic diversity to be integrated into the whole. And with their younger generations decimated by the wars, they really needed a new one. Now certainly not all of the UNSC were happy to basically sell their saviors as prostitutes - but on the other hand, there were factions who felt that a band of living war machines was a liability in peacetime. In the end a compromise was agreed - the AMAZONS and a selection of Covenant would settle together on the colony world "Eden", with travel on and off-planet strictly controlled, and see what happened. Of course the AMAZONS hormonal controls were turned off first - leading to superwomen who had never experienced lust in their lives being overwhelmed by it. Only when pregnant did their hormones calm to a "normal" level. The UNSC hoped this would be enough to encourage the desired cross-breeding without actually making an order of it. *with the hormones running though out their body the amazon were place into a cryotubes within a ship that was sent to Eden and stripped of their armors leaving nothing but their body suit* *now it’s for you to decide, are you a sexy AMAZON or a COVENANT stud?* (P.s. this rp is heavily AU so sorry to those who is the fan of the series and please go to topic and read the rules before rping)
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Open Club · 17 members · Last active
2700 years ago, the great war of Magnus took place on Hades Snowfield. The two sides- humans and demons- clashed for hundreds of years, fighting for the land, but the real intention was to overtake the other race and make them submit. While the demons had the advantage, the humans had the ability to adapt and evolve. As a result, the technology produced shifted the balance in their (the humans) favor. In the middle of the war, the humans created a new breed of demons that were under their complete control; they were meant to be stronger than all other demons. Overwhelmed by the power, the demons were no match. With their strongest taken down, the demons were forced to surrender or have their lives taken. It was from that day that the contract between humans and demons was created. For every human born, a demon would be placed inside as their eternally loyal familiar. However, not all the demons were happy, some killing their masters and rebelling. To this day, children were taught how to summon their demons at the age of 4, and were sent out to fight the growing rebellion at the age of 24, teaching stray demons their place. But more importantly, it was to keep an eye on the children whom have been chosen by the Royal demons to end this farce...
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Open Club · 11 members · Last active
in the last few centuries, these things called a dungeon were popping up in may ways but some reason some but the people of the land had other problems humans and demons were at war for most of the time and somewhere able to go through the dungeons to get magic to be able to control monsters and so the tied were turned on the humans. but there was one more race the beast-men were stuck in the middle of the war s so good luck entering these dungeons you will need it